Some minor code cleanups
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
//
|
||||
//
|
||||
// code dated: June 16, 2011
|
||||
// code dated: July 09. 2019, speedups by Ingo Weyrich <heckflosse67@gmx.de>
|
||||
// code dated: July 09, 2019, speedups by Ingo Weyrich <heckflosse67@gmx.de>
|
||||
//
|
||||
// hilite_recon.cc is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
@@ -25,17 +25,20 @@
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <cassert>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
|
||||
#include "array2D.h"
|
||||
#include "opthelper.h"
|
||||
#include "rawimagesource.h"
|
||||
#include "rt_math.h"
|
||||
#include "opthelper.h"
|
||||
|
||||
#define BENCHMARK
|
||||
#include "StopWatch.h"
|
||||
|
||||
namespace {
|
||||
namespace
|
||||
{
|
||||
|
||||
void boxblur2(const float* const* src, float** dst, float** temp, int startY, int startX, int H, int W, int bufferW, int box)
|
||||
{
|
||||
constexpr int numCols = 16;
|
||||
@@ -46,27 +49,24 @@ void boxblur2(const float* const* src, float** dst, float** temp, int startY, in
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel for
|
||||
#endif
|
||||
|
||||
for (int row = 0; row < H; row++) {
|
||||
for (int row = 0; row < H; ++row) {
|
||||
int len = box + 1;
|
||||
temp[row][0] = src[row + startY][startX] / len;
|
||||
|
||||
for (int j = 1; j <= box; j++) {
|
||||
for (int j = 1; j <= box; ++j) {
|
||||
temp[row][0] += src[row + startY][j + startX] / len;
|
||||
}
|
||||
|
||||
for (int col = 1; col <= box; col++) {
|
||||
for (int col = 1; col <= box; ++col, ++len) {
|
||||
temp[row][col] = (temp[row][col - 1] * len + src[row + startY][col + box + startX]) / (len + 1);
|
||||
len ++;
|
||||
}
|
||||
|
||||
for (int col = box + 1; col < W - box; col++) {
|
||||
for (int col = box + 1; col < W - box; ++col) {
|
||||
temp[row][col] = temp[row][col - 1] + (src[row + startY][col + box + startX] - src[row + startY][col - box - 1 + startX]) / len;
|
||||
}
|
||||
|
||||
for (int col = W - box; col < W; col++) {
|
||||
for (int col = W - box; col < W; ++col, --len) {
|
||||
temp[row][col] = (temp[row][col - 1] * len - src[row + startY][col - box - 1 + startX]) / (len - 1);
|
||||
len --;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,45 +81,50 @@ void boxblur2(const float* const* src, float** dst, float** temp, int startY, in
|
||||
#endif
|
||||
for (int col = 0; col < bufferW - numCols + 1; col += numCols) {
|
||||
float len = box + 1;
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] = temp[0][col + n] / len;
|
||||
}
|
||||
for (int i = 1; i <= box; i++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
|
||||
for (int i = 1; i <= box; ++i) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] += temp[i][col + n] / len;
|
||||
}
|
||||
}
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
dst[0][col + n] = tempvalN[n];
|
||||
}
|
||||
for (int row = 1; row <= box; row++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
|
||||
for (int row = 1; row <= box; ++row, ++len) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] = (tempvalN[n] * len + temp[(row + box)][col + n]) / (len + 1);
|
||||
dst[row][col + n] = tempvalN[n];
|
||||
}
|
||||
len ++;
|
||||
}
|
||||
const float rlen = 1.f / len;
|
||||
for (int row = box + 1; row < H - box; row++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
tempvalN[n] = tempvalN[n] + (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
|
||||
dst[row][col + n] = tempvalN[n];
|
||||
}
|
||||
}
|
||||
|
||||
for (int row = H - box; row < H; row++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
const float rlen = 1.f / len;
|
||||
|
||||
for (int row = box + 1; row < H - box; ++row) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] += (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
|
||||
dst[row][col + n] = tempvalN[n];
|
||||
}
|
||||
}
|
||||
|
||||
for (int row = H - box; row < H; ++row, --len) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] = (dst[(row - 1)][col + n] * len - temp[(row - box - 1)][col + n]) / (len - 1);
|
||||
dst[row][col + n] = tempvalN[n];
|
||||
}
|
||||
len --;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void boxblur_resamp(const float * const *src, float **dst, float ** temp, int H, int W, int box, int samp )
|
||||
void boxblur_resamp(const float* const* src, float** dst, float** temp, int H, int W, int box, int samp)
|
||||
{
|
||||
assert(samp != 0);
|
||||
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel
|
||||
@@ -128,33 +133,29 @@ void boxblur_resamp(const float * const *src, float **dst, float ** temp, int H,
|
||||
#ifdef _OPENMP
|
||||
#pragma omp for
|
||||
#endif
|
||||
|
||||
//box blur image channel; box size = 2*box+1
|
||||
//horizontal blur
|
||||
for (int row = 0; row < H; row++)
|
||||
{
|
||||
for (int row = 0; row < H; ++row) {
|
||||
int len = box + 1;
|
||||
float tempval = src[row][0] / len;
|
||||
|
||||
for (int j = 1; j <= box; j++) {
|
||||
for (int j = 1; j <= box; ++j) {
|
||||
tempval += src[row][j] / len;
|
||||
}
|
||||
|
||||
temp[row][0] = tempval;
|
||||
|
||||
for (int col = 1; col <= box; col++) {
|
||||
for (int col = 1; col <= box; ++col, ++len) {
|
||||
tempval = (tempval * len + src[row][col + box]) / (len + 1);
|
||||
|
||||
if (col % samp == 0) {
|
||||
temp[row][col / samp] = tempval;
|
||||
}
|
||||
|
||||
len ++;
|
||||
}
|
||||
|
||||
float oneByLen = 1.f / (float)len;
|
||||
const float oneByLen = 1.f / static_cast<float>(len);
|
||||
|
||||
for (int col = box + 1; col < W - box; col++) {
|
||||
for (int col = box + 1; col < W - box; ++col) {
|
||||
tempval = tempval + (src[row][col + box] - src[row][col - box - 1]) * oneByLen;
|
||||
|
||||
if (col % samp == 0) {
|
||||
@@ -162,84 +163,81 @@ void boxblur_resamp(const float * const *src, float **dst, float ** temp, int H,
|
||||
}
|
||||
}
|
||||
|
||||
for (int col = W - box; col < W; col++) {
|
||||
for (int col = W - box; col < W; ++col, --len) {
|
||||
tempval = (tempval * len - src[row][col - box - 1]) / (len - 1);
|
||||
|
||||
if (col % samp == 0) {
|
||||
temp[row][col / samp] = tempval;
|
||||
}
|
||||
|
||||
len --;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
constexpr int numCols = 8; // process numCols columns at once for better L1 CPU cache usage
|
||||
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel
|
||||
#endif
|
||||
{
|
||||
float tempvalN[numCols] ALIGNED64;
|
||||
|
||||
#ifdef _OPENMP
|
||||
#pragma omp for nowait
|
||||
#endif
|
||||
|
||||
//vertical blur
|
||||
for (int col = 0; col < (W / samp) - (numCols - 1); col += numCols) {
|
||||
float len = box + 1;
|
||||
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] = temp[0][col + n] / len;
|
||||
}
|
||||
|
||||
for (int i = 1; i <= box; i++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int i = 1; i <= box; ++i) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] += temp[i][col + n] / len;
|
||||
}
|
||||
}
|
||||
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
dst[0][col + n] = tempvalN[n];
|
||||
}
|
||||
|
||||
for (int row = 1; row <= box; row++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int row = 1; row <= box; ++row, ++len) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] = (tempvalN[n] * len + temp[(row + box)][col + n]) / (len + 1);
|
||||
}
|
||||
|
||||
if (row % samp == 0) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
dst[row / samp][col + n] = tempvalN[n];
|
||||
}
|
||||
}
|
||||
|
||||
len ++;
|
||||
}
|
||||
|
||||
const float rlen = 1.f / len;
|
||||
for (int row = box + 1; row < H - box; row++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
tempvalN[n] = tempvalN[n] + (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
|
||||
|
||||
for (int row = box + 1; row < H - box; ++row) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] += (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
|
||||
}
|
||||
|
||||
if (row % samp == 0) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
dst[row / samp][col + n] = tempvalN[n];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int row = H - box; row < H; row++) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int row = H - box; row < H; ++row, --len) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
tempvalN[n] = (tempvalN[n] * len - temp[(row - box - 1)][col + n]) / (len - 1);
|
||||
}
|
||||
|
||||
if (row % samp == 0) {
|
||||
for (int n = 0; n < numCols; n++) {
|
||||
for (int n = 0; n < numCols; ++n) {
|
||||
dst[row / samp][col + n] = tempvalN[n];
|
||||
}
|
||||
}
|
||||
|
||||
len --;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,42 +248,38 @@ void boxblur_resamp(const float * const *src, float **dst, float ** temp, int H,
|
||||
{
|
||||
|
||||
//vertical blur
|
||||
for (int col = (W / samp) - ((W / samp) % numCols); col < W / samp; col++) {
|
||||
for (int col = (W / samp) - ((W / samp) % numCols); col < W / samp; ++col) {
|
||||
int len = box + 1;
|
||||
float tempval = temp[0][col] / len;
|
||||
|
||||
for (int i = 1; i <= box; i++) {
|
||||
for (int i = 1; i <= box; ++i) {
|
||||
tempval += temp[i][col] / len;
|
||||
}
|
||||
|
||||
dst[0][col] = tempval;
|
||||
|
||||
for (int row = 1; row <= box; row++) {
|
||||
for (int row = 1; row <= box; ++row, ++len) {
|
||||
tempval = (tempval * len + temp[(row + box)][col]) / (len + 1);
|
||||
|
||||
if (row % samp == 0) {
|
||||
dst[row / samp][col] = tempval;
|
||||
}
|
||||
|
||||
len ++;
|
||||
}
|
||||
|
||||
for (int row = box + 1; row < H - box; row++) {
|
||||
tempval = tempval + (temp[(row + box)][col] - temp[(row - box - 1)][col]) / len;
|
||||
for (int row = box + 1; row < H - box; ++row) {
|
||||
tempval += (temp[(row + box)][col] - temp[(row - box - 1)][col]) / len;
|
||||
|
||||
if (row % samp == 0) {
|
||||
dst[row / samp][col] = tempval;
|
||||
}
|
||||
}
|
||||
|
||||
for (int row = H - box; row < H; row++) {
|
||||
for (int row = H - box; row < H; ++row, --len) {
|
||||
tempval = (tempval * len - temp[(row - box - 1)][col]) / (len - 1);
|
||||
|
||||
if (row % samp == 0) {
|
||||
dst[row / samp][col] = tempval;
|
||||
}
|
||||
|
||||
len --;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -293,20 +287,20 @@ void boxblur_resamp(const float * const *src, float **dst, float ** temp, int H,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
namespace rtengine
|
||||
{
|
||||
|
||||
extern const Settings* settings;
|
||||
|
||||
|
||||
void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blue)
|
||||
void RawImageSource::HLRecovery_inpaint(float** red, float** green, float** blue)
|
||||
{
|
||||
BENCHFUN
|
||||
double progress = 0.0;
|
||||
|
||||
if (plistener) {
|
||||
plistener->setProgressStr ("PROGRESSBAR_HLREC");
|
||||
plistener->setProgress (progress);
|
||||
plistener->setProgressStr("PROGRESSBAR_HLREC");
|
||||
plistener->setProgress(progress);
|
||||
}
|
||||
|
||||
const int height = H;
|
||||
@@ -321,29 +315,35 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
//%%%%%%%%%%%%%%%%%%%%
|
||||
//for blend algorithm:
|
||||
constexpr float blendthresh = 1.0;
|
||||
constexpr int ColorCount = 3;
|
||||
// Transform matrixes rgb>lab and back
|
||||
constexpr float trans[ColorCount][ColorCount] =
|
||||
{ { 1.f, 1.f, 1.f }, { 1.7320508f, -1.7320508f, 0.f }, { -1.f, -1.f, 2.f } };
|
||||
constexpr float itrans[ColorCount][ColorCount] =
|
||||
{ { 1.f, 0.8660254f, -0.5f }, { 1.f, -0.8660254f, -0.5f }, { 1.f, 0.f, 1.f } };
|
||||
constexpr float trans[3][3] = {
|
||||
{1.f, 1.f, 1.f},
|
||||
{1.7320508f, -1.7320508f, 0.f},
|
||||
{-1.f, -1.f, 2.f}
|
||||
};
|
||||
constexpr float itrans[3][3] = {
|
||||
{1.f, 0.8660254f, -0.5f},
|
||||
{1.f, -0.8660254f, -0.5f},
|
||||
{1.f, 0.f, 1.f}
|
||||
};
|
||||
|
||||
if (settings->verbose)
|
||||
for (int c = 0; c < 3; c++) {
|
||||
if (settings->verbose) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
printf("chmax[%d] : %f\tclmax[%d] : %f\tratio[%d] : %f\n", c, chmax[c], c, clmax[c], c, chmax[c] / clmax[c]);
|
||||
}
|
||||
}
|
||||
|
||||
float factor[3];
|
||||
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
factor[c] = chmax[c] / clmax[c];
|
||||
}
|
||||
|
||||
float minFactor = min(factor[0], factor[1], factor[2]);
|
||||
const float minFactor = min(factor[0], factor[1], factor[2]);
|
||||
|
||||
if (minFactor > 1.f) { // all 3 channels clipped
|
||||
// calculate clip factor per channel
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
factor[c] /= minFactor;
|
||||
}
|
||||
|
||||
@@ -351,7 +351,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
int maxpos = 0;
|
||||
float maxValNew = 0.f;
|
||||
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
if (chmax[c] / factor[c] > maxValNew) {
|
||||
maxValNew = chmax[c] / factor[c];
|
||||
maxpos = c;
|
||||
@@ -360,24 +360,26 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
|
||||
const float clipFactor = clmax[maxpos] / maxValNew;
|
||||
|
||||
if (clipFactor < maxpct)
|
||||
|
||||
if (clipFactor < maxpct) {
|
||||
// if max clipFactor < maxpct (0.95) adjust per channel factors
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
factor[c] *= (maxpct / clipFactor);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
factor[0] = factor[1] = factor[2] = 1.f;
|
||||
}
|
||||
|
||||
if (settings->verbose)
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
if (settings->verbose) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
printf("correction factor[%d] : %f\n", c, factor[c]);
|
||||
}
|
||||
}
|
||||
|
||||
float max_f[3], thresh[3];
|
||||
float max_f[3];
|
||||
float thresh[3];
|
||||
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
thresh[c] = chmax[c] * threshpct / factor[c];
|
||||
max_f[c] = chmax[c] * maxpct / factor[c];
|
||||
}
|
||||
@@ -386,11 +388,13 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
const float clippt = min(max_f[0], max_f[1], max_f[2]);
|
||||
const float medpt = max_f[0] + max_f[1] + max_f[2] - whitept - clippt;
|
||||
const float blendpt = blendthresh * clippt;
|
||||
|
||||
float medFactor[3];
|
||||
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
medFactor[c] = max(1.0f, max_f[c] / medpt) / (-blendpt);
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
medFactor[c] = max(1.0f, max_f[c] / medpt) / -blendpt;
|
||||
}
|
||||
|
||||
int minx = width - 1;
|
||||
int maxx = 0;
|
||||
int miny = height - 1;
|
||||
@@ -456,13 +460,13 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel for
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < blurHeight; i++)
|
||||
for (int j = 0; j < blurWidth; j++) {
|
||||
for (int i = 0; i < blurHeight; ++i) {
|
||||
for (int j = 0; j < blurWidth; ++j) {
|
||||
channelblur[0][i][j] = fabsf(channelblur[0][i][j] - red[i + miny][j + minx]) + fabsf(channelblur[1][i][j] - green[i + miny][j + minx]) + fabsf(channelblur[2][i][j] - blue[i + miny][j + minx]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int c = 1; c < 3; c++) {
|
||||
for (int c = 1; c < 3; ++c) {
|
||||
channelblur[c].free(); //free up some memory
|
||||
}
|
||||
|
||||
@@ -478,31 +482,36 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
plistener->setProgress(progress);
|
||||
}
|
||||
|
||||
double hipass_sum = 0.f;
|
||||
double hipass_sum = 0.0;
|
||||
int hipass_norm = 0;
|
||||
|
||||
// set up which pixels are clipped or near clipping
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel for reduction(+:hipass_sum,hipass_norm) schedule(dynamic,16)
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < blurHeight; i++) {
|
||||
for (int j = 0; j < blurWidth; j++) {
|
||||
//if one or more channels is highlight but none are blown, add to highlight accumulator
|
||||
if ((red[i + miny][j + minx] > thresh[0] || green[i + miny][j + minx] > thresh[1] || blue[i + miny][j + minx] > thresh[2]) &&
|
||||
(red[i + miny][j + minx] < max_f[0] && green[i + miny][j + minx] < max_f[1] && blue[i + miny][j + minx] < max_f[2])) {
|
||||
|
||||
for (int i = 0; i < blurHeight; ++i) {
|
||||
for (int j = 0; j < blurWidth; ++j) {
|
||||
if (
|
||||
(
|
||||
red[i + miny][j + minx] > thresh[0]
|
||||
|| green[i + miny][j + minx] > thresh[1]
|
||||
|| blue[i + miny][j + minx] > thresh[2]
|
||||
)
|
||||
&& red[i + miny][j + minx] < max_f[0]
|
||||
&& green[i + miny][j + minx] < max_f[1]
|
||||
&& blue[i + miny][j + minx] < max_f[2]
|
||||
) {
|
||||
// if one or more channels is highlight but none are blown, add to highlight accumulator
|
||||
hipass_sum += channelblur[0][i][j];
|
||||
hipass_norm ++;
|
||||
++hipass_norm;
|
||||
|
||||
hilite_full[0][i][j] = red[i + miny][j + minx];
|
||||
hilite_full[1][i][j] = green[i + miny][j + minx];
|
||||
hilite_full[2][i][j] = blue[i + miny][j + minx];
|
||||
hilite_full[3][i][j] = 1.f;
|
||||
|
||||
}
|
||||
}
|
||||
}//end of filling highlight array
|
||||
}
|
||||
|
||||
const float hipass_ave = 2.f * hipass_sum / (hipass_norm + epsilon);
|
||||
|
||||
@@ -526,9 +535,8 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel for schedule(dynamic,16)
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < blurHeight; i++) {
|
||||
for (int j = 0; j < blurWidth; j++) {
|
||||
for (int i = 0; i < blurHeight; ++i) {
|
||||
for (int j = 0; j < blurWidth; ++j) {
|
||||
if (channelblur[0][i][j] > hipass_ave) {
|
||||
//too much variation
|
||||
hilite_full[0][i][j] = hilite_full[1][i][j] = hilite_full[2][i][j] = hilite_full[3][i][j] = 0.f;
|
||||
@@ -545,17 +553,17 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
channelblur[0].free(); //free up some memory
|
||||
hilite_full4.free(); //free up some memory
|
||||
|
||||
int hfh = (blurHeight - (blurHeight % pitch)) / pitch;
|
||||
int hfw = (blurWidth - (blurWidth % pitch)) / pitch;
|
||||
const int hfh = (blurHeight - blurHeight % pitch) / pitch;
|
||||
const int hfw = (blurWidth - blurWidth % pitch) / pitch;
|
||||
|
||||
multi_array2D<float, 4> hilite(hfw + 1, hfh + 1, ARRAY2D_CLEAR_DATA, 48);
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// blur and resample highlight data; range=size of blur, pitch=sample spacing
|
||||
|
||||
array2D<float> temp2((blurWidth / pitch) + ((blurWidth % pitch) == 0 ? 0 : 1), blurHeight);
|
||||
array2D<float> temp2(blurWidth / pitch + (blurWidth % pitch == 0 ? 0 : 1), blurHeight);
|
||||
|
||||
for (int m = 0; m < 4; m++) {
|
||||
for (int m = 0; m < 4; ++m) {
|
||||
boxblur_resamp(hilite_full[m], hilite[m], temp2, blurHeight, blurWidth, range, pitch);
|
||||
|
||||
if (plistener) {
|
||||
@@ -566,7 +574,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
|
||||
temp2.free();
|
||||
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_full[c].free(); //free up some memory
|
||||
}
|
||||
|
||||
@@ -582,8 +590,8 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
|
||||
//fill gaps in highlight map by directional extension
|
||||
//raster scan from four corners
|
||||
for (int j = 1; j < hfw - 1; j++) {
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int j = 1; j < hfw - 1; ++j) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
//from left
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir0[3][j][i] = 1.f;
|
||||
@@ -609,7 +617,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
if (hilite[3][i][hfw - 2] <= epsilon) {
|
||||
hilite_dir4[3][hfw - 1][i] = hilite_dir0[3][hfw - 2][i];
|
||||
}
|
||||
@@ -622,10 +630,9 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp for nowait
|
||||
#endif
|
||||
|
||||
for (int c = 0; c < 3; c++) {
|
||||
for (int j = 1; j < hfw - 1; j++) {
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
for (int j = 1; j < hfw - 1; ++j) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
//from left
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir0[c][j][i] = hilite[c][i][j] / hilite[3][i][j];
|
||||
@@ -652,7 +659,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
if (hilite[3][i][hfw - 2] <= epsilon) {
|
||||
hilite_dir4[c][hfw - 1][i] = hilite_dir0[c][hfw - 2][i];
|
||||
}
|
||||
@@ -663,8 +670,8 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#pragma omp single
|
||||
#endif
|
||||
{
|
||||
for (int j = hfw - 2; j > 0; j--) {
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int j = hfw - 2; j > 0; --j) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
//from right
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir4[3][j][i] = 1.f;
|
||||
@@ -682,7 +689,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
if (hilite[3][i][0] <= epsilon) {
|
||||
hilite_dir[0 + 3][i - 2][0] += hilite_dir4[3][0][i];
|
||||
hilite_dir[4 + 3][i + 2][0] += hilite_dir4[3][0][i];
|
||||
@@ -712,10 +719,9 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp for nowait
|
||||
#endif
|
||||
|
||||
for (int c = 0; c < 3; c++) {
|
||||
for (int j = hfw - 2; j > 0; j--) {
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
for (int j = hfw - 2; j > 0; --j) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
//from right
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir4[c][j][i] = hilite[c][i][j] / hilite[3][i][j];
|
||||
@@ -734,7 +740,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 2; i < hfh - 2; i++) {
|
||||
for (int i = 2; i < hfh - 2; ++i) {
|
||||
if (hilite[3][i][0] <= epsilon) {
|
||||
hilite_dir[0 + c][i - 2][0] += hilite_dir4[c][0][i];
|
||||
hilite_dir[4 + c][i + 2][0] += hilite_dir4[c][0][i];
|
||||
@@ -756,8 +762,8 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#pragma omp single
|
||||
#endif
|
||||
{
|
||||
for (int i = 1; i < hfh - 1; i++)
|
||||
for (int j = 2; j < hfw - 2; j++) {
|
||||
for (int i = 1; i < hfh - 1; ++i)
|
||||
for (int j = 2; j < hfw - 2; ++j) {
|
||||
//from top
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir[0 + 3][i][j] = 1.f;
|
||||
@@ -766,7 +772,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 2; j < hfw - 2; j++) {
|
||||
for (int j = 2; j < hfw - 2; ++j) {
|
||||
if (hilite[3][hfh - 2][j] <= epsilon) {
|
||||
hilite_dir[4 + 3][hfh - 1][j] += hilite_dir[0 + 3][hfh - 2][j];
|
||||
}
|
||||
@@ -785,10 +791,9 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp for nowait
|
||||
#endif
|
||||
|
||||
for (int c = 0; c < 3; c++) {
|
||||
for (int i = 1; i < hfh - 1; i++) {
|
||||
for (int j = 2; j < hfw - 2; j++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
for (int i = 1; i < hfh - 1; ++i) {
|
||||
for (int j = 2; j < hfw - 2; ++j) {
|
||||
//from top
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir[0 + c][i][j] = hilite[c][i][j] / hilite[3][i][j];
|
||||
@@ -799,7 +804,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 2; j < hfw - 2; j++) {
|
||||
for (int j = 2; j < hfw - 2; ++j) {
|
||||
if (hilite[3][hfh - 2][j] <= epsilon) {
|
||||
hilite_dir[4 + c][hfh - 1][j] += hilite_dir[0 + c][hfh - 2][j];
|
||||
}
|
||||
@@ -810,8 +815,8 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp single
|
||||
#endif
|
||||
for (int i = hfh - 2; i > 0; i--)
|
||||
for (int j = 2; j < hfw - 2; j++) {
|
||||
for (int i = hfh - 2; i > 0; --i) {
|
||||
for (int j = 2; j < hfw - 2; ++j) {
|
||||
//from bottom
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir[4 + 3][i][j] = 1.f;
|
||||
@@ -820,6 +825,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (plistener) {
|
||||
progress += 0.05;
|
||||
@@ -829,10 +835,9 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel for
|
||||
#endif
|
||||
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int i = hfh - 2; i > 0; i--) {
|
||||
for (int j = 2; j < hfw - 2; j++) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
for (int i = hfh - 2; i > 0; --i) {
|
||||
for (int j = 2; j < hfw - 2; ++j) {
|
||||
//from bottom
|
||||
if (hilite[3][i][j] > epsilon) {
|
||||
hilite_dir[4 + c][i][j] = hilite[c][i][j] / hilite[3][i][j];
|
||||
@@ -850,20 +855,22 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
|
||||
//fill in edges
|
||||
for (int dir = 0; dir < 2; dir++) {
|
||||
for (int i = 1; i < hfh - 1; i++)
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int dir = 0; dir < 2; ++dir) {
|
||||
for (int i = 1; i < hfh - 1; ++i) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir[dir * 4 + c][i][0] = hilite_dir[dir * 4 + c][i][1];
|
||||
hilite_dir[dir * 4 + c][i][hfw - 1] = hilite_dir[dir * 4 + c][i][hfw - 2];
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 1; j < hfw - 1; j++)
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int j = 1; j < hfw - 1; ++j) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir[dir * 4 + c][0][j] = hilite_dir[dir * 4 + c][1][j];
|
||||
hilite_dir[dir * 4 + c][hfh - 1][j] = hilite_dir[dir * 4 + c][hfh - 2][j];
|
||||
}
|
||||
}
|
||||
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir[dir * 4 + c][0][0] = hilite_dir[dir * 4 + c][1][0] = hilite_dir[dir * 4 + c][0][1] = hilite_dir[dir * 4 + c][1][1] = hilite_dir[dir * 4 + c][2][2];
|
||||
hilite_dir[dir * 4 + c][0][hfw - 1] = hilite_dir[dir * 4 + c][1][hfw - 1] = hilite_dir[dir * 4 + c][0][hfw - 2] = hilite_dir[dir * 4 + c][1][hfw - 2] = hilite_dir[dir * 4 + c][2][hfw - 3];
|
||||
hilite_dir[dir * 4 + c][hfh - 1][0] = hilite_dir[dir * 4 + c][hfh - 2][0] = hilite_dir[dir * 4 + c][hfh - 1][1] = hilite_dir[dir * 4 + c][hfh - 2][1] = hilite_dir[dir * 4 + c][hfh - 3][2];
|
||||
@@ -871,38 +878,42 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 1; i < hfh - 1; i++)
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int i = 1; i < hfh - 1; ++i) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir0[c][0][i] = hilite_dir0[c][1][i];
|
||||
hilite_dir0[c][hfw - 1][i] = hilite_dir0[c][hfw - 2][i];
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 1; j < hfw - 1; j++)
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int j = 1; j < hfw - 1; ++j) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir0[c][j][0] = hilite_dir0[c][j][1];
|
||||
hilite_dir0[c][j][hfh - 1] = hilite_dir0[c][j][hfh - 2];
|
||||
}
|
||||
}
|
||||
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir0[c][0][0] = hilite_dir0[c][0][1] = hilite_dir0[c][1][0] = hilite_dir0[c][1][1] = hilite_dir0[c][2][2];
|
||||
hilite_dir0[c][hfw - 1][0] = hilite_dir0[c][hfw - 1][1] = hilite_dir0[c][hfw - 2][0] = hilite_dir0[c][hfw - 2][1] = hilite_dir0[c][hfw - 3][2];
|
||||
hilite_dir0[c][0][hfh - 1] = hilite_dir0[c][0][hfh - 2] = hilite_dir0[c][1][hfh - 1] = hilite_dir0[c][1][hfh - 2] = hilite_dir0[c][2][hfh - 3];
|
||||
hilite_dir0[c][hfw - 1][hfh - 1] = hilite_dir0[c][hfw - 1][hfh - 2] = hilite_dir0[c][hfw - 2][hfh - 1] = hilite_dir0[c][hfw - 2][hfh - 2] = hilite_dir0[c][hfw - 3][hfh - 3];
|
||||
}
|
||||
|
||||
for (int i = 1; i < hfh - 1; i++)
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int i = 1; i < hfh - 1; ++i) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir4[c][0][i] = hilite_dir4[c][1][i];
|
||||
hilite_dir4[c][hfw - 1][i] = hilite_dir4[c][hfw - 2][i];
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 1; j < hfw - 1; j++)
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int j = 1; j < hfw - 1; ++j) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir4[c][j][0] = hilite_dir4[c][j][1];
|
||||
hilite_dir4[c][j][hfh - 1] = hilite_dir4[c][j][hfh - 2];
|
||||
}
|
||||
}
|
||||
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite_dir4[c][0][0] = hilite_dir4[c][0][1] = hilite_dir4[c][1][0] = hilite_dir4[c][1][1] = hilite_dir4[c][2][2];
|
||||
hilite_dir4[c][hfw - 1][0] = hilite_dir4[c][hfw - 1][1] = hilite_dir4[c][hfw - 2][0] = hilite_dir4[c][hfw - 2][1] = hilite_dir4[c][hfw - 3][2];
|
||||
hilite_dir4[c][0][hfh - 1] = hilite_dir4[c][0][hfh - 2] = hilite_dir4[c][1][hfh - 1] = hilite_dir4[c][1][hfh - 2] = hilite_dir4[c][2][hfh - 3];
|
||||
@@ -915,7 +926,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
}
|
||||
|
||||
//free up some memory
|
||||
for (int c = 0; c < 4; c++) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
hilite[c].free();
|
||||
}
|
||||
|
||||
@@ -925,47 +936,52 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
#ifdef _OPENMP
|
||||
#pragma omp parallel for schedule(dynamic,16)
|
||||
#endif
|
||||
for (int i = 0; i < blurHeight; ++i) {
|
||||
const int i1 = min((i - i % pitch) / pitch, hfh - 1);
|
||||
|
||||
for (int i = 0; i < blurHeight; i++) {
|
||||
const int i1 = min((i - (i % pitch)) / pitch, hfh - 1);
|
||||
|
||||
for (int j = 0; j < blurWidth; j++) {
|
||||
|
||||
const float pixel[3] = {red[i + miny][j + minx], green[i + miny][j + minx], blue[i + miny][j + minx]};
|
||||
for (int j = 0; j < blurWidth; ++j) {
|
||||
const float pixel[3] = {
|
||||
red[i + miny][j + minx],
|
||||
green[i + miny][j + minx],
|
||||
blue[i + miny][j + minx]
|
||||
};
|
||||
|
||||
if (pixel[0] < max_f[0] && pixel[1] < max_f[1] && pixel[2] < max_f[2]) {
|
||||
continue; //pixel not clipped
|
||||
}
|
||||
|
||||
const int j1 = min((j - (j % pitch)) / pitch, hfw - 1);
|
||||
const int j1 = min((j - j % pitch) / pitch, hfw - 1);
|
||||
|
||||
//estimate recovered values using modified HLRecovery_blend algorithm
|
||||
float rgb[ColorCount], rgb_blend[ColorCount] = {}, cam[2][ColorCount], lab[2][ColorCount], sum[2];
|
||||
|
||||
// Copy input pixel to rgb so it's easier to access in loops
|
||||
rgb[0] = pixel[0];
|
||||
rgb[1] = pixel[1];
|
||||
rgb[2] = pixel[2];
|
||||
float rgb[3] = {
|
||||
pixel[0],
|
||||
pixel[1],
|
||||
pixel[2]
|
||||
};// Copy input pixel to rgb so it's easier to access in loops
|
||||
float rgb_blend[3] = {};
|
||||
float cam[2][3];
|
||||
float lab[2][3];
|
||||
float sum[2];
|
||||
|
||||
// Initialize cam with raw input [0] and potentially clipped input [1]
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
cam[0][c] = rgb[c];
|
||||
cam[1][c] = min(cam[0][c], clippt);
|
||||
}
|
||||
|
||||
// Calculate the lightness correction ratio (chratio)
|
||||
for (int i2 = 0; i2 < 2; i2++) {
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int i2 = 0; i2 < 2; ++i2) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
lab[i2][c] = 0;
|
||||
|
||||
for (int j = 0; j < ColorCount; j++) {
|
||||
for (int j = 0; j < 3; ++j) {
|
||||
lab[i2][c] += trans[c][j] * cam[i2][j];
|
||||
}
|
||||
}
|
||||
|
||||
sum[i2] = 0.f;
|
||||
|
||||
for (int c = 1; c < ColorCount; c++) {
|
||||
for (int c = 1; c < 3; ++c) {
|
||||
sum[i2] += SQR(lab[i2][c]);
|
||||
}
|
||||
}
|
||||
@@ -976,36 +992,36 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
const float chratio = sqrtf(sum[1] / sum[0]);
|
||||
|
||||
// Apply ratio to lightness in lab space
|
||||
for (int c = 1; c < ColorCount; c++) {
|
||||
for (int c = 1; c < 3; ++c) {
|
||||
lab[0][c] *= chratio;
|
||||
}
|
||||
|
||||
// Transform back from lab to RGB
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
cam[0][c] = 0;
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
cam[0][c] = 0.f;
|
||||
|
||||
for (int j = 0; j < ColorCount; j++) {
|
||||
for (int j = 0; j < 3; ++j) {
|
||||
cam[0][c] += itrans[c][j] * lab[0][j];
|
||||
}
|
||||
}
|
||||
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
rgb[c] = cam[0][c] / ColorCount;
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
rgb[c] = cam[0][c] / 3;
|
||||
}
|
||||
|
||||
// Copy converted pixel back
|
||||
if (pixel[0] > blendpt) {
|
||||
const float rfrac = max(0.f, min(1.f, medFactor[0] * (pixel[0] - blendpt)));
|
||||
const float rfrac = LIM01(medFactor[0] * (pixel[0] - blendpt));
|
||||
rgb_blend[0] = rfrac * rgb[0] + (1.f - rfrac) * pixel[0];
|
||||
}
|
||||
|
||||
if (pixel[1] > blendpt) {
|
||||
const float gfrac = max(0.f, min(1.f, medFactor[1] * (pixel[1] - blendpt)));
|
||||
const float gfrac = LIM01(medFactor[1] * (pixel[1] - blendpt));
|
||||
rgb_blend[1] = gfrac * rgb[1] + (1.f - gfrac) * pixel[1];
|
||||
}
|
||||
|
||||
if (pixel[2] > blendpt) {
|
||||
const float bfrac = max(0.f, min(1.f, medFactor[2] * (pixel[2] - blendpt)));
|
||||
const float bfrac = LIM01(medFactor[2] * (pixel[2] - blendpt));
|
||||
rgb_blend[2] = bfrac * rgb[2] + (1.f - bfrac) * pixel[2];
|
||||
}
|
||||
|
||||
@@ -1019,7 +1035,7 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
|
||||
float Y = epsilon + rgb_blend[0] + rgb_blend[1] + rgb_blend[2];
|
||||
|
||||
for (int c = 0; c < ColorCount; c++) {
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
rgb_blend[c] /= Y;
|
||||
}
|
||||
|
||||
@@ -1035,13 +1051,13 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
clipfix[2] = dirwt * hilite_dir0[2][j1][i1];
|
||||
}
|
||||
|
||||
for (int dir = 0; dir < 2; dir++) {
|
||||
const float Yhi = 1.f / ( hilite_dir[dir * 4 + 0][i1][j1] + hilite_dir[dir * 4 + 1][i1][j1] + hilite_dir[dir * 4 + 2][i1][j1]);
|
||||
for (int dir = 0; dir < 2; ++dir) {
|
||||
const float Yhi2 = 1.f / ( hilite_dir[dir * 4 + 0][i1][j1] + hilite_dir[dir * 4 + 1][i1][j1] + hilite_dir[dir * 4 + 2][i1][j1]);
|
||||
|
||||
if (Yhi < 2.f) {
|
||||
const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir[dir * 4 + 0][i1][j1] * Yhi) +
|
||||
SQR(rgb_blend[1] - hilite_dir[dir * 4 + 1][i1][j1] * Yhi) +
|
||||
SQR(rgb_blend[2] - hilite_dir[dir * 4 + 2][i1][j1] * Yhi))) * (hilite_dir[dir * 4 + 3][i1][j1] + epsilon));
|
||||
if (Yhi2 < 2.f) {
|
||||
const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir[dir * 4 + 0][i1][j1] * Yhi2) +
|
||||
SQR(rgb_blend[1] - hilite_dir[dir * 4 + 1][i1][j1] * Yhi2) +
|
||||
SQR(rgb_blend[2] - hilite_dir[dir * 4 + 2][i1][j1] * Yhi2))) * (hilite_dir[dir * 4 + 3][i1][j1] + epsilon));
|
||||
totwt = true;
|
||||
clipfix[0] += dirwt * hilite_dir[dir * 4 + 0][i1][j1];
|
||||
clipfix[1] += dirwt * hilite_dir[dir * 4 + 1][i1][j1];
|
||||
@@ -1076,7 +1092,11 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
green[i + miny][j + minx] = clipfix[1] * factor;
|
||||
blue[i + miny][j + minx] = clipfix[2] * factor;
|
||||
} else {//some channels clipped
|
||||
const float notclipped[3] = {pixel[0] <= max_f[0] ? 1.f : 0.f, pixel[1] <= max_f[1] ? 1.f : 0.f, pixel[2] <= max_f[2] ? 1.f : 0.f};
|
||||
const float notclipped[3] = {
|
||||
pixel[0] <= max_f[0] ? 1.f : 0.f,
|
||||
pixel[1] <= max_f[1] ? 1.f : 0.f,
|
||||
pixel[2] <= max_f[2] ? 1.f : 0.f
|
||||
};
|
||||
|
||||
if (notclipped[0] == 0.f) { //red clipped
|
||||
red[i + miny][j + minx] = max(pixel[0], clipfix[0] * ((notclipped[1] * pixel[1] + notclipped[2] * pixel[2]) /
|
||||
@@ -1112,6 +1132,5 @@ void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blu
|
||||
|
||||
}// end of HLReconstruction
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user