ad421a81bc
* FS-Api: removed datetime manipulation functions and most of the file flags * Filesystem: common proxy api * Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance. * Storage: sd mount and sd file open * Storage: sd file close * Storage: temporary test app * Storage: free filedata on close * Storage: sd file read and write * Storage: added internal storage (LittleFS) * Storage: renamed internal commands * Storage: seek, tell, truncate, size, sync, eof * Storage: error descriptions * Storage: directory management api (open, close, read, rewind) * Storage: common management api (stat, fs_stat, remove, rename, mkdir) * Dolphin app and Notifications app now use raw storage. * Storage: storage statuses renamed. Implemented sd card icon. * Storage: added raw sd-card api. * Storage settings: work started * Assets: use new icons approach * Storage settings: working storage settings * Storage: completely redesigned api, no longer sticking out FS_Api * Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file * Storage: cli info and format commands * Storage-cli: file list * Storage: a simpler and more reliable api * FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service. * Storage-cli: accommodate to the new cli api. * Storage: filesystem api is separated into internal and common api. * Cli: added the ability to print the list of free heap blocks * Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags. * Storage settings: added the ability to benchmark the SD card. * Gui module file select: uses new storage api * Apps: removed deprecated sd_card_test application * Args lib: support for enquoted arguments * Dialogs: a new gui app for simple non-asynchronous apps * Dialogs: view holder for easy single view work * File worker: use new storage api * IButton and lfrrfid apps: save keys to any storage * Apps: fix ibutton and lfrfid stack, remove sd_card_test. * SD filesystem: app removed * File worker: fixed api pointer type * Subghz: loading assets using the new storage api * NFC: use the new storage api * Dialogs: the better api for the message element * Archive: use new storage api * Irda: changed assest path, changed app path * FileWorker: removed unused file_buf_cnt * Storage: copying and renaming files now works between storages * Storage cli: read, copy, remove, rename commands * Archive: removed commented code * Storage cli: write command * Applications: add SRV_STORAGE and SRV_DIALOGS * Internal-storage: removed * Storage: improved api * Storage app: changed api pointer from StorageApp to Storage * Storage: better file_id handling * Storage: more consistent errors * Loader: support for NULL icons * Storage: do nothing with the lfs file or directory if it is not open * Storage: fix typo * Storage: minor float usage cleanup, rename some symbols. * Storage: compact doxygen comments. Co-authored-by: あく <alleteam@gmail.com>
75 lines
2.5 KiB
C
75 lines
2.5 KiB
C
#include "storage-settings.h"
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static bool storage_settings_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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StorageSettings* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool storage_settings_navigation_event_callback(void* context) {
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furi_assert(context);
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StorageSettings* app = context;
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return scene_manager_handle_navigation_event(app->scene_manager);
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}
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static StorageSettings* storage_settings_alloc() {
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StorageSettings* app = malloc(sizeof(StorageSettings));
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app->gui = furi_record_open("gui");
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app->fs_api = furi_record_open("storage");
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app->notification = furi_record_open("notification");
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&storage_settings_scene_handlers, app);
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string_init(app->text_string);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, storage_settings_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, storage_settings_navigation_event_callback);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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app->submenu = submenu_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, StorageSettingsViewSubmenu, submenu_get_view(app->submenu));
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app->dialog_ex = dialog_ex_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, StorageSettingsViewDialogEx, dialog_ex_get_view(app->dialog_ex));
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scene_manager_next_scene(app->scene_manager, StorageSettingsStart);
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return app;
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}
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static void storage_settings_free(StorageSettings* app) {
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view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewSubmenu);
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submenu_free(app->submenu);
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view_dispatcher_remove_view(app->view_dispatcher, StorageSettingsViewDialogEx);
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dialog_ex_free(app->dialog_ex);
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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furi_record_close("gui");
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furi_record_close("storage");
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furi_record_close("notification");
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string_clear(app->text_string);
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free(app);
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}
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int32_t storage_settings(void* p) {
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StorageSettings* app = storage_settings_alloc();
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view_dispatcher_run(app->view_dispatcher);
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storage_settings_free(app);
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return 0;
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} |