[FL-1968] Pin code locking (#788)

* Gui: code input module
* Gui: fix size to fit frame
* Desktop: PIN config and lock option
* Gui: code input: cleanup, offset input fields if no header present
* Desktop: move code unlock to desktop_locked scene
* Desktop: fix unlock with back key
* Desktop: bump settings version
* Desktop: correct scene usage.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
its your bedtime
2021-10-26 21:34:31 +03:00
committed by GitHub
parent 400d672e81
commit fae8d8f23c
23 changed files with 948 additions and 43 deletions

View File

@@ -12,6 +12,14 @@ void desktop_lock_menu_set_callback(
lock_menu->context = context;
}
void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set) {
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->pin_set = pin_is_set;
return true;
});
}
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu) {
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
@@ -26,6 +34,10 @@ static void lock_menu_callback(void* context, uint8_t index) {
switch(index) {
case 0: // lock
lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
break;
case 1: // lock
lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
break;
default: // wip message
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
@@ -37,7 +49,7 @@ static void lock_menu_callback(void* context, uint8_t index) {
}
void desktop_lock_menu_render(Canvas* canvas, void* model) {
const char* Lockmenu_Items[3] = {"Lock", "Set PIN", "DUMB mode"};
const char* Lockmenu_Items[3] = {"Lock", "Lock with PIN", "DUMB mode"};
DesktopLockMenuViewModel* m = model;
canvas_clear(canvas);
@@ -47,13 +59,13 @@ void desktop_lock_menu_render(Canvas* canvas, void* model) {
canvas_set_font(canvas, FontSecondary);
for(uint8_t i = 0; i < 3; ++i) {
canvas_draw_str_aligned(
canvas,
64,
13 + (i * 17),
AlignCenter,
AlignCenter,
(m->hint_timeout && m->idx == i && m->idx) ? "Not implemented" : Lockmenu_Items[i]);
const char* str = Lockmenu_Items[i];
if(i == 1 && !m->pin_set) str = "Set PIN";
if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
canvas_draw_str_aligned(canvas, 64, 13 + (i * 17), AlignCenter, AlignCenter, str);
if(m->idx == i) elements_frame(canvas, 15, 5 + (i * 17), 98, 15);
}
}

View File

@@ -11,6 +11,7 @@
typedef enum {
DesktopLockMenuEventLock,
DesktopLockMenuEventUnlock,
DesktopLockMenuEventPinLock,
DesktopLockMenuEventExit,
} DesktopLockMenuEvent;
@@ -27,6 +28,7 @@ struct DesktopLockMenuView {
typedef struct {
uint8_t idx;
uint8_t hint_timeout;
bool pin_set;
} DesktopLockMenuViewModel;
void desktop_lock_menu_set_callback(
@@ -35,6 +37,7 @@ void desktop_lock_menu_set_callback(
void* context);
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set);
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu);
DesktopLockMenuView* desktop_lock_menu_alloc();
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);

View File

@@ -80,6 +80,14 @@ void desktop_locked_reset_counter(DesktopLockedView* locked_view) {
});
}
void desktop_locked_with_pin(DesktopLockedView* locked_view, bool locked) {
with_view_model(
locked_view->view, (DesktopLockedViewModel * model) {
model->pin_lock = locked;
return true;
});
}
void desktop_locked_render(Canvas* canvas, void* model) {
DesktopLockedViewModel* m = model;
uint32_t now = osKernelGetTickCount();
@@ -100,7 +108,7 @@ void desktop_locked_render(Canvas* canvas, void* model) {
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_framed(canvas, 42, 30, "Locked");
} else {
} else if(!m->pin_lock) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_icon(canvas, 13, 5, &I_LockPopup_100x49);
elements_multiline_text(canvas, 65, 20, "To unlock\npress:");
@@ -116,27 +124,49 @@ View* desktop_locked_get_view(DesktopLockedView* locked_view) {
bool desktop_locked_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopLockedView* locked_view = context;
uint32_t press_time = 0;
bool locked_with_pin = false;
with_view_model(
locked_view->view, (DesktopLockedViewModel * model) {
locked_with_pin = model->pin_lock;
return false;
});
if(event->type == InputTypeShort) {
desktop_locked_update_hint_timeout(locked_view);
if(locked_with_pin) {
press_time = osKernelGetTickCount();
if(event->key == InputKeyBack) {
uint32_t press_time = osKernelGetTickCount();
// check if pressed sequentially
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT * 3) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count = 0;
} else if(press_time - locked_view->lock_lastpress < UNLOCK_RST_TIMEOUT) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count++;
locked_view->callback(DesktopLockedEventInputReset, locked_view->context);
}
if(locked_view->lock_count == UNLOCK_CNT) {
locked_view->lock_count = 0;
locked_view->callback(DesktopLockedEventUnlock, locked_view->context);
locked_view->callback(event->key, locked_view->context);
} else {
desktop_locked_update_hint_timeout(locked_view);
if(event->key == InputKeyBack) {
press_time = osKernelGetTickCount();
// check if pressed sequentially
if(press_time - locked_view->lock_lastpress < UNLOCK_RST_TIMEOUT) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count++;
}
if(locked_view->lock_count == UNLOCK_CNT) {
locked_view->lock_count = 0;
locked_view->callback(DesktopLockedEventUnlock, locked_view->context);
}
}
}
if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
locked_view->lock_lastpress = press_time;
locked_view->lock_count = 0;
}
}
// All events consumed
return true;

View File

@@ -15,10 +15,16 @@
#define DOOR_R_POS_MIN 60
typedef enum {
DesktopLockedEventUnlock,
DesktopLockedEventUpdate,
DesktopLockedEventUnlock = 10U,
DesktopLockedEventUpdate = 11U,
DesktopLockedEventInputReset = 12U,
} DesktopLockedEvent;
typedef enum {
DesktopLockedWithPin,
DesktopLockedNoPin,
} DesktopLockedSceneState;
typedef struct DesktopLockedView DesktopLockedView;
typedef void (*DesktopLockedViewCallback)(DesktopLockedEvent event, void* context);
@@ -42,6 +48,7 @@ typedef struct {
int8_t door_right_x;
bool animation_seq_end;
bool pin_lock;
} DesktopLockedViewModel;
void desktop_locked_set_callback(
@@ -58,5 +65,4 @@ void desktop_locked_manage_redraw(DesktopLockedView* locked_view);
View* desktop_locked_get_view(DesktopLockedView* locked_view);
DesktopLockedView* desktop_locked_alloc();
void desktop_locked_free(DesktopLockedView* locked_view);
void desktop_main_unlocked(DesktopMainView* main_view);
void desktop_main_reset_hint(DesktopMainView* main_view);
void desktop_locked_with_pin(DesktopLockedView* lock_menu, bool locked);

View File

@@ -67,6 +67,7 @@ bool desktop_main_input(InputEvent* event, void* context) {
} else if(event->key == InputKeyLeft && event->type == InputTypeShort) {
main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
}
desktop_main_reset_hint(main_view);
return true;

View File

@@ -7,12 +7,12 @@
#include <furi.h>
typedef enum {
DesktopMainEventOpenMenu,
DesktopMainEventOpenLockMenu,
DesktopMainEventOpenDebug,
DesktopMainEventUnlocked,
DesktopMainEventOpenArchive,
DesktopMainEventOpenFavorite,
DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug,
DesktopMainEventUnlocked,
} DesktopMainEvent;
typedef struct DesktopMainView DesktopMainView;
@@ -37,9 +37,8 @@ void desktop_main_set_callback(
void* context);
View* desktop_main_get_view(DesktopMainView* main_view);
DesktopMainView* desktop_main_alloc();
void desktop_main_free(DesktopMainView* main_view);
void desktop_main_switch_dolphin_animation(DesktopMainView* main_view);
void desktop_main_unlocked(DesktopMainView* main_view);
void desktop_main_reset_hint(DesktopMainView* main_view);