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#pragma once
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/code_input.h>
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2021-09-28 09:40:39 +00:00
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#include "desktop_settings.h"
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2021-09-28 09:40:39 +00:00
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typedef enum {
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CodeEventsSetPin,
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CodeEventsChangePin,
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CodeEventsDisablePin,
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} CodeEventsEnum;
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typedef enum {
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DesktopSettingsAppViewMenu,
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DesktopSettingsAppViewPincodeInput,
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} DesktopSettingsAppView;
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typedef struct {
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DesktopSettings settings;
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Gui* gui;
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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Submenu* submenu;
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CodeInput* code_input;
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uint8_t menu_idx;
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} DesktopSettingsApp;
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