Updated Japanese and default, and re-generated all language files
This commit is contained in:
@@ -1451,3 +1451,133 @@ ZOOMPANEL_ZOOMFITSCREEN;Přizpůsobit obrazovce\nZkratka: <b>f</b>
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ZOOMPANEL_ZOOMIN;Přiblížit\nZkratka: <b>+</b>
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ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
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!!!!!!!!!!!!!!!!!!!!!!!!!
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! Untranslated keys follow; remove the ! prefix after an entry is translated.
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!!!!!!!!!!!!!!!!!!!!!!!!!
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!HISTORY_MSG_256;NR - Median type
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!HISTORY_MSG_257;Color Toning
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!HISTORY_MSG_258;Color Toning - Color
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!HISTORY_MSG_259;Color Toning - Opacity
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!HISTORY_MSG_260;Color Toning - Opacity
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!HISTORY_MSG_261;Color Toning - Method
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!HISTORY_MSG_262;Color Toning - Opacity
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!HISTORY_MSG_263;Color Toning - Luminance
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!HISTORY_MSG_263;Color Toning - Shadows Red
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!HISTORY_MSG_264;Color Toning - Shadows Green
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!HISTORY_MSG_265;Color Toning - Shadows Blue
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!HISTORY_MSG_266;Color Toning - Middle Red
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!HISTORY_MSG_267;Color Toning - Middle Green
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!HISTORY_MSG_268;Color Toning - Middle Blue
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!HISTORY_MSG_269;Color Toning - High Red
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!HISTORY_MSG_270;Color Toning - High Green
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!HISTORY_MSG_271;Color Toning - High Blue
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!HISTORY_MSG_272;Color Toning - Balance
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!HISTORY_MSG_273;Color Toning - Reset
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!HISTORY_MSG_274;Color Toning - Sat. Shadows
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!HISTORY_MSG_275;Color Toning - Sat. Highlights
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!HISTORY_MSG_276;Color Toning - Opacity
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!HISTORY_MSG_277;Color Toning - Reset Curves
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!HISTORY_MSG_278;Color Toning - Preserve Luminance
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!HISTORY_MSG_279;Color Toning - Shadows
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!HISTORY_MSG_280;Color Toning - Highlights
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!HISTORY_MSG_281;Color Toning - Sat. Protection
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!HISTORY_MSG_282;Color Toning - Sat. Threshold
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!HISTORY_MSG_283;Color Toning - Str. Protection
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!HISTORY_MSG_284;Color Toning - Auto saturation
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!HISTORY_MSG_285;NR - Median method
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!HISTORY_MSG_286;NR - Median type
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!HISTORY_MSG_287;NR - Median iterations
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!HISTORY_MSG_288;Flat Field Clip Control
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!HISTORY_MSG_289;Flat Field Automatic Clip Control
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!HISTORY_MSG_290;Black Level - Red
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!HISTORY_MSG_291;Black Level - Green
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!HISTORY_MSG_292;Black Level - Blue
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!PARTIALPASTE_COLORTONING;Color Toning
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!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
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!TP_COLORTONING_AB;o C/L
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!TP_COLORTONING_AUTOSAT;Auto saturation
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!TP_COLORTONING_BALANCE;Balance
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!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
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!TP_COLORTONING_BY;o C/L
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!TP_COLORTONING_CHROMA1;Opacity 'a'
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!TP_COLORTONING_CHROMA2;Opacity 'b'
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!TP_COLORTONING_CHROMAC;Opacity chroma
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!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
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!TP_COLORTONING_COLOR;Color
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!TP_COLORTONING_CURVEEDITOR_LL;L
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!TP_COLORTONING_HIGHLIGHT;Highlights
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!TP_COLORTONING_HUE;Hue
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!TP_COLORTONING_HUE;Hue blending only
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!TP_COLORTONING_LABCOL;Direct Colors
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!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
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!TP_COLORTONING_LABEL;Color Toning
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!TP_COLORTONING_LABINT;-
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!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
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!TP_COLORTONING_LAB;Lab blending
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!TP_COLORTONING_LCH;Lch blending
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!TP_COLORTONING_LCH_1;Hue + XYZ
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!TP_COLORTONING_LCH_2;XYZ blending
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!TP_COLORTONING_LUMAMODE;Preserve luminance
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!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
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!TP_COLORTONING_LUMA;Luminance
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!TP_COLORTONING_METHOD;Method
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!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
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!TP_COLORTONING_MIDTONES;Mid Tones
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!TP_COLORTONING_NEUTRALCUR;Reset curves
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!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
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!TP_COLORTONING_NEUTRAL;Reset sliders
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!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
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!TP_COLORTONING_OPACITY;Opacity
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!TP_COLORTONING_RGBCURVES;RGB - Curves
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!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
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!TP_COLORTONING_SATH;Saturation highlights
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!TP_COLORTONING_SATL;Saturation shadows
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!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
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!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
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!TP_COLORTONING_SHADOWS;Shadows
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!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
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!TP_COLORTONING_SPLITCOCO;Color Balance SMH
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!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
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!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
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!TP_COLORTONING_STRENGTH;Strength
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!TP_COLORTONING_STRPROTECT;Strength protection
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!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
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!TP_COLORTONING_TWOALL;Opacity special chroma
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!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
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!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
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!TP_COLORTONING_TWOSTD;Opacity standard chroma
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!TP_DIRPYRDENOISE_33;3x3 strong
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!TP_DIRPYRDENOISE_55SOFT;5x5
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!TP_DIRPYRDENOISE_55;5x5 strong
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!TP_DIRPYRDENOISE_77;7x7 (slow)
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!TP_DIRPYRDENOISE_LABM;Lab
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!TP_DIRPYRDENOISE_LM;Luminance only
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!TP_DIRPYRDENOISE_MEDMETHOD;Median method
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!TP_DIRPYRDENOISE_MEDTYPE;Median type
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!TP_DIRPYRDENOISE_MED;Median - Luminance only
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!TP_DIRPYRDENOISE_MED_TOOLTIP;-
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!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
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!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
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!TP_DIRPYRDENOISE_NONE;None
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!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
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!TP_DIRPYRDENOISE_PASSE;Median iterations
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!TP_DIRPYRDENOISE_RGBM;RGB
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!TP_DIRPYRDENOISE_SOFT;3x3
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!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
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!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
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!TP_FLATFIELD_CLIPCONTROL;Clip control
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!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
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!TP_FLATFIELD_FILEDLGFILTERANY;Any files
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!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
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!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
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!TP_RAWEXPOS_BLACK_1;Red
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!TP_RAWEXPOS_BLACK_2;Blue
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!TP_RAWEXPOS_BLACK_3;Green 2
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!TP_RAWEXPOS_BLACK_BLUE;Blue
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!TP_RAWEXPOS_BLACK_GREEN;Green
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!TP_RAWEXPOS_BLACK_RED;Red
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!TP_RAWEXPOS_RGB;Red, Green, Blue
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!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
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!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
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!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
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