* Input: refactoring, platform agnostic key configuration, update usage across project. Minor queue usage fixes and tick timings. * Gui: lighter and more efficient input and draw call dispatching, ViewPort rearranging API. View: conditional model updates, API usage update. * BT: smaller update delay * GUI: ViewPort visibility check
		
			
				
	
	
		
			160 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
 | |
| 
 | |
| #include <input/input.h>
 | |
| #include "canvas.h"
 | |
| 
 | |
| #include <stddef.h>
 | |
| #include <stdint.h>
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| extern "C" {
 | |
| #endif
 | |
| 
 | |
| /* Hides drawing view_port */
 | |
| #define VIEW_NONE 0xFFFFFFFF
 | |
| /* Ignore navigation event */
 | |
| #define VIEW_IGNORE 0xFFFFFFFE
 | |
| /* Deatch from gui, deallocate Views and ViewDispatcher
 | |
|  * BE SUPER CAREFUL, deallocation happens automatically on GUI thread
 | |
|  * You ARE NOT owning ViewDispatcher and Views instances
 | |
|  */
 | |
| #define VIEW_DESTROY 0xFFFFFFFA
 | |
| 
 | |
| /* View Draw callback
 | |
|  * @param canvas, pointer to canvas
 | |
|  * @param view_model, pointer to context
 | |
|  * @warning called from GUI thread
 | |
|  */
 | |
| typedef void (*ViewDrawCallback)(Canvas* canvas, void* model);
 | |
| 
 | |
| /* View Input callback
 | |
|  * @param event, pointer to input event data
 | |
|  * @param context, pointer to context
 | |
|  * @return true if event handled, false if event ignored
 | |
|  * @warning called from GUI thread
 | |
|  */
 | |
| typedef bool (*ViewInputCallback)(InputEvent* event, void* context);
 | |
| 
 | |
| /* View navigation callback
 | |
|  * @param context, pointer to context
 | |
|  * @return next view id
 | |
|  * @warning called from GUI thread
 | |
|  */
 | |
| typedef uint32_t (*ViewNavigationCallback)(void* context);
 | |
| 
 | |
| /* View callback
 | |
|  * @param context, pointer to context
 | |
|  * @warning called from GUI thread
 | |
|  */
 | |
| typedef void (*ViewCallback)(void* context);
 | |
| 
 | |
| /* View model types */
 | |
| typedef enum {
 | |
|     /* Model is not allocated */
 | |
|     ViewModelTypeNone,
 | |
|     /* Model consist of atomic types and/or partial update is not critical for rendering.
 | |
|      * Lock free.
 | |
|      */
 | |
|     ViewModelTypeLockFree,
 | |
|     /* Model access is guarded with mutex.
 | |
|      * Locking gui thread.
 | |
|      */
 | |
|     ViewModelTypeLocking,
 | |
| } ViewModelType;
 | |
| 
 | |
| typedef struct View View;
 | |
| 
 | |
| /* Allocate and init View
 | |
|  * @return pointer to View
 | |
|  */
 | |
| View* view_alloc();
 | |
| 
 | |
| /* Free View
 | |
|  * @param pointer to View
 | |
|  */
 | |
| void view_free(View* view);
 | |
| 
 | |
| /* Set View Draw callback
 | |
|  * @param view, pointer to View
 | |
|  * @param callback, draw callback
 | |
|  */
 | |
| void view_set_draw_callback(View* view, ViewDrawCallback callback);
 | |
| 
 | |
| /* Set View Draw callback
 | |
|  * @param view, pointer to View
 | |
|  * @param callback, input callback
 | |
|  */
 | |
| void view_set_input_callback(View* view, ViewInputCallback callback);
 | |
| 
 | |
| /* Set Navigation Previous callback
 | |
|  * @param view, pointer to View
 | |
|  * @param callback, input callback
 | |
|  */
 | |
| void view_set_previous_callback(View* view, ViewNavigationCallback callback);
 | |
| 
 | |
| /* Set Navigation Next callback
 | |
|  * @param view, pointer to View
 | |
|  * @param callback, input callback
 | |
|  */
 | |
| void view_set_next_callback(View* view, ViewNavigationCallback callback);
 | |
| 
 | |
| /* Set Enter callback
 | |
|  * @param view, pointer to View
 | |
|  * @param callback, callback
 | |
|  */
 | |
| void view_set_enter_callback(View* view, ViewCallback callback);
 | |
| 
 | |
| /* Set Exit callback
 | |
|  * @param view, pointer to View
 | |
|  * @param callback, callback
 | |
|  */
 | |
| void view_set_exit_callback(View* view, ViewCallback callback);
 | |
| 
 | |
| /* Set View Draw callback
 | |
|  * @param view, pointer to View
 | |
|  * @param context, context for callbacks
 | |
|  */
 | |
| void view_set_context(View* view, void* context);
 | |
| 
 | |
| /* Allocate view model.
 | |
|  * @param view, pointer to View
 | |
|  * @param type, View Model Type
 | |
|  * @param size, size
 | |
|  */
 | |
| void view_allocate_model(View* view, ViewModelType type, size_t size);
 | |
| 
 | |
| /* Free view model data memory.
 | |
|  * @param view, pointer to View
 | |
|  */
 | |
| void view_free_model(View* view);
 | |
| 
 | |
| /* Get view model data
 | |
|  * @param view, pointer to View
 | |
|  * @return pointer to model data
 | |
|  * @warning Don't forget to commit model changes
 | |
|  */
 | |
| void* view_get_model(View* view);
 | |
| 
 | |
| /* Commit view model
 | |
|  * @param view, pointer to View
 | |
|  * @param update, true if you want to emit view update, false otherwise
 | |
|  */
 | |
| void view_commit_model(View* view, bool update);
 | |
| 
 | |
| /* 
 | |
|  * With clause for view model
 | |
|  * @param view, View instance pointer
 | |
|  * @param function_body a (){} lambda declaration, executed within you parent function context
 | |
|  * @return true if you want to emit view update, false otherwise
 | |
|  */
 | |
| #define with_view_model(view, function_body)                      \
 | |
|     {                                                             \
 | |
|         void* p = view_get_model(view);                           \
 | |
|         bool update = ({ bool __fn__ function_body __fn__; })(p); \
 | |
|         view_commit_model(view, update);                          \
 | |
|     }
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| }
 | |
| #endif
 |