[FL-1913, FL-1963] SubGhz: save raw signal, add came atomo decoder (#783)

* File_Worker: getting the name of a new file with an index
* SubGhz: add decoder RAW protocol
* SubGhz: add view Save RAW
* SubGhz: refactoring subghz custom event
* SubGhz: fix syntax
* SubGhz: fix error build
* SubGhz: test build
* SubGhz: refactoring subghz, add rename, delete, start and emulate RAW signal
* SubGhz: fix triangle glitch in save raw view
* SubGhz: fix receiver config scene
* SubGhz: fix transfer after returning from save scene
* Canvas: add font rotation
* SubGhz: raw protocol encoder
* SubGhz: fix error completion of transfer raw encoder
* SubGhz: increased the speed of reading RAW data from a flash drive, displaying the name of the saved file in the Save RAW scene
* Canvas: fix font rotation
* SubGhz: fix navigation save RAW  scene
* SubGhz: add decode came atomo
* Git: renormalize
* Cleanup sources and enums
* Gui: add font direction to canvas reset, canvas init sequence cleanup.
* SubGhz: reorder menu.
* Gui: correct canvas_set_font_direction signature

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Skorpionm
2021-10-25 18:37:14 +04:00
committed by GitHub
parent 88cee4601a
commit 9d952ed855
59 changed files with 1693 additions and 199 deletions

View File

@@ -9,6 +9,7 @@
#define LEVEL_DURATION_RESET 0U
#define LEVEL_DURATION_LEVEL_LOW 1U
#define LEVEL_DURATION_LEVEL_HIGH 2U
#define LEVEL_DURATION_WAIT 3U
#define LEVEL_DURATION_RESERVED 0x800000U
typedef struct {
@@ -29,10 +30,20 @@ static inline LevelDuration level_duration_reset() {
return level_duration;
}
static inline LevelDuration level_duration_wait() {
LevelDuration level_duration;
level_duration.level = LEVEL_DURATION_WAIT;
return level_duration;
}
static inline bool level_duration_is_reset(LevelDuration level_duration) {
return level_duration.level == LEVEL_DURATION_RESET;
}
static inline bool level_duration_is_wait(LevelDuration level_duration) {
return level_duration.level == LEVEL_DURATION_WAIT;
}
static inline bool level_duration_get_level(LevelDuration level_duration) {
return level_duration.level == LEVEL_DURATION_LEVEL_HIGH;
}