flipperzero-firmware/applications/gui/modules/code_input.h
its your bedtime fae8d8f23c
[FL-1968] Pin code locking (#788)
* Gui: code input module
* Gui: fix size to fit frame
* Desktop: PIN config and lock option
* Gui: code input: cleanup, offset input fields if no header present
* Desktop: move code unlock to desktop_locked scene
* Desktop: fix unlock with back key
* Desktop: bump settings version
* Desktop: correct scene usage.

Co-authored-by: あく <alleteam@gmail.com>
2021-10-26 21:34:31 +03:00

91 lines
2.4 KiB
C

/**
* @file code_input.h
* GUI: CodeInput keyboard view module API
*/
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/** Code input anonymous structure */
typedef struct CodeInput CodeInput;
/** callback that is executed when entered code matches ext buffer */
typedef void (*CodeInputOkCallback)(void* context);
/** callback that is executed when entered code does not matches ext buffer */
typedef void (*CodeInputFailCallback)(void* context);
/** Allocate and initialize code input. This code input is used to enter codes.
*
* @return CodeInput instance pointer
*/
CodeInput* code_input_alloc();
/** Deinitialize and free code input
*
* @param code_input Code input instance
*/
void code_input_free(CodeInput* code_input);
/** Get code input view
*
* @param code_input code input instance
*
* @return View instance that can be used for embedding
*/
View* code_input_get_view(CodeInput* code_input);
/** Set code input result callback
*
* @param code_input code input instance
* @param ok_callback ok callback fn
* @param fail_callback fail callback fn
* @param callback_context callback context
* @param buffer buffer to use
* @param buffer_length buffer length
* @param update set true to update buffer
*/
void code_input_set_result_callback(
CodeInput* code_input,
CodeInputOkCallback ok_callback,
CodeInputFailCallback fail_callback,
void* callback_context,
uint8_t* buffer,
uint8_t* buffer_length,
bool update);
/** Set code input header text
*
* @param code_input code input instance
* @param text text to be shown
*/
void code_input_set_header_text(CodeInput* code_input, const char* text);
/** Compare two buffers
*
* @param in buffer to compare to source
* @param len_in length of input buffer
* @param src source buffer
* @param len_src length of insourceput buffer
* @return true if buffers match
*/
bool code_input_compare(uint8_t* in, size_t len_in, uint8_t* src, size_t len_src);
/** Push input into the end of array
*
* @param buffer buffer
* @param length length of buffer
* @param key input key
* @return new length of input buffer
*/
size_t code_input_push(uint8_t* buffer, size_t length, InputKey key);
#ifdef __cplusplus
}
#endif