Race condition when using Denoise Luminance curve, Issue 2549
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@@ -219,7 +219,6 @@ float media(float *elements, int N)
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static MyMutex FftwMutex;
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MyMutex::MyLock lock(FftwMutex);
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int hei,wid;
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float LLum,AAum,BBum;
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float** lumcalc;
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if(lldenoiseutili) {
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@@ -241,6 +240,7 @@ float media(float *elements, int N)
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#endif
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for(int ii=0;ii<hei;ii++){
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for(int jj=0;jj<wid;jj++){
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float LLum,AAum,BBum;
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float RL = calclum->r(ii,jj);
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float GL = calclum->g(ii,jj);
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float BL = calclum->b(ii,jj);
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