flipperzero-firmware/applications/lf-rfid/lf-rfid.c
あく 665f6d7d9c
Assets, Icons, UI toolkit. Part 1. (#202)
* Assets: import from gdrive
* Assets: fully working build pipeline and registry
* NFC: menu icon
* Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode.
* ValueMutex: with lambda
* Assets: proper animation frames sorting
* ValueMutex: proper furi_open usage
* Assets,GUI: split icon into icon data and icon state.
* Format source code
* Docker: add python3 and imagemagic
* Irukagotchi: cleanup
* GUI: event lock moved to gui.
* Rfid: proper gui layer
* GUI: elements. Menu: frame and scroll
* GUI, Menu: format code.
* Menu: dual font main menu
* Menu: format sources
* GUI: 0 total scrollbar
* CI: enable lfs
* Menu: pixel perfect main menu

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>
2020-10-26 20:00:17 +03:00

120 lines
3.4 KiB
C

#include "flipper_v2.h"
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
union {
InputEvent input;
} value;
EventType type;
} AppEvent;
typedef struct {
uint32_t freq_khz;
bool on;
} State;
static void render_callback(CanvasApi* canvas, void* ctx) {
State* state = (State*)acquire_mutex((ValueMutex*)ctx, 25);
canvas->clear(canvas);
canvas->set_color(canvas, ColorBlack);
canvas->set_font(canvas, FontPrimary);
canvas->draw_str(canvas, 2, 12, "LF RFID");
canvas->draw_str(canvas, 2, 24, state->on ? "ON" : "OFF");
char buf[12];
sprintf(buf, "%d kHz", state->freq_khz);
canvas->draw_str(canvas, 2, 36, buf);
release_mutex((ValueMutex*)ctx, state);
}
static void input_callback(InputEvent* input_event, void* ctx) {
osMessageQueueId_t event_queue = (QueueHandle_t)ctx;
AppEvent event;
event.type = EventTypeKey;
event.value.input = *input_event;
osMessageQueuePut(event_queue, &event, 0, 0);
}
extern TIM_HandleTypeDef htim15;
void lf_rfid_workaround(void* p) {
osMessageQueueId_t event_queue = osMessageQueueNew(1, sizeof(AppEvent), NULL);
State _state;
_state.freq_khz = 125;
_state.on = false;
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, &_state, sizeof(State))) {
printf("cannot create mutex\n");
furiac_exit(NULL);
}
Widget* widget = widget_alloc();
widget_draw_callback_set(widget, render_callback, &state_mutex);
widget_input_callback_set(widget, input_callback, event_queue);
// Open GUI and register widget
GuiApi* gui = (GuiApi*)furi_open("gui");
if(gui == NULL) {
printf("gui is not available\n");
furiac_exit(NULL);
}
gui->add_widget(gui, widget, GuiLayerFullscreen);
AppEvent event;
while(1) {
osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 10000);
State* state = (State*)acquire_mutex_block(&state_mutex);
if(event_status == osOK) {
if(event.type == EventTypeKey) {
// press events
if(event.value.input.state && event.value.input.input == InputBack) {
hal_pwmn_stop(&htim15, TIM_CHANNEL_1); // TODO: move to furiac_onexit
// TODO remove all widgets create by app
widget_enabled_set(widget, false);
furiac_exit(NULL);
}
if(event.value.input.state && event.value.input.input == InputUp) {
state->freq_khz += 10;
}
if(event.value.input.state && event.value.input.input == InputDown) {
state->freq_khz -= 10;
}
if(event.value.input.state && event.value.input.input == InputLeft) {
}
if(event.value.input.state && event.value.input.input == InputRight) {
}
if(event.value.input.state && event.value.input.input == InputOk) {
state->on = !state->on;
}
}
} else {
// event timeout
}
hal_pwmn_set(
state->on ? 0.5 : 0.0, (float)(state->freq_khz * 1000), &htim15, TIM_CHANNEL_1);
// common code, for example, force update UI
widget_update(widget);
release_mutex(&state_mutex, state);
}
}