Add Mouse Jiggler to HID Remote (#2113)

* feat: add Mouse Jiggler to HID Remote
* move processing to use furi_timer instead of draw loop
* HidApp: refine mouse jiggler, move timer work into enter/exit callbacks

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Kassim 2022-12-12 09:47:22 +00:00 committed by GitHub
parent 87fb852bcf
commit d541f142c8
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5 changed files with 194 additions and 4 deletions

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@ -9,10 +9,10 @@ enum HidDebugSubmenuIndex {
HidSubmenuIndexKeynote,
HidSubmenuIndexKeyboard,
HidSubmenuIndexMedia,
BtHidSubmenuIndexTikTok,
HidSubmenuIndexTikTok,
HidSubmenuIndexMouse,
HidSubmenuIndexMouseJiggler,
};
typedef enum { ConnTypeSubmenuIndexBluetooth, ConnTypeSubmenuIndexUsb } ConnTypeDebugSubmenuIndex;
static void hid_submenu_callback(void* context, uint32_t index) {
furi_assert(context);
@ -29,9 +29,12 @@ static void hid_submenu_callback(void* context, uint32_t index) {
} else if(index == HidSubmenuIndexMouse) {
app->view_id = HidViewMouse;
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewMouse);
} else if(index == BtHidSubmenuIndexTikTok) {
} else if(index == HidSubmenuIndexTikTok) {
app->view_id = BtHidViewTikTok;
view_dispatcher_switch_to_view(app->view_dispatcher, BtHidViewTikTok);
} else if(index == HidSubmenuIndexMouseJiggler) {
app->view_id = HidViewMouseJiggler;
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewMouseJiggler);
}
}
@ -48,6 +51,7 @@ static void bt_hid_connection_status_changed_callback(BtStatus status, void* con
hid_keyboard_set_connected_status(hid->hid_keyboard, connected);
hid_media_set_connected_status(hid->hid_media, connected);
hid_mouse_set_connected_status(hid->hid_mouse, connected);
hid_mouse_jiggler_set_connected_status(hid->hid_mouse_jiggler, connected);
hid_tiktok_set_connected_status(hid->hid_tiktok, connected);
}
@ -104,10 +108,16 @@ Hid* hid_alloc(HidTransport transport) {
submenu_add_item(
app->device_type_submenu,
"TikTok Controller",
BtHidSubmenuIndexTikTok,
HidSubmenuIndexTikTok,
hid_submenu_callback,
app);
}
submenu_add_item(
app->device_type_submenu,
"Mouse Jiggler",
HidSubmenuIndexMouseJiggler,
hid_submenu_callback,
app);
view_set_previous_callback(submenu_get_view(app->device_type_submenu), hid_exit);
view_dispatcher_add_view(
app->view_dispatcher, HidViewSubmenu, submenu_get_view(app->device_type_submenu));
@ -160,6 +170,15 @@ Hid* hid_app_alloc_view(void* context) {
view_dispatcher_add_view(
app->view_dispatcher, HidViewMouse, hid_mouse_get_view(app->hid_mouse));
// Mouse jiggler view
app->hid_mouse_jiggler = hid_mouse_jiggler_alloc(app);
view_set_previous_callback(
hid_mouse_jiggler_get_view(app->hid_mouse_jiggler), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher,
HidViewMouseJiggler,
hid_mouse_jiggler_get_view(app->hid_mouse_jiggler));
return app;
}
@ -182,6 +201,8 @@ void hid_free(Hid* app) {
hid_media_free(app->hid_media);
view_dispatcher_remove_view(app->view_dispatcher, HidViewMouse);
hid_mouse_free(app->hid_mouse);
view_dispatcher_remove_view(app->view_dispatcher, HidViewMouseJiggler);
hid_mouse_jiggler_free(app->hid_mouse_jiggler);
view_dispatcher_remove_view(app->view_dispatcher, BtHidViewTikTok);
hid_tiktok_free(app->hid_tiktok);
view_dispatcher_free(app->view_dispatcher);

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@ -19,6 +19,7 @@
#include "views/hid_keyboard.h"
#include "views/hid_media.h"
#include "views/hid_mouse.h"
#include "views/hid_mouse_jiggler.h"
#include "views/hid_tiktok.h"
typedef enum {
@ -39,6 +40,7 @@ struct Hid {
HidKeyboard* hid_keyboard;
HidMedia* hid_media;
HidMouse* hid_mouse;
HidMouseJiggler* hid_mouse_jiggler;
HidTikTok* hid_tiktok;
HidTransport transport;

View File

@ -4,6 +4,7 @@ typedef enum {
HidViewKeyboard,
HidViewMedia,
HidViewMouse,
HidViewMouseJiggler,
BtHidViewTikTok,
HidViewExitConfirm,
} HidView;

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@ -0,0 +1,149 @@
#include "hid_mouse_jiggler.h"
#include <gui/elements.h>
#include "../hid.h"
#include "hid_icons.h"
#define TAG "HidMouseJiggler"
struct HidMouseJiggler {
View* view;
Hid* hid;
FuriTimer* timer;
};
typedef struct {
bool connected;
bool running;
uint8_t counter;
} HidMouseJigglerModel;
static void hid_mouse_jiggler_draw_callback(Canvas* canvas, void* context) {
furi_assert(context);
HidMouseJigglerModel* model = context;
// Header
if(model->connected) {
canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
} else {
canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15);
}
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Mouse Jiggler");
canvas_set_font(canvas, FontPrimary);
elements_multiline_text(canvas, AlignLeft, 35, "Press Start\nto jiggle");
canvas_set_font(canvas, FontSecondary);
// Ok
canvas_draw_icon(canvas, 63, 25, &I_Space_65x18);
if(model->running) {
elements_slightly_rounded_box(canvas, 66, 27, 60, 13);
canvas_set_color(canvas, ColorWhite);
}
canvas_draw_icon(canvas, 74, 29, &I_Ok_btn_9x9);
if(model->running) {
elements_multiline_text_aligned(canvas, 91, 36, AlignLeft, AlignBottom, "Stop");
} else {
elements_multiline_text_aligned(canvas, 91, 36, AlignLeft, AlignBottom, "Start");
}
canvas_set_color(canvas, ColorBlack);
// Back
canvas_draw_icon(canvas, 74, 49, &I_Pin_back_arrow_10x8);
elements_multiline_text_aligned(canvas, 91, 57, AlignLeft, AlignBottom, "Quit");
}
static void hid_mouse_jiggler_timer_callback(void* context) {
furi_assert(context);
HidMouseJiggler* hid_mouse_jiggler = context;
with_view_model(
hid_mouse_jiggler->view,
HidMouseJigglerModel * model,
{
if(model->running) {
model->counter++;
hid_hal_mouse_move(
hid_mouse_jiggler->hid,
(model->counter % 2 == 0) ? MOUSE_MOVE_SHORT : -MOUSE_MOVE_SHORT,
0);
}
},
false);
}
static void hid_mouse_jiggler_enter_callback(void* context) {
furi_assert(context);
HidMouseJiggler* hid_mouse_jiggler = context;
furi_timer_start(hid_mouse_jiggler->timer, 500);
}
static void hid_mouse_jiggler_exit_callback(void* context) {
furi_assert(context);
HidMouseJiggler* hid_mouse_jiggler = context;
furi_timer_stop(hid_mouse_jiggler->timer);
}
static bool hid_mouse_jiggler_input_callback(InputEvent* event, void* context) {
furi_assert(context);
HidMouseJiggler* hid_mouse_jiggler = context;
bool consumed = false;
if(event->key == InputKeyOk) {
with_view_model(
hid_mouse_jiggler->view,
HidMouseJigglerModel * model,
{ model->running = !model->running; },
true);
consumed = true;
}
return consumed;
}
HidMouseJiggler* hid_mouse_jiggler_alloc(Hid* hid) {
HidMouseJiggler* hid_mouse_jiggler = malloc(sizeof(HidMouseJiggler));
hid_mouse_jiggler->view = view_alloc();
view_set_context(hid_mouse_jiggler->view, hid_mouse_jiggler);
view_allocate_model(
hid_mouse_jiggler->view, ViewModelTypeLocking, sizeof(HidMouseJigglerModel));
view_set_draw_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_draw_callback);
view_set_input_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_input_callback);
view_set_enter_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_enter_callback);
view_set_exit_callback(hid_mouse_jiggler->view, hid_mouse_jiggler_exit_callback);
hid_mouse_jiggler->hid = hid;
hid_mouse_jiggler->timer = furi_timer_alloc(
hid_mouse_jiggler_timer_callback, FuriTimerTypePeriodic, hid_mouse_jiggler);
return hid_mouse_jiggler;
}
void hid_mouse_jiggler_free(HidMouseJiggler* hid_mouse_jiggler) {
furi_assert(hid_mouse_jiggler);
furi_timer_stop(hid_mouse_jiggler->timer);
furi_timer_free(hid_mouse_jiggler->timer);
view_free(hid_mouse_jiggler->view);
free(hid_mouse_jiggler);
}
View* hid_mouse_jiggler_get_view(HidMouseJiggler* hid_mouse_jiggler) {
furi_assert(hid_mouse_jiggler);
return hid_mouse_jiggler->view;
}
void hid_mouse_jiggler_set_connected_status(HidMouseJiggler* hid_mouse_jiggler, bool connected) {
furi_assert(hid_mouse_jiggler);
with_view_model(
hid_mouse_jiggler->view,
HidMouseJigglerModel * model,
{ model->connected = connected; },
true);
}

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@ -0,0 +1,17 @@
#pragma once
#include <gui/view.h>
#define MOUSE_MOVE_SHORT 5
#define MOUSE_MOVE_LONG 20
typedef struct Hid Hid;
typedef struct HidMouseJiggler HidMouseJiggler;
HidMouseJiggler* hid_mouse_jiggler_alloc(Hid* bt_hid);
void hid_mouse_jiggler_free(HidMouseJiggler* hid_mouse_jiggler);
View* hid_mouse_jiggler_get_view(HidMouseJiggler* hid_mouse_jiggler);
void hid_mouse_jiggler_set_connected_status(HidMouseJiggler* hid_mouse_jiggler, bool connected);