Updated Japanese and default, and re-generated all language files

This commit is contained in:
DrSlony
2014-07-16 20:28:04 +02:00
parent 1921141cb7
commit 1bb6a81db2
30 changed files with 3788 additions and 293 deletions

View File

@@ -1169,8 +1169,46 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b> !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1182,6 +1220,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_PCVIGNETTE;Vignette filter !PARTIALPASTE_PCVIGNETTE;Vignette filter
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
@@ -1369,27 +1409,102 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1. !TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1.
!TP_GRADIENT_CENTER;Center !TP_GRADIENT_CENTER;Center
!TP_GRADIENT_CENTER_X;Center X !TP_GRADIENT_CENTER_X;Center X
@@ -1427,11 +1542,22 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH;Hue
!TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less.
!TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels. !TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing...
!TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement... !TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement...
!TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look. !TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look.
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RGBCURVES_LUMAMODE;Luminosity Mode !TP_RGBCURVES_LUMAMODE;Luminosity Mode
!TP_RGBCURVES_LUMAMODE_TOOLTIP;<b>Luminosity Mode</b> allows to vary the contribution of R, G and B channels to the Luminosity of the image, without altering image color. !TP_RGBCURVES_LUMAMODE_TOOLTIP;<b>Luminosity Mode</b> allows to vary the contribution of R, G and B channels to the Luminosity of the image, without altering image color.
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b> !TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>

View File

@@ -962,8 +962,46 @@ ZOOMBAR_SMALL;小
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b> !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
!MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: <b>x</b>\n\nAs above, but without clearing active filters:\nShortcut: <b>y</b>\n(Note that the thumbnail of the opened image will not be shown if filtered out). !MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: <b>x</b>\n\nAs above, but without clearing active filters:\nShortcut: <b>y</b>\n(Note that the thumbnail of the opened image will not be shown if filtered out).
@@ -1013,6 +1051,7 @@ ZOOMBAR_SMALL;小
!OPTIONS_DEFIMG_MISSING;The default profile for <b>non-raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used. !OPTIONS_DEFIMG_MISSING;The default profile for <b>non-raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used.
!OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used. !OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used.
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_DEFRINGE;Defringe !PARTIALPASTE_DEFRINGE;Defringe
!PARTIALPASTE_DETAILGROUP;Detail Settings !PARTIALPASTE_DETAILGROUP;Detail Settings
!PARTIALPASTE_DIRPYRDENOISE;Noise reduction !PARTIALPASTE_DIRPYRDENOISE;Noise reduction
@@ -1022,6 +1061,7 @@ ZOOMBAR_SMALL;小
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1290,6 +1330,58 @@ ZOOMBAR_SMALL;小
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1299,6 +1391,10 @@ ZOOMBAR_SMALL;小
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1307,21 +1403,34 @@ ZOOMBAR_SMALL;小
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1331,13 +1440,12 @@ ZOOMBAR_SMALL;小
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
!TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates !TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1350,7 +1458,13 @@ ZOOMBAR_SMALL;小
!TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2 !TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1456,13 +1570,17 @@ ZOOMBAR_SMALL;小
!TP_PREPROCESS_NO_FOUND;None found !TP_PREPROCESS_NO_FOUND;None found
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1475,6 +1593,9 @@ ZOOMBAR_SMALL;小
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -817,8 +817,46 @@ TP_WBALANCE_TEMPERATURE;色溫
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -877,6 +915,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -889,6 +928,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1183,6 +1223,58 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1192,6 +1284,10 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1200,21 +1296,34 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1224,7 +1333,7 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1233,7 +1342,6 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1247,6 +1355,8 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1254,6 +1364,10 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1365,13 +1479,17 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1384,6 +1502,9 @@ TP_WBALANCE_TEMPERATURE;色溫
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1451,3 +1451,133 @@ ZOOMPANEL_ZOOMFITSCREEN;Přizpůsobit obrazovce\nZkratka: <b>f</b>
ZOOMPANEL_ZOOMIN;Přiblížit\nZkratka: <b>+</b> ZOOMPANEL_ZOOMIN;Přiblížit\nZkratka: <b>+</b>
ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b> ZOOMPANEL_ZOOMOUT;Oddálit\nZkratka: <b>-</b>
!!!!!!!!!!!!!!!!!!!!!!!!!
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix

View File

@@ -810,8 +810,46 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -872,6 +910,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -884,6 +923,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1178,6 +1218,58 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1187,6 +1279,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1195,21 +1291,34 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1219,7 +1328,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1228,7 +1337,6 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1242,6 +1350,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1249,6 +1359,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1360,13 +1474,17 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1377,6 +1495,9 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1402,8 +1402,46 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b> !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
!MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: <b>x</b>\n\nAs above, but without clearing active filters:\nShortcut: <b>y</b>\n(Note that the thumbnail of the opened image will not be shown if filtered out). !MAIN_BUTTON_NAVSYNC_TOOLTIP;Synchronize the File Browser or Filmstrip with the Editor to reveal the thumbnail of the currently opened image, and clear any active filters.\nShortcut: <b>x</b>\n\nAs above, but without clearing active filters:\nShortcut: <b>y</b>\n(Note that the thumbnail of the opened image will not be shown if filtered out).
@@ -1412,6 +1450,8 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!MAIN_MSG_SETPATHFIRST;You have to set a target path first in Preferences\nin order to use this function! !MAIN_MSG_SETPATHFIRST;You have to set a target path first in Preferences\nin order to use this function!
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps !PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PREFERENCES_BEHADDALLHINT;Set all parameters to the <b>Add</b> mode.\nAdjustments of parameters in the batch tool panel will be <b>deltas</b> to the stored values. !PREFERENCES_BEHADDALLHINT;Set all parameters to the <b>Add</b> mode.\nAdjustments of parameters in the batch tool panel will be <b>deltas</b> to the stored values.
!PREFERENCES_BEHADDALL;All to 'Add' !PREFERENCES_BEHADDALL;All to 'Add'
@@ -1455,18 +1495,93 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!TP_COLORAPP_ADAP_AUTO_TOOLTIP;If the checkbox is checked (recommended) RT calculates an optimum value from Exif data.\nTo set the value manually, uncheck the checkbox first. !TP_COLORAPP_ADAP_AUTO_TOOLTIP;If the checkbox is checked (recommended) RT calculates an optimum value from Exif data.\nTo set the value manually, uncheck the checkbox first.
!TP_COLORAPP_BADPIXSL;Hot/bad pixel filter !TP_COLORAPP_BADPIXSL;Hot/bad pixel filter
!TP_COLORAPP_BADPIXSL_TOOLTIP;Suppression of hot/bad (brightly colored) pixels.\n0 = no effect\n1 = median\n2 = gaussian.\n\nThese artifacts are due to limitations of CIECAM02. Alternatively, adjust the image to avoid very dark shadows. !TP_COLORAPP_BADPIXSL_TOOLTIP;Suppression of hot/bad (brightly colored) pixels.\n0 = no effect\n1 = median\n2 = gaussian.\n\nThese artifacts are due to limitations of CIECAM02. Alternatively, adjust the image to avoid very dark shadows.
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1. !TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1.
!TP_ICM_DCPILLUMINANT;Illuminant !TP_ICM_DCPILLUMINANT;Illuminant
!TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated !TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated
@@ -1483,11 +1598,22 @@ ZOOMPANEL_ZOOMOUT;Herauszoomen <b>-</b>
!TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH;Hue
!TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less.
!TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels. !TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing...
!TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement... !TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement...
!TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look. !TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look.
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b> !TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>
!TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask !TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask
!TP_WBALANCE_EQBLUERED;Blue/Red Equalizer !TP_WBALANCE_EQBLUERED;Blue/Red Equalizer

View File

@@ -16,12 +16,42 @@ HISTORY_MSG_198;CAM02 - Colour curve
HISTORY_MSG_221;B&amp;W - Colour Filter HISTORY_MSG_221;B&amp;W - Colour Filter
HISTORY_MSG_240;GF - Centre HISTORY_MSG_240;GF - Centre
HISTORY_MSG_245;VC - Centre HISTORY_MSG_245;VC - Centre
HISTORY_MSG_257;Colour Toning
HISTORY_MSG_258;Colour Toning - Colour
HISTORY_MSG_259;Colour Toning - Opacity
HISTORY_MSG_260;Colour Toning - Opacity
HISTORY_MSG_261;Colour Toning - Method
HISTORY_MSG_262;Colour Toning - Opacity
HISTORY_MSG_263;Colour Toning - Luminance
HISTORY_MSG_263;Colour Toning - Shadows Red
HISTORY_MSG_264;Colour Toning - Shadows Green
HISTORY_MSG_265;Colour Toning - Shadows Blue
HISTORY_MSG_266;Colour Toning - Middle Red
HISTORY_MSG_267;Colour Toning - Middle Green
HISTORY_MSG_268;Colour Toning - Middle Blue
HISTORY_MSG_269;Colour Toning - High Red
HISTORY_MSG_270;Colour Toning - High Green
HISTORY_MSG_271;Colour Toning - High Blue
HISTORY_MSG_272;Colour Toning - Balance
HISTORY_MSG_273;Colour Toning - Reset
HISTORY_MSG_274;Colour Toning - Sat. Shadows
HISTORY_MSG_275;Colour Toning - Sat. Highlights
HISTORY_MSG_276;Colour Toning - Opacity
HISTORY_MSG_277;Colour Toning - Reset Curves
HISTORY_MSG_278;Colour Toning - Preserve Luminance
HISTORY_MSG_279;Colour Toning - Shadows
HISTORY_MSG_280;Colour Toning - Highlights
HISTORY_MSG_281;Colour Toning - Sat. Protection
HISTORY_MSG_282;Colour Toning - Sat. Threshold
HISTORY_MSG_283;Colour Toning - Str. Protection
HISTORY_MSG_284;Colour Toning - Auto saturation
MAIN_TAB_COLOR;Colour MAIN_TAB_COLOR;Colour
MAIN_TOOLTIP_BACKCOLOR0;Background colour of the preview: <b>Theme-based</b>\nShortcut: <b>9</b> MAIN_TOOLTIP_BACKCOLOR0;Background colour of the preview: <b>Theme-based</b>\nShortcut: <b>9</b>
MAIN_TOOLTIP_BACKCOLOR1;Background colour of the preview: <b>Black</b>\nShortcut: <b>9</b> MAIN_TOOLTIP_BACKCOLOR1;Background colour of the preview: <b>Black</b>\nShortcut: <b>9</b>
MAIN_TOOLTIP_BACKCOLOR2;Background colour of the preview: <b>White</b>\nShortcut: <b>9</b> MAIN_TOOLTIP_BACKCOLOR2;Background colour of the preview: <b>White</b>\nShortcut: <b>9</b>
PARTIALPASTE_COLORAPP;CIE Colour Appearance Model 2002 PARTIALPASTE_COLORAPP;CIE Colour Appearance Model 2002
PARTIALPASTE_COLORGROUP;Colour Related Settings PARTIALPASTE_COLORGROUP;Colour Related Settings
PARTIALPASTE_COLORTONING;Colour Toning
PARTIALPASTE_ICMSETTINGS;Colour management settings PARTIALPASTE_ICMSETTINGS;Colour management settings
PARTIALPASTE_METAICMGROUP;Metadata/Colour Management Settings PARTIALPASTE_METAICMGROUP;Metadata/Colour Management Settings
PARTIALPASTE_RAW_FALSECOLOR;Demosaic false colour suppression steps PARTIALPASTE_RAW_FALSECOLOR;Demosaic false colour suppression steps
@@ -54,10 +84,22 @@ TP_COLORAPP_LABEL;CIE Colour Appearance Model 2002
TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\n<b>WB [RT] + [output]</b>: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in <i>Preferences > Colour Management</i>.\n\n<b>WB [RT+CAT02] + [output]</b>: RT's white balance settings are used by CAT02 and the output device's white balance is set in <i>Preferences - Colour Management</i>. TP_COLORAPP_MODEL_TOOLTIP;White-Point Model.\n\n<b>WB [RT] + [output]</b>: RT's white balance is used for the scene, CIECAM02 is set to D50, and the output device's white balance is set in <i>Preferences > Colour Management</i>.\n\n<b>WB [RT+CAT02] + [output]</b>: RT's white balance settings are used by CAT02 and the output device's white balance is set in <i>Preferences - Colour Management</i>.
TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colours to take into account the viewing conditions of the output device.\n\n<b>Average</b>: Average light environment (standard). The image will not change.\n\n<b>Dim</b>: Dim environment (TV). The image will become slighty dark.\n\n<b>Dark</b>: Dark environment (projector). The image will become more dark.\n\n<b>Extremly Dark</b>: Extremly dark environment (cutsheet). The image will become very dark. TP_COLORAPP_SURROUND_TOOLTIP;Changes tones and colours to take into account the viewing conditions of the output device.\n\n<b>Average</b>: Average light environment (standard). The image will not change.\n\n<b>Dim</b>: Dim environment (TV). The image will become slighty dark.\n\n<b>Dark</b>: Dark environment (projector). The image will become more dark.\n\n<b>Extremly Dark</b>: Extremly dark environment (cutsheet). The image will become very dark.
TP_COLORAPP_TCMODE_COLORF;Colourfulness TP_COLORAPP_TCMODE_COLORF;Colourfulness
TP_COLORTONING_COLOR;Colour
TP_COLORTONING_LABCOL;Direct Colours
TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colours are increased.
TP_COLORTONING_LABEL;Colour Toning
TP_COLORTONING_LABINT_TOOLTIP;When the image colour is blue and the blending colour is red, it results in a magenta colour in the function of % opacity.\nWhen the image colour is red and the blending colour is yellow, it results in an orange colour in the function of % opacity.
TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change colour (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColour balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colours\nIn all methods you can enabled Black and White
TP_COLORTONING_SPLITCOCO;Colour Balance SMH
TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colours
TP_COLORTONING_TWO2;Opacity special chroma 2 colours
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colours - more predictable
TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input colour profile. An sRGB gamma is assumed, thus if the image uses an input colour profile of a different gamma, the effects of luminance noise reduction will differ. TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input colour profile. An sRGB gamma is assumed, thus if the image uses an input colour profile of a different gamma, the effects of luminance noise reduction will differ.
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colours of the skin, minimizing the action on other colours\nLarge: avoid more artifacts TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colours of the skin, minimizing the action on other colours\nLarge: avoid more artifacts.
TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the colour (hue, chroma, luma) of the skin and the rest of the image TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the colour (hue, chroma, luma) of the skin and the rest of the image.
TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colourfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colourfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to colour cast.
TP_GRADIENT_CENTER;Centre TP_GRADIENT_CENTER;Centre
TP_GRADIENT_CENTER_X;Centre X TP_GRADIENT_CENTER_X;Centre X
TP_GRADIENT_CENTER_Y;Centre Y TP_GRADIENT_CENTER_Y;Centre Y
@@ -538,8 +580,17 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT;Add !HISTORY_NEWSNAPSHOT;Add
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!HISTORY_SNAPSHOTS;Snapshots !HISTORY_SNAPSHOTS;Snapshots
@@ -687,6 +738,7 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1067,6 +1119,47 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_FIXRATIO;Fix ratio: !TP_CROP_FIXRATIO;Fix ratio:
!TP_CROP_GTDIAGONALS;Rule of Diagonals !TP_CROP_GTDIAGONALS;Rule of Diagonals
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
@@ -1091,6 +1184,10 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
@@ -1098,20 +1195,33 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1130,7 +1240,6 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates !TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS;Auto Levels !TP_EXPOSURE_AUTOLEVELS;Auto Levels
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_BLACKLEVEL;Black !TP_EXPOSURE_BLACKLEVEL;Black
@@ -1153,6 +1262,8 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1160,6 +1271,9 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1272,13 +1386,17 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1290,6 +1408,9 @@ TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behaviour of "wh
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_BICUBICSF;Bicubic (Softer) !TP_RESIZE_BICUBICSF;Bicubic (Softer)
!TP_RESIZE_BICUBICSH;Bicubic (Sharper) !TP_RESIZE_BICUBICSH;Bicubic (Sharper)

View File

@@ -473,8 +473,46 @@
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT;Add !HISTORY_NEWSNAPSHOT;Add
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!HISTORY_SNAPSHOTS;Snapshots !HISTORY_SNAPSHOTS;Snapshots
@@ -610,6 +648,7 @@
!PARTIALPASTE_COARSETRANS;90° rotation / flipping !PARTIALPASTE_COARSETRANS;90° rotation / flipping
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORGROUP;Color Related Settings !PARTIALPASTE_COLORGROUP;Color Related Settings
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_COMPOSITIONGROUP;Composition Settings !PARTIALPASTE_COMPOSITIONGROUP;Composition Settings
!PARTIALPASTE_CROP;Crop !PARTIALPASTE_CROP;Crop
@@ -628,6 +667,7 @@
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1040,6 +1080,58 @@
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_FIXRATIO;Fix ratio: !TP_CROP_FIXRATIO;Fix ratio:
!TP_CROP_GTDIAGONALS;Rule of Diagonals !TP_CROP_GTDIAGONALS;Rule of Diagonals
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
@@ -1064,6 +1156,10 @@
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1072,21 +1168,34 @@
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1096,7 +1205,7 @@
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AMOUNT;Amount !TP_DISTORTION_AMOUNT;Amount
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
@@ -1107,7 +1216,6 @@
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS;Auto Levels !TP_EXPOSURE_AUTOLEVELS;Auto Levels
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_BLACKLEVEL;Black !TP_EXPOSURE_BLACKLEVEL;Black
@@ -1130,6 +1238,8 @@
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1137,6 +1247,10 @@
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1265,13 +1379,17 @@
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1284,6 +1402,9 @@
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_BICUBICSF;Bicubic (Softer) !TP_RESIZE_BICUBICSF;Bicubic (Softer)
!TP_RESIZE_BICUBICSH;Bicubic (Sharper) !TP_RESIZE_BICUBICSH;Bicubic (Sharper)

View File

@@ -1580,9 +1580,49 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator !PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used.
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color !PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
@@ -1590,15 +1630,101 @@ ZOOMPANEL_ZOOMOUT;Reducir Zoom\nAtajo: <b>-</b>
!TP_BWMIX_ALGO_LI;Linear !TP_BWMIX_ALGO_LI;Linear
!TP_BWMIX_ALGO_SP;Special effects !TP_BWMIX_ALGO_SP;Special effects
!TP_BWMIX_ALGO_TOOLTIP;Linear: will produce a normal <b>linear</b> response.\nSpecial effects: will produce special effects by mixing channels <b>non-linearly</b>. !TP_BWMIX_ALGO_TOOLTIP;Linear: will produce a normal <b>linear</b> response.\nSpecial effects: will produce special effects by mixing channels <b>non-linearly</b>.
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG !TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG
!TP_ICM_SAVEREFERENCE_TOOLTIP;Save the linear TIFF image before the input profile is applied. The result can be used for calibration purposes and generation of a camera profile. !TP_ICM_SAVEREFERENCE_TOOLTIP;Save the linear TIFF image before the input profile is applied. The result can be used for calibration purposes and generation of a camera profile.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix

View File

@@ -810,8 +810,46 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -872,6 +910,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -884,6 +923,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1178,6 +1218,58 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1187,6 +1279,10 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1195,21 +1291,34 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1219,7 +1328,7 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1228,7 +1337,6 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1242,6 +1350,8 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1249,6 +1359,10 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1360,13 +1474,17 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1377,6 +1495,9 @@ TP_WBALANCE_TEMPERATURE;Tenperatura
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1071,53 +1071,53 @@ TP_COLORAPP_TONECIE;Compression Tonale utilisant CIECAM02
TP_COLORAPP_TONECIE_TOOLTIP;Si cette option est désactivée, la compression tonale est faite dans l'espace Lab.\nSi cette options est activée, la compression tonale est faite en utilisant CIECAM02.\nL'outil Compression Tonale doit être activé pour que ce réglage prenne effet TP_COLORAPP_TONECIE_TOOLTIP;Si cette option est désactivée, la compression tonale est faite dans l'espace Lab.\nSi cette options est activée, la compression tonale est faite en utilisant CIECAM02.\nL'outil Compression Tonale doit être activé pour que ce réglage prenne effet
TP_COLORAPP_WBCAM;BB [RT+CAT02] + [sortie] TP_COLORAPP_WBCAM;BB [RT+CAT02] + [sortie]
TP_COLORAPP_WBRT;BB [RT] + [sortie] TP_COLORAPP_WBRT;BB [RT] + [sortie]
TP_COLORTONING_LABEL;Virage Partiel TP_COLORTONING_AB;ab L
TP_COLORTONING_OPACITY;Opacité TP_COLORTONING_BALANCE;Balance
TP_COLORTONING_LUMAMODE;Préserver la luminance TP_COLORTONING_BALANCE_TOOLTIP;Équilibre entre la couleur des ombres et celle des hautes lumières
TP_COLORTONING_LUMAMODE_TOOLTIP;Si activé, lorsque vous changez la couleur (rouge, vert, cyan, bleu, etc.), la luminance de chaque pixel est préservé TP_COLORTONING_BY;b L
TP_COLORTONING_CHROMA2;Opacité 'b'
TP_COLORTONING_CHROMA;Opacité 'ab' ou 'a'
TP_COLORTONING_COLOR;Couleur TP_COLORTONING_COLOR;Couleur
TP_COLORTONING_CURVEEDITOR_LL;L
TP_COLORTONING_HIGHLIGHT;Hautes lumières
TP_COLORTONING_HUE;Mixage de la teinte
TP_COLORTONING_HUE;Teinte
TP_COLORTONING_LABCOL;Couleurs direct TP_COLORTONING_LABCOL;Couleurs direct
TP_COLORTONING_LABCOL_TOOLTIP;Lorsque vous déplacez un curseur de saturation, ces couleurs 'direct' sont augmentés TP_COLORTONING_LABCOL_TOOLTIP;Lorsque vous déplacez un curseur de saturation, ces couleurs 'direct' sont augmentés
TP_COLORTONING_LABEL;Virage Partiel
TP_COLORTONING_LABINT;Couleurs interpolés - Mixage TP_COLORTONING_LABINT;Couleurs interpolés - Mixage
TP_COLORTONING_LABINT_TOOLTIP;Lorsque l'image est bleue et que la mixage de la couleur interpolé est rouge, cela résulte en un magenta en fonction du pourcentage d'opacité\nLorsque l'image est rouge et que la mixage de la couleur interpolé est jaune, cela résulte en un orange en fonction du pourcentage d'opacité\nEtc... TP_COLORTONING_LABINT_TOOLTIP;Lorsque l'image est bleue et que la mixage de la couleur interpolé est rouge, cela résulte en un magenta en fonction du pourcentage d'opacité\nLorsque l'image est rouge et que la mixage de la couleur interpolé est jaune, cela résulte en un orange en fonction du pourcentage d'opacité\nEtc...
TP_COLORTONING_CHROMA;Opacité 'ab' ou 'a'
TP_COLORTONING_CHROMA2;Opacité 'b'
TP_COLORTONING_AB;ab L
TP_COLORTONING_BY;b L
TP_COLORTONING_LUMA;Luminance
TP_COLORTONING_CURVEEDITOR_LL;L
TP_COLORTONING_METHOD;Méthode
TP_COLORTONING_TWOSTD;Opacité standard 'ab'
TP_COLORTONING_TWOALL;Opacité spécial 'ab'
TP_COLORTONING_TWOBY;Opacité spécial 'a' and 'b'
TP_COLORTONING_TWO2;Opacité spécial 'ab' 2 couleurs
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard: réponse linéaire identique pour 'a' et 'b'\nSpécial 'ab': même réponse pour 'a' and 'b', mais sans limites - essayez en dessous de la diagonale\nSpécial 'a' et 'b': comme Spécial + courbes 'a' et 'b' séparé: dédié aux effets spéciaux\nSpécial 2 couleurs - plus prévisible
TP_COLORTONING_HUE;Mixage de la teinte
TP_COLORTONING_LAB;Mixage Lab TP_COLORTONING_LAB;Mixage Lab
TP_COLORTONING_LCH;Mixage Lch TP_COLORTONING_LCH;Mixage Lch
TP_COLORTONING_LCH_1;Teinte + XYZ TP_COLORTONING_LCH_1;Teinte + XYZ
TP_COLORTONING_LCH_2;Mixage XYZ TP_COLORTONING_LCH_2;Mixage XYZ
TP_COLORTONING_LUMAMODE;Préserver la luminance
TP_COLORTONING_LUMAMODE_TOOLTIP;Si activé, lorsque vous changez la couleur (rouge, vert, cyan, bleu, etc.), la luminance de chaque pixel est préservé
TP_COLORTONING_LUMA;Luminance
TP_COLORTONING_METHOD;Méthode
TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nSplit Toning Colour SMH (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
TP_COLORTONING_MIDTONES;Tons Moyens
TP_COLORTONING_NEUTRALCUR;Réinit. courbes TP_COLORTONING_NEUTRALCUR;Réinit. courbes
TP_COLORTONING_NEUTRALCUR_TIP;Réinitialise toutes les courbes à leurs valeur par défaut. TP_COLORTONING_NEUTRALCUR_TIP;Réinitialise toutes les courbes à leurs valeur par défaut.
TP_COLORTONING_NEUTRAL;Réinit. curseurs TP_COLORTONING_NEUTRAL;Réinit. curseurs
TP_COLORTONING_NEUTRAL_TIP;Réinitialise toutes les valeurs (Ombres, Tons moyens, Hautes lumières) à leur valeur par défaut. TP_COLORTONING_NEUTRAL_TIP;Réinitialise toutes les valeurs (Ombres, Tons moyens, Hautes lumières) à leur valeur par défaut.
TP_COLORTONING_SPLITCO;Virage couleur O-TM-HL TP_COLORTONING_OPACITY;Opacité
TP_COLORTONING_SPLITBAL;Virage couleur O-HL + balance
TP_COLORTONING_SPLITLR;Virage couleur - Saturation 2 couleurs
TP_COLORTONING_SATL;Saturation des Ombres
TP_COLORTONING_SATH;Saturation des Hautes lumière
TP_COLORTONING_BALANCE;Balance
TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nSplit Toning Colour SMH (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
TP_COLORTONING_BALANCE_TOOLTIP;Équilibre entre la couleur des ombres et celle des hautes lumières
TP_COLORTONING_RGBSLIDERS;RVB - Curseurs
TP_COLORTONING_RGBCURVES;RVB - Courbes TP_COLORTONING_RGBCURVES;RVB - Courbes
TP_COLORTONING_SATURATIONTHRESHOLD;Seuil des couleurs saturés TP_COLORTONING_RGBSLIDERS;RVB - Curseurs
TP_COLORTONING_SATH;Saturation des Hautes lumière
TP_COLORTONING_SATL;Saturation des Ombres
TP_COLORTONING_SATURATEDOPACITY;Protection des couleurs saturées TP_COLORTONING_SATURATEDOPACITY;Protection des couleurs saturées
TP_COLORTONING_SATURATIONTHRESHOLD;Seuil des couleurs saturés
TP_COLORTONING_SHADOWS;Ombres TP_COLORTONING_SHADOWS;Ombres
TP_COLORTONING_MIDTONES;Tons Moyens TP_COLORTONING_SPLITBAL;Virage couleur O-HL + balance
TP_COLORTONING_HIGHLIGHT;Hautes lumières TP_COLORTONING_SPLITCO;Virage couleur O-TM-HL
TP_COLORTONING_SPLITLR;Virage couleur - Saturation 2 couleurs
TP_COLORTONING_STRENGTH;Force TP_COLORTONING_STRENGTH;Force
TP_COLORTONING_HUE;Teinte TP_COLORTONING_TWO2;Opacité spécial 'ab' 2 couleurs
TP_COLORTONING_TWOALL;Opacité spécial 'ab'
TP_COLORTONING_TWOBY;Opacité spécial 'a' and 'b'
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard: réponse linéaire identique pour 'a' et 'b'\nSpécial 'ab': même réponse pour 'a' and 'b', mais sans limites - essayez en dessous de la diagonale\nSpécial 'a' et 'b': comme Spécial + courbes 'a' et 'b' séparé: dédié aux effets spéciaux\nSpécial 2 couleurs - plus prévisible
TP_COLORTONING_TWOSTD;Opacité standard 'ab'
TP_CROP_FIXRATIO;Ratio fixe: TP_CROP_FIXRATIO;Ratio fixe:
TP_CROP_GTDIAGONALS;Règle des diagonales TP_CROP_GTDIAGONALS;Règle des diagonales
TP_CROP_GTEPASSPORT;Passeport biométrique TP_CROP_GTEPASSPORT;Passeport biométrique
@@ -1175,8 +1175,6 @@ TP_EPD_REWEIGHTINGITERATES;Itérations de la pondération
TP_EPD_SCALE;Échelle TP_EPD_SCALE;Échelle
TP_EPD_STRENGTH;Force TP_EPD_STRENGTH;Force
TP_EPD_TOOLTIP;Vous pouvez choisir entre le mode Lab (standard) ou le mode CIECAM02.\n En activant "Compression tonale avec brillance Q CIECAM" dans le menu "Brillance + Niveau de couleur CIECAM" TP_EPD_TOOLTIP;Vous pouvez choisir entre le mode Lab (standard) ou le mode CIECAM02.\n En activant "Compression tonale avec brillance Q CIECAM" dans le menu "Brillance + Niveau de couleur CIECAM"
TP_EXPOS_BLACKPOINT_LABEL;Points Noir Raw
TP_EXPOS_WHITEPOINT_LABEL;Points Blanc Raw
TP_EXPOSURE_AUTOLEVELS;Niveaux Auto TP_EXPOSURE_AUTOLEVELS;Niveaux Auto
TP_EXPOSURE_AUTOLEVELS_TIP;Bascule l'usage de Niveaux automatiques afin de régler automatiquement les valeurs basé sur l'analyse de l'image\nActive la Reconstruction des Hautes Lumières si nécessaire. TP_EXPOSURE_AUTOLEVELS_TIP;Bascule l'usage de Niveaux automatiques afin de régler automatiquement les valeurs basé sur l'analyse de l'image\nActive la Reconstruction des Hautes Lumières si nécessaire.
TP_EXPOSURE_BLACKLEVEL;Noir TP_EXPOSURE_BLACKLEVEL;Noir
@@ -1199,6 +1197,8 @@ TP_EXPOSURE_TCMODE_LABEL2;Mode courbe 2
TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Mixage Saturation et Valeur TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Mixage Saturation et Valeur
TP_EXPOSURE_TCMODE_STANDARD;Standard TP_EXPOSURE_TCMODE_STANDARD;Standard
TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Standard Pondéré TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Standard Pondéré
TP_EXPOS_BLACKPOINT_LABEL;Points Noir Raw
TP_EXPOS_WHITEPOINT_LABEL;Points Blanc Raw
TP_FLATFIELD_AUTOSELECT;Sélection automatique TP_FLATFIELD_AUTOSELECT;Sélection automatique
TP_FLATFIELD_BLURRADIUS;Rayon de floutage TP_FLATFIELD_BLURRADIUS;Rayon de floutage
TP_FLATFIELD_BLURTYPE;Type de floutage TP_FLATFIELD_BLURTYPE;Type de floutage
@@ -1339,9 +1339,9 @@ TP_RAWEXPOS_BLACK_0;Vert 1 (maître)
TP_RAWEXPOS_BLACK_1;Rouge TP_RAWEXPOS_BLACK_1;Rouge
TP_RAWEXPOS_BLACK_2;Bleu TP_RAWEXPOS_BLACK_2;Bleu
TP_RAWEXPOS_BLACK_3;Vert 2 TP_RAWEXPOS_BLACK_3;Vert 2
TP_RAWEXPOS_BLACK_RED;Rouge
TP_RAWEXPOS_BLACK_GREEN;Vert
TP_RAWEXPOS_BLACK_BLUE;Bleu TP_RAWEXPOS_BLACK_BLUE;Bleu
TP_RAWEXPOS_BLACK_GREEN;Vert
TP_RAWEXPOS_BLACK_RED;Rouge
TP_RAWEXPOS_LINEAR;Corr. du Point Blanc TP_RAWEXPOS_LINEAR;Corr. du Point Blanc
TP_RAWEXPOS_PRESER;Préservation des HL TP_RAWEXPOS_PRESER;Préservation des HL
TP_RAWEXPOS_RGB;Rouge, Vert, Bleu TP_RAWEXPOS_RGB;Rouge, Vert, Bleu
@@ -1502,11 +1502,13 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated. ! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator !PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used.
@@ -1515,14 +1517,40 @@ ZOOMPANEL_ZOOMOUT;Zoom Arrière\nRaccourci: <b>-</b>
!TP_BWMIX_ALGO_LI;Linear !TP_BWMIX_ALGO_LI;Linear
!TP_BWMIX_ALGO_SP;Special effects !TP_BWMIX_ALGO_SP;Special effects
!TP_BWMIX_ALGO_TOOLTIP;Linear: will produce a normal <b>linear</b> response.\nSpecial effects: will produce special effects by mixing channels <b>non-linearly</b>. !TP_BWMIX_ALGO_TOOLTIP;Linear: will produce a normal <b>linear</b> response.\nSpecial effects: will produce special effects by mixing channels <b>non-linearly</b>.
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG !TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.

View File

@@ -809,8 +809,46 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -871,6 +909,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -883,6 +922,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1177,6 +1217,58 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1186,6 +1278,10 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1194,21 +1290,34 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1218,7 +1327,7 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1227,7 +1336,6 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1241,6 +1349,8 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1248,6 +1358,10 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1359,13 +1473,17 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1376,6 +1494,9 @@ TP_WBALANCE_TEMPERATURE;Θερμοκρασία
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -810,8 +810,46 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -872,6 +910,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -884,6 +923,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1178,6 +1218,58 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1187,6 +1279,10 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1195,21 +1291,34 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1219,7 +1328,7 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1228,7 +1337,6 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1242,6 +1350,8 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1249,6 +1359,10 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1360,13 +1474,17 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1377,6 +1495,9 @@ TP_WBALANCE_TEMPERATURE;מידת חום
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -577,7 +577,7 @@ MAIN_TOOLTIP_BACKCOLOR0;Colore di sfondo dell'anteprima: <b>Basato sul tema</b>\
MAIN_TOOLTIP_BACKCOLOR1;Colore di sfondo dell'anteprima: <b>Nero</b>\nScorciatoia: <b>9</b> MAIN_TOOLTIP_BACKCOLOR1;Colore di sfondo dell'anteprima: <b>Nero</b>\nScorciatoia: <b>9</b>
MAIN_TOOLTIP_BACKCOLOR2;Colore di sfondo dell'anteprima: <b>Bianco</b>\nScorciatoia: <b>9</b> MAIN_TOOLTIP_BACKCOLOR2;Colore di sfondo dell'anteprima: <b>Bianco</b>\nScorciatoia: <b>9</b>
MAIN_TOOLTIP_BEFOREAFTERLOCK;<b>Blocca</b>/<b>Sblocca</b> la vista <b>Prima</b>\n\n<b>Blocca</b>: Conserva la vista <b>Prima</b>.\nUtile per valutare l'effetto cumulativo di diversi strumenti.\nIn più, possono essere confrontati diversi passi della cronologia.\n\n<b>Sblocca</b>: la vista <b>Prima</b> segue di un passo la vista <b>Dopo</b>, mostrando l'immagine prima dell'effetto dello strumento corrente. MAIN_TOOLTIP_BEFOREAFTERLOCK;<b>Blocca</b>/<b>Sblocca</b> la vista <b>Prima</b>\n\n<b>Blocca</b>: Conserva la vista <b>Prima</b>.\nUtile per valutare l'effetto cumulativo di diversi strumenti.\nIn più, possono essere confrontati diversi passi della cronologia.\n\n<b>Sblocca</b>: la vista <b>Prima</b> segue di un passo la vista <b>Dopo</b>, mostrando l'immagine prima dell'effetto dello strumento corrente.
MAIN_TOOLTIP_HIDEHP;Mostra/Nascondi il pannello sinistro (inclusa la cronologia)\nScorciatoia: <b>H</b> MAIN_TOOLTIP_HIDEHP;Mostra/Nascondi il pannello sinistro (inclusa la cronologia)\nScorciatoia: <b>l</b>
MAIN_TOOLTIP_INDCLIPPEDH;Indicazione delle alteluci tosate.\nScorciatoia: <b>&lt;</b> MAIN_TOOLTIP_INDCLIPPEDH;Indicazione delle alteluci tosate.\nScorciatoia: <b>&lt;</b>
MAIN_TOOLTIP_INDCLIPPEDS;Indicazione delle ombre tosate.\nScorciatoia: <b>&gt;</b> MAIN_TOOLTIP_INDCLIPPEDS;Indicazione delle ombre tosate.\nScorciatoia: <b>&gt;</b>
MAIN_TOOLTIP_PREVIEWB;Anteprima del <b>Canale Blu</b>.\nScorciatoia: <b>b</b> MAIN_TOOLTIP_PREVIEWB;Anteprima del <b>Canale Blu</b>.\nScorciatoia: <b>b</b>
@@ -1424,3 +1424,133 @@ ZOOMPANEL_ZOOMFITSCREEN;Adatta allo schermo.\nScorciatoia: <b>f</b>
ZOOMPANEL_ZOOMIN;Ingrandisci.\nScorciatoia: <b>+</b> ZOOMPANEL_ZOOMIN;Ingrandisci.\nScorciatoia: <b>+</b>
ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b> ZOOMPANEL_ZOOMOUT;Rimpicciolisci.\nScorciatoia: <b>-</b>
!!!!!!!!!!!!!!!!!!!!!!!!!
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix

View File

@@ -16,6 +16,7 @@
#16 2014-04-07 firefly #16 2014-04-07 firefly
#17 2014-04-08 firefly #17 2014-04-08 firefly
#18 2014-05-16 firefly #18 2014-05-16 firefly
#19 2014-07-13 firefly
ABOUT_TAB_BUILD;バージョン ABOUT_TAB_BUILD;バージョン
ABOUT_TAB_CREDITS;クレジット ABOUT_TAB_CREDITS;クレジット
@@ -236,6 +237,7 @@ HISTORY_CUSTOMCURVE;カスタムカーブ
HISTORY_DELSNAPSHOT;削除 HISTORY_DELSNAPSHOT;削除
HISTORY_FROMCLIPBOARD;クリップボードから HISTORY_FROMCLIPBOARD;クリップボードから
HISTORY_LABEL;履歴 HISTORY_LABEL;履歴
HISTORY_MGS_256;ノイズ低減 - メディアン法
HISTORY_MSG_1;写真を読み込みました HISTORY_MSG_1;写真を読み込みました
HISTORY_MSG_2;PP3を読み込みました HISTORY_MSG_2;PP3を読み込みました
HISTORY_MSG_3;PP3を変更しました HISTORY_MSG_3;PP3を変更しました
@@ -489,7 +491,44 @@ HISTORY_MSG_251;白黒 - アルゴリズム
HISTORY_MSG_252;ディテールレベルのコントラスト 肌色トーン HISTORY_MSG_252;ディテールレベルのコントラスト 肌色トーン
HISTORY_MSG_253;ディテールレベルのコントラスト アーティファクトを軽減 HISTORY_MSG_253;ディテールレベルのコントラスト アーティファクトを軽減
HISTORY_MSG_254;ディテールレベルのコントラスト 肌色の色相 HISTORY_MSG_254;ディテールレベルのコントラスト 肌色の色相
HISTORY_MSG_255;ディテールレベルのコントラスト アルゴリズム HISTORY_MSG_255;ノイズ低減 - メディアン
HISTORY_MSG_257;カラートーン調整
HISTORY_MSG_258;カラートーン調整 - カラー
HISTORY_MSG_259;カラートーン調整 - 不透明度
HISTORY_MSG_260;カラートーン調整 - 不透明度
HISTORY_MSG_261;カラートーン調整 - 方法
HISTORY_MSG_262;カラートーン調整 - 不透明度
HISTORY_MSG_263;カラートーン調整 - シャドウのレッド
HISTORY_MSG_263;カラートーン調整 - 明度
HISTORY_MSG_264;カラートーン調整 - シャドウのグリーン
HISTORY_MSG_265;カラートーン調整 - シャドウのブルー
HISTORY_MSG_266;カラートーン調整 - ミッドのレッド
HISTORY_MSG_267;カラートーン調整 - ミッドのグリーン
HISTORY_MSG_268;カラートーン調整 - ミッドのブルー
HISTORY_MSG_269;カラートーン調整 - ハイライトのレッド
HISTORY_MSG_270;カラートーン調整 - ハイライトのグリーン
HISTORY_MSG_271;カラートーン調整 - ハイライトのブルー
HISTORY_MSG_272;カラートーン調整 - バランス
HISTORY_MSG_273;カラートーン調整 - リセット
HISTORY_MSG_274;カラートーン調整 - シャドウの彩度
HISTORY_MSG_275;カラートーン調整 - ハイライトの彩度
HISTORY_MSG_276;カラートーン調整 - 不透明度
HISTORY_MSG_277;カラートーン調整 - カーブをリセット
HISTORY_MSG_278;カラートーン調整 - 明度を維持
HISTORY_MSG_279;カラートーン調整 - シャドウ
HISTORY_MSG_280;カラートーン調整 - ハイライト
HISTORY_MSG_281;カラートーン調整 - 彩度の保護
HISTORY_MSG_282;カラートーン調整 - 彩度のしきい値
HISTORY_MSG_283;カラートーン調整 - 強さを維持
HISTORY_MSG_284;カラートーン調整 - 自動彩度
HISTORY_MSG_285;ノイズ低減 - メディアン法
HISTORY_MSG_286;ノイズ低減 - メディアンの種類
HISTORY_MSG_287;ノイズ低減 - 繰り返し
HISTORY_MSG_288;フラットフィールド クリッピングコントロール
HISTORY_MSG_289;自動クリッピングコントロール
HISTORY_MSG_290;黒レベル - レッド
HISTORY_MSG_291;黒レベル - グリーン
HISTORY_MSG_292;黒レベル - ブルー
HISTORY_NEWSNAPSHOT;追加 HISTORY_NEWSNAPSHOT;追加
HISTORY_NEWSNAPSHOT_TOOLTIP;ショートカット: <b>Alt-s</b> HISTORY_NEWSNAPSHOT_TOOLTIP;ショートカット: <b>Alt-s</b>
HISTORY_SNAPSHOTS;スナップショット HISTORY_SNAPSHOTS;スナップショット
@@ -625,6 +664,7 @@ PARTIALPASTE_CHANNELMIXER;チャンネル・ミキサー
PARTIALPASTE_COARSETRANS;90° 回転 / 反転 PARTIALPASTE_COARSETRANS;90° 回転 / 反転
PARTIALPASTE_COLORAPP;CIE色の見えモデル2002 PARTIALPASTE_COLORAPP;CIE色の見えモデル2002
PARTIALPASTE_COLORGROUP;カラー 設定 PARTIALPASTE_COLORGROUP;カラー 設定
PARTIALPASTE_COLORTONING;カラートーン調整
PARTIALPASTE_COMMONTRANSFORMPARAMS;オート・フィル PARTIALPASTE_COMMONTRANSFORMPARAMS;オート・フィル
PARTIALPASTE_COMPOSITIONGROUP;変形 設定 PARTIALPASTE_COMPOSITIONGROUP;変形 設定
PARTIALPASTE_CROP;切り抜き PARTIALPASTE_CROP;切り抜き
@@ -643,6 +683,7 @@ PARTIALPASTE_EXPOSURE;露光量
PARTIALPASTE_FLATFIELDAUTOSELECT;フラットフィールド 自動選択 PARTIALPASTE_FLATFIELDAUTOSELECT;フラットフィールド 自動選択
PARTIALPASTE_FLATFIELDBLURRADIUS;フラットフィールド ぼかし半径 PARTIALPASTE_FLATFIELDBLURRADIUS;フラットフィールド ぼかし半径
PARTIALPASTE_FLATFIELDBLURTYPE;フラットフィールド ぼかしタイプ PARTIALPASTE_FLATFIELDBLURTYPE;フラットフィールド ぼかしタイプ
PARTIALPASTE_FLATFIELDCLIPCONTROL;フラットフィールド クリップコントロール
PARTIALPASTE_FLATFIELDFILE;フラットフィールド ファイル PARTIALPASTE_FLATFIELDFILE;フラットフィールド ファイル
PARTIALPASTE_GRADIENT;グラデーションフィルター PARTIALPASTE_GRADIENT;グラデーションフィルター
PARTIALPASTE_HSVEQUALIZER;HSV イコライザ PARTIALPASTE_HSVEQUALIZER;HSV イコライザ
@@ -888,7 +929,7 @@ SAVEDLG_SUBSAMP_TOOLTIP;高圧縮: 4:1:1\nバランス: 4:2:2\n高画質: 4:4:4
SAVEDLG_TIFFFILTER;TIFF ファイル SAVEDLG_TIFFFILTER;TIFF ファイル
SAVEDLG_TIFFUNCOMPRESSED;非圧縮 TIFF SAVEDLG_TIFFUNCOMPRESSED;非圧縮 TIFF
SAVEDLG_WARNFILENAME;ファイルに名前が付けられます SAVEDLG_WARNFILENAME;ファイルに名前が付けられます
SHCSELECTOR_TOOLTIP;この3つのスライダーの位置をリセットするには\ nマウスの右ボタンをクリック SHCSELECTOR_TOOLTIP;この3つのスライダーの位置をリセットするには\nマウスの右ボタンをクリック
THRESHOLDSELECTOR_BL;下-左 THRESHOLDSELECTOR_BL;下-左
THRESHOLDSELECTOR_BR;下-右 THRESHOLDSELECTOR_BR;下-右
THRESHOLDSELECTOR_B;下 THRESHOLDSELECTOR_B;下
@@ -1055,6 +1096,58 @@ TP_COLORAPP_TONECIE;CIECAM02 明るさ(Q)を使用してトーンマッピング
TP_COLORAPP_TONECIE_TOOLTIP;このオプションが無効になっている場合、トーンマッピングはLab空間を使用します\nこのオプションが有効になっている場合、トーンマッピングは、CIECAM02を使用します\nトーンマッピングLab/CIECAM02ツールを有効にするには、この設定を有効にする必要があります TP_COLORAPP_TONECIE_TOOLTIP;このオプションが無効になっている場合、トーンマッピングはLab空間を使用します\nこのオプションが有効になっている場合、トーンマッピングは、CIECAM02を使用します\nトーンマッピングLab/CIECAM02ツールを有効にするには、この設定を有効にする必要があります
TP_COLORAPP_WBCAM;WB [RT+CAT02] + [出力] TP_COLORAPP_WBCAM;WB [RT+CAT02] + [出力]
TP_COLORAPP_WBRT;WB [RT] + [出力] TP_COLORAPP_WBRT;WB [RT] + [出力]
TP_COLORTONING_AB;o C/L
TP_COLORTONING_AUTOSAT;自動彩度
TP_COLORTONING_BALANCE;バランス
TP_COLORTONING_BALANCE_TOOLTIP;シャドウとハイライトのトーンでつり合いをとります
TP_COLORTONING_BY;o C/L
TP_COLORTONING_CHROMA1;'a'の不透明度
TP_COLORTONING_CHROMA2;'b'の不透明度
TP_COLORTONING_CHROMAC;色度の不透明度
TP_COLORTONING_CHROMA;'ab'或いは'a'の不透明度
TP_COLORTONING_COLOR;カラー
TP_COLORTONING_CURVEEDITOR_LL;L
TP_COLORTONING_HIGHLIGHT;ハイライト
TP_COLORTONING_HUE;色相
TP_COLORTONING_HUE;色相のブレンドだけ
TP_COLORTONING_LABCOL;ダイレクトカラー
TP_COLORTONING_LABCOL_TOOLTIP;彩度のスライダーを動かすと、ダイレクトカラーが増加します
TP_COLORTONING_LABEL;カラートーン調整
TP_COLORTONING_LABINT;- 
TP_COLORTONING_LABINT_TOOLTIP;例えば、ブルーの画像にレッドを混ぜると、カラーはその不透明度に応じたマゼンタになります\nまた、レッドの画像にイエローを混ぜた場合は、その不透明度に応じたオレンジになります
TP_COLORTONING_LAB;Labモデルでブレンド
TP_COLORTONING_LCH;Lchモデルでブレンド
TP_COLORTONING_LCH_1;色相XYZ
TP_COLORTONING_LCH_2;XYZモデルでブレンド
TP_COLORTONING_LUMAMODE;明度を維持
TP_COLORTONING_LUMAMODE_TOOLTIP;カラー(レッド、グリーン、シアン、ブルーなど)を変える際に、これを有効にすると、各ピクセルの明度は維持されます。
TP_COLORTONING_LUMA;明度
TP_COLORTONING_METHOD;方法
TP_COLORTONING_METHOD_TOOLTIP;Labモデルの混色はカラー補間を使います\nカラーバランスは、シャドウ、ミッドトーン、ハイライトでバランスをとります\nSHバランスは、ダイレクトカラーを使ってシャドウとハイライトでカラートン調整とバランスを調整します\n全ての方法で白黒変換を有効に出来ます
TP_COLORTONING_MIDTONES;ミッドトーン
TP_COLORTONING_NEUTRALCUR;カーブをリセット
TP_COLORTONING_NEUTRALCUR_TIP;全てのカーブをデフォルトに戻す
TP_COLORTONING_NEUTRAL;スライダーをリセット
TP_COLORTONING_NEUTRAL_TIP;スライダーの全ての値SMHシャドウ、ミッドトーン、ハイライトをデフォルトに戻す
TP_COLORTONING_OPACITY;不透明度
TP_COLORTONING_RGBCURVES;RGB  カーブ
TP_COLORTONING_RGBSLIDERS;RGB  スライダー
TP_COLORTONING_SATH;ハイライトの彩度
TP_COLORTONING_SATL;シャドウの彩度
TP_COLORTONING_SATURATEDOPACITY;彩度の保護
TP_COLORTONING_SATURATIONTHRESHOLD;彩度保護のしきい値
TP_COLORTONING_SHADOWS;シャドウ
TP_COLORTONING_SPLITBAL;SHでカラートン調整バランス
TP_COLORTONING_SPLITCOCO;SMHでカラーバランス
TP_COLORTONING_SPLITCO;SMHでカラートーン調整
TP_COLORTONING_SPLITLR;2色の彩度でカラートーン調整
TP_COLORTONING_STRENGTH;強さ
TP_COLORTONING_STRPROTECT;強さを保護
TP_COLORTONING_TWO2;特定の2色の色度の不透明度
TP_COLORTONING_TWOALL;特定の色度の不透明度
TP_COLORTONING_TWOBY;特定の'a'と'b'の不透明度
TP_COLORTONING_TWOCOLOR_TOOLTIP;標準的な色 - 'a'と'b'に線形的に作用します\n特定の色 - 'a'と'b'に同じように作用しますが、範囲は特定されません - 例えば、対角線より下の部分だけ\n特定の'a'と'b' - 初めのカーブは'a'だけに、次のカーブは'b'だけに作用します\n2色の特定の色度 - 予測がしやすい方法
TP_COLORTONING_TWOSTD;標準的な色度の不透明度
TP_CROP_FIXRATIO;縦横比固定 TP_CROP_FIXRATIO;縦横比固定
TP_CROP_GTDIAGONALS;対角線 TP_CROP_GTDIAGONALS;対角線
TP_CROP_GTEPASSPORT;バイオメトリック・パスポート TP_CROP_GTEPASSPORT;バイオメトリック・パスポート
@@ -1079,6 +1172,10 @@ TP_DARKFRAME_LABEL;ダークフレーム
TP_DEFRINGE_LABEL;フリンジ低減 TP_DEFRINGE_LABEL;フリンジ低減
TP_DEFRINGE_RADIUS;半径 TP_DEFRINGE_RADIUS;半径
TP_DEFRINGE_THRESHOLD;しきい値 TP_DEFRINGE_THRESHOLD;しきい値
TP_DIRPYRDENOISE_33;強い3x3
TP_DIRPYRDENOISE_55SOFT;ソフトな5x5
TP_DIRPYRDENOISE_55;強い5x5
TP_DIRPYRDENOISE_77;7x7処理時間が長い
TP_DIRPYRDENOISE_BLUE;色差 ブルー/イエロー TP_DIRPYRDENOISE_BLUE;色差 ブルー/イエロー
TP_DIRPYRDENOISE_CHROMA;色(マスター) TP_DIRPYRDENOISE_CHROMA;色(マスター)
TP_DIRPYRDENOISE_ENABLED_TOOLTIP;rawと非raw画像に使用することができます\n\n非raw画像の場合、輝度イズ低減は、入力カラープロファイルのガンマを使って行います。その際sRGBのガンマが想定されていますので、入力画像が異なるガンマのカラープロファイルであれば、輝度イズ低減の結果も異なります。 TP_DIRPYRDENOISE_ENABLED_TOOLTIP;rawと非raw画像に使用することができます\n\n非raw画像の場合、輝度イズ低減は、入力カラープロファイルのガンマを使って行います。その際sRGBのガンマが想定されていますので、入力画像が異なるガンマのカラープロファイルであれば、輝度イズ低減の結果も異なります。
@@ -1087,14 +1184,27 @@ TP_DIRPYRDENOISE_ENH_TOOLTIP;ノイズ低減の効果を髙めますが、代わ
TP_DIRPYRDENOISE_GAMMA;ガンマ TP_DIRPYRDENOISE_GAMMA;ガンマ
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;ガンマは、トーンの範囲全体でノイズ低減の量を変化させます。値が大きいほど明るいトーンに効果を及ぼし、値が小さいほどシャドウをターゲットにします TP_DIRPYRDENOISE_GAMMA_TOOLTIP;ガンマは、トーンの範囲全体でノイズ低減の量を変化させます。値が大きいほど明るいトーンに効果を及ぼし、値が小さいほどシャドウをターゲットにします
TP_DIRPYRDENOISE_LABEL;ノイズ低減 TP_DIRPYRDENOISE_LABEL;ノイズ低減
TP_DIRPYRDENOISE_LABM;Lab
TP_DIRPYRDENOISE_LAB;Lab TP_DIRPYRDENOISE_LAB;Lab
TP_DIRPYRDENOISE_LDETAIL;輝度 細部の復元 TP_DIRPYRDENOISE_LDETAIL;輝度 細部の復元
TP_DIRPYRDENOISE_LM;輝度のみ
TP_DIRPYRDENOISE_LUMA;輝度 TP_DIRPYRDENOISE_LUMA;輝度
TP_DIRPYRDENOISE_MEDMETHOD;メディアン法
TP_DIRPYRDENOISE_MEDTYPE;メディアンの種類
TP_DIRPYRDENOISE_MED;メディアン - 輝度のみ
TP_DIRPYRDENOISE_MED_TOOLTIP;-
TP_DIRPYRDENOISE_METHOD;方式 TP_DIRPYRDENOISE_METHOD;方式
TP_DIRPYRDENOISE_METHOD_TOOLTIP;raw画像は、RGBまたはLab方式のいずれかを使用することができます。\n\n非raw画像は、選択にかかわらずLab方式が使用されます TP_DIRPYRDENOISE_METHOD_TOOLTIP;raw画像は、RGBまたはLab方式のいずれかを使用することができます。\n\n非raw画像は、選択にかかわらずLab方式が使用されます
TP_DIRPYRDENOISE_METM_TOOLTIP;フィルタリングの種類で、"輝度のみ"と"Lab"を選択した場合、メディアンフィルタリングはノイズ低減行程でウェーブレット変換が行われた直後に適用されます\n"RGB"モードの場合は、ノイズ低減行程の最後で適用されます
TP_DIRPYRDENOISE_MET_TOOLTIP;メディアンのフィルタリングの種類:\nソフトな3x3,強い3x3、ソフトな5x5(RGB)、強い5x5、7x7 (輝度のみとLab)があり、順にノイズ低減効果が高くなります
TP_DIRPYRDENOISE_NONE;なし
TP_DIRPYRDENOISE_PASSES_TOOLTIP;多くの場合、メディアンフィルタリングの適用は、小さいマトリクスで繰り返す方が、大きなマトリクスを一回使うより、良い結果が得られます
TP_DIRPYRDENOISE_PASSE;メディアンの繰り返し
TP_DIRPYRDENOISE_PERF;RGB モード(raw画像) TP_DIRPYRDENOISE_PERF;RGB モード(raw画像)
TP_DIRPYRDENOISE_RED;色差 レッド/グリーン TP_DIRPYRDENOISE_RED;色差 レッド/グリーン
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_RGB;RGB TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_SOFT;ソフトな3x3
TP_DIRPYREQUALIZER_ALGO;肌色用のアルゴリズム TP_DIRPYREQUALIZER_ALGO;肌色用のアルゴリズム
TP_DIRPYREQUALIZER_ALGO_FI;ファイン TP_DIRPYREQUALIZER_ALGO_FI;ファイン
TP_DIRPYREQUALIZER_ALGO_LA;広範 TP_DIRPYREQUALIZER_ALGO_LA;広範
@@ -1122,7 +1232,6 @@ TP_EPD_REWEIGHTINGITERATES;再加重反復
TP_EPD_SCALE;スケール TP_EPD_SCALE;スケール
TP_EPD_STRENGTH;強さ TP_EPD_STRENGTH;強さ
TP_EPD_TOOLTIP;トーンマッピングは、Labモード(標準)またはCIECAM02モードを介して可能です\n\n CIECAM02トーンマッピングモードは以下の設定を有効にします:\n 1. CIECAM02\n 2. アルゴリズム="明るさ + 鮮やかさ (QM)"\n 3. "CIECAM02 明るさ(Q)でトーンマッピング" TP_EPD_TOOLTIP;トーンマッピングは、Labモード(標準)またはCIECAM02モードを介して可能です\n\n CIECAM02トーンマッピングモードは以下の設定を有効にします:\n 1. CIECAM02\n 2. アルゴリズム="明るさ + 鮮やかさ (QM)"\n 3. "CIECAM02 明るさ(Q)でトーンマッピング"
TP_EXPOSCORR_LABEL;raw ホワイト・ブラック・ポイント
TP_EXPOSURE_AUTOLEVELS;自動露光補正 TP_EXPOSURE_AUTOLEVELS;自動露光補正
TP_EXPOSURE_AUTOLEVELS_TIP;画像を解析し露光補正を自動で設定します TP_EXPOSURE_AUTOLEVELS_TIP;画像を解析し露光補正を自動で設定します
TP_EXPOSURE_BLACKLEVEL;黒レベル TP_EXPOSURE_BLACKLEVEL;黒レベル
@@ -1145,6 +1254,8 @@ TP_EXPOSURE_TCMODE_LABEL2;カーブ・モード2
TP_EXPOSURE_TCMODE_SATANDVALBLENDING;彩度と明度のブレンド TP_EXPOSURE_TCMODE_SATANDVALBLENDING;彩度と明度のブレンド
TP_EXPOSURE_TCMODE_STANDARD;標準 TP_EXPOSURE_TCMODE_STANDARD;標準
TP_EXPOSURE_TCMODE_WEIGHTEDSTD;加重平均 TP_EXPOSURE_TCMODE_WEIGHTEDSTD;加重平均
TP_EXPOS_BLACKPOINT_LABEL;raw ブラック・ポイント
TP_EXPOS_WHITEPOINT_LABEL;raw ホワイト・ポイント
TP_FLATFIELD_AUTOSELECT;自動選択 TP_FLATFIELD_AUTOSELECT;自動選択
TP_FLATFIELD_BLURRADIUS;ぼかし半径 TP_FLATFIELD_BLURRADIUS;ぼかし半径
TP_FLATFIELD_BLURTYPE;ぼかしタイプ TP_FLATFIELD_BLURTYPE;ぼかしタイプ
@@ -1152,6 +1263,10 @@ TP_FLATFIELD_BT_AREA;面
TP_FLATFIELD_BT_HORIZONTAL;水平 TP_FLATFIELD_BT_HORIZONTAL;水平
TP_FLATFIELD_BT_VERTHORIZ;垂直 + 水平 TP_FLATFIELD_BT_VERTHORIZ;垂直 + 水平
TP_FLATFIELD_BT_VERTICAL;垂直 TP_FLATFIELD_BT_VERTICAL;垂直
TP_FLATFIELD_CLIPCONTROL;クリップコントロール
TP_FLATFIELD_CLIPCONTROL_TOOLTIP;クリップコントロールは、フラットフィールドを使った時に白飛び発生するのを避けるために使われます。フラットフィールドを適用する前に既に白飛びがある場合は、クリップコントロールの適用で色被りが起こる可能性があります。
TP_FLATFIELD_FILEDLGFILTERANY;どのファイルにも適用
TP_FLATFIELD_FILEDLGFILTERFF;現在の画像と同じフォーマットを使う
TP_FLATFIELD_LABEL;フラットフィールド TP_FLATFIELD_LABEL;フラットフィールド
TP_GAMMA_CURV;ガンマ TP_GAMMA_CURV;ガンマ
TP_GAMMA_FREE;フリーなガンマ TP_GAMMA_FREE;フリーなガンマ
@@ -1280,13 +1395,17 @@ TP_PREPROCESS_NO_FOUND;未検出
TP_RAWCACORR_AUTO;自動補正 TP_RAWCACORR_AUTO;自動補正
TP_RAWCACORR_CABLUE;ブルー TP_RAWCACORR_CABLUE;ブルー
TP_RAWCACORR_CARED;レッド TP_RAWCACORR_CARED;レッド
TP_RAWEXPOS_BLACKONE;黒レベル: レッド
TP_RAWEXPOS_BLACKS;黒レベル TP_RAWEXPOS_BLACKS;黒レベル
TP_RAWEXPOS_BLACKTHREE;黒レベル: グリーン 2 TP_RAWEXPOS_BLACK_0;グリーン1先頭
TP_RAWEXPOS_BLACKTWO;黒レベル: ブルー TP_RAWEXPOS_BLACK_1;レッド
TP_RAWEXPOS_BLACKZERO;黒レベル: グリーン 1 (主) TP_RAWEXPOS_BLACK_2;ブルー
TP_RAWEXPOS_BLACK_3;グリーン2
TP_RAWEXPOS_BLACK_BLUE;ブルー
TP_RAWEXPOS_BLACK_GREEN;グリーン
TP_RAWEXPOS_BLACK_RED;レッド
TP_RAWEXPOS_LINEAR;ホワイトポイント補正 TP_RAWEXPOS_LINEAR;ホワイトポイント補正
TP_RAWEXPOS_PRESER;ハイライトを保持 TP_RAWEXPOS_PRESER;ハイライトを保持
TP_RAWEXPOS_RGB;レッド、グリーン、ブルー
TP_RAWEXPOS_TWOGREEN;2つのグリーンを連動 TP_RAWEXPOS_TWOGREEN;2つのグリーンを連動
TP_RAW_ALLENHANCE;デモザイク後 アーティファクト/ノイズ低減 TP_RAW_ALLENHANCE;デモザイク後 アーティファクト/ノイズ低減
TP_RAW_DCBENHANCE;DCB 拡張処理 TP_RAW_DCBENHANCE;DCB 拡張処理
@@ -1299,6 +1418,9 @@ TP_RAW_FALSECOLOR;偽色抑制処理の回数
TP_RAW_LABEL;デモザイク TP_RAW_LABEL;デモザイク
TP_RAW_LMMSEITERATIONS;LMMSE 拡張処理 TP_RAW_LMMSEITERATIONS;LMMSE 拡張処理
TP_RAW_LMMSE_TOOLTIP;ガンマ追加 (step 1) - メディアン追加 (step 2,3,4), リファイン追加 (step 5,6) アーティファクトを低減しノイズ比を向上させます TP_RAW_LMMSE_TOOLTIP;ガンマ追加 (step 1) - メディアン追加 (step 2,3,4), リファイン追加 (step 5,6) アーティファクトを低減しノイズ比を向上させます
TP_RAW_SENSOR_BAYER_LABEL;ベイヤー配列を使ったセンサー
TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-passが最適です低ISO画像には奨められます)\n高ISO画像の場合、1-passと3-passの違いは殆どありません、処理速度は前者の方が速いです。
TP_RAW_SENSOR_XTRANS_LABEL;X-Transマトリクスを使ったセンサー
TP_RESIZE_APPLIESTO;適用 : TP_RESIZE_APPLIESTO;適用 :
TP_RESIZE_BICUBICSF;バイキュービック (ソフトに) TP_RESIZE_BICUBICSF;バイキュービック (ソフトに)
TP_RESIZE_BICUBICSH;バイキュービック (シャープに) TP_RESIZE_BICUBICSH;バイキュービック (シャープに)
@@ -1437,3 +1559,8 @@ ZOOMPANEL_ZOOMFITSCREEN;画面に合わせる\nショートカット: <b>f</b>
ZOOMPANEL_ZOOMIN;ズームイン\nショートカット: <b>+</b> ZOOMPANEL_ZOOMIN;ズームイン\nショートカット: <b>+</b>
ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b> ZOOMPANEL_ZOOMOUT;ズームアウト\nショートカット: <b>-</b>
!!!!!!!!!!!!!!!!!!!!!!!!!
! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!!
!HISTORY_MSG_256;NR - Median type

View File

@@ -810,8 +810,46 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -872,6 +910,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -884,6 +923,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1178,6 +1218,58 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1187,6 +1279,10 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1195,21 +1291,34 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1219,7 +1328,7 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1228,7 +1337,6 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1242,6 +1350,8 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1249,6 +1359,10 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1360,13 +1474,17 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1377,6 +1495,9 @@ TP_WBALANCE_TEMPERATURE;Temperatūra
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1149,8 +1149,46 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b> !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1169,6 +1207,8 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used. !OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used.
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_LENSPROFILE;Lens correction profile !PARTIALPASTE_LENSPROFILE;Lens correction profile
!PARTIALPASTE_PCVIGNETTE;Vignette filter !PARTIALPASTE_PCVIGNETTE;Vignette filter
@@ -1373,28 +1413,97 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSURE_CURVEEDITOR1;Tone Curve 1 !TP_EXPOSURE_CURVEEDITOR1;Tone Curve 1
!TP_EXPOSURE_CURVEEDITOR2;Tone Curve 2 !TP_EXPOSURE_CURVEEDITOR2;Tone Curve 2
@@ -1405,6 +1514,12 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1. !TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1.
!TP_GRADIENT_CENTER;Center !TP_GRADIENT_CENTER;Center
!TP_GRADIENT_CENTER_X;Center X !TP_GRADIENT_CENTER_X;Center X
@@ -1474,11 +1589,22 @@ ZOOMPANEL_ZOOMOUT;Kicsinyítés <b>-</b>
!TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH;Hue
!TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less.
!TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels. !TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing...
!TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement... !TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement...
!TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look. !TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look.
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RGBCURVES_LUMAMODE;Luminosity Mode !TP_RGBCURVES_LUMAMODE;Luminosity Mode
!TP_RGBCURVES_LUMAMODE_TOOLTIP;<b>Luminosity Mode</b> allows to vary the contribution of R, G and B channels to the Luminosity of the image, without altering image color. !TP_RGBCURVES_LUMAMODE_TOOLTIP;<b>Luminosity Mode</b> allows to vary the contribution of R, G and B channels to the Luminosity of the image, without altering image color.
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b> !TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>

View File

@@ -1445,9 +1445,135 @@ ZOOMPANEL_ZOOMOUT;Zoom uit\nSneltoets: <b>-</b>
! Untranslated keys follow; remove the ! prefix after an entry is translated. ! Untranslated keys follow; remove the ! prefix after an entry is translated.
!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator !PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used.
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color !PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG !TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix

View File

@@ -809,8 +809,46 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -871,6 +909,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -883,6 +922,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1177,6 +1217,58 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1186,6 +1278,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1194,21 +1290,34 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1218,7 +1327,7 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1227,7 +1336,6 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1241,6 +1349,8 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1248,6 +1358,10 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1359,13 +1473,17 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1376,6 +1494,9 @@ TP_WBALANCE_TEMPERATURE;Temperatur
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1372,10 +1372,50 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_PCVIGNETTE;Vignette filter !PARTIALPASTE_PCVIGNETTE;Vignette filter
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format !PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -1459,18 +1499,93 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_BWMIX_TCMODE_WEIGHTEDSTD;B&W Weighted Standard !TP_BWMIX_TCMODE_WEIGHTEDSTD;B&W Weighted Standard
!TP_BWMIX_VAL;L !TP_BWMIX_VAL;L
!TP_BWMIX_YELLOW;Yellow !TP_BWMIX_YELLOW;Yellow
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1. !TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1.
!TP_GRADIENT_CENTER;Center !TP_GRADIENT_CENTER;Center
!TP_GRADIENT_CENTER_X;Center X !TP_GRADIENT_CENTER_X;Center X
@@ -1504,6 +1619,17 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
!TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Roundness:\n0 = rectangle,\n50 = fitted ellipse,\n100 = circle. !TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Roundness:\n0 = rectangle,\n50 = fitted ellipse,\n100 = circle.
!TP_PCVIGNETTE_STRENGTH;Strength !TP_PCVIGNETTE_STRENGTH;Strength
!TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners). !TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners).
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b> !TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>
!TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask !TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask
!TP_WBALANCE_EQBLUERED;Blue/Red Equalizer !TP_WBALANCE_EQBLUERED;Blue/Red Equalizer

View File

@@ -1372,10 +1372,50 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_PCVIGNETTE;Vignette filter !PARTIALPASTE_PCVIGNETTE;Vignette filter
!PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format !PREFERENCES_CUSTPROFBUILDKEYFORMAT;Keys format
@@ -1459,18 +1499,93 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!TP_BWMIX_TCMODE_WEIGHTEDSTD;B&W Weighted Standard !TP_BWMIX_TCMODE_WEIGHTEDSTD;B&W Weighted Standard
!TP_BWMIX_VAL;L !TP_BWMIX_VAL;L
!TP_BWMIX_YELLOW;Yellow !TP_BWMIX_YELLOW;Yellow
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1. !TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1.
!TP_GRADIENT_CENTER;Center !TP_GRADIENT_CENTER;Center
!TP_GRADIENT_CENTER_X;Center X !TP_GRADIENT_CENTER_X;Center X
@@ -1504,6 +1619,17 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrot: <b>-</b>
!TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Roundness:\n0 = rectangle,\n50 = fitted ellipse,\n100 = circle. !TP_PCVIGNETTE_ROUNDNESS_TOOLTIP;Roundness:\n0 = rectangle,\n50 = fitted ellipse,\n100 = circle.
!TP_PCVIGNETTE_STRENGTH;Strength !TP_PCVIGNETTE_STRENGTH;Strength
!TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners). !TP_PCVIGNETTE_STRENGTH_TOOLTIP;Filter strength in stops (reached in corners).
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b> !TP_SAVEDIALOG_OK_TIP;Shortcut: <b>Ctrl-Enter</b>
!TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask !TP_SHADOWSHLIGHTS_SHARPMASK;Sharp mask
!TP_WBALANCE_EQBLUERED;Blue/Red Equalizer !TP_WBALANCE_EQBLUERED;Blue/Red Equalizer

View File

@@ -810,8 +810,46 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -872,6 +910,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -884,6 +923,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1178,6 +1218,58 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1187,6 +1279,10 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1195,21 +1291,34 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1219,7 +1328,7 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1228,7 +1337,6 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1242,6 +1350,8 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1249,6 +1359,10 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1360,13 +1474,17 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1377,6 +1495,9 @@ TP_WBALANCE_TEMPERATURE;Temperatura
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1388,10 +1388,50 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!FILEBROWSER_POPUPRANK0;Unrank !FILEBROWSER_POPUPRANK0;Unrank
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!MAIN_TOOLTIP_HIDEHP;Show/Hide the left panel (including the history).\nShortcut: <b>l</b> !MAIN_TOOLTIP_HIDEHP;Show/Hide the left panel (including the history).\nShortcut: <b>l</b>
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator !PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used.
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color !PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
@@ -1428,15 +1468,101 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only enabled if a Dual-Illuminant DCP with interpolation support is selected. !TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only enabled if a Dual-Illuminant DCP with interpolation support is selected.
!TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG !TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix

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@@ -1070,8 +1070,46 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b> !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1098,7 +1136,9 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used. !OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used.
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EPD;Tone mapping !PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_ICMGAMMA;Output gamma !PARTIALPASTE_ICMGAMMA;Output gamma
!PARTIALPASTE_LENSPROFILE;Lens correction profile !PARTIALPASTE_LENSPROFILE;Lens correction profile
@@ -1313,29 +1353,98 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
!TP_EPD_LABEL;Tone Mapping !TP_EPD_LABEL;Tone Mapping
!TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates !TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates
@@ -1353,6 +1462,12 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1. !TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1.
!TP_GRADIENT_CENTER;Center !TP_GRADIENT_CENTER;Center
@@ -1431,11 +1546,22 @@ ZOOMPANEL_ZOOMOUT;Умањује приказ слике <b>-</b>
!TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH;Hue
!TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less.
!TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels. !TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing...
!TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement... !TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement...
!TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look. !TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look.
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RGBCURVES_BLUE;B !TP_RGBCURVES_BLUE;B
!TP_RGBCURVES_CHANNEL;Channel !TP_RGBCURVES_CHANNEL;Channel
!TP_RGBCURVES_GREEN;G !TP_RGBCURVES_GREEN;G

View File

@@ -1070,8 +1070,46 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b> !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1098,7 +1136,9 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used. !OPTIONS_DEFRAW_MISSING;The default profile for <b>raw photos</b> could not be found or is not set.\n\nPlease check your profiles' directory, it may be missing or damaged.\n\nDefault internal values will be used.
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EPD;Tone mapping !PARTIALPASTE_EPD;Tone mapping
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_ICMGAMMA;Output gamma !PARTIALPASTE_ICMGAMMA;Output gamma
!PARTIALPASTE_LENSPROFILE;Lens correction profile !PARTIALPASTE_LENSPROFILE;Lens correction profile
@@ -1313,29 +1353,98 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
!TP_EPD_LABEL;Tone Mapping !TP_EPD_LABEL;Tone Mapping
!TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates !TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates
@@ -1353,6 +1462,12 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1. !TP_GENERAL_11SCALE_TOOLTIP;The effects of this tool are only visible or only accurate at a preview scale of 1:1.
!TP_GRADIENT_CENTER;Center !TP_GRADIENT_CENTER;Center
@@ -1431,11 +1546,22 @@ ZOOMPANEL_ZOOMOUT;Umanjuje prikaz slike <b>-</b>
!TP_PFCURVE_CURVEEDITOR_CH;Hue !TP_PFCURVE_CURVEEDITOR_CH;Hue
!TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less. !TP_PFCURVE_CURVEEDITOR_CH_TOOLTIP;Controls defringe strength by color.\nHigher = more,\nLower = less.
!TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels. !TP_PREPROCESS_HOTDEADPIXFILT_TOOLTIP;Tries to suppress hot and dead pixels.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing...
!TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement... !TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement...
!TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look. !TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to posterization or a washed-out look.
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RGBCURVES_BLUE;B !TP_RGBCURVES_BLUE;B
!TP_RGBCURVES_CHANNEL;Channel !TP_RGBCURVES_CHANNEL;Channel
!TP_RGBCURVES_GREEN;G !TP_RGBCURVES_GREEN;G

View File

@@ -897,8 +897,46 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b> !MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -945,6 +983,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -957,6 +996,7 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1235,6 +1275,58 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1244,27 +1336,44 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
!TP_DIRPYRDENOISE_ENH;Enhanced mode !TP_DIRPYRDENOISE_ENH;Enhanced mode
!TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. !TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1273,7 +1382,6 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1287,6 +1395,8 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1294,6 +1404,10 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1389,13 +1503,17 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_PREPROCESS_NO_FOUND;None found !TP_PREPROCESS_NO_FOUND;None found
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing... !TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing...
@@ -1404,6 +1522,9 @@ ZOOMPANEL_ZOOMOUT;Oddialiť <b>-</b>
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -811,8 +811,46 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -873,6 +911,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -885,6 +924,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1178,6 +1218,58 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1187,6 +1279,10 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1195,21 +1291,34 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1219,7 +1328,7 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1228,7 +1337,6 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1242,6 +1350,8 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1249,6 +1359,10 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1360,13 +1474,17 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1377,6 +1495,9 @@ TP_WBALANCE_TEMPERATURE;Lämpötila [K]
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1428,9 +1428,135 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!FILEBROWSER_POPUPRANK3;Rank 3 *** !FILEBROWSER_POPUPRANK3;Rank 3 ***
!FILEBROWSER_POPUPRANK4;Rank 4 **** !FILEBROWSER_POPUPRANK4;Rank 4 ****
!FILEBROWSER_POPUPRANK5;Rank 5 ***** !FILEBROWSER_POPUPRANK5;Rank 5 *****
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!NAVIGATOR_NA; -- !NAVIGATOR_NA; --
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator !PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used. !PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator, otherwise the gamma-corrected output profile is used.
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color !PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG !TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix

View File

@@ -810,8 +810,46 @@ TP_WBALANCE_TEMPERATURE;Isı
!HISTORY_MSG_251;B&amp;W - Algorithm !HISTORY_MSG_251;B&amp;W - Algorithm
!HISTORY_MSG_252;CbDL Skin Tones !HISTORY_MSG_252;CbDL Skin Tones
!HISTORY_MSG_253;CbDL Reduce artifacts !HISTORY_MSG_253;CbDL Reduce artifacts
!HISTORY_MSG_254;CbDL - Hueskin !HISTORY_MSG_254;CbDL - Skin hue
!HISTORY_MSG_255;CbDL - Algorithm !HISTORY_MSG_255;NR - Median
!HISTORY_MSG_256;NR - Median type
!HISTORY_MSG_257;Color Toning
!HISTORY_MSG_258;Color Toning - Color
!HISTORY_MSG_259;Color Toning - Opacity
!HISTORY_MSG_260;Color Toning - Opacity
!HISTORY_MSG_261;Color Toning - Method
!HISTORY_MSG_262;Color Toning - Opacity
!HISTORY_MSG_263;Color Toning - Luminance
!HISTORY_MSG_263;Color Toning - Shadows Red
!HISTORY_MSG_264;Color Toning - Shadows Green
!HISTORY_MSG_265;Color Toning - Shadows Blue
!HISTORY_MSG_266;Color Toning - Middle Red
!HISTORY_MSG_267;Color Toning - Middle Green
!HISTORY_MSG_268;Color Toning - Middle Blue
!HISTORY_MSG_269;Color Toning - High Red
!HISTORY_MSG_270;Color Toning - High Green
!HISTORY_MSG_271;Color Toning - High Blue
!HISTORY_MSG_272;Color Toning - Balance
!HISTORY_MSG_273;Color Toning - Reset
!HISTORY_MSG_274;Color Toning - Sat. Shadows
!HISTORY_MSG_275;Color Toning - Sat. Highlights
!HISTORY_MSG_276;Color Toning - Opacity
!HISTORY_MSG_277;Color Toning - Reset Curves
!HISTORY_MSG_278;Color Toning - Preserve Luminance
!HISTORY_MSG_279;Color Toning - Shadows
!HISTORY_MSG_280;Color Toning - Highlights
!HISTORY_MSG_281;Color Toning - Sat. Protection
!HISTORY_MSG_282;Color Toning - Sat. Threshold
!HISTORY_MSG_283;Color Toning - Str. Protection
!HISTORY_MSG_284;Color Toning - Auto saturation
!HISTORY_MSG_285;NR - Median method
!HISTORY_MSG_286;NR - Median type
!HISTORY_MSG_287;NR - Median iterations
!HISTORY_MSG_288;Flat Field Clip Control
!HISTORY_MSG_289;Flat Field Automatic Clip Control
!HISTORY_MSG_290;Black Level - Red
!HISTORY_MSG_291;Black Level - Green
!HISTORY_MSG_292;Black Level - Blue
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b> !HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_FULLSCREEN;Fullscreen !MAIN_BUTTON_FULLSCREEN;Fullscreen
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b> !MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
@@ -872,6 +910,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White !PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXER;Channel mixer !PARTIALPASTE_CHANNELMIXER;Channel mixer
!PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002 !PARTIALPASTE_COLORAPP;CIE Color Appearance Model 2002
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill !PARTIALPASTE_COMMONTRANSFORMPARAMS;Auto-fill
!PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection !PARTIALPASTE_DARKFRAMEAUTOSELECT;Dark-frame auto-selection
!PARTIALPASTE_DARKFRAMEFILE;Dark-frame file !PARTIALPASTE_DARKFRAMEFILE;Dark-frame file
@@ -884,6 +923,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection !PARTIALPASTE_FLATFIELDAUTOSELECT;Flat-field auto-selection
!PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius !PARTIALPASTE_FLATFIELDBLURRADIUS;Flat-field blur radius
!PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type !PARTIALPASTE_FLATFIELDBLURTYPE;Flat-field blur type
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_FLATFIELDFILE;Flat-field file !PARTIALPASTE_FLATFIELDFILE;Flat-field file
!PARTIALPASTE_GRADIENT;Graduated filter !PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_HSVEQUALIZER;HSV equalizer !PARTIALPASTE_HSVEQUALIZER;HSV equalizer
@@ -1177,6 +1217,58 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. !TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
!TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] !TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
!TP_COLORAPP_WBRT;WB [RT] + [output] !TP_COLORAPP_WBRT;WB [RT] + [output]
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Auto saturation
!TP_COLORTONING_BALANCE;Balance
!TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
!TP_COLORTONING_BY;o C/L
!TP_COLORTONING_CHROMA1;Opacity 'a'
!TP_COLORTONING_CHROMA2;Opacity 'b'
!TP_COLORTONING_CHROMAC;Opacity chroma
!TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
!TP_COLORTONING_COLOR;Color
!TP_COLORTONING_CURVEEDITOR_LL;L
!TP_COLORTONING_HIGHLIGHT;Highlights
!TP_COLORTONING_HUE;Hue
!TP_COLORTONING_HUE;Hue blending only
!TP_COLORTONING_LABCOL;Direct Colors
!TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
!TP_COLORTONING_LABEL;Color Toning
!TP_COLORTONING_LABINT;-
!TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
!TP_COLORTONING_LAB;Lab blending
!TP_COLORTONING_LCH;Lch blending
!TP_COLORTONING_LCH_1;Hue + XYZ
!TP_COLORTONING_LCH_2;XYZ blending
!TP_COLORTONING_LUMAMODE;Preserve luminance
!TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
!TP_COLORTONING_LUMA;Luminance
!TP_COLORTONING_METHOD;Method
!TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
!TP_COLORTONING_MIDTONES;Mid Tones
!TP_COLORTONING_NEUTRALCUR;Reset curves
!TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
!TP_COLORTONING_NEUTRAL;Reset sliders
!TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
!TP_COLORTONING_OPACITY;Opacity
!TP_COLORTONING_RGBCURVES;RGB - Curves
!TP_COLORTONING_RGBSLIDERS;RGB - Sliders
!TP_COLORTONING_SATH;Saturation highlights
!TP_COLORTONING_SATL;Saturation shadows
!TP_COLORTONING_SATURATEDOPACITY;Saturation protection
!TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
!TP_COLORTONING_SHADOWS;Shadows
!TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
!TP_COLORTONING_SPLITCOCO;Color Balance SMH
!TP_COLORTONING_SPLITCO;Split Toning Colour SMH
!TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
!TP_COLORTONING_STRENGTH;Strength
!TP_COLORTONING_STRPROTECT;Strength protection
!TP_COLORTONING_TWO2;Opacity special chroma 2 colors
!TP_COLORTONING_TWOALL;Opacity special chroma
!TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
!TP_COLORTONING_TWOSTD;Opacity standard chroma
!TP_CROP_GTEPASSPORT;Biometric Passport !TP_CROP_GTEPASSPORT;Biometric Passport
!TP_CROP_GTFRAME;Frame !TP_CROP_GTFRAME;Frame
!TP_CROP_GTGRID;Grid !TP_CROP_GTGRID;Grid
@@ -1186,6 +1278,10 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_DEFRINGE_LABEL;Defringe !TP_DEFRINGE_LABEL;Defringe
!TP_DEFRINGE_RADIUS;Radius !TP_DEFRINGE_RADIUS;Radius
!TP_DEFRINGE_THRESHOLD;Threshold !TP_DEFRINGE_THRESHOLD;Threshold
!TP_DIRPYRDENOISE_33;3x3 strong
!TP_DIRPYRDENOISE_55SOFT;5x5
!TP_DIRPYRDENOISE_55;5x5 strong
!TP_DIRPYRDENOISE_77;7x7 (slow)
!TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow !TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
!TP_DIRPYRDENOISE_CHROMA;Chrominance - Master !TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
!TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. !TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
@@ -1194,21 +1290,34 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_DIRPYRDENOISE_GAMMA;Gamma !TP_DIRPYRDENOISE_GAMMA;Gamma
!TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. !TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
!TP_DIRPYRDENOISE_LABEL;Noise Reduction !TP_DIRPYRDENOISE_LABEL;Noise Reduction
!TP_DIRPYRDENOISE_LABM;Lab
!TP_DIRPYRDENOISE_LAB;Lab !TP_DIRPYRDENOISE_LAB;Lab
!TP_DIRPYRDENOISE_LDETAIL;Luminance Detail !TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LUMA;Luminance !TP_DIRPYRDENOISE_LUMA;Luminance
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median - Luminance only
!TP_DIRPYRDENOISE_MED_TOOLTIP;-
!TP_DIRPYRDENOISE_METHOD;Method !TP_DIRPYRDENOISE_METHOD;Method
!TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. !TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NONE;None
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PASSE;Median iterations
!TP_DIRPYRDENOISE_PERF;RGB mode (raw images) !TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
!TP_DIRPYRDENOISE_RED;Chrominance - Red-Green !TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_RGB;RGB !TP_DIRPYRDENOISE_RGB;RGB
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYREQUALIZER_ALGO;Algorithm Skin !TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
!TP_DIRPYREQUALIZER_ALGO_FI;Fine !TP_DIRPYREQUALIZER_ALGO_FI;Fine
!TP_DIRPYREQUALIZER_ALGO_LA;Large !TP_DIRPYREQUALIZER_ALGO_LA;Large
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts !TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts !TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue !TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected !TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels !TP_DIRPYREQUALIZER_LABEL;Contrast by Detail Levels
!TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest !TP_DIRPYREQUALIZER_LUMACOARSEST;Coarsest
!TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast- !TP_DIRPYREQUALIZER_LUMACONTRAST_MINUS;Contrast-
@@ -1218,7 +1327,7 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection !TP_DIRPYREQUALIZER_SKIN;Skin Tones Targetting/Protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected. !TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_THRESHOLD;Threshold !TP_DIRPYREQUALIZER_THRESHOLD;Threshold
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image !TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts due to the transitions between the color (hue, chroma, luma) of the skin and the rest of the image.
!TP_DISTORTION_AUTO;Auto Distortion Correction !TP_DISTORTION_AUTO;Auto Distortion Correction
!TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.). !TP_DISTORTION_AUTO_TIP;Correct lens distortion automatically for some cameras (Micro 4/3, some compact digital cameras, etc.).
!TP_EPD_EDGESTOPPING;Edge Stopping !TP_EPD_EDGESTOPPING;Edge Stopping
@@ -1227,7 +1336,6 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_EPD_SCALE;Scale !TP_EPD_SCALE;Scale
!TP_EPD_STRENGTH;Strength !TP_EPD_STRENGTH;Strength
!TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" !TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
!TP_EXPOSCORR_LABEL;Raw White & Black Points
!TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. !TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
!TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation. !TP_EXPOSURE_CLIP_TIP;The fraction of pixels to be clipped in Auto Levels operation.
!TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold !TP_EXPOSURE_COMPRHIGHLIGHTSTHRESHOLD;Highlight Compression Threshold
@@ -1241,6 +1349,8 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending !TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
!TP_EXPOSURE_TCMODE_STANDARD;Standard !TP_EXPOSURE_TCMODE_STANDARD;Standard
!TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard !TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FLATFIELD_AUTOSELECT;Auto-selection !TP_FLATFIELD_AUTOSELECT;Auto-selection
!TP_FLATFIELD_BLURRADIUS;Blur Radius !TP_FLATFIELD_BLURRADIUS;Blur Radius
!TP_FLATFIELD_BLURTYPE;Blur Type !TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1248,6 +1358,10 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_FLATFIELD_BT_HORIZONTAL;Horizontal !TP_FLATFIELD_BT_HORIZONTAL;Horizontal
!TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal !TP_FLATFIELD_BT_VERTHORIZ;Vertical + Horizontal
!TP_FLATFIELD_BT_VERTICAL;Vertical !TP_FLATFIELD_BT_VERTICAL;Vertical
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_FLATFIELD_LABEL;Flat-Field !TP_FLATFIELD_LABEL;Flat-Field
!TP_GAMMA_CURV;Gamma !TP_GAMMA_CURV;Gamma
!TP_GAMMA_FREE;Free gamma !TP_GAMMA_FREE;Free gamma
@@ -1359,13 +1473,17 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_RAWCACORR_AUTO;Auto-correction !TP_RAWCACORR_AUTO;Auto-correction
!TP_RAWCACORR_CABLUE;Blue !TP_RAWCACORR_CABLUE;Blue
!TP_RAWCACORR_CARED;Red !TP_RAWCACORR_CARED;Red
!TP_RAWEXPOS_BLACKONE;Black Level: Red
!TP_RAWEXPOS_BLACKS;Black Levels !TP_RAWEXPOS_BLACKS;Black Levels
!TP_RAWEXPOS_BLACKTHREE;Black Level: Green 2 !TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACKTWO;Black Level: Blue !TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACKZERO;Black Level: Green 1 (lead) !TP_RAWEXPOS_BLACK_2;Blue
!TP_RAWEXPOS_BLACK_3;Green 2
!TP_RAWEXPOS_BLACK_BLUE;Blue
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_LINEAR;White Point Correction !TP_RAWEXPOS_LINEAR;White Point Correction
!TP_RAWEXPOS_PRESER;Highlight Preservation !TP_RAWEXPOS_PRESER;Highlight Preservation
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAWEXPOS_TWOGREEN;Link greens !TP_RAWEXPOS_TWOGREEN;Link greens
!TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction !TP_RAW_ALLENHANCE;Post-Demosaic Artifact/Noise Reduction
!TP_RAW_DCBENHANCE;DCB Enhancement !TP_RAW_DCBENHANCE;DCB Enhancement
@@ -1376,6 +1494,9 @@ TP_WBALANCE_TEMPERATURE;Isı
!TP_RAW_LABEL;Demosaicing !TP_RAW_LABEL;Demosaicing
!TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps !TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. !TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
!TP_RESIZE_APPLIESTO;Applies to: !TP_RESIZE_APPLIESTO;Applies to:
!TP_RESIZE_CROPPEDAREA;Cropped Area !TP_RESIZE_CROPPEDAREA;Cropped Area
!TP_RESIZE_FITBOX;Bounding Box !TP_RESIZE_FITBOX;Bounding Box

View File

@@ -1080,58 +1080,58 @@ TP_COLORAPP_TONECIE;Tone mapping using CIECAM02
TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect. TP_COLORAPP_TONECIE_TOOLTIP;If this option is disabled, tone mapping is done in Lab space.\nIf this option is enabled, tone mapping is done using CIECAM02.\nThe Tone Mapping tool must be enabled for this setting to take effect.
TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output] TP_COLORAPP_WBCAM;WB [RT+CAT02] + [output]
TP_COLORAPP_WBRT;WB [RT] + [output] TP_COLORAPP_WBRT;WB [RT] + [output]
TP_COLORTONING_LABEL;Color Toning TP_COLORTONING_AB;o C/L
TP_COLORTONING_OPACITY;Opacity TP_COLORTONING_AUTOSAT;Auto saturation
TP_COLORTONING_LUMAMODE;Preserve luminance TP_COLORTONING_BALANCE;Balance
TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved. TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
TP_COLORTONING_COLOR;Color TP_COLORTONING_BY;o C/L
TP_COLORTONING_LABCOL;Direct Colors
TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
TP_COLORTONING_LABINT;-
TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
TP_COLORTONING_CHROMA1;Opacity 'a' TP_COLORTONING_CHROMA1;Opacity 'a'
TP_COLORTONING_CHROMA2;Opacity 'b' TP_COLORTONING_CHROMA2;Opacity 'b'
TP_COLORTONING_CHROMAC;Opacity chroma TP_COLORTONING_CHROMAC;Opacity chroma
TP_COLORTONING_AB;o C/L TP_COLORTONING_CHROMA;Opacity 'ab' or 'a'
TP_COLORTONING_BY;o C/L TP_COLORTONING_COLOR;Color
TP_COLORTONING_LUMA;Luminance
TP_COLORTONING_CURVEEDITOR_LL;L TP_COLORTONING_CURVEEDITOR_LL;L
TP_COLORTONING_METHOD;Method TP_COLORTONING_HIGHLIGHT;Highlights
TP_COLORTONING_TWOSTD;Opacity standard chroma TP_COLORTONING_HUE;Hue
TP_COLORTONING_TWOALL;Opacity special chroma
TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
TP_COLORTONING_TWO2;Opacity special chroma 2 colors
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
TP_COLORTONING_HUE;Hue blending only TP_COLORTONING_HUE;Hue blending only
TP_COLORTONING_LABCOL;Direct Colors
TP_COLORTONING_LABCOL_TOOLTIP;When you move a saturation slider, these 'direct' colors are increased.
TP_COLORTONING_LABEL;Color Toning
TP_COLORTONING_LABINT;-
TP_COLORTONING_LABINT_TOOLTIP;When the image color is blue and the blending color is red, it results in a magenta color in the function of % opacity.\nWhen the image color is red and the blending color is yellow, it results in an orange color in the function of % opacity.
TP_COLORTONING_LAB;Lab blending TP_COLORTONING_LAB;Lab blending
TP_COLORTONING_LCH;Lch blending TP_COLORTONING_LCH;Lch blending
TP_COLORTONING_LCH_1;Hue + XYZ TP_COLORTONING_LCH_1;Hue + XYZ
TP_COLORTONING_LCH_2;XYZ blending TP_COLORTONING_LCH_2;XYZ blending
TP_COLORTONING_LUMAMODE;Preserve luminance
TP_COLORTONING_LUMAMODE_TOOLTIP;If enabled, when you change color (red, green, cyan, blue, etc.) the luminance of each pixel is preserved.
TP_COLORTONING_LUMA;Luminance
TP_COLORTONING_METHOD;Method
TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
TP_COLORTONING_MIDTONES;Mid Tones
TP_COLORTONING_NEUTRALCUR;Reset curves TP_COLORTONING_NEUTRALCUR;Reset curves
TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default. TP_COLORTONING_NEUTRALCUR_TIP;Reset all curves to default.
TP_COLORTONING_NEUTRAL;Reset sliders TP_COLORTONING_NEUTRAL;Reset sliders
TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default. TP_COLORTONING_NEUTRAL_TIP;Reset all values (Shadows Midtones Highlights) to default.
TP_COLORTONING_SPLITCO;Split Toning Colour SMH TP_COLORTONING_OPACITY;Opacity
TP_COLORTONING_SPLITCOCO;Color Balance SMH
TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
TP_COLORTONING_SATL;Saturation shadows
TP_COLORTONING_SATH;Saturation highlights
TP_COLORTONING_BALANCE;Balance
TP_COLORTONING_STRPROTECT;Strength protection
TP_COLORTONING_METHOD_TOOLTIP;Lab blending use interpolation colour blending\nColor balance (Shadows Midtones Highlights)\nSplit Toning Colour SH+balance (Shadows Highlights + balance shadows/highlights) use direct colors\nIn all methods you can enabled Black and White
TP_COLORTONING_BALANCE_TOOLTIP;Equilibrate tones between shadows and highlights
TP_COLORTONING_RGBSLIDERS;RGB - Sliders
TP_COLORTONING_RGBCURVES;RGB - Curves TP_COLORTONING_RGBCURVES;RGB - Curves
TP_COLORTONING_AUTOSAT;Auto saturation TP_COLORTONING_RGBSLIDERS;RGB - Sliders
TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold TP_COLORTONING_SATH;Saturation highlights
TP_COLORTONING_SATL;Saturation shadows
TP_COLORTONING_SATURATEDOPACITY;Saturation protection TP_COLORTONING_SATURATEDOPACITY;Saturation protection
TP_COLORTONING_SATURATIONTHRESHOLD;Saturation protection threshold
TP_COLORTONING_SHADOWS;Shadows TP_COLORTONING_SHADOWS;Shadows
TP_COLORTONING_MIDTONES;Mid Tones TP_COLORTONING_SPLITBAL;Split Toning Colour SH + balance
TP_COLORTONING_HIGHLIGHT;Highlights TP_COLORTONING_SPLITCOCO;Color Balance SMH
TP_COLORTONING_SPLITCO;Split Toning Colour SMH
TP_COLORTONING_SPLITLR;Split Toning Saturation 2 colors
TP_COLORTONING_STRENGTH;Strength TP_COLORTONING_STRENGTH;Strength
TP_COLORTONING_HUE;Hue TP_COLORTONING_STRPROTECT;Strength protection
TP_COLORTONING_TWO2;Opacity special chroma 2 colors
TP_COLORTONING_TWOALL;Opacity special chroma
TP_COLORTONING_TWOBY;Opacity special 'a' and 'b'
TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard - linear response same for 'a' and 'b'\nSpecial chroma same response for 'a' and 'b', but without bound - try under the diagonal\nSpecial 'a' and 'b': as Special + first curve 'a' only - second curve 'b' only : dedicate for special effects\nSpecial 2 colors - more predictable
TP_COLORTONING_TWOSTD;Opacity standard chroma
TP_CROP_FIXRATIO;Fix ratio: TP_CROP_FIXRATIO;Fix ratio:
TP_CROP_GTDIAGONALS;Rule of Diagonals TP_CROP_GTDIAGONALS;Rule of Diagonals
TP_CROP_GTEPASSPORT;Biometric Passport TP_CROP_GTEPASSPORT;Biometric Passport
@@ -1156,39 +1156,39 @@ TP_DARKFRAME_LABEL;Dark Frame
TP_DEFRINGE_LABEL;Defringe TP_DEFRINGE_LABEL;Defringe
TP_DEFRINGE_RADIUS;Radius TP_DEFRINGE_RADIUS;Radius
TP_DEFRINGE_THRESHOLD;Threshold TP_DEFRINGE_THRESHOLD;Threshold
TP_DIRPYRDENOISE_33;3x3 strong
TP_DIRPYRDENOISE_55SOFT;5x5
TP_DIRPYRDENOISE_55;5x5 strong
TP_DIRPYRDENOISE_77;7x7 (slow)
TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
TP_DIRPYRDENOISE_CHROMA;Chrominance - Master TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ. TP_DIRPYRDENOISE_ENABLED_TOOLTIP;Can be used on raw and non-raw images.\n\nFor non-raw images noise reduction of luminance depends on the gamma of the input color profile. An sRGB gamma is assumed, thus if the image uses an input color profile of a different gamma, the effects of luminance noise reduction will differ.
TP_DIRPYRDENOISE_ENH;Enhanced mode TP_DIRPYRDENOISE_ENH;Enhanced mode
TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase. TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
TP_DIRPYRDENOISE_MED;Median - Luminance only
TP_DIRPYRDENOISE_MET_TOOLTIP;Median filtering type:\n3x3, 3x3 strong and 5x5 (RGB) or 5x5 strong or 7x7 (L only and Lab) in the treatment - Increases noise reduction.
TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
TP_DIRPYRDENOISE_GAMMA;Gamma TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones. TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
TP_DIRPYRDENOISE_LABEL;Noise Reduction TP_DIRPYRDENOISE_LABEL;Noise Reduction
TP_DIRPYRDENOISE_LABM;Lab
TP_DIRPYRDENOISE_LAB;Lab TP_DIRPYRDENOISE_LAB;Lab
TP_DIRPYRDENOISE_LDETAIL;Luminance Detail TP_DIRPYRDENOISE_LDETAIL;Luminance Detail
TP_DIRPYRDENOISE_LM;Luminance only
TP_DIRPYRDENOISE_LUMA;Luminance TP_DIRPYRDENOISE_LUMA;Luminance
TP_DIRPYRDENOISE_MEDMETHOD;Median method
TP_DIRPYRDENOISE_MEDTYPE;Median type
TP_DIRPYRDENOISE_MED;Median - Luminance only
TP_DIRPYRDENOISE_MED_TOOLTIP;-
TP_DIRPYRDENOISE_METHOD;Method TP_DIRPYRDENOISE_METHOD;Method
TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection. TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or Lab methods can be used.\n\nFor non-raw images the Lab method will be used, regardless of the selection.
TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "Lab" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
TP_DIRPYRDENOISE_NONE;None
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
TP_DIRPYRDENOISE_PASSE;Median iterations
TP_DIRPYRDENOISE_PERF;RGB mode (raw images) TP_DIRPYRDENOISE_PERF;RGB mode (raw images)
TP_DIRPYRDENOISE_RED;Chrominance - Red-Green TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_MEDTYPE;Median type
TP_DIRPYRDENOISE_MEDMETHOD;Median method
TP_DIRPYRDENOISE_LM;Luminance only
TP_DIRPYRDENOISE_LABM;Lab
TP_DIRPYRDENOISE_RGBM;RGB TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_NONE;None TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_SOFT;3x3 TP_DIRPYRDENOISE_SOFT;3x3
TP_DIRPYRDENOISE_33;3x3 strong
TP_DIRPYRDENOISE_55;5x5 strong
TP_DIRPYRDENOISE_55SOFT;5x5
TP_DIRPYRDENOISE_77;7x7 (slow)
TP_DIRPYRDENOISE_MED_TOOLTIP;-
TP_DIRPYRDENOISE_PASSE;Median iterations
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying median filtering often leads to better results when done in small steps (iterations) than in one large one.
TP_DIRPYREQUALIZER_ALGO;Algorithm Skin TP_DIRPYREQUALIZER_ALGO;Algorithm Skin
TP_DIRPYREQUALIZER_ALGO_FI;Fine TP_DIRPYREQUALIZER_ALGO_FI;Fine
TP_DIRPYREQUALIZER_ALGO_LA;Large TP_DIRPYREQUALIZER_ALGO_LA;Large
@@ -1216,8 +1216,6 @@ TP_EPD_REWEIGHTINGITERATES;Reweighting Iterates
TP_EPD_SCALE;Scale TP_EPD_SCALE;Scale
TP_EPD_STRENGTH;Strength TP_EPD_STRENGTH;Strength
TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)" TP_EPD_TOOLTIP;Tone mapping is possible via Lab mode (standard) and CIECAM02 mode.\n\nTo engage CIECAM02 tone mapping mode enable the following settings:\n1. CIECAM02\n2. Algorithm="Brightness + Colorfulness (QM)"\n3. "Tone mapping using CIECAM02 brightness (Q)"
TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
TP_EXPOSURE_AUTOLEVELS;Auto Levels TP_EXPOSURE_AUTOLEVELS;Auto Levels
TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary. TP_EXPOSURE_AUTOLEVELS_TIP;Toggles execution of Auto Levels to automatically set Exposure slider values based on an image analysis.\nEnables Highlight Reconstruction if necessary.
TP_EXPOSURE_BLACKLEVEL;Black TP_EXPOSURE_BLACKLEVEL;Black
@@ -1240,6 +1238,8 @@ TP_EXPOSURE_TCMODE_LABEL2;Curve mode 2
TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending TP_EXPOSURE_TCMODE_SATANDVALBLENDING;Saturation and Value Blending
TP_EXPOSURE_TCMODE_STANDARD;Standard TP_EXPOSURE_TCMODE_STANDARD;Standard
TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard TP_EXPOSURE_TCMODE_WEIGHTEDSTD;Weighted Standard
TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
TP_FLATFIELD_AUTOSELECT;Auto-selection TP_FLATFIELD_AUTOSELECT;Auto-selection
TP_FLATFIELD_BLURRADIUS;Blur Radius TP_FLATFIELD_BLURRADIUS;Blur Radius
TP_FLATFIELD_BLURTYPE;Blur Type TP_FLATFIELD_BLURTYPE;Blur Type
@@ -1384,9 +1384,9 @@ TP_RAWEXPOS_BLACK_0;Green 1 (lead)
TP_RAWEXPOS_BLACK_1;Red TP_RAWEXPOS_BLACK_1;Red
TP_RAWEXPOS_BLACK_2;Blue TP_RAWEXPOS_BLACK_2;Blue
TP_RAWEXPOS_BLACK_3;Green 2 TP_RAWEXPOS_BLACK_3;Green 2
TP_RAWEXPOS_BLACK_RED;Red
TP_RAWEXPOS_BLACK_GREEN;Green
TP_RAWEXPOS_BLACK_BLUE;Blue TP_RAWEXPOS_BLACK_BLUE;Blue
TP_RAWEXPOS_BLACK_GREEN;Green
TP_RAWEXPOS_BLACK_RED;Red
TP_RAWEXPOS_LINEAR;White Point Correction TP_RAWEXPOS_LINEAR;White Point Correction
TP_RAWEXPOS_PRESER;Highlight Preservation TP_RAWEXPOS_PRESER;Highlight Preservation
TP_RAWEXPOS_RGB;Red, Green, Blue TP_RAWEXPOS_RGB;Red, Green, Blue
@@ -1403,8 +1403,8 @@ TP_RAW_LABEL;Demosaicing
TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps TP_RAW_LMMSEITERATIONS;LMMSE Enhancement Steps
TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio. TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer matrix
TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster. TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images)\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans matrix
TP_RESIZE_APPLIESTO;Applies to: TP_RESIZE_APPLIESTO;Applies to:
TP_RESIZE_BICUBICSF;Bicubic (Softer) TP_RESIZE_BICUBICSF;Bicubic (Softer)
TP_RESIZE_BICUBICSH;Bicubic (Sharper) TP_RESIZE_BICUBICSH;Bicubic (Sharper)