flipperzero-firmware/applications/applications.h

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#pragma once
Core api concept (#144) * add input debounce code from old fw * exampl of input api * change input API to get/release * revert input API to read * pointer instead of instance * add input API description * add display API * rewrite display names * migrate to valuemanager * add LED API * add closing brakets * add sound api * fix led api * basic api * rename API pages * change pubsub implementation * move FURI AC -> flapp, add valuemutex example, add valuemanager implementation * pubsub usage example * user led example * update example * simplify input * add composed display * add SPI/GPIO and CC1101 bus * change cc1101 api * spi api and devices * spi api and devices * move SPI to page, add GPIO * not block pin open * backlight API and more * add minunit tests * fix logging * ignore unexisting time service on embedded targets * fix warning, issue with printf * Deprecate furi_open and furi_close (#167) Rename existing furi_open and furi_close to deprecated version * add exitcode * migrate to printf * indicate test by leds * add testing description * rename furi.h * wip basic api * add valuemutex, pubsub, split files * add value expanders * value mutex realization and tests * valuemutex test added to makefile * do not build unimplemented files * fix build furmware target f2 * redesigned minunit tests to allow testing in separate files * test file for valuemutex minunit testing * minunit partial test valuemutex * local cmsis_os2 mutex bindings * implement furi open/create, tests * migrate concurrent_access to ValueMutex * add spi header * Lib: add mlib submodule. Co-authored-by: rusdacent <rusdacentx0x08@gmail.com> Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
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#include "flipper.h"
#ifdef APP_TEST
void flipper_test_app(void* p);
#endif
void application_blink(void* p);
void application_uart_write(void* p);
void application_ipc_display(void* p);
void application_ipc_widget(void* p);
void application_input_dump(void* p);
void display_u8g2(void* p);
void u8g2_example(void* p);
void input_task(void* p);
void menu_task(void* p);
void coreglitch_demo_0(void* p);
void u8g2_qrcode(void* p);
void fatfs_list(void* p);
void gui_task(void* p);
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void backlight_control(void* p);
void irda(void* p);
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void app_loader(void* p);
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void cc1101_workaround(void* p);
void lf_rfid_workaround(void* p);
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void nfc_task(void* p);
void dolphin_task(void* p);
void power_task(void* p);
void bt_task(void* p);
void sd_card_test(void* p);
void application_vibro(void* p);
void app_gpio_test(void* p);
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void app_ibutton(void* p);
void cli_task(void* p);
void music_player(void* p);
void sdnfc(void* p);
void floopper_bloopper(void* p);
void sd_filesystem(void* p);
const FlipperStartupApp FLIPPER_STARTUP[] = {
#ifdef APP_DISPLAY
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{.app = display_u8g2, .name = "display_u8g2", .libs = {0}, .icon = A_Plugins_14},
#endif
#ifdef APP_CLI
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{.app = cli_task, .name = "cli_task", .libs = {0}, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_BLINK
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{.app = application_blink,
.name = "blink",
.libs = {1, FURI_LIB{"input_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_INPUT
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{.app = input_task, .name = "input_task", .libs = {0}, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_INPUT_DUMP
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{.app = application_input_dump,
.name = "input dump",
.libs = {1, FURI_LIB{"input_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_GUI
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{.app = backlight_control,
.name = "backlight_control",
.libs = {1, FURI_LIB{"input_task"}},
.icon = A_Plugins_14},
{.app = gui_task, .name = "gui_task", .libs = {0}, .icon = A_Plugins_14},
#endif
#ifdef APP_MENU
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{.app = menu_task,
.name = "menu_task",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Plugins_14},
{.app = app_loader,
.name = "app_loader",
.libs = {2, FURI_LIB{"menu_task", "cli_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_SD_FILESYSTEM
{.app = sd_filesystem,
.name = "sd_filesystem",
.libs = {1, FURI_LIB{"menu_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_DOLPHIN
{.app = dolphin_task,
.name = "dolphin_task",
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.libs = {1, FURI_LIB{"menu_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_POWER
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{.app = power_task,
.name = "power_task",
.libs = {2, FURI_LIB{"cli_task", "gui_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_BT
{.app = bt_task, .name = "bt_task", .libs = {1, FURI_LIB{"cli_task"}}, .icon = A_Plugins_14},
#endif
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#ifdef APP_CC1101
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{.app = cc1101_workaround,
.name = "cc1101 workaround",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Plugins_14},
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#endif
#ifdef APP_LF_RFID
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{.app = lf_rfid_workaround,
.name = "lf rfid workaround",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_IRDA
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{.app = irda, .name = "irda", .libs = {1, FURI_LIB{"gui_task"}}, .icon = A_Plugins_14},
#endif
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#ifdef APP_NFC
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{.app = nfc_task, .name = "nfc_task", .libs = {1, FURI_LIB{"menu_task"}}, .icon = A_Plugins_14},
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#endif
#ifdef APP_TEST
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{.app = flipper_test_app, .name = "test app", .libs = {0}, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_IPC
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{.app = application_ipc_display, .name = "ipc display", .libs = {0}, .icon = A_Plugins_14},
{.app = application_ipc_widget, .name = "ipc widget", .libs = {0}, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_QRCODE
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{.app = u8g2_qrcode,
.name = "u8g2_qrcode",
.libs = {1, FURI_LIB{"display_u8g2"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_FATFS
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{.app = fatfs_list,
.name = "fatfs_list",
.libs = {2, FURI_LIB{"display_u8g2", "input_task"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_DISPLAY
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{.app = u8g2_example,
.name = "u8g2_example",
.libs = {1, FURI_LIB{"display_u8g2"}},
.icon = A_Plugins_14},
#endif
#ifdef APP_SPEAKER_DEMO
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{.app = coreglitch_demo_0, .name = "coreglitch_demo_0", .libs = {0}, .icon = A_Plugins_14},
#endif
#ifdef APP_SD_TEST
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{.app = sd_card_test,
.name = "sd_card_test",
.libs = {2, FURI_LIB{"gui_task", "sd_filesystem"}},
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.icon = A_Plugins_14},
#endif
#ifdef APP_MUSIC_PLAYER
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{.app = music_player,
.name = "music player",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Plugins_14},
#endif
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#ifdef APP_IBUTTON
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{.app = app_ibutton,
.name = "ibutton",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Plugins_14},
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#endif
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#ifdef APP_GPIO_DEMO
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{.app = app_gpio_test,
.name = "gpio test",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Plugins_14},
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#endif
#ifdef APP_FLOOPPER_BLOOPPER
{.app = floopper_bloopper,
.name = "Floopper Bloopper",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Games_14},
#endif
#ifdef APP_SDNFC
{.app = sdnfc, .name = "sdnfc", .libs = {1, FURI_LIB{"gui_task"}}, .icon = A_Plugins_14},
#endif
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};
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// Main menu APP
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const FlipperStartupApp FLIPPER_APPS[] = {
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#ifdef BUILD_CC1101
{.app = cc1101_workaround,
.name = "Sub-1 GHz",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Sub1ghz_14},
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#endif
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#ifdef BUILD_LF_RFID
{.app = lf_rfid_workaround,
.name = "125 kHz RFID",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_125khz_14},
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#endif
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#ifdef BUILD_IRDA
{.app = irda, .name = "Infrared", .libs = {1, FURI_LIB{"gui_task"}}, .icon = A_Infrared_14},
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#endif
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#ifdef BUILD_IBUTTON
{.app = app_ibutton,
.name = "iButton",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_iButton_14},
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#endif
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#ifdef BUILD_GPIO_DEMO
{.app = app_gpio_test, .name = "GPIO", .libs = {1, FURI_LIB{"gui_task"}}, .icon = A_GPIO_14},
#endif
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};
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// Plugin menu
const FlipperStartupApp FLIPPER_PLUGINS[] = {
#ifdef BUILD_EXAMPLE_BLINK
{.app = application_blink,
.name = "blink",
.libs = {1, FURI_LIB{"input_task"}},
.icon = A_Plugins_14},
#endif
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#ifdef BUILD_EXAMPLE_INPUT_DUMP
{.app = application_input_dump,
.name = "input dump",
.libs = {1, FURI_LIB{"input_task"}},
.icon = A_Plugins_14},
#endif
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#ifdef BUILD_SPEAKER_DEMO
{.app = coreglitch_demo_0, .name = "coreglitch_demo_0", .libs = {0}, .icon = A_Plugins_14},
#endif
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#ifdef BUILD_SD_TEST
{.app = sd_card_test,
.name = "sd_card_test",
.libs = {2, FURI_LIB{"gui_task", "sd_filesystem"}},
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.icon = A_Plugins_14},
#endif
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#ifdef BUILD_VIBRO_DEMO
{.app = application_vibro,
.name = "application_vibro",
.libs = {1, FURI_LIB{"input_task"}},
.icon = A_Plugins_14},
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#endif
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#ifdef BUILD_MUSIC_PLAYER
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{.app = music_player,
.name = "music player",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Plugins_14},
#endif
#ifdef BUILD_FLOOPPER_BLOOPPER
{.app = floopper_bloopper,
.name = "Floopper Bloopper",
.libs = {1, FURI_LIB{"gui_task"}},
.icon = A_Games_14},
#endif
#ifdef BUILD_SDNFC
{.app = sdnfc, .name = "sdnfc", .libs = {1, FURI_LIB{"gui_task"}}, .icon = A_Plugins_14},
#endif
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};