Properly retry client creation on failure

This commit is contained in:
Ske 2019-08-12 04:42:16 +02:00
parent 5b13c1b100
commit 17c8b7b765
2 changed files with 34 additions and 9 deletions

View File

@ -108,9 +108,7 @@ namespace PluralKit.Bot
var avatarUrl = match.Member.AvatarUrl ?? match.System.AvatarUrl;
var proxyName = match.Member.ProxyName(match.System.Tag);
ulong hookMessageId;
using (_metrics.Measure.Timer.Time(BotMetrics.WebhookResponseTime))
hookMessageId = await ExecuteWebhook(webhookCacheEntry, messageContents, proxyName, avatarUrl, message.Attachments.FirstOrDefault());
var hookMessageId = await ExecuteWebhookRetrying(message, webhookCacheEntry, messageContents, proxyName, avatarUrl);
// Store the message in the database, and log it in the log channel (if applicable)
await _messageStorage.Store(message.Author.Id, hookMessageId, message.Channel.Id, message.Id, match.Member);
@ -124,6 +122,37 @@ namespace PluralKit.Bot
await message.DeleteAsync();
} catch (HttpException) {} // If it's already deleted, we just swallow the exception
}
private async Task<ulong> ExecuteWebhookRetrying(IMessage message, WebhookCacheService.WebhookCacheEntry webhookCacheEntry, string messageContents,
string proxyName, string avatarUrl)
{
// In the case where the webhook is deleted, we'll only actually notice that
// when we try to execute the webhook. Therefore we try it once, and
// if Discord returns error 10015 ("Unknown Webhook"), we remake it and try again.
ulong hookMessageId;
try
{
using (_metrics.Measure.Timer.Time(BotMetrics.WebhookResponseTime))
hookMessageId = await ExecuteWebhook(webhookCacheEntry, messageContents, proxyName, avatarUrl,
message.Attachments.FirstOrDefault());
}
catch (HttpException e)
{
if (e.DiscordCode == 10015)
{
_logger.Warning("Webhook {Webhook} not found, recreating one", webhookCacheEntry.Webhook.Id);
webhookCacheEntry = await _webhookCache.InvalidateAndRefreshWebhook(webhookCacheEntry);
using (_metrics.Measure.Timer.Time(BotMetrics.WebhookResponseTime))
hookMessageId = await ExecuteWebhook(webhookCacheEntry, messageContents, proxyName, avatarUrl,
message.Attachments.FirstOrDefault());
}
else throw;
}
return hookMessageId;
}
private static string SanitizeEveryoneMaybe(IMessage message, string messageContents)
{
var senderPermissions = ((IGuildUser) message.Author).GetPermissions(message.Channel as IGuildChannel);
@ -155,12 +184,8 @@ namespace PluralKit.Bot
private async Task<ulong> ExecuteWebhook(WebhookCacheService.WebhookCacheEntry cacheEntry, string text, string username, string avatarUrl, IAttachment attachment)
{
username = FixClyde(username);
// TODO: DiscordWebhookClient's ctor does a call to GetWebhook that may be unnecessary, see if there's a way to do this The Hard Way :tm:
// TODO: this will probably crash if there are multiple consecutive failures, perhaps have a loop instead?
_logger.Debug("Invoking webhook");
username = FixClyde(username);
// TODO: clean this entire block up
ulong messageId;

View File

@ -91,7 +91,7 @@ namespace PluralKit.Bot
});
}
private bool IsWebhookMine(IWebhook arg) => arg.Id == _client.CurrentUser.Id && arg.Name == WebhookName;
private bool IsWebhookMine(IWebhook arg) => arg.Creator.Id == _client.CurrentUser.Id && arg.Name == WebhookName;
public int CacheSize => _webhooks.Count;