[FL-1090] Dolphin scenes (#402)
* dolphin scene draft wip * gui/elements multiline framed text added * zoom poc * item callbacks * engine tweaks * move scenes out of services * improve dolphin gfx selection * glitch hints * dialogue typewriter effect * app loading from scenes app, small action changes, passport app(WIP) * removed passport from main dolphin app, added statusbar * small elements position fixes * fix thread alloc, dolphin and dolphin_scene free functions, other minor issues * sleep emote improvements * Dolpin: fix memory leaks, variable namings and etc Co-authored-by: gornekich <44112859+gornekich@users.noreply.github.com> Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
@@ -1,5 +1,19 @@
|
||||
#include "dolphin_i.h"
|
||||
#include <stdlib.h>
|
||||
#include "applications.h"
|
||||
|
||||
static void
|
||||
dolphin_switch_to_interactive_scene(Dolphin* dolphin, const FlipperApplication* flipper_app) {
|
||||
furi_assert(dolphin);
|
||||
furi_assert(flipper_app);
|
||||
furi_assert(flipper_app->app);
|
||||
furi_assert(flipper_app->name);
|
||||
|
||||
furi_thread_set_name(dolphin->scene_thread, flipper_app->name);
|
||||
furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size);
|
||||
furi_thread_set_callback(dolphin->scene_thread, flipper_app->app);
|
||||
furi_thread_start(dolphin->scene_thread);
|
||||
}
|
||||
|
||||
// temporary main screen animation managment
|
||||
void dolphin_scene_handler_set_scene(Dolphin* dolphin, IconName icon) {
|
||||
@@ -66,11 +80,10 @@ bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleUp);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMeta);
|
||||
dolphin_switch_to_interactive_scene(dolphin, &FLIPPER_SCENES);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleDown);
|
||||
}
|
||||
|
||||
if(event->key == InputKeyBack) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
}
|
||||
@@ -121,19 +134,6 @@ static void lock_menu_callback(void* context, uint8_t index) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
view_port_enabled_set(dolphin->lock_viewport, true);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void meta_menu_callback(void* context, uint8_t index) {
|
||||
Dolphin* dolphin = context;
|
||||
switch(index) {
|
||||
case 0:
|
||||
view_port_enabled_set(dolphin->passport, true);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -145,59 +145,6 @@ static void lock_icon_callback(Canvas* canvas, void* context) {
|
||||
canvas_draw_icon(canvas, 0, 0, dolphin->lock_icon);
|
||||
}
|
||||
|
||||
static void draw_passport_callback(Canvas* canvas, void* context) {
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
|
||||
char level[20];
|
||||
uint32_t current_level = dolphin_state_get_level(dolphin->state);
|
||||
uint32_t prev_cap = dolphin_state_xp_to_levelup(dolphin->state, current_level - 1, false);
|
||||
uint32_t exp = (dolphin_state_xp_to_levelup(dolphin->state, current_level, true) * 63) /
|
||||
(dolphin_state_xp_to_levelup(dolphin->state, current_level, false) - prev_cap);
|
||||
|
||||
canvas_clear(canvas);
|
||||
|
||||
// multipass
|
||||
canvas_draw_icon_name(canvas, 0, 0, I_PassportLeft_6x47);
|
||||
canvas_draw_icon_name(canvas, 0, 47, I_PassportBottom_128x17);
|
||||
canvas_draw_line(canvas, 6, 0, 125, 0);
|
||||
canvas_draw_line(canvas, 127, 2, 127, 47);
|
||||
canvas_draw_dot(canvas, 126, 1);
|
||||
|
||||
//portrait frame
|
||||
canvas_draw_line(canvas, 9, 6, 9, 53);
|
||||
canvas_draw_line(canvas, 10, 5, 52, 5);
|
||||
canvas_draw_line(canvas, 55, 8, 55, 53);
|
||||
canvas_draw_line(canvas, 10, 54, 54, 54);
|
||||
canvas_draw_line(canvas, 53, 5, 55, 7);
|
||||
|
||||
// portrait
|
||||
canvas_draw_icon_name(canvas, 14, 11, I_DolphinOkay_41x43);
|
||||
canvas_draw_line(canvas, 59, 18, 124, 18);
|
||||
canvas_draw_line(canvas, 59, 31, 124, 31);
|
||||
canvas_draw_line(canvas, 59, 44, 124, 44);
|
||||
|
||||
canvas_draw_str(canvas, 59, 15, api_hal_version_get_name_ptr());
|
||||
canvas_draw_str(canvas, 59, 28, "Mood: OK");
|
||||
|
||||
snprintf(level, 20, "Level: %ld", current_level);
|
||||
|
||||
canvas_draw_str(canvas, 59, 41, level);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_box(canvas, 123 - exp, 48, exp + 1, 6);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_line(canvas, 123 - exp, 48, 123 - exp, 54);
|
||||
}
|
||||
|
||||
static void passport_input_callback(InputEvent* event, void* context) {
|
||||
Dolphin* dolphin = context;
|
||||
if(event->type == InputTypeShort) {
|
||||
if(event->key == InputKeyBack) {
|
||||
view_port_enabled_set(dolphin->passport, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
@@ -244,51 +191,6 @@ bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool dolphin_view_idle_meta_input(InputEvent* event, void* context) {
|
||||
furi_assert(event);
|
||||
furi_assert(context);
|
||||
Dolphin* dolphin = context;
|
||||
|
||||
if(event->type != InputTypeShort) return false;
|
||||
|
||||
if(event->key == InputKeyLeft) {
|
||||
with_view_model(
|
||||
dolphin->idle_view_meta, (DolphinViewMenuModel * model) {
|
||||
if(model->idx <= 0)
|
||||
model->idx = 0;
|
||||
else
|
||||
--model->idx;
|
||||
return true;
|
||||
});
|
||||
} else if(event->key == InputKeyRight) {
|
||||
with_view_model(
|
||||
dolphin->idle_view_meta, (DolphinViewMenuModel * model) {
|
||||
if(model->idx >= 2)
|
||||
model->idx = 2;
|
||||
else
|
||||
++model->idx;
|
||||
return true;
|
||||
});
|
||||
} else if(event->key == InputKeyOk) {
|
||||
with_view_model(
|
||||
dolphin->idle_view_meta, (DolphinViewMenuModel * model) {
|
||||
meta_menu_callback(context, model->idx);
|
||||
return true;
|
||||
});
|
||||
} else if(event->key == InputKeyBack) {
|
||||
with_view_model(
|
||||
dolphin->idle_view_meta, (DolphinViewMenuModel * model) {
|
||||
model->idx = 0;
|
||||
return true;
|
||||
});
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
if(random() % 100 > 50)
|
||||
dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % sizeof(idle_scenes)]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Dolphin* dolphin_alloc() {
|
||||
Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
|
||||
// Message queue
|
||||
@@ -298,8 +200,15 @@ Dolphin* dolphin_alloc() {
|
||||
dolphin->state = dolphin_state_alloc();
|
||||
// Menu
|
||||
dolphin->menu_vm = furi_record_open("menu");
|
||||
// Scene thread
|
||||
dolphin->scene_thread = furi_thread_alloc();
|
||||
|
||||
// GUI
|
||||
dolphin->gui = furi_record_open("gui");
|
||||
|
||||
// Dispatcher
|
||||
dolphin->idle_view_dispatcher = view_dispatcher_alloc();
|
||||
|
||||
// First start View
|
||||
dolphin->idle_view_first_start = view_alloc();
|
||||
view_allocate_model(
|
||||
@@ -309,6 +218,7 @@ Dolphin* dolphin_alloc() {
|
||||
view_set_input_callback(dolphin->idle_view_first_start, dolphin_view_first_start_input);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewFirstStart, dolphin->idle_view_first_start);
|
||||
|
||||
// Main Idle View
|
||||
dolphin->idle_view_main = view_alloc();
|
||||
view_set_context(dolphin->idle_view_main, dolphin);
|
||||
@@ -319,6 +229,7 @@ Dolphin* dolphin_alloc() {
|
||||
view_set_input_callback(dolphin->idle_view_main, dolphin_view_idle_main_input);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewIdleMain, dolphin->idle_view_main);
|
||||
|
||||
// Stats Idle View
|
||||
dolphin->idle_view_up = view_alloc();
|
||||
view_set_context(dolphin->idle_view_up, dolphin);
|
||||
@@ -330,6 +241,7 @@ Dolphin* dolphin_alloc() {
|
||||
view_set_previous_callback(dolphin->idle_view_up, dolphin_view_idle_back);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewIdleUp, dolphin->idle_view_up);
|
||||
|
||||
// Lock Menu View
|
||||
dolphin->view_lockmenu = view_alloc();
|
||||
view_set_context(dolphin->view_lockmenu, dolphin);
|
||||
@@ -340,22 +252,14 @@ Dolphin* dolphin_alloc() {
|
||||
view_set_previous_callback(dolphin->view_lockmenu, dolphin_view_idle_back);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewLockMenu, dolphin->view_lockmenu);
|
||||
// Meta View
|
||||
dolphin->idle_view_meta = view_alloc();
|
||||
view_set_context(dolphin->idle_view_meta, dolphin);
|
||||
view_allocate_model(
|
||||
dolphin->idle_view_meta, ViewModelTypeLockFree, sizeof(DolphinViewMenuModel));
|
||||
view_set_draw_callback(dolphin->idle_view_meta, dolphin_view_idle_meta_draw);
|
||||
view_set_input_callback(dolphin->idle_view_meta, dolphin_view_idle_meta_input);
|
||||
view_set_previous_callback(dolphin->idle_view_meta, dolphin_view_idle_back);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewIdleMeta, dolphin->idle_view_meta);
|
||||
|
||||
// Down Idle View
|
||||
dolphin->idle_view_down = view_alloc();
|
||||
view_set_draw_callback(dolphin->idle_view_down, dolphin_view_idle_down_draw);
|
||||
view_set_previous_callback(dolphin->idle_view_down, dolphin_view_idle_back);
|
||||
view_dispatcher_add_view(
|
||||
dolphin->idle_view_dispatcher, DolphinViewIdleDown, dolphin->idle_view_down);
|
||||
|
||||
// HW Mismatch
|
||||
dolphin->view_hw_mismatch = view_alloc();
|
||||
view_set_draw_callback(dolphin->view_hw_mismatch, dolphin_view_hw_mismatch_draw);
|
||||
@@ -370,18 +274,40 @@ Dolphin* dolphin_alloc() {
|
||||
view_port_draw_callback_set(dolphin->lock_viewport, lock_icon_callback, dolphin);
|
||||
view_port_enabled_set(dolphin->lock_viewport, false);
|
||||
|
||||
// Passport
|
||||
dolphin->passport = view_port_alloc();
|
||||
view_port_draw_callback_set(dolphin->passport, draw_passport_callback, dolphin);
|
||||
view_port_input_callback_set(dolphin->passport, passport_input_callback, dolphin);
|
||||
view_port_enabled_set(dolphin->passport, false);
|
||||
|
||||
// Main screen animation
|
||||
dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % sizeof(idle_scenes)]);
|
||||
|
||||
view_dispatcher_attach_to_gui(
|
||||
dolphin->idle_view_dispatcher, dolphin->gui, ViewDispatcherTypeWindow);
|
||||
gui_add_view_port(dolphin->gui, dolphin->lock_viewport, GuiLayerStatusBarLeft);
|
||||
|
||||
return dolphin;
|
||||
}
|
||||
|
||||
void dolphin_free(Dolphin* dolphin) {
|
||||
furi_assert(dolphin);
|
||||
|
||||
gui_remove_view_port(dolphin->gui, dolphin->lock_viewport);
|
||||
view_port_free(dolphin->lock_viewport);
|
||||
icon_free(dolphin->lock_icon);
|
||||
|
||||
view_dispatcher_free(dolphin->idle_view_dispatcher);
|
||||
|
||||
furi_record_close("gui");
|
||||
dolphin->gui = NULL;
|
||||
|
||||
furi_thread_free(dolphin->scene_thread);
|
||||
|
||||
furi_record_close("menu");
|
||||
dolphin->menu_vm = NULL;
|
||||
|
||||
dolphin_state_free(dolphin->state);
|
||||
|
||||
osMessageQueueDelete(dolphin->event_queue);
|
||||
|
||||
free(dolphin);
|
||||
}
|
||||
|
||||
void dolphin_save(Dolphin* dolphin) {
|
||||
furi_assert(dolphin);
|
||||
DolphinEvent event;
|
||||
@@ -400,13 +326,6 @@ void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
|
||||
int32_t dolphin_task() {
|
||||
Dolphin* dolphin = dolphin_alloc();
|
||||
|
||||
Gui* gui = furi_record_open("gui");
|
||||
|
||||
view_dispatcher_attach_to_gui(dolphin->idle_view_dispatcher, gui, ViewDispatcherTypeWindow);
|
||||
gui_add_view_port(gui, dolphin->lock_viewport, GuiLayerStatusBarLeft);
|
||||
|
||||
gui_add_view_port(gui, dolphin->passport, GuiLayerFullscreen);
|
||||
|
||||
if(dolphin_state_load(dolphin->state)) {
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
|
||||
} else {
|
||||
@@ -439,5 +358,6 @@ int32_t dolphin_task() {
|
||||
dolphin_state_save(dolphin->state);
|
||||
}
|
||||
}
|
||||
dolphin_free(dolphin);
|
||||
return 0;
|
||||
}
|
||||
|
@@ -33,7 +33,10 @@ struct Dolphin {
|
||||
DolphinState* state;
|
||||
// Menu
|
||||
ValueMutex* menu_vm;
|
||||
// Scene
|
||||
FuriThread* scene_thread;
|
||||
// GUI
|
||||
Gui* gui;
|
||||
ViewDispatcher* idle_view_dispatcher;
|
||||
View* idle_view_first_start;
|
||||
View* idle_view_main;
|
||||
@@ -42,7 +45,6 @@ struct Dolphin {
|
||||
View* idle_view_meta;
|
||||
View* view_hw_mismatch;
|
||||
View* view_lockmenu;
|
||||
ViewPort* passport;
|
||||
ViewPort* lock_viewport;
|
||||
Icon* lock_icon;
|
||||
|
||||
@@ -55,6 +57,8 @@ const IconName idle_scenes[] = {A_Wink_128x64, A_WatchingTV_128x64};
|
||||
|
||||
Dolphin* dolphin_alloc();
|
||||
|
||||
void dolphin_free(Dolphin* dolphin);
|
||||
|
||||
/* Save Dolphin state (write to permanent memory)
|
||||
* Thread safe
|
||||
*/
|
||||
|
@@ -40,7 +40,7 @@ DolphinState* dolphin_state_alloc() {
|
||||
return dolphin_state;
|
||||
}
|
||||
|
||||
void dolphin_state_release(DolphinState* dolphin_state) {
|
||||
void dolphin_state_free(DolphinState* dolphin_state) {
|
||||
free(dolphin_state);
|
||||
}
|
||||
|
||||
|
@@ -8,7 +8,7 @@ typedef struct DolphinState DolphinState;
|
||||
|
||||
DolphinState* dolphin_state_alloc();
|
||||
|
||||
void dolphin_state_release(DolphinState* dolphin_state);
|
||||
void dolphin_state_free(DolphinState* dolphin_state);
|
||||
|
||||
bool dolphin_state_save(DolphinState* dolphin_state);
|
||||
|
||||
|
@@ -5,7 +5,6 @@
|
||||
#include <api-hal.h>
|
||||
|
||||
static char* Lockmenu_Items[3] = {"Lock", "Set PIN", "DUMB mode"};
|
||||
static char* Meta_Items[3] = {"Passport", "Games", "???"};
|
||||
|
||||
void dolphin_view_first_start_draw(Canvas* canvas, void* model) {
|
||||
DolphinViewFirstStartModel* m = model;
|
||||
@@ -58,7 +57,7 @@ void dolphin_view_first_start_draw(Canvas* canvas, void* model) {
|
||||
void dolphin_view_idle_main_draw(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
DolphinViewMainModel* m = model;
|
||||
if(m->animation) canvas_draw_icon(canvas, 0, 0, m->animation);
|
||||
if(m->animation) canvas_draw_icon(canvas, 0, -3, m->animation);
|
||||
}
|
||||
|
||||
void dolphin_view_idle_up_draw(Canvas* canvas, void* model) {
|
||||
@@ -92,29 +91,6 @@ void dolphin_view_lockmenu_draw(Canvas* canvas, void* model) {
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_view_idle_meta_draw(Canvas* canvas, void* model) {
|
||||
DolphinViewMenuModel* m = model;
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
|
||||
canvas_draw_icon_name(canvas, 20, 23, I_BigProfile_24x24);
|
||||
canvas_draw_icon_name(canvas, 55, 23, I_BigGames_24x24);
|
||||
canvas_draw_icon_name(canvas, 90, 23, I_BigBurger_24x24);
|
||||
|
||||
canvas_draw_str_aligned(canvas, 66, 12, AlignCenter, AlignCenter, Meta_Items[m->idx]);
|
||||
|
||||
canvas_draw_frame(canvas, 17 + (35 * m->idx), 20, 30, 30);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
|
||||
canvas_draw_dot(canvas, 17 + (35 * m->idx), 20);
|
||||
canvas_draw_dot(canvas, 17 + (35 * m->idx), 49);
|
||||
canvas_draw_dot(canvas, 46 + (35 * m->idx), 20);
|
||||
canvas_draw_dot(canvas, 46 + (35 * m->idx), 49);
|
||||
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
}
|
||||
|
||||
void dolphin_view_idle_down_draw(Canvas* canvas, void* model) {
|
||||
canvas_clear(canvas);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
@@ -8,13 +8,12 @@
|
||||
|
||||
// Idle scree
|
||||
typedef enum {
|
||||
DolphinViewFirstStart,
|
||||
DolphinViewIdleMain,
|
||||
DolphinViewFirstStart,
|
||||
DolphinViewIdleUp,
|
||||
DolphinViewIdleDown,
|
||||
DolphinViewHwMismatch,
|
||||
DolphinViewLockMenu,
|
||||
DolphinViewIdleMeta,
|
||||
} DolphinViewIdle;
|
||||
|
||||
typedef struct {
|
||||
@@ -48,8 +47,6 @@ void dolphin_view_lockmenu_draw(Canvas* canvas, void* model);
|
||||
|
||||
void dolphin_view_idle_down_draw(Canvas* canvas, void* model);
|
||||
|
||||
void dolphin_view_idle_meta_draw(Canvas* canvas, void* model);
|
||||
|
||||
void dolphin_view_hw_mismatch_draw(Canvas* canvas, void* model);
|
||||
|
||||
uint32_t dolphin_view_idle_back(void* context);
|
||||
|
Reference in New Issue
Block a user