PluralKit/PluralKit.Bot/Commands/ServerConfig.cs

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using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using DSharpPlus;
using DSharpPlus.Entities;
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using PluralKit.Core;
namespace PluralKit.Bot
{
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public class ServerConfig
{
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private readonly IDatabase _db;
private readonly ModelRepository _repo;
private readonly LoggerCleanService _cleanService;
public ServerConfig(LoggerCleanService cleanService, IDatabase db, ModelRepository repo)
{
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_cleanService = cleanService;
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_db = db;
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_repo = repo;
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}
public async Task SetLogChannel(Context ctx)
{
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ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
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if (ctx.MatchClear())
{
await _db.Execute(conn => _repo.UpsertGuild(conn, ctx.Guild.Id, new GuildPatch {LogChannel = null}));
await ctx.Reply($"{Emojis.Success} Proxy logging channel cleared.");
return;
}
if (!ctx.HasNext())
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throw new PKSyntaxError("You must pass a #channel to set, or `clear` to clear it.");
DiscordChannel channel = null;
var channelString = ctx.PeekArgument();
channel = await ctx.MatchChannel();
if (channel == null || channel.GuildId != ctx.Guild.Id) throw Errors.ChannelNotFound(channelString);
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var patch = new GuildPatch {LogChannel = channel.Id};
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await _db.Execute(conn => _repo.UpsertGuild(conn, ctx.Guild.Id, patch));
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await ctx.Reply($"{Emojis.Success} Proxy logging channel set to #{channel.Name}.");
}
public async Task SetLogEnabled(Context ctx, bool enable)
{
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ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
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var affectedChannels = new List<DiscordChannel>();
if (ctx.Match("all"))
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affectedChannels = (await ctx.Guild.GetChannelsAsync()).Where(x => x.Type == ChannelType.Text).ToList();
else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels.");
else while (ctx.HasNext())
{
var channelString = ctx.PeekArgument();
var channel = await ctx.MatchChannel();
if (channel == null || channel.GuildId != ctx.Guild.Id) throw Errors.ChannelNotFound(channelString);
affectedChannels.Add(channel);
}
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ulong? logChannel = null;
await using (var conn = await _db.Obtain())
{
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var config = await _repo.GetGuild(conn, ctx.Guild.Id);
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logChannel = config.LogChannel;
var blacklist = config.LogBlacklist.ToHashSet();
if (enable)
blacklist.ExceptWith(affectedChannels.Select(c => c.Id));
else
blacklist.UnionWith(affectedChannels.Select(c => c.Id));
var patch = new GuildPatch {LogBlacklist = blacklist.ToArray()};
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await _repo.UpsertGuild(conn, ctx.Guild.Id, patch);
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}
await ctx.Reply(
$"{Emojis.Success} Message logging for the given channels {(enable ? "enabled" : "disabled")}." +
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(logChannel == null ? $"\n{Emojis.Warn} Please note that no logging channel is set, so there is nowhere to log messages to. You can set a logging channel using `pk;log channel #your-log-channel`." : ""));
}
public async Task ShowBlacklisted(Context ctx)
{
ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
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var blacklist = await _db.Execute(c => _repo.GetGuild(c, ctx.Guild.Id));
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// Resolve all channels from the cache and order by position
var channels = blacklist.Blacklist
.Select(id => ctx.Guild.GetChannel(id))
.Where(c => c != null)
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.OrderBy(c => c.Position)
.ToList();
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if (channels.Count == 0)
{
await ctx.Reply($"This server has no blacklisted channels.");
return;
}
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await ctx.Paginate(channels.ToAsyncEnumerable(), channels.Count, 25,
$"Blacklisted channels for {ctx.Guild.Name}",
(eb, l) =>
{
DiscordChannel lastCategory = null;
var fieldValue = new StringBuilder();
foreach (var channel in l)
{
if (lastCategory != channel.Parent && fieldValue.Length > 0)
{
eb.AddField(lastCategory?.Name ?? "(no category)", fieldValue.ToString());
fieldValue.Clear();
}
else fieldValue.Append("\n");
fieldValue.Append(channel.Mention);
lastCategory = channel.Parent;
}
eb.AddField(lastCategory?.Name ?? "(no category)", fieldValue.ToString());
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return Task.CompletedTask;
});
}
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public async Task SetBlacklisted(Context ctx, bool shouldAdd)
{
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ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
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var affectedChannels = new List<DiscordChannel>();
if (ctx.Match("all"))
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affectedChannels = (await ctx.Guild.GetChannelsAsync()).Where(x => x.Type == ChannelType.Text).ToList();
else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels.");
else while (ctx.HasNext())
{
var channelString = ctx.PeekArgument();
var channel = await ctx.MatchChannel();
if (channel == null || channel.GuildId != ctx.Guild.Id) throw Errors.ChannelNotFound(channelString);
affectedChannels.Add(channel);
}
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await using (var conn = await _db.Obtain())
{
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var guild = await _repo.GetGuild(conn, ctx.Guild.Id);
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var blacklist = guild.Blacklist.ToHashSet();
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if (shouldAdd)
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blacklist.UnionWith(affectedChannels.Select(c => c.Id));
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else
blacklist.ExceptWith(affectedChannels.Select(c => c.Id));
var patch = new GuildPatch {Blacklist = blacklist.ToArray()};
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await _repo.UpsertGuild(conn, ctx.Guild.Id, patch);
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}
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await ctx.Reply($"{Emojis.Success} Channels {(shouldAdd ? "added to" : "removed from")} the proxy blacklist.");
}
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public async Task SetLogCleanup(Context ctx)
{
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ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
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var botList = string.Join(", ", _cleanService.Bots.Select(b => b.Name).OrderBy(x => x.ToLowerInvariant()));
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bool newValue;
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if (ctx.Match("enable", "on", "yes"))
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newValue = true;
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else if (ctx.Match("disable", "off", "no"))
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newValue = false;
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else
{
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var eb = new DiscordEmbedBuilder()
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.WithTitle("Log cleanup settings")
.AddField("Supported bots", botList);
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var guildCfg = await _db.Execute(c => _repo.GetGuild(c, ctx.Guild.Id));
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if (guildCfg.LogCleanupEnabled)
eb.WithDescription("Log cleanup is currently **on** for this server. To disable it, type `pk;logclean off`.");
else
eb.WithDescription("Log cleanup is currently **off** for this server. To enable it, type `pk;logclean on`.");
await ctx.Reply(embed: eb.Build());
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return;
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}
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var patch = new GuildPatch {LogCleanupEnabled = newValue};
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await _db.Execute(conn => _repo.UpsertGuild(conn, ctx.Guild.Id, patch));
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if (newValue)
await ctx.Reply($"{Emojis.Success} Log cleanup has been **enabled** for this server. Messages deleted by PluralKit will now be cleaned up from logging channels managed by the following bots:\n- **{botList}**\n\n{Emojis.Note} Make sure PluralKit has the **Manage Messages** permission in the channels in question.\n{Emojis.Note} Also, make sure to blacklist the logging channel itself from the bots in question to prevent conflicts.");
else
await ctx.Reply($"{Emojis.Success} Log cleanup has been **disabled** for this server.");
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}
}
}