[FL-1542], [FL-1603] Generate random name (#602)

* Lib: add random name library
* Text_input: add default text clearing
* All: rework all applications with new text_input API
* Nfc: fix removing dev file on save_name scene enter
* Lib: move all free radicals to toolbox and update API usage.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
gornekich
2021-07-25 14:34:54 +03:00
committed by GitHub
parent 0c7a8edf51
commit ebd158a823
39 changed files with 142 additions and 132 deletions

View File

@@ -1,8 +1,8 @@
#include "nfc_device_i.h"
#include <file-worker.h>
#include <path.h>
#include <hex.h>
#include <lib/toolbox/path.h>
#include <lib/toolbox/hex.h>
#define NFC_DEVICE_MAX_DATA_LEN 14

View File

@@ -1,4 +1,5 @@
#include "../nfc_i.h"
#include <lib/toolbox/random_name.h>
#define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL)
@@ -13,17 +14,21 @@ const void nfc_scene_save_name_on_enter(void* context) {
// Setup view
TextInput* text_input = nfc->text_input;
if(nfc->dev.dev_name) {
nfc_device_delete(&nfc->dev);
bool dev_name_empty = false;
if(!strcmp(nfc->dev.dev_name, "")) {
set_random_name(nfc->text_store, sizeof(nfc->text_store));
dev_name_empty = true;
} else {
nfc_text_store_set(nfc, nfc->dev.dev_name);
}
nfc_text_store_set(nfc, nfc->dev.dev_name);
text_input_set_header_text(text_input, "Name the card");
text_input_set_result_callback(
text_input,
nfc_scene_save_name_text_input_callback,
nfc,
nfc->text_store,
sizeof(nfc->text_store));
NFC_DEV_NAME_MAX_LEN,
dev_name_empty);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
}
@@ -32,6 +37,9 @@ const bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event)
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) {
if(nfc->dev.dev_name) {
nfc_device_delete(&nfc->dev);
}
memcpy(&nfc->dev.dev_name, nfc->text_store, strlen(nfc->text_store));
if(nfc_device_save(&nfc->dev, nfc->text_store)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
@@ -49,4 +57,5 @@ const void nfc_scene_save_name_on_exit(void* context) {
// Clear view
text_input_set_header_text(nfc->text_input, NULL);
text_input_set_result_callback(nfc->text_input, NULL, NULL, NULL, 0, false);
}