[FL-1913, FL-1963] SubGhz: save raw signal, add came atomo decoder (#783)

* File_Worker: getting the name of a new file with an index
* SubGhz: add decoder RAW protocol
* SubGhz: add view Save RAW
* SubGhz: refactoring subghz custom event
* SubGhz: fix syntax
* SubGhz: fix error build
* SubGhz: test build
* SubGhz: refactoring subghz, add rename, delete, start and emulate RAW signal
* SubGhz: fix triangle glitch in save raw view
* SubGhz: fix receiver config scene
* SubGhz: fix transfer after returning from save scene
* Canvas: add font rotation
* SubGhz: raw protocol encoder
* SubGhz: fix error completion of transfer raw encoder
* SubGhz: increased the speed of reading RAW data from a flash drive, displaying the name of the saved file in the Save RAW scene
* Canvas: fix font rotation
* SubGhz: fix navigation save RAW  scene
* SubGhz: add decode came atomo
* Git: renormalize
* Cleanup sources and enums
* Gui: add font direction to canvas reset, canvas init sequence cleanup.
* SubGhz: reorder menu.
* Gui: correct canvas_set_font_direction signature

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Skorpionm
2021-10-25 18:37:14 +04:00
committed by GitHub
parent 88cee4601a
commit 9d952ed855
59 changed files with 1693 additions and 199 deletions

View File

@@ -1,11 +1,12 @@
#include "../subghz_i.h"
enum SubmenuIndex {
SubmenuIndexRead,
SubmenuIndexRead = 10,
SubmenuIndexSaved,
SubmenuIndexTest,
SubmenuIndexAddManualy,
SubmenuIndexFrequencyAnalyzer,
SubmenuIndexSaveRAW,
};
void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
@@ -20,6 +21,12 @@ void subghz_scene_start_on_enter(void* context) {
}
submenu_add_item(
subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
submenu_add_item(
subghz->submenu,
"Read Raw",
SubmenuIndexSaveRAW,
subghz_scene_start_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu, "Saved", SubmenuIndexSaved, subghz_scene_start_submenu_callback, subghz);
submenu_add_item(
@@ -47,7 +54,12 @@ bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexRead) {
if(event.event == SubmenuIndexSaveRAW) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexSaveRAW);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveRAW);
return true;
} else if(event.event == SubmenuIndexRead) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexRead);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiver);