ad421a81bc
* FS-Api: removed datetime manipulation functions and most of the file flags * Filesystem: common proxy api * Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance. * Storage: sd mount and sd file open * Storage: sd file close * Storage: temporary test app * Storage: free filedata on close * Storage: sd file read and write * Storage: added internal storage (LittleFS) * Storage: renamed internal commands * Storage: seek, tell, truncate, size, sync, eof * Storage: error descriptions * Storage: directory management api (open, close, read, rewind) * Storage: common management api (stat, fs_stat, remove, rename, mkdir) * Dolphin app and Notifications app now use raw storage. * Storage: storage statuses renamed. Implemented sd card icon. * Storage: added raw sd-card api. * Storage settings: work started * Assets: use new icons approach * Storage settings: working storage settings * Storage: completely redesigned api, no longer sticking out FS_Api * Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file * Storage: cli info and format commands * Storage-cli: file list * Storage: a simpler and more reliable api * FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service. * Storage-cli: accommodate to the new cli api. * Storage: filesystem api is separated into internal and common api. * Cli: added the ability to print the list of free heap blocks * Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags. * Storage settings: added the ability to benchmark the SD card. * Gui module file select: uses new storage api * Apps: removed deprecated sd_card_test application * Args lib: support for enquoted arguments * Dialogs: a new gui app for simple non-asynchronous apps * Dialogs: view holder for easy single view work * File worker: use new storage api * IButton and lfrrfid apps: save keys to any storage * Apps: fix ibutton and lfrfid stack, remove sd_card_test. * SD filesystem: app removed * File worker: fixed api pointer type * Subghz: loading assets using the new storage api * NFC: use the new storage api * Dialogs: the better api for the message element * Archive: use new storage api * Irda: changed assest path, changed app path * FileWorker: removed unused file_buf_cnt * Storage: copying and renaming files now works between storages * Storage cli: read, copy, remove, rename commands * Archive: removed commented code * Storage cli: write command * Applications: add SRV_STORAGE and SRV_DIALOGS * Internal-storage: removed * Storage: improved api * Storage app: changed api pointer from StorageApp to Storage * Storage: better file_id handling * Storage: more consistent errors * Loader: support for NULL icons * Storage: do nothing with the lfs file or directory if it is not open * Storage: fix typo * Storage: minor float usage cleanup, rename some symbols. * Storage: compact doxygen comments. Co-authored-by: あく <alleteam@gmail.com>
84 lines
1.8 KiB
C++
84 lines
1.8 KiB
C++
#pragma once
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#include <furi.h>
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#include <api-hal.h>
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#include <generic-scene.hpp>
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#include <scene-controller.hpp>
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#include <view-controller.hpp>
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#include <record-controller.hpp>
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#include <text-store.h>
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#include <view-modules/submenu-vm.h>
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#include <view-modules/popup-vm.h>
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#include <view-modules/dialog-ex-vm.h>
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#include <view-modules/text-input-vm.h>
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#include <view-modules/byte-input-vm.h>
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#include "view/container-vm.h"
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#include <notification/notification-messages.h>
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#include "helpers/rfid-worker.h"
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class LfRfidApp {
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public:
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enum class EventType : uint8_t {
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GENERIC_EVENT_ENUM_VALUES,
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Next,
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MenuSelected,
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};
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enum class SceneType : uint8_t {
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GENERIC_SCENE_ENUM_VALUES,
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Read,
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ReadSuccess,
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ReadedMenu,
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Write,
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WriteSuccess,
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Emulate,
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SaveName,
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SaveSuccess,
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SelectKey,
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SavedKeyMenu,
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SaveData,
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SaveType,
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SavedInfo,
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DeleteConfirm,
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DeleteSuccess,
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};
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class Event {
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public:
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union {
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int32_t menu_index;
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} payload;
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EventType type;
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};
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SceneController<GenericScene<LfRfidApp>, LfRfidApp> scene_controller;
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ViewController<LfRfidApp, SubmenuVM, PopupVM, DialogExVM, TextInputVM, ByteInputVM, ContainerVM>
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view_controller;
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~LfRfidApp();
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LfRfidApp();
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RecordController<NotificationApp> notification;
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RfidWorker worker;
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TextStore text_store;
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void run(void* args);
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static const char* app_folder;
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static const char* app_extension;
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bool save_key(RfidKey* key);
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bool load_key_from_file_select(bool need_restore);
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bool delete_key(RfidKey* key);
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bool load_key_data(const char* path, RfidKey* key);
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bool save_key_data(const char* path, RfidKey* key);
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void make_app_folder();
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}; |