color propagation: small speedup, also some code formating

This commit is contained in:
Ingo Weyrich
2019-07-09 17:39:53 +02:00
parent fe43bf1bf2
commit c56106beae

View File

@@ -22,9 +22,7 @@
//
////////////////////////////////////////////////////////////////
#ifndef NDEBUG
#include <cassert>
#endif
#include <cstddef>
#include <cmath>
@@ -81,19 +79,19 @@ void boxblur2(const float* const* src, float** dst, float** temp, int startY, in
#endif
for (int col = 0; col < bufferW - numCols + 1; col += numCols) {
float len = box + 1;
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = temp[0][col + n] / len;
}
for (int i = 1; i <= box; i++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] += temp[i][col + n] / len;
}
}
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
dst[0][col + n] = tempvalN[n];
}
for (int row = 1; row <= box; row++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = (tempvalN[n] * len + temp[(row + box)][col + n]) / (len + 1);
dst[row][col + n] = tempvalN[n];
}
@@ -101,14 +99,14 @@ void boxblur2(const float* const* src, float** dst, float** temp, int startY, in
}
const float rlen = 1.f / len;
for (int row = box + 1; row < H - box; row++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = tempvalN[n] + (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
dst[row][col + n] = tempvalN[n];
}
}
for (int row = H - box; row < H; row++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = (dst[(row - 1)][col + n] * len - temp[(row - box - 1)][col + n]) / (len - 1);
dst[row][col + n] = tempvalN[n];
}
@@ -118,7 +116,7 @@ void boxblur2(const float* const* src, float** dst, float** temp, int startY, in
}
}
void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int box, int samp )
void boxblur_resamp(const float * const *src, float **dst, float ** temp, int H, int W, int box, int samp )
{
#ifdef _OPENMP
@@ -145,7 +143,7 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
for (int col = 1; col <= box; col++) {
tempval = (tempval * len + src[row][col + box]) / (len + 1);
if(col % samp == 0) {
if (col % samp == 0) {
temp[row][col / samp] = tempval;
}
@@ -157,7 +155,7 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
for (int col = box + 1; col < W - box; col++) {
tempval = tempval + (src[row][col + box] - src[row][col - box - 1]) * oneByLen;
if(col % samp == 0) {
if (col % samp == 0) {
temp[row][col / samp] = tempval;
}
}
@@ -165,7 +163,7 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
for (int col = W - box; col < W; col++) {
tempval = (tempval * len - src[row][col - box - 1]) / (len - 1);
if(col % samp == 0) {
if (col % samp == 0) {
temp[row][col / samp] = tempval;
}
@@ -188,27 +186,27 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
for (int col = 0; col < (W / samp) - (numCols - 1); col += numCols) {
float len = box + 1;
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = temp[0][col + n] / len;
}
for (int i = 1; i <= box; i++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] += temp[i][col + n] / len;
}
}
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
dst[0][col + n] = tempvalN[n];
}
for (int row = 1; row <= box; row++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = (tempvalN[n] * len + temp[(row + box)][col + n]) / (len + 1);
}
if(row % samp == 0) {
for(int n = 0; n < numCols; n++) {
if (row % samp == 0) {
for (int n = 0; n < numCols; n++) {
dst[row / samp][col + n] = tempvalN[n];
}
}
@@ -217,24 +215,24 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
}
const float rlen = 1.f / len;
for (int row = box + 1; row < H - box; row++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = tempvalN[n] + (temp[(row + box)][col + n] - temp[(row - box - 1)][col + n]) * rlen;
}
if(row % samp == 0) {
for(int n = 0; n < numCols; n++) {
if (row % samp == 0) {
for (int n = 0; n < numCols; n++) {
dst[row / samp][col + n] = tempvalN[n];
}
}
}
for (int row = H - box; row < H; row++) {
for(int n = 0; n < numCols; n++) {
for (int n = 0; n < numCols; n++) {
tempvalN[n] = (tempvalN[n] * len - temp[(row - box - 1)][col + n]) / (len - 1);
}
if(row % samp == 0) {
for(int n = 0; n < numCols; n++) {
if (row % samp == 0) {
for (int n = 0; n < numCols; n++) {
dst[row / samp][col + n] = tempvalN[n];
}
}
@@ -263,7 +261,7 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
for (int row = 1; row <= box; row++) {
tempval = (tempval * len + temp[(row + box)][col]) / (len + 1);
if(row % samp == 0) {
if (row % samp == 0) {
dst[row / samp][col] = tempval;
}
@@ -273,7 +271,7 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
for (int row = box + 1; row < H - box; row++) {
tempval = tempval + (temp[(row + box)][col] - temp[(row - box - 1)][col]) / len;
if(row % samp == 0) {
if (row % samp == 0) {
dst[row / samp][col] = tempval;
}
}
@@ -281,7 +279,7 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
for (int row = H - box; row < H; row++) {
tempval = (tempval * len - temp[(row - box - 1)][col]) / (len - 1);
if(row % samp == 0) {
if (row % samp == 0) {
dst[row / samp][col] = tempval;
}
@@ -290,8 +288,6 @@ void boxblur_resamp(float **src, float **dst, float ** temp, int H, int W, int b
}
}
}
}
}
@@ -301,7 +297,7 @@ namespace rtengine
extern const Settings* settings;
void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** blue)
void RawImageSource::HLRecovery_inpaint (float** red, float** green, float** blue)
{
BENCHFUN
double progress = 0.0;
@@ -311,8 +307,8 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
plistener->setProgress (progress);
}
int height = H;
int width = W;
const int height = H;
const int width = W;
constexpr int range = 2;
constexpr int pitch = 4;
@@ -330,20 +326,20 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
constexpr float itrans[ColorCount][ColorCount] =
{ { 1.f, 0.8660254f, -0.5f }, { 1.f, -0.8660254f, -0.5f }, { 1.f, 0.f, 1.f } };
if(settings->verbose)
for(int c = 0; c < 3; c++) {
if (settings->verbose)
for (int c = 0; c < 3; c++) {
printf("chmax[%d] : %f\tclmax[%d] : %f\tratio[%d] : %f\n", c, chmax[c], c, clmax[c], c, chmax[c] / clmax[c]);
}
float factor[3];
for(int c = 0; c < ColorCount; c++) {
for (int c = 0; c < ColorCount; c++) {
factor[c] = chmax[c] / clmax[c];
}
float minFactor = min(factor[0], factor[1], factor[2]);
if(minFactor > 1.f) { // all 3 channels clipped
if (minFactor > 1.f) { // all 3 channels clipped
// calculate clip factor per channel
for (int c = 0; c < ColorCount; c++) {
factor[c] /= minFactor;
@@ -354,15 +350,15 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
float maxValNew = 0.f;
for (int c = 0; c < ColorCount; c++) {
if(chmax[c] / factor[c] > maxValNew) {
if (chmax[c] / factor[c] > maxValNew) {
maxValNew = chmax[c] / factor[c];
maxpos = c;
}
}
float clipFactor = clmax[maxpos] / maxValNew;
const float clipFactor = clmax[maxpos] / maxValNew;
if(clipFactor < maxpct)
if (clipFactor < maxpct)
// if max clipFactor < maxpct (0.95) adjust per channel factors
for (int c = 0; c < ColorCount; c++) {
@@ -372,7 +368,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
factor[0] = factor[1] = factor[2] = 1.f;
}
if(settings->verbose)
if (settings->verbose)
for (int c = 0; c < ColorCount; c++) {
printf("correction factor[%d] : %f\n", c, factor[c]);
}
@@ -384,10 +380,10 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
max_f[c] = chmax[c] * maxpct / factor[c];
}
float whitept = max(max_f[0], max_f[1], max_f[2]);
float clippt = min(max_f[0], max_f[1], max_f[2]);
float medpt = max_f[0] + max_f[1] + max_f[2] - whitept - clippt;
float blendpt = blendthresh * clippt;
const float whitept = max(max_f[0], max_f[1], max_f[2]);
const float clippt = min(max_f[0], max_f[1], max_f[2]);
const float medpt = max_f[0] + max_f[1] + max_f[2] - whitept - clippt;
const float blendpt = blendthresh * clippt;
float medFactor[3];
for (int c = 0; c < ColorCount; c++) {
@@ -401,7 +397,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
#pragma omp parallel for reduction(min:minx,miny) reduction(max:maxx,maxy) schedule(dynamic, 16)
for (int i = 0; i < height; ++i) {
for (int j = 0; j< width; ++j) {
if(red[i][j] >= max_f[0] || green[i][j] >= max_f[1] || blue[i][j] >= max_f[2]) {
if (red[i][j] >= max_f[0] || green[i][j] >= max_f[1] || blue[i][j] >= max_f[2]) {
minx = std::min(minx, j);
maxx = std::max(maxx, j);
miny = std::min(miny, i);
@@ -410,10 +406,10 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
std::cout << "minx : " << minx << std::endl;
std::cout << "maxx : " << maxx << std::endl;
std::cout << "miny : " << miny << std::endl;
std::cout << "maxy : " << maxy << std::endl;
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
constexpr int blurBorder = 256;
minx = std::max(0, minx - blurBorder);
@@ -424,10 +420,16 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
const int blurHeight = maxy - miny + 1;
const int bufferWidth = blurWidth + ((16 - (blurWidth % 16)) & 15);
std::cout << "minx : " << minx << std::endl;
std::cout << "maxx : " << maxx << std::endl;
std::cout << "miny : " << miny << std::endl;
std::cout << "maxy : " << maxy << std::endl;
std::cout << "blurWidth : " << blurWidth << std::endl;
std::cout << "bufferWidth : " << bufferWidth << std::endl;
std::cout << "Corrected area reduced by factor: " << (((float)width * height) / (blurWidth * blurHeight)) << std::endl;
std::cout << "Corrected area reduced by factor: " << (((float)width * height) / (bufferWidth * blurHeight)) << std::endl;
std::cout << "Peak memory usage reduced from ~" << (30ul * ((size_t)width * (size_t)height)) / (1024*1024) << " Mb to ~" << (30ul * ((size_t)bufferWidth * (size_t)blurHeight)) / (1024*1024) << " Mb" << std::endl;
multi_array2D<float, 3> channelblur(bufferWidth, blurHeight, 0, 48);
array2D<float> temp(bufferWidth, blurHeight); // allocate temporary buffer
@@ -435,22 +437,22 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
boxblur2(red, channelblur[0], temp, miny, minx, blurHeight, blurWidth, bufferWidth, 4);
if(plistener) {
progress += 0.05;
if (plistener) {
progress += 0.07;
plistener->setProgress(progress);
}
boxblur2(green, channelblur[1], temp, miny, minx, blurHeight, blurWidth, bufferWidth, 4);
if(plistener) {
progress += 0.05;
if (plistener) {
progress += 0.07;
plistener->setProgress(progress);
}
boxblur2(blue, channelblur[2], temp, miny, minx, blurHeight, blurWidth, bufferWidth, 4);
if(plistener) {
progress += 0.05;
if (plistener) {
progress += 0.07;
plistener->setProgress(progress);
}
@@ -459,8 +461,8 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
#pragma omp parallel for
#endif
for(int i = 0; i < blurHeight; i++)
for(int j = 0; j < blurWidth; j++) {
for (int i = 0; i < blurHeight; i++)
for (int j = 0; j < blurWidth; j++) {
channelblur[0][i][j] = fabsf(channelblur[0][i][j] - red[i + miny][j + minx]) + fabsf(channelblur[1][i][j] - green[i + miny][j + minx]) + fabsf(channelblur[2][i][j] - blue[i + miny][j + minx]);
}
@@ -468,15 +470,15 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
channelblur[c].free(); //free up some memory
}
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
multi_array2D<float, 4> hilite_full(bufferWidth, blurHeight, ARRAY2D_CLEAR_DATA, 32);
if(plistener) {
progress += 0.10;
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -506,9 +508,9 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}//end of filling highlight array
float hipass_ave = 2.f * hipass_sum / (hipass_norm + epsilon);
const float hipass_ave = 2.f * hipass_sum / (hipass_norm + epsilon);
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -520,8 +522,8 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
temp.free(); // free temporary buffer
if(plistener) {
progress += 0.05;
if (plistener) {
progress += 0.07;
plistener->setProgress(progress);
}
@@ -560,7 +562,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
for (int m = 0; m < 4; m++) {
boxblur_resamp(hilite_full[m], hilite[m], temp2, blurHeight, blurWidth, range, pitch);
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -577,7 +579,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
multi_array2D<float, 4> hilite_dir0(hfh, hfw, ARRAY2D_CLEAR_DATA, 64);
multi_array2D<float, 4> hilite_dir4(hfh, hfw, ARRAY2D_CLEAR_DATA, 64);
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -594,25 +596,25 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
if(hilite[3][2][j] <= epsilon) {
if (hilite[3][2][j] <= epsilon) {
hilite_dir[0 + 3][0][j] = hilite_dir0[3][j][2];
}
if(hilite[3][3][j] <= epsilon) {
if (hilite[3][3][j] <= epsilon) {
hilite_dir[0 + 3][1][j] = hilite_dir0[3][j][3];
}
if(hilite[3][hfh - 3][j] <= epsilon) {
if (hilite[3][hfh - 3][j] <= epsilon) {
hilite_dir[4 + 3][hfh - 1][j] = hilite_dir0[3][j][hfh - 3];
}
if(hilite[3][hfh - 4][j] <= epsilon) {
if (hilite[3][hfh - 4][j] <= epsilon) {
hilite_dir[4 + 3][hfh - 2][j] = hilite_dir0[3][j][hfh - 4];
}
}
for (int i = 2; i < hfh - 2; i++) {
if(hilite[3][i][hfw - 2] <= epsilon) {
if (hilite[3][i][hfw - 2] <= epsilon) {
hilite_dir4[3][hfw - 1][i] = hilite_dir0[3][hfw - 2][i];
}
}
@@ -637,25 +639,25 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
if(hilite[3][2][j] <= epsilon) {
if (hilite[3][2][j] <= epsilon) {
hilite_dir[0 + c][0][j] = hilite_dir0[c][j][2];
}
if(hilite[3][3][j] <= epsilon) {
if (hilite[3][3][j] <= epsilon) {
hilite_dir[0 + c][1][j] = hilite_dir0[c][j][3];
}
if(hilite[3][hfh - 3][j] <= epsilon) {
if (hilite[3][hfh - 3][j] <= epsilon) {
hilite_dir[4 + c][hfh - 1][j] = hilite_dir0[c][j][hfh - 3];
}
if(hilite[3][hfh - 4][j] <= epsilon) {
if (hilite[3][hfh - 4][j] <= epsilon) {
hilite_dir[4 + c][hfh - 2][j] = hilite_dir0[c][j][hfh - 4];
}
}
for (int i = 2; i < hfh - 2; i++) {
if(hilite[3][i][hfw - 2] <= epsilon) {
if (hilite[3][i][hfw - 2] <= epsilon) {
hilite_dir4[c][hfw - 1][i] = hilite_dir0[c][hfw - 2][i];
}
}
@@ -675,34 +677,34 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
if(hilite[3][2][j] <= epsilon) {
if (hilite[3][2][j] <= epsilon) {
hilite_dir[0 + 3][0][j] += hilite_dir4[3][j][2];
}
if(hilite[3][hfh - 3][j] <= epsilon) {
if (hilite[3][hfh - 3][j] <= epsilon) {
hilite_dir[4 + 3][hfh - 1][j] += hilite_dir4[3][j][hfh - 3];
}
}
for (int i = 2; i < hfh - 2; i++) {
if(hilite[3][i][0] <= epsilon) {
if (hilite[3][i][0] <= epsilon) {
hilite_dir[0 + 3][i - 2][0] += hilite_dir4[3][0][i];
hilite_dir[4 + 3][i + 2][0] += hilite_dir4[3][0][i];
}
if(hilite[3][i][1] <= epsilon) {
if (hilite[3][i][1] <= epsilon) {
hilite_dir[0 + 3][i - 2][1] += hilite_dir4[3][1][i];
hilite_dir[4 + 3][i + 2][1] += hilite_dir4[3][1][i];
}
if(hilite[3][i][hfw - 2] <= epsilon) {
if (hilite[3][i][hfw - 2] <= epsilon) {
hilite_dir[0 + 3][i - 2][hfw - 2] += hilite_dir4[3][hfw - 2][i];
hilite_dir[4 + 3][i + 2][hfw - 2] += hilite_dir4[3][hfw - 2][i];
}
}
}
}
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -727,27 +729,27 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
if(hilite[3][2][j] <= epsilon) {
if (hilite[3][2][j] <= epsilon) {
hilite_dir[0 + c][0][j] += hilite_dir4[c][j][2];
}
if(hilite[3][hfh - 3][j] <= epsilon) {
if (hilite[3][hfh - 3][j] <= epsilon) {
hilite_dir[4 + c][hfh - 1][j] += hilite_dir4[c][j][hfh - 3];
}
}
for (int i = 2; i < hfh - 2; i++) {
if(hilite[3][i][0] <= epsilon) {
if (hilite[3][i][0] <= epsilon) {
hilite_dir[0 + c][i - 2][0] += hilite_dir4[c][0][i];
hilite_dir[4 + c][i + 2][0] += hilite_dir4[c][0][i];
}
if(hilite[3][i][1] <= epsilon) {
if (hilite[3][i][1] <= epsilon) {
hilite_dir[0 + c][i - 2][1] += hilite_dir4[c][1][i];
hilite_dir[4 + c][i + 2][1] += hilite_dir4[c][1][i];
}
if(hilite[3][i][hfw - 2] <= epsilon) {
if (hilite[3][i][hfw - 2] <= epsilon) {
hilite_dir[0 + c][i - 2][hfw - 2] += hilite_dir4[c][hfw - 2][i];
hilite_dir[4 + c][i + 2][hfw - 2] += hilite_dir4[c][hfw - 2][i];
}
@@ -769,13 +771,13 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
for (int j = 2; j < hfw - 2; j++) {
if(hilite[3][hfh - 2][j] <= epsilon) {
if (hilite[3][hfh - 2][j] <= epsilon) {
hilite_dir[4 + 3][hfh - 1][j] += hilite_dir[0 + 3][hfh - 2][j];
}
}
}
}
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -802,7 +804,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
for (int j = 2; j < hfw - 2; j++) {
if(hilite[3][hfh - 2][j] <= epsilon) {
if (hilite[3][hfh - 2][j] <= epsilon) {
hilite_dir[4 + c][hfh - 1][j] += hilite_dir[0 + c][hfh - 2][j];
}
}
@@ -823,7 +825,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -846,7 +848,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
@@ -911,38 +913,38 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
hilite_dir4[c][hfw - 1][hfh - 1] = hilite_dir4[c][hfw - 1][hfh - 2] = hilite_dir4[c][hfw - 2][hfh - 1] = hilite_dir4[c][hfw - 2][hfh - 2] = hilite_dir4[c][hfw - 3][hfh - 3];
}
if(plistener) {
if (plistener) {
progress += 0.05;
plistener->setProgress(progress);
}
//free up some memory
for(int c = 0; c < 4; c++) {
for (int c = 0; c < 4; c++) {
hilite[c].free();
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// now reconstruct clipped channels using color ratios
StopWatch Stop1("last loop");
#ifdef _OPENMP
#pragma omp parallel for schedule(dynamic,16)
#endif
for (int i = 0; i < blurHeight; i++) {
int i1 = min((i - (i % pitch)) / pitch, hfh - 1);
const int i1 = min((i - (i % pitch)) / pitch, hfh - 1);
for (int j = 0; j < blurWidth; j++) {
float pixel[3] = {red[i + miny][j + minx], green[i + miny][j + minx], blue[i + miny][j + minx]};
const float pixel[3] = {red[i + miny][j + minx], green[i + miny][j + minx], blue[i + miny][j + minx]};
if (pixel[0] < max_f[0] && pixel[1] < max_f[1] && pixel[2] < max_f[2]) {
continue; //pixel not clipped
}
int j1 = min((j - (j % pitch)) / pitch, hfw - 1);
const int j1 = min((j - (j % pitch)) / pitch, hfw - 1);
//estimate recovered values using modified HLRecovery_blend algorithm
float rgb[ColorCount], rgb_blend[ColorCount] = {}, cam[2][ColorCount], lab[2][ColorCount], sum[2], chratio;
float rgb[ColorCount], rgb_blend[ColorCount] = {}, cam[2][ColorCount], lab[2][ColorCount], sum[2];
// Copy input pixel to rgb so it's easier to access in loops
rgb[0] = pixel[0];
@@ -972,12 +974,10 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
if(sum[0] == 0.f) { // avoid division by zero
sum[0] = epsilon;
}
chratio = sqrtf(sum[1] / sum[0]);
// avoid division by zero
sum[0] = std::max(sum[0], epsilon);
const float chratio = sqrtf(sum[1] / sum[0]);
// Apply ratio to lightness in lab space
for (int c = 1; c < ColorCount; c++) {
@@ -998,19 +998,18 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
// Copy converted pixel back
float rfrac = max(0.f, min(1.f, medFactor[0] * (pixel[0] - blendpt)));
float gfrac = max(0.f, min(1.f, medFactor[1] * (pixel[1] - blendpt)));
float bfrac = max(0.f, min(1.f, medFactor[2] * (pixel[2] - blendpt)));
if (pixel[0] > blendpt) {
const float rfrac = max(0.f, min(1.f, medFactor[0] * (pixel[0] - blendpt)));
rgb_blend[0] = rfrac * rgb[0] + (1.f - rfrac) * pixel[0];
}
if (pixel[1] > blendpt) {
const float gfrac = max(0.f, min(1.f, medFactor[1] * (pixel[1] - blendpt)));
rgb_blend[1] = gfrac * rgb[1] + (1.f - gfrac) * pixel[1];
}
if (pixel[2] > blendpt) {
const float bfrac = max(0.f, min(1.f, medFactor[2] * (pixel[2] - blendpt)));
rgb_blend[2] = bfrac * rgb[2] + (1.f - bfrac) * pixel[2];
}
@@ -1019,7 +1018,7 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
//there are clipped highlights
//first, determine weighted average of unclipped extensions (weighting is by 'hue' proximity)
float totwt = 0.f;
bool totwt = false;
float clipfix[3] = {0.f, 0.f, 0.f};
float Y = epsilon + rgb_blend[0] + rgb_blend[1] + rgb_blend[2];
@@ -1031,25 +1030,23 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
float Yhi = 1.f / (hilite_dir0[0][j1][i1] + hilite_dir0[1][j1][i1] + hilite_dir0[2][j1][i1]);
if (Yhi < 2.f) {
float dirwt = 1.f / (1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir0[0][j1][i1] * Yhi) +
const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir0[0][j1][i1] * Yhi) +
SQR(rgb_blend[1] - hilite_dir0[1][j1][i1] * Yhi) +
SQR(rgb_blend[2] - hilite_dir0[2][j1][i1] * Yhi)));
totwt = dirwt;
dirwt /= (hilite_dir0[3][j1][i1] + epsilon);
SQR(rgb_blend[2] - hilite_dir0[2][j1][i1] * Yhi))) * (hilite_dir0[3][j1][i1] + epsilon));
totwt = true;
clipfix[0] = dirwt * hilite_dir0[0][j1][i1];
clipfix[1] = dirwt * hilite_dir0[1][j1][i1];
clipfix[2] = dirwt * hilite_dir0[2][j1][i1];
}
for (int dir = 0; dir < 2; dir++) {
float Yhi = 1.f / ( hilite_dir[dir * 4 + 0][i1][j1] + hilite_dir[dir * 4 + 1][i1][j1] + hilite_dir[dir * 4 + 2][i1][j1]);
const float Yhi = 1.f / ( hilite_dir[dir * 4 + 0][i1][j1] + hilite_dir[dir * 4 + 1][i1][j1] + hilite_dir[dir * 4 + 2][i1][j1]);
if (Yhi < 2.f) {
float dirwt = 1.f / (1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir[dir * 4 + 0][i1][j1] * Yhi) +
const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir[dir * 4 + 0][i1][j1] * Yhi) +
SQR(rgb_blend[1] - hilite_dir[dir * 4 + 1][i1][j1] * Yhi) +
SQR(rgb_blend[2] - hilite_dir[dir * 4 + 2][i1][j1] * Yhi)));
totwt += dirwt;
dirwt /= (hilite_dir[dir * 4 + 3][i1][j1] + epsilon);
SQR(rgb_blend[2] - hilite_dir[dir * 4 + 2][i1][j1] * Yhi))) * (hilite_dir[dir * 4 + 3][i1][j1] + epsilon));
totwt = true;
clipfix[0] += dirwt * hilite_dir[dir * 4 + 0][i1][j1];
clipfix[1] += dirwt * hilite_dir[dir * 4 + 1][i1][j1];
clipfix[2] += dirwt * hilite_dir[dir * 4 + 2][i1][j1];
@@ -1060,56 +1057,51 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
Yhi = 1.f / (hilite_dir4[0][j1][i1] + hilite_dir4[1][j1][i1] + hilite_dir4[2][j1][i1]);
if (Yhi < 2.f) {
float dirwt = 1.f / (1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir4[0][j1][i1] * Yhi) +
const float dirwt = 1.f / ((1.f + 65535.f * (SQR(rgb_blend[0] - hilite_dir4[0][j1][i1] * Yhi) +
SQR(rgb_blend[1] - hilite_dir4[1][j1][i1] * Yhi) +
SQR(rgb_blend[2] - hilite_dir4[2][j1][i1] * Yhi)));
totwt += dirwt;
dirwt /= (hilite_dir4[3][j1][i1] + epsilon);
SQR(rgb_blend[2] - hilite_dir4[2][j1][i1] * Yhi))) * (hilite_dir4[3][j1][i1] + epsilon));
totwt = true;
clipfix[0] += dirwt * hilite_dir4[0][j1][i1];
clipfix[1] += dirwt * hilite_dir4[1][j1][i1];
clipfix[2] += dirwt * hilite_dir4[2][j1][i1];
}
if(totwt == 0.f) {
if (UNLIKELY(!totwt)) {
continue;
}
clipfix[0] /= totwt;
clipfix[1] /= totwt;
clipfix[2] /= totwt;
//now correct clipped channels
if (pixel[0] > max_f[0] && pixel[1] > max_f[1] && pixel[2] > max_f[2]) {
//all channels clipped
float Y = (0.299 * clipfix[0] + 0.587 * clipfix[1] + 0.114 * clipfix[2]);
const float Y = 0.299f * clipfix[0] + 0.587f * clipfix[1] + 0.114f * clipfix[2];
float factor = whitept / Y;
const float factor = whitept / Y;
red[i + miny][j + minx] = clipfix[0] * factor;
green[i + miny][j + minx] = clipfix[1] * factor;
blue[i + miny][j + minx] = clipfix[2] * factor;
} else {//some channels clipped
float notclipped[3] = {pixel[0] <= max_f[0] ? 1.f : 0.f, pixel[1] <= max_f[1] ? 1.f : 0.f, pixel[2] <= max_f[2] ? 1.f : 0.f};
const float notclipped[3] = {pixel[0] <= max_f[0] ? 1.f : 0.f, pixel[1] <= max_f[1] ? 1.f : 0.f, pixel[2] <= max_f[2] ? 1.f : 0.f};
if (notclipped[0] == 0.f) { //red clipped
red[i + miny][j + minx] = max(red[i + miny][j + minx], (clipfix[0] * ((notclipped[1] * pixel[1] + notclipped[2] * pixel[2]) /
(notclipped[1] * clipfix[1] + notclipped[2] * clipfix[2] + epsilon))));
red[i + miny][j + minx] = max(pixel[0], clipfix[0] * ((notclipped[1] * pixel[1] + notclipped[2] * pixel[2]) /
(notclipped[1] * clipfix[1] + notclipped[2] * clipfix[2] + epsilon)));
}
if (notclipped[1] == 0.f) { //green clipped
green[i + miny][j + minx] = max(green[i + miny][j + minx], (clipfix[1] * ((notclipped[2] * pixel[2] + notclipped[0] * pixel[0]) /
(notclipped[2] * clipfix[2] + notclipped[0] * clipfix[0] + epsilon))));
green[i + miny][j + minx] = max(pixel[1], clipfix[1] * ((notclipped[2] * pixel[2] + notclipped[0] * pixel[0]) /
(notclipped[2] * clipfix[2] + notclipped[0] * clipfix[0] + epsilon)));
}
if (notclipped[2] == 0.f) { //blue clipped
blue[i + miny][j + minx] = max(blue[i + miny][j + minx], (clipfix[2] * ((notclipped[0] * pixel[0] + notclipped[1] * pixel[1]) /
(notclipped[0] * clipfix[0] + notclipped[1] * clipfix[1] + epsilon))));
blue[i + miny][j + minx] = max(pixel[2], clipfix[2] * ((notclipped[0] * pixel[0] + notclipped[1] * pixel[1]) /
(notclipped[0] * clipfix[0] + notclipped[1] * clipfix[1] + epsilon)));
}
}
Y = (0.299 * red[i + miny][j + minx] + 0.587 * green[i + miny][j + minx] + 0.114 * blue[i + miny][j + minx]);
Y = 0.299f * red[i + miny][j + minx] + 0.587f * green[i + miny][j + minx] + 0.114f * blue[i + miny][j + minx];
if (Y > whitept) {
float factor = whitept / Y;
const float factor = whitept / Y;
red[i + miny][j + minx] *= factor;
green[i + miny][j + minx] *= factor;
@@ -1117,8 +1109,9 @@ void RawImageSource :: HLRecovery_inpaint (float** red, float** green, float** b
}
}
}
std::cout << "progress : " << progress << std::endl;
if(plistener) {
if (plistener) {
plistener->setProgress(1.00);
}