flipperzero-firmware/applications/gui/elements.h
its your bedtime d1f523687e
[FL-1090] Dolphin scenes (#402)
* dolphin scene draft wip
* gui/elements multiline framed text added
* zoom poc
* item callbacks
* engine tweaks
* move scenes out of services
* improve dolphin gfx selection
* glitch hints
* dialogue typewriter effect
* app loading from scenes app, small action changes, passport app(WIP)
* removed passport from main dolphin app, added statusbar
* small elements position fixes
* fix thread alloc, dolphin and dolphin_scene free functions, other minor issues
* sleep emote improvements
* Dolpin: fix memory leaks, variable namings and etc

Co-authored-by: gornekich <44112859+gornekich@users.noreply.github.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-04-13 21:06:25 +03:00

94 lines
2.1 KiB
C

#pragma once
#include <stdint.h>
#include "canvas.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
* Draw scrollbar on canvas.
* width 3px, height equal to canvas height
* @param pos - current element of total elements
* @param total - total elements
*/
void elements_scrollbar(Canvas* canvas, uint8_t pos, uint8_t total);
/*
* Draw rounded frame
* @param x, y - top left corner coordinates
* @param width, height - frame width and height
*/
void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
/*
* Draw button in left corner
* @param str - button text
*/
void elements_button_left(Canvas* canvas, const char* str);
/*
* Draw button in right corner
* @param str - button text
*/
void elements_button_right(Canvas* canvas, const char* str);
/*
* Draw button in center
* @param str - button text
*/
void elements_button_center(Canvas* canvas, const char* str);
/*
* Draw aligned multiline text
* @param x, y - coordinates based on align param
* @param horizontal, vertical - aligment of multiline text
* @param text - string (possible multiline)
*/
void elements_multiline_text_aligned(
Canvas* canvas,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
const char* text);
/*
* Draw multiline text
* @param x, y - top left corner coordinates
* @param text - string (possible multiline)
*/
void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
/*
* Draw framed multiline text
* @param x, y - top left corner coordinates
* @param text - string (possible multiline)
*/
void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
/*
* Draw framed multiline text
* @param x, y - top left corner coordinates
* @param text - string (possible multiline)
*/
void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
/*
* Draw slightly rounded frame
* @param x, y - top left corner coordinates
* @param width, height - size of frame
*/
void elements_slightly_rounded_frame(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height);
#ifdef __cplusplus
}
#endif