BdUSBadded WAIT_FOR_BUTTON_PRESS functionality (#2544)
Co-authored-by: p4p1 <p4p1@vivaldi.net> Co-authored-by: あく <alleteam@gmail.com>
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@ -283,6 +283,10 @@ static int32_t ducky_script_execute_next(BadUsbScript* bad_usb, File* script_fil
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delay_val = ducky_parse_line(bad_usb, bad_usb->line_prev);
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if(delay_val == SCRIPT_STATE_NEXT_LINE) { // Empty line
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return 0;
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} else if(delay_val == SCRIPT_STATE_STRING_START) { // Print string with delays
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return delay_val;
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} else if(delay_val == SCRIPT_STATE_WAIT_FOR_BTN) { // wait for button
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return delay_val;
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} else if(delay_val < 0) { // Script error
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bad_usb->st.error_line = bad_usb->st.line_cur - 1;
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FURI_LOG_E(WORKER_TAG, "Unknown command at line %u", bad_usb->st.line_cur - 1U);
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@ -320,6 +324,8 @@ static int32_t ducky_script_execute_next(BadUsbScript* bad_usb, File* script_fil
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return 0;
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} else if(delay_val == SCRIPT_STATE_STRING_START) { // Print string with delays
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return delay_val;
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} else if(delay_val == SCRIPT_STATE_WAIT_FOR_BTN) { // wait for button
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return delay_val;
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} else if(delay_val < 0) {
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bad_usb->st.error_line = bad_usb->st.line_cur;
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FURI_LOG_E(WORKER_TAG, "Unknown command at line %u", bad_usb->st.line_cur);
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@ -509,6 +515,9 @@ static int32_t bad_usb_worker(void* context) {
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delay_val = bad_usb->defdelay;
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bad_usb->string_print_pos = 0;
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worker_state = BadUsbStateStringDelay;
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} else if(delay_val == SCRIPT_STATE_WAIT_FOR_BTN) { // set state to wait for user input
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worker_state = BadUsbStateWaitForBtn;
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bad_usb->st.state = BadUsbStateWaitForBtn; // Show long delays
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} else if(delay_val > 1000) {
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bad_usb->st.state = BadUsbStateDelay; // Show long delays
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bad_usb->st.delay_remain = delay_val / 1000;
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@ -516,6 +525,23 @@ static int32_t bad_usb_worker(void* context) {
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} else {
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furi_check((flags & FuriFlagError) == 0);
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}
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} else if(worker_state == BadUsbStateWaitForBtn) { // State: Wait for button Press
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uint16_t delay_cur = (delay_val > 1000) ? (1000) : (delay_val);
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uint32_t flags = furi_thread_flags_wait(
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WorkerEvtEnd | WorkerEvtToggle | WorkerEvtDisconnect, FuriFlagWaitAny, delay_cur);
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if(!(flags & FuriFlagError)) {
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if(flags & WorkerEvtEnd) {
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break;
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} else if(flags & WorkerEvtToggle) {
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delay_val = 0;
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worker_state = BadUsbStateRunning;
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} else if(flags & WorkerEvtDisconnect) {
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worker_state = BadUsbStateNotConnected; // USB disconnected
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furi_hal_hid_kb_release_all();
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}
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bad_usb->st.state = worker_state;
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continue;
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}
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} else if(worker_state == BadUsbStateStringDelay) { // State: print string with delays
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uint32_t flags = furi_thread_flags_wait(
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WorkerEvtEnd | WorkerEvtToggle | WorkerEvtDisconnect,
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@ -15,6 +15,7 @@ typedef enum {
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BadUsbStateRunning,
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BadUsbStateDelay,
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BadUsbStateStringDelay,
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BadUsbStateWaitForBtn,
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BadUsbStateDone,
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BadUsbStateScriptError,
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BadUsbStateFileError,
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@ -143,6 +143,14 @@ static int32_t ducky_fnc_release(BadUsbScript* bad_usb, const char* line, int32_
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return 0;
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}
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static int32_t ducky_fnc_waitforbutton(BadUsbScript* bad_usb, const char* line, int32_t param) {
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UNUSED(param);
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UNUSED(bad_usb);
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UNUSED(line);
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return SCRIPT_STATE_WAIT_FOR_BTN;
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}
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static const DuckyCmd ducky_commands[] = {
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{"REM ", NULL, -1},
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{"ID ", NULL, -1},
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@ -160,8 +168,12 @@ static const DuckyCmd ducky_commands[] = {
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{"ALTCODE ", ducky_fnc_altstring, -1},
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{"HOLD ", ducky_fnc_hold, -1},
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{"RELEASE ", ducky_fnc_release, -1},
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{"WAIT_FOR_BUTTON_PRESS", ducky_fnc_waitforbutton, -1},
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};
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#define TAG "BadUSB"
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#define WORKER_TAG TAG "Worker"
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int32_t ducky_execute_cmd(BadUsbScript* bad_usb, const char* line) {
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for(size_t i = 0; i < COUNT_OF(ducky_commands); i++) {
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if(strncmp(line, ducky_commands[i].name, strlen(ducky_commands[i].name)) == 0) {
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@ -13,6 +13,7 @@ extern "C" {
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#define SCRIPT_STATE_NEXT_LINE (-3)
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#define SCRIPT_STATE_CMD_UNKNOWN (-4)
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#define SCRIPT_STATE_STRING_START (-5)
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#define SCRIPT_STATE_WAIT_FOR_BTN (-6)
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#define FILE_BUFFER_LEN 16
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@ -51,6 +51,8 @@ static void bad_usb_draw_callback(Canvas* canvas, void* _model) {
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elements_button_left(canvas, "Config");
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} else if((model->state.state == BadUsbStateRunning) || (model->state.state == BadUsbStateDelay)) {
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elements_button_center(canvas, "Stop");
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} else if(model->state.state == BadUsbStateWaitForBtn) {
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elements_button_center(canvas, "Press to continue");
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} else if(model->state.state == BadUsbStateWillRun) {
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elements_button_center(canvas, "Cancel");
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}
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@ -77,6 +77,13 @@ Up to 5 keys can be hold simultaneously.
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| HOLD | Special key or single character | Press and hold key untill RELEASE command |
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| RELEASE | Special key or single character | Release key |
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## Wait for button press
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Will wait indefinitely for a button to be pressed
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| Command | Parameters | Notes |
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| --------------------- | ------------ | --------------------------------------------------------------------- |
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| WAIT_FOR_BUTTON_PRESS | None | Will wait for the user to press a button to continue script execution |
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## String
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