[FL-2717] Fix unexpected behaviour when opening a remote from outside (#1538)

* Fix unexpected behaviour when opening remote from outside
* Same fix for editing button name
* Exit application correctly if remote was deleted
* Remove duplicate function from ibutton
* Use COUNT_OF macro

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Georgii Surkov
2022-08-05 18:38:20 +03:00
committed by GitHub
parent 55b4ff8e0c
commit d147190d61
10 changed files with 20 additions and 32 deletions

View File

@@ -305,22 +305,6 @@ void ibutton_text_store_clear(iButton* ibutton) {
memset(ibutton->text_store, 0, IBUTTON_TEXT_STORE_SIZE);
}
void ibutton_switch_to_previous_scene_one_of(
iButton* ibutton,
const uint32_t* scene_ids,
size_t scene_ids_size) {
furi_assert(scene_ids_size);
SceneManager* scene_manager = ibutton->scene_manager;
for(size_t i = 0; i < scene_ids_size; ++i) {
const uint32_t scene_id = scene_ids[i];
if(scene_manager_has_previous_scene(scene_manager, scene_id)) {
scene_manager_search_and_switch_to_previous_scene(scene_manager, scene_id);
return;
}
}
}
void ibutton_notification_message(iButton* ibutton, uint32_t message) {
furi_assert(message < sizeof(ibutton_notification_sequences) / sizeof(NotificationSequence*));
notification_message(ibutton->notifications, ibutton_notification_sequences[message]);

View File

@@ -83,8 +83,4 @@ bool ibutton_save_key(iButton* ibutton, const char* key_name);
bool ibutton_delete_key(iButton* ibutton);
void ibutton_text_store_set(iButton* ibutton, const char* text, ...);
void ibutton_text_store_clear(iButton* ibutton);
void ibutton_switch_to_previous_scene_one_of(
iButton* ibutton,
const uint32_t* scene_ids,
size_t scene_ids_size);
void ibutton_notification_message(iButton* ibutton, uint32_t message);

View File

@@ -61,8 +61,8 @@ bool ibutton_scene_save_name_on_event(void* context, SceneManagerEvent event) {
} else {
const uint32_t possible_scenes[] = {
iButtonSceneReadKeyMenu, iButtonSceneSavedKeyMenu, iButtonSceneAddType};
ibutton_switch_to_previous_scene_one_of(
ibutton, possible_scenes, sizeof(possible_scenes) / sizeof(uint32_t));
scene_manager_search_and_switch_to_previous_scene_one_of(
ibutton->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
}
}
}

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@@ -31,8 +31,8 @@ bool ibutton_scene_save_success_on_event(void* context, SceneManagerEvent event)
if(event.event == iButtonCustomEventBack) {
const uint32_t possible_scenes[] = {
iButtonSceneReadKeyMenu, iButtonSceneSavedKeyMenu, iButtonSceneAddType};
ibutton_switch_to_previous_scene_one_of(
ibutton, possible_scenes, sizeof(possible_scenes) / sizeof(uint32_t));
scene_manager_search_and_switch_to_previous_scene_one_of(
ibutton->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
}
}

View File

@@ -31,8 +31,8 @@ bool ibutton_scene_write_success_on_event(void* context, SceneManagerEvent event
consumed = true;
if(event.event == iButtonCustomEventBack) {
const uint32_t possible_scenes[] = {iButtonSceneReadKeyMenu, iButtonSceneStart};
ibutton_switch_to_previous_scene_one_of(
ibutton, possible_scenes, sizeof(possible_scenes) / sizeof(uint32_t));
scene_manager_search_and_switch_to_previous_scene_one_of(
ibutton->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
}
}