Inline DCPProfile::hsdApply() to speedup applying dcp profiles, closes #5206
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@@ -1265,7 +1265,7 @@ void DCPProfile::step2ApplyTile(float* rc, float* gc, float* bc, int width, int
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float cnewb = FCLIP(newb);
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float h, s, v;
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Color::rgb2hsvdcp(cnewr, cnewg, cnewb, h, s, v);
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Color::rgb2hsvtc(cnewr, cnewg, cnewb, h, s, v);
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hsdApply(look_info, look_table, h, s, v);
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s = CLIP01(s);
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@@ -1648,7 +1648,7 @@ std::vector<DCPProfile::HsbModify> DCPProfile::makeHueSatMap(const ColorTemp& wh
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return res;
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}
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void DCPProfile::hsdApply(const HsdTableInfo& table_info, const std::vector<HsbModify>& table_base, float& h, float& s, float& v) const
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inline void DCPProfile::hsdApply(const HsdTableInfo& table_info, const std::vector<HsbModify>& table_base, float& h, float& s, float& v) const
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{
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// Apply the HueSatMap. Ported from Adobes reference implementation.
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float hue_shift;
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