[FL-1968] Pin code locking (#788)

* Gui: code input module
* Gui: fix size to fit frame
* Desktop: PIN config and lock option
* Gui: code input: cleanup, offset input fields if no header present
* Desktop: move code unlock to desktop_locked scene
* Desktop: fix unlock with back key
* Desktop: bump settings version
* Desktop: correct scene usage.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
its your bedtime
2021-10-26 21:34:31 +03:00
committed by GitHub
parent 400d672e81
commit fae8d8f23c
23 changed files with 948 additions and 43 deletions

View File

@@ -12,6 +12,14 @@ void desktop_lock_menu_set_callback(
lock_menu->context = context;
}
void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set) {
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->pin_set = pin_is_set;
return true;
});
}
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu) {
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
@@ -26,6 +34,10 @@ static void lock_menu_callback(void* context, uint8_t index) {
switch(index) {
case 0: // lock
lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
break;
case 1: // lock
lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
break;
default: // wip message
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
@@ -37,7 +49,7 @@ static void lock_menu_callback(void* context, uint8_t index) {
}
void desktop_lock_menu_render(Canvas* canvas, void* model) {
const char* Lockmenu_Items[3] = {"Lock", "Set PIN", "DUMB mode"};
const char* Lockmenu_Items[3] = {"Lock", "Lock with PIN", "DUMB mode"};
DesktopLockMenuViewModel* m = model;
canvas_clear(canvas);
@@ -47,13 +59,13 @@ void desktop_lock_menu_render(Canvas* canvas, void* model) {
canvas_set_font(canvas, FontSecondary);
for(uint8_t i = 0; i < 3; ++i) {
canvas_draw_str_aligned(
canvas,
64,
13 + (i * 17),
AlignCenter,
AlignCenter,
(m->hint_timeout && m->idx == i && m->idx) ? "Not implemented" : Lockmenu_Items[i]);
const char* str = Lockmenu_Items[i];
if(i == 1 && !m->pin_set) str = "Set PIN";
if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
canvas_draw_str_aligned(canvas, 64, 13 + (i * 17), AlignCenter, AlignCenter, str);
if(m->idx == i) elements_frame(canvas, 15, 5 + (i * 17), 98, 15);
}
}