Stack of cards works properly, no animation
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@@ -9,28 +9,65 @@ import SwiftUI
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struct FlashCardView: View {
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//@ObservedObject var tokiDictViewModel = TokiDictionaryViewModel()
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@ObservedObject var flashCardsViewModel = FlashCardsViewModel()
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var body: some View {
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VStack {
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Spacer()
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.frame(height: 100
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)
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FlashCard(canBeFlipped: true)
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Spacer()
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FlashCardStack()
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//FlashCard(canBeFlipped: true, dictionaryEntry: tokiDictViewModel.dictionary.first!)
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FlashCardStack(dictionary: flashCardsViewModel.randomDictionary)
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}
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}
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}
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struct FlashCardStack: View {
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@State var dictionary: [TokiDictEntry]
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@State private var flashCards: [FlashCard] = []
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@State private var flashCardsCanBeFlipped: [Bool] = []
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var body: some View {
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ZStack {
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ForEach(0 ..< 8) { item in
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FlashCard(canBeFlipped: false)
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.offset(x: 0, y: -30 * CGFloat(item))
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VStack {
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ZStack {
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ForEach(flashCards.indices, id: \.self) { i in
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if i == 0 {
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flashCards[0]
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.offset(x: 0, y: -300)
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.zIndex(0)
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} else if i < 10 {
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flashCards[i]
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.offset(x: 0, y: 30 * CGFloat(i))
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.zIndex(Double(-i))
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}
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}
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}
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.onAppear {
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initFlashCardsArray()
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flashCards[0].setCanBeFlipped(true)
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}
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Button {
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self.popFromDictionary()
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} label: {
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Text("Next Card")
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}
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.background(.white)
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.animation(.default)
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}
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}
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func initFlashCardsArray() {
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flashCards = []
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for index in dictionary.indices {
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flashCardsCanBeFlipped.append(false)
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flashCards.append(FlashCard(canBeFlipped: $flashCardsCanBeFlipped[index], dictionaryEntry: dictionary[index]))
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}
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}
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func popFromDictionary() {
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dictionary.removeFirst()
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initFlashCardsArray()
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}
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}
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struct FlashCard: View {
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@@ -38,28 +75,40 @@ struct FlashCard: View {
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@State var isFaceDown = false
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@State var rotationAngle: Double = 0
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@State var canBeFlipped: Bool
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@Binding var canBeFlipped: Bool
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var dictionaryEntry: TokiDictEntry
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var body: some View {
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let flipDegrees = isFaceDown ? 0.0 : 180.0
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Text("")
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.modifier(CardFlipModifier(isFaceDown: isFaceDown, frontText: "linja", backText: "long, very thin, floppy thing, e.g. string, rope, hair, thread, cord, chain"))
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.modifier(CardFlipModifier(isFaceDown: isFaceDown, frontText: dictionaryEntry.word, backText: concatenateDefinitions()))
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.frame(width: 0.8 * screen.width, height: 200.0)
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.font(.title)
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.rotation3DEffect(self.isFaceDown ? Angle(degrees: 180) : Angle(degrees: 0), axis: (x: 0.0, y: 10.0, z: 0.0))
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.animation(.default)
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.onTapGesture {
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if canBeFlipped == true {
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print("onTapGesture called")
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if self.canBeFlipped == true {
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self.isFaceDown.toggle()
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}
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}
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}
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func concatenateDefinitions() -> String {
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var result = String()
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for definition in dictionaryEntry.definitions {
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result.append(contentsOf: definition.definition)
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}
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return result
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}
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func setCanBeFlipped(_ input: Bool) {
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canBeFlipped = input
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print("setCanBeFlipped called")
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self.canBeFlipped.toggle()
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}
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}
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