flipperzero-firmware/applications/dolphin
あく 8b94eff7f9
Input: refactoring, platform agnostic key configuration.
Update input usage across project. Minor queue usage fixes and tick timings. (#330)
2021-02-10 11:56:05 +03:00
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dolphin_deed.c Rename Irukagotchi to Dolphin. Add basic game state structures. (#268) 2020-12-19 02:15:29 +06:00
dolphin_deed.h Rename Irukagotchi to Dolphin. Add basic game state structures. (#268) 2020-12-19 02:15:29 +06:00
dolphin_i.h [FL-140] Core api dynamic records (#296) 2021-01-20 19:09:26 +03:00
dolphin_state.c FL-819 new first start screen, add multiline text (#318) 2021-02-03 12:52:54 +03:00
dolphin_state.h FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276) 2021-01-08 10:42:48 +06:00
dolphin_views.c FL-819 new first start screen, add multiline text (#318) 2021-02-03 12:52:54 +03:00
dolphin_views.h [FL-140] Core api dynamic records (#296) 2021-01-20 19:09:26 +03:00
dolphin.c Input: refactoring, platform agnostic key configuration. 2021-02-10 11:56:05 +03:00
dolphin.h FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276) 2021-01-08 10:42:48 +06:00