PluralKit/PluralKit.Bot/Services/WebhookExecutorService.cs

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using System;
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using System.Collections.Generic;
using System.IO;
using System.Linq;
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using System.Net.Http;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using App.Metrics;
using DSharpPlus.Entities;
using DSharpPlus.Exceptions;
using Humanizer;
using Newtonsoft.Json;
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using Newtonsoft.Json.Serialization;
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using Serilog;
namespace PluralKit.Bot
{
public class WebhookExecutionErrorOnDiscordsEnd: Exception {
}
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public class WebhookRateLimited: WebhookExecutionErrorOnDiscordsEnd {
// Exceptions for control flow? don't mind if I do
// TODO: rewrite both of these as a normal exceptional return value (0?) in case of error to be discarded by caller
}
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public class WebhookExecutorService
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{
private WebhookCacheService _webhookCache;
private ILogger _logger;
private IMetrics _metrics;
private HttpClient _client;
public WebhookExecutorService(IMetrics metrics, WebhookCacheService webhookCache, ILogger logger, HttpClient client)
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{
_metrics = metrics;
_webhookCache = webhookCache;
_client = client;
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_logger = logger.ForContext<WebhookExecutorService>();
}
public async Task<ulong> ExecuteWebhook(DiscordChannel channel, string name, string avatarUrl, string content, IReadOnlyList<DiscordAttachment> attachments, bool allowEveryone)
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{
_logger.Verbose("Invoking webhook in channel {Channel}", channel.Id);
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// Get a webhook, execute it
var webhook = await _webhookCache.GetWebhook(channel);
var id = await ExecuteWebhookInner(channel, webhook, name, avatarUrl, content, attachments, allowEveryone);
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// Log the relevant metrics
_metrics.Measure.Meter.Mark(BotMetrics.MessagesProxied);
_logger.Information("Invoked webhook {Webhook} in channel {Channel}", webhook.Id,
channel.Id);
return id;
}
private async Task<ulong> ExecuteWebhookInner(DiscordChannel channel, DiscordWebhook webhook, string name, string avatarUrl, string content,
IReadOnlyList<DiscordAttachment> attachments, bool allowEveryone, bool hasRetried = false)
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{
content = content.Truncate(2000);
var dwb = new DiscordWebhookBuilder();
dwb.WithUsername(FixClyde(name).Truncate(80));
dwb.WithContent(content);
dwb.AddMentions(content.ParseAllMentions(allowEveryone, channel.Guild));
if (!string.IsNullOrWhiteSpace(avatarUrl))
dwb.WithAvatarUrl(avatarUrl);
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var attachmentChunks = ChunkAttachmentsOrThrow(attachments, 8 * 1024 * 1024);
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if (attachmentChunks.Count > 0)
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{
_logger.Information("Invoking webhook with {AttachmentCount} attachments totalling {AttachmentSize} MiB in {AttachmentChunks} chunks", attachments.Count, attachments.Select(a => a.FileSize).Sum() / 1024 / 1024, attachmentChunks.Count);
await AddAttachmentsToBuilder(dwb, attachmentChunks[0]);
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}
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DiscordMessage response;
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using (_metrics.Measure.Timer.Time(BotMetrics.WebhookResponseTime)) {
try
{
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response = await webhook.ExecuteAsync(dwb);
}
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catch (JsonReaderException)
{
// This happens sometimes when we hit a CloudFlare error (or similar) on Discord's end
// Nothing we can do about this - happens sometimes under server load, so just drop the message and give up
throw new WebhookExecutionErrorOnDiscordsEnd();
}
catch (NotFoundException e)
{
var errorText = e.WebResponse?.Response;
if (errorText != null && errorText.Contains("10015") && !hasRetried)
{
// Error 10015 = "Unknown Webhook" - this likely means the webhook was deleted
// but is still in our cache. Invalidate, refresh, try again
_logger.Warning("Error invoking webhook {Webhook} in channel {Channel}", webhook.Id, webhook.ChannelId);
var newWebhook = await _webhookCache.InvalidateAndRefreshWebhook(channel, webhook);
return await ExecuteWebhookInner(channel, newWebhook, name, avatarUrl, content, attachments, allowEveryone, hasRetried: true);
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}
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throw;
}
}
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// We don't care about whether the sending succeeds, and we don't want to *wait* for it, so we just fork it off
var _ = TrySendRemainingAttachments(webhook, name, avatarUrl, attachmentChunks);
return response.Id;
}
private async Task TrySendRemainingAttachments(DiscordWebhook webhook, string name, string avatarUrl, IReadOnlyList<IReadOnlyCollection<DiscordAttachment>> attachmentChunks)
{
if (attachmentChunks.Count <= 1) return;
for (var i = 1; i < attachmentChunks.Count; i++)
{
var dwb = new DiscordWebhookBuilder();
if (avatarUrl != null) dwb.WithAvatarUrl(avatarUrl);
dwb.WithUsername(name);
await AddAttachmentsToBuilder(dwb, attachmentChunks[i]);
await webhook.ExecuteAsync(dwb);
}
}
private async Task AddAttachmentsToBuilder(DiscordWebhookBuilder dwb, IReadOnlyCollection<DiscordAttachment> attachments)
{
async Task<(DiscordAttachment, Stream)> GetStream(DiscordAttachment attachment)
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{
var attachmentResponse = await _client.GetAsync(attachment.Url, HttpCompletionOption.ResponseHeadersRead);
return (attachment, await attachmentResponse.Content.ReadAsStreamAsync());
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}
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foreach (var (attachment, attachmentStream) in await Task.WhenAll(attachments.Select(GetStream)))
dwb.AddFile(attachment.FileName, attachmentStream);
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}
private IReadOnlyList<IReadOnlyCollection<DiscordAttachment>> ChunkAttachmentsOrThrow(
IReadOnlyList<DiscordAttachment> attachments, int sizeThreshold)
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{
// Splits a list of attachments into "chunks" of at most 8MB each
// If any individual attachment is larger than 8MB, will throw an error
var chunks = new List<List<DiscordAttachment>>();
var list = new List<DiscordAttachment>();
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foreach (var attachment in attachments)
{
if (attachment.FileSize >= sizeThreshold) throw Errors.AttachmentTooLarge;
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if (list.Sum(a => a.FileSize) + attachment.FileSize >= sizeThreshold)
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{
chunks.Add(list);
list = new List<DiscordAttachment>();
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}
list.Add(attachment);
}
if (list.Count > 0) chunks.Add(list);
return chunks;
}
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private string FixClyde(string name)
{
// Check if the name contains "Clyde" - if not, do nothing
var match = Regex.Match(name, "clyde", RegexOptions.IgnoreCase);
if (!match.Success) return name;
// Put a hair space (\u200A) between the "c" and the "lyde" in the match to avoid Discord matching it
// since Discord blocks webhooks containing the word "Clyde"... for some reason. /shrug
return name.Substring(0, match.Index + 1) + '\u200A' + name.Substring(match.Index + 1);
}
}
}