0161d49d80
* WIP: builds * can read standard * Test standard picopass dictiony during attack * correctly save diversified key * read card on success * more logs * update file location * Call setup methods * backbutton and attempt at skip * fixed skip * remove found key state * rename dictionary attack * move notification * center button back to start menu * wait for card * Picopass: proper integer formatting * Picopass: even more proper integer formatting * remove nextState Co-authored-by: あく <alleteam@gmail.com>
171 lines
7.2 KiB
C
171 lines
7.2 KiB
C
#include "../picopass_i.h"
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#include <dolphin/dolphin.h>
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#define TAG "IclassEliteDictAttack"
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typedef enum {
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DictAttackStateIdle,
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DictAttackStateUserDictInProgress,
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DictAttackStateFlipperDictInProgress,
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DictAttackStateStandardDictInProgress,
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} DictAttackState;
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void picopass_dict_attack_worker_callback(PicopassWorkerEvent event, void* context) {
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furi_assert(context);
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Picopass* picopass = context;
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view_dispatcher_send_custom_event(picopass->view_dispatcher, event);
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}
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void picopass_dict_attack_result_callback(void* context) {
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furi_assert(context);
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Picopass* picopass = context;
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view_dispatcher_send_custom_event(
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picopass->view_dispatcher, PicopassCustomEventDictAttackSkip);
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}
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static void
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picopass_scene_elite_dict_attack_prepare_view(Picopass* picopass, DictAttackState state) {
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IclassEliteDictAttackData* dict_attack_data =
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&picopass->dev->dev_data.iclass_elite_dict_attack_data;
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PicopassWorkerState worker_state = PicopassWorkerStateReady;
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IclassEliteDict* dict = NULL;
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// Identify scene state
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if(state == DictAttackStateIdle) {
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if(iclass_elite_dict_check_presence(IclassEliteDictTypeUser)) {
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FURI_LOG_D(TAG, "Starting with user dictionary");
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state = DictAttackStateUserDictInProgress;
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} else {
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FURI_LOG_D(TAG, "Starting with standard dictionary");
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state = DictAttackStateStandardDictInProgress;
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}
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} else if(state == DictAttackStateUserDictInProgress) {
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FURI_LOG_D(TAG, "Moving from user dictionary to standard dictionary");
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state = DictAttackStateStandardDictInProgress;
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} else if(state == DictAttackStateStandardDictInProgress) {
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FURI_LOG_D(TAG, "Moving from standard dictionary to elite dictionary");
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state = DictAttackStateFlipperDictInProgress;
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}
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// Setup view
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if(state == DictAttackStateUserDictInProgress) {
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worker_state = PicopassWorkerStateEliteDictAttack;
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dict_attack_set_header(picopass->dict_attack, "Elite User Dictionary");
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dict_attack_data->type = IclassEliteDictTypeUser;
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dict = iclass_elite_dict_alloc(IclassEliteDictTypeUser);
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// If failed to load user dictionary - try the system dictionary
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if(!dict) {
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FURI_LOG_E(TAG, "User dictionary not found");
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state = DictAttackStateStandardDictInProgress;
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}
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}
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if(state == DictAttackStateStandardDictInProgress) {
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worker_state = PicopassWorkerStateEliteDictAttack;
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dict_attack_set_header(picopass->dict_attack, "Standard System Dictionary");
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dict_attack_data->type = IclassStandardDictTypeFlipper;
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dict = iclass_elite_dict_alloc(IclassStandardDictTypeFlipper);
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if(!dict) {
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FURI_LOG_E(TAG, "Flipper standard dictionary not found");
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state = DictAttackStateFlipperDictInProgress;
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}
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}
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if(state == DictAttackStateFlipperDictInProgress) {
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worker_state = PicopassWorkerStateEliteDictAttack;
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dict_attack_set_header(picopass->dict_attack, "Elite System Dictionary");
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dict_attack_data->type = IclassEliteDictTypeFlipper;
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dict = iclass_elite_dict_alloc(IclassEliteDictTypeFlipper);
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if(!dict) {
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FURI_LOG_E(TAG, "Flipper Elite dictionary not found");
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// Pass through to let the worker handle the failure
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}
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}
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// Free previous dictionary
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if(dict_attack_data->dict) {
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iclass_elite_dict_free(dict_attack_data->dict);
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}
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dict_attack_data->dict = dict;
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scene_manager_set_scene_state(picopass->scene_manager, PicopassSceneEliteDictAttack, state);
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dict_attack_set_callback(
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picopass->dict_attack, picopass_dict_attack_result_callback, picopass);
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dict_attack_set_current_sector(picopass->dict_attack, 0);
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dict_attack_set_card_detected(picopass->dict_attack);
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dict_attack_set_total_dict_keys(
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picopass->dict_attack, dict ? iclass_elite_dict_get_total_keys(dict) : 0);
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picopass_worker_start(
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picopass->worker,
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worker_state,
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&picopass->dev->dev_data,
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picopass_dict_attack_worker_callback,
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picopass);
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}
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void picopass_scene_elite_dict_attack_on_enter(void* context) {
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Picopass* picopass = context;
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picopass_scene_elite_dict_attack_prepare_view(picopass, DictAttackStateIdle);
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view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewDictAttack);
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picopass_blink_start(picopass);
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notification_message(picopass->notifications, &sequence_display_backlight_enforce_on);
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}
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bool picopass_scene_elite_dict_attack_on_event(void* context, SceneManagerEvent event) {
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Picopass* picopass = context;
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bool consumed = false;
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uint32_t state =
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scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneEliteDictAttack);
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == PicopassWorkerEventSuccess ||
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event.event == PicopassWorkerEventAborted) {
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if(state == DictAttackStateUserDictInProgress ||
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state == DictAttackStateStandardDictInProgress) {
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picopass_worker_stop(picopass->worker);
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picopass_scene_elite_dict_attack_prepare_view(picopass, state);
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consumed = true;
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} else {
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scene_manager_next_scene(picopass->scene_manager, PicopassSceneReadCardSuccess);
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consumed = true;
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}
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} else if(event.event == PicopassWorkerEventCardDetected) {
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dict_attack_set_card_detected(picopass->dict_attack);
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consumed = true;
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} else if(event.event == PicopassWorkerEventNoCardDetected) {
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dict_attack_set_card_removed(picopass->dict_attack);
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consumed = true;
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} else if(event.event == PicopassWorkerEventNewDictKeyBatch) {
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dict_attack_inc_current_dict_key(picopass->dict_attack, PICOPASS_DICT_KEY_BATCH_SIZE);
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consumed = true;
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} else if(event.event == PicopassCustomEventDictAttackSkip) {
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if(state == DictAttackStateUserDictInProgress) {
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picopass_worker_stop(picopass->worker);
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consumed = true;
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} else if(state == DictAttackStateFlipperDictInProgress) {
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picopass_worker_stop(picopass->worker);
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consumed = true;
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} else if(state == DictAttackStateStandardDictInProgress) {
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picopass_worker_stop(picopass->worker);
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consumed = true;
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}
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}
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} else if(event.type == SceneManagerEventTypeBack) {
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consumed = scene_manager_previous_scene(picopass->scene_manager);
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}
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return consumed;
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}
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void picopass_scene_elite_dict_attack_on_exit(void* context) {
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Picopass* picopass = context;
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IclassEliteDictAttackData* dict_attack_data =
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&picopass->dev->dev_data.iclass_elite_dict_attack_data;
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// Stop worker
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picopass_worker_stop(picopass->worker);
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if(dict_attack_data->dict) {
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iclass_elite_dict_free(dict_attack_data->dict);
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dict_attack_data->dict = NULL;
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}
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dict_attack_reset(picopass->dict_attack);
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picopass_blink_stop(picopass);
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notification_message(picopass->notifications, &sequence_display_backlight_enforce_auto);
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}
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