merge with dev - I hope no error

This commit is contained in:
Desmis
2018-01-02 19:58:42 +01:00
66 changed files with 2796 additions and 2393 deletions

View File

@@ -234,6 +234,7 @@ GENERAL_OK;OK
GENERAL_OPEN;Open
GENERAL_PORTRAIT;Portrait
GENERAL_SAVE;Save
GENERAL_SLIDER;Slider
GENERAL_UNCHANGED;(Unchanged)
GENERAL_WARNING;Warning
GIMP_PLUGIN_INFO;Welcome to the RawTherapee GIMP plugin!\nOnce you are done editing, simply close the main RawTherapee window and the image will be automatically imported in GIMP.
@@ -421,7 +422,7 @@ HISTORY_MSG_169;L*a*b* - CH curve
HISTORY_MSG_170;Vibrance - HH curve
HISTORY_MSG_171;L*a*b* - LC curve
HISTORY_MSG_172;L*a*b* - Restrict LC
HISTORY_MSG_173;NR - Luminance detail
HISTORY_MSG_173;NR - Detail recovery
HISTORY_MSG_174;CIECAM02
HISTORY_MSG_175;CAM02 - CAT02 adaptation
HISTORY_MSG_176;CAM02 - Viewing surround
@@ -451,7 +452,7 @@ HISTORY_MSG_199;CAM02 - Output histograms
HISTORY_MSG_200;CAM02 - Tone mapping
HISTORY_MSG_201;NR - Chrominance - R&G
HISTORY_MSG_202;NR - Chrominance - B&Y
HISTORY_MSG_203;NR - Method
HISTORY_MSG_203;NR - Color space
HISTORY_MSG_204;LMMSE enhancement steps
HISTORY_MSG_205;CAM02 - Hot/bad pixel filter
HISTORY_MSG_206;CAT02 - Auto scene luminosity
@@ -503,7 +504,7 @@ HISTORY_MSG_252;CbDL - Skin tar/prot
HISTORY_MSG_253;CbDL - Reduce artifacts
HISTORY_MSG_254;CbDL - Skin hue
HISTORY_MSG_255;NR - Median filter
HISTORY_MSG_256;NR - Median type
HISTORY_MSG_256;NR - Median - Type
HISTORY_MSG_257;Color Toning
HISTORY_MSG_258;CT - Color curve
HISTORY_MSG_259;CT - Opacity curve
@@ -544,7 +545,7 @@ HISTORY_MSG_293;Film Simulation
HISTORY_MSG_294;Film Simulation - Strength
HISTORY_MSG_295;Film Simulation - Film
HISTORY_MSG_296;NR - Luminance curve
HISTORY_MSG_297;NR - Quality
HISTORY_MSG_297;NR - Mode
HISTORY_MSG_298;Dead pixel filter
HISTORY_MSG_299;NR - Chrominance curve
HISTORY_MSG_300;-
@@ -851,6 +852,7 @@ HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness
HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
HISTORY_MSG_METADATA_MODE;Metadata copy mode
HISTORY_NEWSNAPSHOT;Add
HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
HISTORY_SNAPSHOT;Snapshot
@@ -1585,68 +1587,63 @@ TP_DARKFRAME_LABEL;Dark-Frame
TP_DEFRINGE_LABEL;Defringe
TP_DEFRINGE_RADIUS;Radius
TP_DEFRINGE_THRESHOLD;Threshold
TP_DIRPYRDENOISE_3X3;3×3
TP_DIRPYRDENOISE_3X3_SOFT;3×3 soft
TP_DIRPYRDENOISE_5X5;5×5
TP_DIRPYRDENOISE_5X5_SOFT;5×5 soft
TP_DIRPYRDENOISE_7X7;7×7
TP_DIRPYRDENOISE_9X9;9×9
TP_DIRPYRDENOISE_ABM;Chroma only
TP_DIRPYRDENOISE_AUT;Automatic global
TP_DIRPYRDENOISE_AUTO;Automatic global
TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
TP_DIRPYRDENOISE_BLUE;Chrominance - Blue-Yellow
TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
TP_DIRPYRDENOISE_CHROMA;Chrominance - Master
TP_DIRPYRDENOISE_CHROMAFR;Chrominance
TP_DIRPYRDENOISE_CTYPE;Method
TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CUR;Curve
TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
TP_DIRPYRDENOISE_CHROMINANCE_AMZ;Auto multi-zones
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL;Automatic global
TP_DIRPYRDENOISE_CHROMINANCE_AUTOGLOBAL_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
TP_DIRPYRDENOISE_CHROMINANCE_BLUEYELLOW;Chrominance - Blue-Yellow
TP_DIRPYRDENOISE_CHROMINANCE_CURVE;Chrominance curve
TP_DIRPYRDENOISE_CHROMINANCE_CURVE_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
TP_DIRPYRDENOISE_CHROMINANCE_FRAME;Chrominance
TP_DIRPYRDENOISE_CHROMINANCE_MANUAL;Manual
TP_DIRPYRDENOISE_CHROMINANCE_MASTER;Chrominance - Master
TP_DIRPYRDENOISE_CHROMINANCE_METHOD;Method
TP_DIRPYRDENOISE_CHROMINANCE_METHODADVANCED_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CHROMINANCE_METHOD_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
TP_DIRPYRDENOISE_CHROMINANCE_PMZ;Preview multi-zones
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW;Preview
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEWRESIDUAL_INFO_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the preview after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_INFO;Preview size=%1, Center: Px=%2 Py=%3
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO;Preview noise: Mean=%1 High=%2
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_NOISEINFO_EMPTY;Preview noise: Mean= - High= -
TP_DIRPYRDENOISE_CHROMINANCE_PREVIEW_TILEINFO;Tile size=%1, Center: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_CHROMINANCE_REDGREEN;Chrominance - Red-Green
TP_DIRPYRDENOISE_ENH;Enhanced mode
TP_DIRPYRDENOISE_ENH_TOOLTIP;Increases noise reduction quality at the expense of a 20% processing time increase.
TP_DIRPYRDENOISE_GAMMA;Gamma
TP_DIRPYRDENOISE_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
TP_DIRPYRDENOISE_LAB;L*a*b*
TP_DIRPYRDENOISE_LABEL;Noise Reduction
TP_DIRPYRDENOISE_LABM;L*a*b*
TP_DIRPYRDENOISE_LCURVE;Luminance curve
TP_DIRPYRDENOISE_LDETAIL;Luminance - Detail
TP_DIRPYRDENOISE_LM;Luminance only
TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
TP_DIRPYRDENOISE_LTYPE;Luminance control
TP_DIRPYRDENOISE_LUMA;Luminance
TP_DIRPYRDENOISE_LUMAFR;Luminance
TP_DIRPYRDENOISE_MAN;Manual
TP_DIRPYRDENOISE_MANU;Manual
TP_DIRPYRDENOISE_MED;Median Filter
TP_DIRPYRDENOISE_MEDMETHOD;Median method
TP_DIRPYRDENOISE_MEDTYPE;Median type
TP_DIRPYRDENOISE_METHOD;Method
TP_DIRPYRDENOISE_METHOD11;Quality
TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
TP_DIRPYRDENOISE_METHOD_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
TP_DIRPYRDENOISE_PASSES;Median iterations
TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
TP_DIRPYRDENOISE_PON;Auto multi-zones
TP_DIRPYRDENOISE_PRE;Preview multi-zones
TP_DIRPYRDENOISE_PREV;Preview
TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
TP_DIRPYRDENOISE_RED;Chrominance - Red-Green
TP_DIRPYRDENOISE_RGB;RGB
TP_DIRPYRDENOISE_RGBM;RGB
TP_DIRPYRDENOISE_SHAL;Standard
TP_DIRPYRDENOISE_SHALBI;High
TP_DIRPYRDENOISE_LUMINANCE_CONTROL;Luminance control
TP_DIRPYRDENOISE_LUMINANCE_CURVE;Luminance curve
TP_DIRPYRDENOISE_LUMINANCE_DETAIL;Detail recovery
TP_DIRPYRDENOISE_LUMINANCE_FRAME;Luminance
TP_DIRPYRDENOISE_LUMINANCE_SMOOTHING;Luminance
TP_DIRPYRDENOISE_MAIN_COLORSPACE;Color space
TP_DIRPYRDENOISE_MAIN_COLORSPACE_LAB;L*a*b*
TP_DIRPYRDENOISE_MAIN_COLORSPACE_RGB;RGB
TP_DIRPYRDENOISE_MAIN_COLORSPACE_TOOLTIP;For raw images either RGB or L*a*b* methods can be used.\n\nFor non-raw images the L*a*b* method will be used, regardless of the selection.
TP_DIRPYRDENOISE_MAIN_GAMMA;Gamma
TP_DIRPYRDENOISE_MAIN_GAMMA_TOOLTIP;Gamma varies noise reduction strength across the range of tones. Smaller values will target shadows, while larger values will stretch the effect to the brighter tones.
TP_DIRPYRDENOISE_MAIN_MODE;Mode
TP_DIRPYRDENOISE_MAIN_MODE_AGGRESSIVE;Aggressive
TP_DIRPYRDENOISE_MAIN_MODE_CONSERVATIVE;Conservative
TP_DIRPYRDENOISE_MAIN_MODE_TOOLTIP;"Conservative" preserves low frequency chroma patterns, while "aggressive" obliterates them.
TP_DIRPYRDENOISE_MEDIAN_METHOD;Median method
TP_DIRPYRDENOISE_MEDIAN_METHOD_CHROMINANCE;Chroma only
TP_DIRPYRDENOISE_MEDIAN_METHOD_LAB;L*a*b*
TP_DIRPYRDENOISE_MEDIAN_METHOD_LABEL;Median Filter
TP_DIRPYRDENOISE_MEDIAN_METHOD_LUMINANCE;Luminance only
TP_DIRPYRDENOISE_MEDIAN_METHOD_RGB;RGB
TP_DIRPYRDENOISE_MEDIAN_METHOD_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
TP_DIRPYRDENOISE_MEDIAN_METHOD_WEIGHTED;Weighted L* (little) + a*b* (normal)
TP_DIRPYRDENOISE_MEDIAN_PASSES;Median iterations
TP_DIRPYRDENOISE_MEDIAN_PASSES_TOOLTIP;Applying three median filter iterations with a 3×3 window size often leads to better results than using one median filter iteration with a 7×7 window size.
TP_DIRPYRDENOISE_MEDIAN_TYPE;Median type
TP_DIRPYRDENOISE_MEDIAN_TYPE_TOOLTIP;Apply a median filter of the desired window size. The larger the window's size, the longer it takes.\n\n3×3 soft: treats 5 pixels in a 3×3 pixel window.\n3×3: treats 9 pixels in a 3×3 pixel window.\n5×5 soft: treats 13 pixels in a 5×5 pixel window.\n5×5: treats 25 pixels in a 5×5 pixel window.\n7×7: treats 49 pixels in a 7×7 pixel window.\n9×9: treats 81 pixels in a 9×9 pixel window.\n\nSometimes it is possible to achieve higher quality running several iterations with a smaller window size than one iteration with a larger one.
TP_DIRPYRDENOISE_SLI;Slider
TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
TP_DIRPYRDENOISE_TYPE_3X3;3×3
TP_DIRPYRDENOISE_TYPE_3X3SOFT;3×3 soft
TP_DIRPYRDENOISE_TYPE_5X5;5×5
TP_DIRPYRDENOISE_TYPE_5X5SOFT;5×5 soft
TP_DIRPYRDENOISE_TYPE_7X7;7×7
TP_DIRPYRDENOISE_TYPE_9X9;9×9
TP_DIRPYREQUALIZER_ALGO;Skin Color Range
TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
@@ -1944,6 +1941,10 @@ TP_LOCALCONTRAST_DARKNESS;Darkness level
TP_LOCALCONTRAST_LABEL;Local Contrast
TP_LOCALCONTRAST_LIGHTNESS;Lightness level
TP_LOCALCONTRAST_RADIUS;Radius
TP_METADATA_EDIT;Apply modifications
TP_METADATA_MODE;Metadata copy mode
TP_METADATA_STRIP;Strip all metadata
TP_METADATA_TUNNEL;Copy unchanged
TP_NEUTRAL;Reset
TP_NEUTRAL_TIP;Resets exposure sliders to neutral values.\nApplies to the same controls that Auto Levels applies to, regardless of whether you used Auto Levels or not.
TP_PCVIGNETTE_FEATHER;Feather