[FL-1191][FL-1524] Filesystem rework (#568)

* FS-Api: removed datetime manipulation functions and most of the file flags
* Filesystem: common proxy api
* Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance.
* Storage: sd mount and sd file open
* Storage: sd file close
* Storage: temporary test app
* Storage: free filedata on close
* Storage: sd file read and write
* Storage: added internal storage (LittleFS)
* Storage: renamed internal commands
* Storage: seek, tell, truncate, size, sync, eof
* Storage: error descriptions
* Storage: directory management api (open, close, read, rewind)
* Storage: common management api (stat, fs_stat, remove, rename, mkdir)
* Dolphin app and Notifications app now use raw storage.
* Storage: storage statuses renamed. Implemented sd card icon.
* Storage: added raw sd-card api.
* Storage settings: work started
* Assets: use new icons approach
* Storage settings: working storage settings
* Storage: completely redesigned api, no longer sticking out FS_Api
* Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file
* Storage: cli info and format commands
* Storage-cli: file list
* Storage: a simpler and more reliable api
* FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service.
* Storage-cli: accommodate to the new cli api.
* Storage: filesystem api is separated into internal and common api.
* Cli: added the ability to print the list of free heap blocks
* Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags.
* Storage settings: added the ability to benchmark the SD card.
* Gui module file select: uses new storage api
* Apps: removed deprecated sd_card_test application
* Args lib: support for enquoted arguments
* Dialogs: a new gui app for simple non-asynchronous apps
* Dialogs: view holder for easy single view work
* File worker: use new storage api
* IButton and lfrrfid apps: save keys to any storage
* Apps: fix ibutton and lfrfid stack, remove sd_card_test.
* SD filesystem: app removed
* File worker: fixed api pointer type
* Subghz: loading assets using the new storage api
* NFC: use the new storage api
* Dialogs: the better api for the message element
* Archive: use new storage api
* Irda: changed assest path, changed app path
* FileWorker: removed unused file_buf_cnt
* Storage: copying and renaming files now works between storages
* Storage cli: read, copy, remove, rename commands
* Archive: removed commented code
* Storage cli: write command
* Applications: add SRV_STORAGE and SRV_DIALOGS
* Internal-storage: removed
* Storage: improved api
* Storage app: changed api pointer from StorageApp to Storage
* Storage: better file_id handling
* Storage: more consistent errors
* Loader: support for NULL icons
* Storage: do nothing with the lfs file or directory if it is not open
* Storage: fix typo
* Storage: minor float usage cleanup, rename some symbols.
* Storage: compact doxygen comments.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
SG
2021-07-23 22:20:19 +10:00
committed by GitHub
parent a81203941b
commit ad421a81bc
95 changed files with 6451 additions and 4349 deletions

View File

@@ -5,7 +5,7 @@
#include <file-worker-cpp.h>
#include <path.h>
const char* iButtonApp::app_folder = "ibutton";
const char* iButtonApp::app_folder = "/any/ibutton";
const char* iButtonApp::app_extension = ".ibtn";
void iButtonApp::run(void* args) {
@@ -13,6 +13,8 @@ void iButtonApp::run(void* args) {
bool consumed;
bool exit = false;
make_app_folder();
if(args && load_key((const char*)args)) {
current_scene = Scene::SceneEmulate;
}
@@ -218,15 +220,13 @@ void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) {
// file managment
bool iButtonApp::save_key(const char* key_name) {
// Create ibutton directory if necessary
make_app_folder();
FileWorkerCpp file_worker;
string_t key_file_name;
bool result = false;
// Create ibutton directory if necessary
if(!file_worker.mkdir(app_folder)) {
return false;
};
// First remove key if it was saved
string_init_printf(key_file_name, "%s/%s%s", app_folder, get_key()->get_name(), app_extension);
if(!file_worker.remove(string_get_cstr(key_file_name))) {
@@ -370,4 +370,9 @@ bool iButtonApp::delete_key() {
string_clear(file_name);
return result;
}
void iButtonApp::make_app_folder() {
FileWorkerCpp file_worker;
file_worker.mkdir(app_folder);
}

View File

@@ -25,9 +25,6 @@
#include "helpers/key-worker.h"
#include <sd-card-api.h>
#include <filesystem-api.h>
#include "one_wire_master.h"
#include "maxim_crc.h"
#include "ibutton-key.h"
@@ -142,4 +139,5 @@ private:
static const char* app_extension;
bool load_key_data(string_t key_path);
void make_app_folder();
};

View File

@@ -4,7 +4,6 @@
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
#include <filesystem-api.h>
void iButtonSceneSaveName::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();

View File

@@ -3,7 +3,6 @@
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
#include <filesystem-api.h>
typedef enum {
SubmenuIndexRead,