Commit Graph

16 Commits

Author SHA1 Message Date
hedger
1ef70c0bb4
[FL-3280] cubewb: downgraded to v1.15.0 (#2605)
* cubewb: downgraded to v1.15.0
* hal: updated f18 symbols to match LL
* hal: flash: use furi_hal_cortex_timer for timeouts
* scripts: fixed cube version validation from config file
* hal: flash: added 3 seconds timeout when waiting for C2 to unlock flash controller. On timeout, triggers furi_check
* nfc: fixed missing interrupt setup on multiple platformSetIrqCallback() invocations
* hal: gpio: don't trigger furi_check on furi_hal_gpio_add_int_callback() with same parameters
* Reverted NFC fixes - will be in a separate PR
* scripts: storage: fixed exception handler for paths
2023-04-24 16:19:36 +09:00
あく
1d55aee39c
Fix incorrect type choise condition in image compressor (#2434) 2023-02-27 02:29:42 +10:00
Max Andreev
2fdebb639b
[FL-3098] Up toolchain to version 20 (#2397)
* Up toolchain to 20
* Python reformat, add version info into fbtenv

Co-authored-by: あく <alleteam@gmail.com>
2023-02-16 01:56:25 +09:00
yan0f
9740dd8c75
Fix typos in source code (#2258) 2023-01-07 01:06:50 +09:00
hedger
4942bd2105
scripts: fixed c2 bundle format (#1889)
* scripts: fixed c2 bundle format
* scripts: copro.py: small refactoring

Co-authored-by: あく <alleteam@gmail.com>
2022-10-18 21:13:28 +09:00
hedger
8fdee1e460
Scripts: simpler tar format (#1871)
* scriptsL simpler tar format
* scripts: shorter names for files in update bundle
* scripts: limiting max OTA package dir name length to 80
* scripts: resource bundle: checks for file name length
* scripts: made resource packing errors critical
2022-10-14 00:05:07 +09:00
hedger
eb4ff3c0fd
[FL-2832] fbt: more fixes & improvements (#1854)
* github: bundling debug folder with scripts; docs: fixes & updates; fbt: added FAP_EXAMPLES variable to enable building example apps. Disabled by default. fbt: added TERM to list of proxied environment variables
* fbt: better help output; disabled implicit_deps_unchanged; added color to import validator reports
* fbt: moved debug configuration to separate tool
* fbt: proper dependency tracker for SDK source file; renamed linker script for external apps
* fbt: fixed debug elf path
* fbt: packaging sdk archive
* scripts: fixed sconsdist.py
* fbt: reworked sdk packing; docs: updates
* docs: info on cli target; linter fixes
* fbt: moved main code to scripts folder
* scripts: packing update into .tgz
* fbt, scripts: reworked copro_dist to build .tgz
* scripts: fixed naming for archived updater package
* Scripts: fix ぐるぐる回る

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-10-13 01:12:05 +09:00
hedger
76d38e832e
fbt: reproducible manifest builds & improvements (#1801)
* fbt: reproducible manifest builds, less rebuild on small updates; scripts: assets: using timestamp from commandline af available
* fbt: added app import validation for launch_app & single app build targets
* fbt: COMSTR for app imports validation
* docs: minor fixes
* docs: markdown fix
* vscode: comments for RTOS startup

Co-authored-by: あく <alleteam@gmail.com>
2022-09-29 20:00:22 +09:00
hedger
f3b1475ede
[FL-2052] New build system based on scons (#1269) 2022-06-26 21:00:03 +09:00
Nikolay Minaylov
2034b6ac4a
[FL-2494, FL-2497] PIN Lock refactoring, IR library fix (#1167)
* PIN Lock refactoring
* Change tv.ir file type to prevent opening from archive
* Manifest update
* Assets: enforce sorting in fs traversal

Co-authored-by: あく <alleteam@gmail.com>
2022-04-27 19:30:37 +03:00
hedger
7ce305fca3
[FL-2269] Core2 OTA (#1144)
* C2OTA: wip
* Update Cube to 1.13.3
* Fixed prio
* Functional Core2 updater
* Removed hardware CRC usage; code cleanup & linter fixes
* Moved hardcoded stack params to copro.mk
* Fixing CI bundling of core2 fw
* Removed last traces of hardcoded radio stack
* OB processing draft
* Python scripts cleanup
* Support for comments in ob data
* Sacrificed SD card icon in favor of faster update. Waiting for Storage fix
* Additional handling for OB mismatched values
* Description for new furi_hal apis; spelling fixes
* Rework of OB write, WIP
* Properly restarting OB verification loop
* Split update_task_workers.c
* Checking OBs after enabling post-update mode
* Moved OB verification before flashing
* Removed ob.data for custom stacks
* Fixed progress calculation for OB
* Removed unnecessary OB mask cast

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-04-27 18:53:48 +03:00
hedger
57312961e8
[FL-2481] Renamed assets->resources; enforcing Manifest build if it does not exist (#1135)
* Renamed assets->resources; enforcing Manifest build if it does not exist
* Rebuild resources from CI
* Added Manifest to repo - be sure to rebuild it with `make -C assets` before committing changes!
* Actually added Manifest.
* Keeping Manifest on assets clean
* Spelling fix in Makefile
2022-04-19 22:02:37 +03:00
あく
939998a8c8
Release Candidate 0.48.0 Bug Fixes (#991)
* Power: wait a little bit till message displayed on screen when executing power off. FuriCore: do not use bkpt in release builds(causing HardFault when SPI is active).
* Cleanup BSS section: add more consty consts to be more constish.
* Desktop: properly handle autostarted applications.
2022-02-13 22:24:03 +03:00
Albert Kharisov
9f1a2f2d99
[FL-2237] Fix animation frame order, increase its max size (#976)
* [FL-2237] Fix animation frame order, increase its max size
* Make frame_order variable sized
2022-01-31 16:09:15 +03:00
Albert Kharisov
84410c83b5
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment

Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00