5eba573f43
* app_loader: release console after cli start app cmd * furi: add thread state getter * app_loader: check thread started before launch with cli * app_loader: remove view port from app loader * blink: rework blink plugin to manage view and free resources * vibro: rework vibro plugin to manage view and free resources * music_player: rework app to manage exit and free resources * input_dump: rework app to manage exit and free resources * coreglitch_demo: add app exit and free resources * floopper-bloopper: update submodule * app-loader: remove applications context * rules.mk: add submodule sync * gui-test: add exit from application * applications: exit on back short instead of press event
59 lines
1.9 KiB
C
59 lines
1.9 KiB
C
#include <furi.h>
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#include <api-hal.h>
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#include <stdio.h>
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#include <gui/gui.h>
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#include <input/input.h>
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typedef struct {
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InputEvent input;
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} InputDumpEvent;
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void input_dump_draw_callback(Canvas* canvas, void* ctx) {
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canvas_clear(canvas);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str(canvas, 2, 10, "Input dump application");
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 2, 22, "Press long back to exit");
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}
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void input_dump_input_callback(InputEvent* input_event, void* ctx) {
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furi_assert(ctx);
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osMessageQueueId_t event_queue = ctx;
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InputDumpEvent event = {.input = *input_event};
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osMessageQueuePut(event_queue, &event, 0, 0);
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}
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int32_t application_input_dump(void* p) {
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osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(InputDumpEvent), NULL);
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// Configure view port
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ViewPort* view_port = view_port_alloc();
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furi_check(view_port);
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view_port_draw_callback_set(view_port, input_dump_draw_callback, NULL);
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view_port_input_callback_set(view_port, input_dump_input_callback, event_queue);
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// Register view port in GUI
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Gui* gui = furi_record_open("gui");
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gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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printf("Example app [input dump]\r\n");
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InputDumpEvent event;
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while(1) {
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furi_check(osMessageQueueGet(event_queue, &event, NULL, osWaitForever) == osOK);
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if(event.input.type == InputTypeLong && event.input.key == InputKeyBack) {
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view_port_enabled_set(view_port, false);
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gui_remove_view_port(gui, view_port);
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view_port_free(view_port);
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osMessageQueueDelete(event_queue);
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return 0;
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} else if(event.input.type == InputTypePress || event.input.type == InputTypeRelease) {
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printf(
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"event: %02x %s\r\n", event.input.key, event.input.type ? "pressed" : "released");
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}
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}
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return 0;
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}
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