compile/run ok, issue with backlight

This commit is contained in:
aanper
2020-10-15 18:56:47 +03:00
parent 78e016412e
commit f0f3615c55
10 changed files with 87 additions and 74 deletions

View File

@@ -3,15 +3,6 @@
#include <assert.h>
#include <flipper.h>
#include <u8g2.h>
struct Canvas {
u8g2_t fb;
uint8_t offset_x;
uint8_t offset_y;
uint8_t width;
uint8_t height;
};
uint8_t canvas_width(CanvasApi* api);
uint8_t canvas_height(CanvasApi* api);
@@ -20,14 +11,20 @@ void canvas_color_set(CanvasApi* api, uint8_t color);
void canvas_font_set(CanvasApi* api, Font font);
void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str);
uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
CanvasApi* canvas_api_init() {
CanvasApi* api = furi_alloc(sizeof(CanvasApi));
u8g2_t _u8g2;
u8g2_Setup_st7565_erc12864_alt_f(
&api->canvas.fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
u8g2_InitDisplay(
&canvas->fb); // send init sequence to the display, display is in sleep mode after this
&api->canvas.fb,
U8G2_R0,
u8x8_hw_spi_stm32,
u8g2_gpio_and_delay_stm32);
// send init sequence to the display, display is in sleep mode after this
u8g2_InitDisplay(&api->canvas.fb);
u8g2_SetContrast(&api->canvas.fb, 36);
u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
@@ -36,14 +33,13 @@ CanvasApi* canvas_api_init() {
api->width = canvas_width;
api->height = canvas_height;
api->clear = canvas_clear;
api->canvas_color_set = canvas_color_set;
api->canvas_font_set = canvas_font_set;
api->set_color = canvas_color_set;
api->set_font = canvas_font_set;
api->draw_str = canvas_str_draw;
api->fonts = {
.primary = u8g2_font_Born2bSportyV2_tr,
.secondary = u8g2_font_HelvetiPixel_tr,
};
api->fonts = furi_alloc(sizeof(Fonts));
api->fonts->primary = u8g2_font_Born2bSportyV2_tr;
api->fonts->secondary = u8g2_font_HelvetiPixel_tr;
return api;
}

View File

@@ -1,25 +1,34 @@
#pragma once
#include <stdint.h>
#include <u8g2.h>
typedef enum {
ColorWhite = 0x00,
ColorBlack = 0x01,
} Color;
typedef struct Canvas Canvas;
typedef const uint8_t* Font;
struct _CanvasApi;
typedef struct _CanvasApi CanvasApi;
typedef struct {
Font primary;
Font secondary;
} Fonts;
struct {
struct _CanvasApi;
typedef struct _CanvasApi CanvasApi;
// Canvas is private but we need its declaration here
typedef struct {
u8g2_t fb;
uint8_t offset_x;
uint8_t offset_y;
uint8_t width;
uint8_t height;
} Canvas;
struct _CanvasApi {
Canvas canvas;
Fonts* fonts;
@@ -28,8 +37,8 @@ struct {
void (*clear)(CanvasApi* canvas);
void (*canvas_color_set)(CanvasApi* canvas, Color color);
void (*canvas_font_set)(CanvasApi* canvas, Font font);
void (*set_color)(CanvasApi* canvas, Color color);
void (*set_font)(CanvasApi* canvas, Font font);
void (*draw_str)(CanvasApi* canvas, uint8_t x, uint8_t y, const char* str);
} _CanvasApi;
};

View File

@@ -4,10 +4,10 @@ CanvasApi* canvas_api_init();
void canvas_api_free(CanvasApi* api);
void canvas_commit(Canvas* canvas);
void canvas_commit(CanvasApi* api);
void canvas_frame_set(
Canvas* canvas,
CanvasApi* api,
uint8_t offset_x,
uint8_t offset_y,
uint8_t width,

View File

@@ -2,6 +2,7 @@
#include "gui_i.h"
#include <flipper.h>
#include <flipper_v2.h>
#include <stdio.h>
#include <m-array.h>
@@ -22,36 +23,40 @@ struct Gui {
WidgetArray_t widgets_dialog;
};
void gui_add_widget(Gui* gui, Widget* widget, WidgetLayer layer) {
void gui_add_widget(GuiApi* gui_api, Widget* widget, WidgetLayer layer) {
assert(gui_api);
assert(gui_api->gui);
// TODO add mutex on widget array
WidgetArray_t* widget_array = NULL;
switch(layer) {
case WidgetLayerStatusBar:
widget_array = &gui->widgets_status_bar;
widget_array = &gui_api->gui->widgets_status_bar;
break;
case WidgetLayerMain:
widget_array = &gui->widgets;
widget_array = &gui_api->gui->widgets;
break;
case WidgetLayerFullscreen:
widget_array = &gui->widgets_fs;
widget_array = &gui_api->gui->widgets_fs;
break;
case WidgetLayerDialog:
widget_array = &gui->widgets_dialog;
widget_array = &gui_api->gui->widgets_dialog;
break;
default:
default: break;
}
assert(gui);
assert(widget);
assert(widget_array);
gui_event_lock(gui->event);
WidgetArray_push_back(widget_array, widget);
widget_gui_set(widget, gui);
gui_event_unlock(gui->event);
gui_event_lock(gui_api->gui->event);
WidgetArray_push_back((struct WidgetArray_s*)widget_array, widget);
widget_gui_set(widget, gui_api->gui);
gui_event_unlock(gui_api->gui->event);
gui_update(gui);
gui_update(gui_api->gui);
}
void gui_update(Gui* gui) {
@@ -110,7 +115,7 @@ void gui_redraw(Gui* gui) {
}
gui_redraw_dialogs(gui);
canvas_commit(gui->canvas);
canvas_commit(gui->canvas_api);
}
void gui_input(Gui* gui, InputEvent* input_event) {

View File

@@ -13,7 +13,10 @@ typedef enum {
typedef struct Widget Widget;
typedef struct Gui Gui;
typedef struct {
void (*add_widget)(Gui* gui, Widget* widget, WidgetLayer layer);
struct _GuiApi;
typedef struct _GuiApi GuiApi;
struct _GuiApi {
void (*add_widget)(GuiApi* gui_api, Widget* widget, WidgetLayer layer);
Gui* gui;
} GuiApi;
};

View File

@@ -7,6 +7,8 @@
#include "gui.h"
#include "gui_i.h"
// TODO add mutex to widget ops
struct Widget {
void* gui;
bool is_enabled;
@@ -14,7 +16,7 @@ struct Widget {
void* draw_callback_context;
WidgetInputCallback input_callback;
void* input_callback_context;
}
};
Widget* widget_alloc(WidgetDrawCallback callback, void* callback_context) {
Widget* widget = furi_alloc(sizeof(Widget));

View File

@@ -1,7 +1,9 @@
#pragma once
#include "gui.h"
void widget_gui_set(Widget* widget, Gui* gui);
void widget_draw(Widget* widget, Canvas* canvas);
void widget_draw(Widget* widget, CanvasApi* canvas_api);
void widget_input(Widget* widget, InputEvent* event);