[FL-1968] Pin code locking (#788)
* Gui: code input module * Gui: fix size to fit frame * Desktop: PIN config and lock option * Gui: code input: cleanup, offset input fields if no header present * Desktop: move code unlock to desktop_locked scene * Desktop: fix unlock with back key * Desktop: bump settings version * Desktop: correct scene usage. Co-authored-by: あく <alleteam@gmail.com>
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@@ -34,6 +34,8 @@ void desktop_scene_main_on_enter(void* context) {
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desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
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view_port_enabled_set(desktop->lock_viewport, false);
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desktop_settings_load(&desktop->settings);
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if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
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DesktopMainEventUnlocked) {
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desktop_main_unlocked(desktop->main_view);
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