[FL-1995] New dolphin animations (part 1) (#835)

* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Albert Kharisov
2021-11-24 20:21:12 +04:00
committed by GitHub
parent 92c499b41b
commit 9b8a139e2b
235 changed files with 1869 additions and 661 deletions

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@@ -1,4 +1,9 @@
#include "dolphin/dolphin.h"
#include "desktop/desktop.h"
#include "dolphin/helpers/dolphin_state.h"
#include "dolphin_i.h"
#include "furi/pubsub.h"
#include "sys/_stdint.h"
#include <furi.h>
#define DOLPHIN_TIMEGATE 86400 // one day
#define DOLPHIN_LOCK_EVENT_FLAG (0x1)
@@ -39,6 +44,7 @@ Dolphin* dolphin_alloc() {
dolphin->state = dolphin_state_alloc();
dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
dolphin->pubsub = furi_pubsub_alloc();
return dolphin;
}
@@ -79,7 +85,7 @@ void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event) {
static void dolphin_check_butthurt(DolphinState* state) {
furi_assert(state);
float diff_time = difftime(dolphin_state_get_timestamp(state), dolphin_state_timestamp());
float diff_time = difftime(state->data.timestamp, dolphin_state_timestamp());
if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
FURI_LOG_I("DolphinState", "Increasing butthurt");
@@ -87,6 +93,10 @@ static void dolphin_check_butthurt(DolphinState* state) {
}
}
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin) {
return dolphin->pubsub;
}
int32_t dolphin_srv(void* p) {
Dolphin* dolphin = dolphin_alloc();
furi_record_create("dolphin", dolphin);
@@ -97,11 +107,17 @@ int32_t dolphin_srv(void* p) {
while(1) {
if(osMessageQueueGet(dolphin->event_queue, &event, NULL, 60000) == osOK) {
if(event.type == DolphinEventTypeDeed) {
dolphin_state_on_deed(dolphin->state, event.deed);
if(dolphin_state_on_deed(dolphin->state, event.deed)) {
DolphinPubsubEvent event = DolphinPubsubEventUpdate;
furi_pubsub_publish(dolphin->pubsub, &event);
}
} else if(event.type == DolphinEventTypeStats) {
event.stats->icounter = dolphin_state_get_icounter(dolphin->state);
event.stats->butthurt = dolphin_state_get_butthurt(dolphin->state);
event.stats->timestamp = dolphin_state_get_timestamp(dolphin->state);
event.stats->icounter = dolphin->state->data.icounter;
event.stats->butthurt = dolphin->state->data.butthurt;
event.stats->timestamp = dolphin->state->data.timestamp;
event.stats->level = dolphin_get_level(dolphin->state->data.icounter);
event.stats->level_up_is_pending =
!dolphin_state_xp_to_levelup(dolphin->state->data.icounter);
} else if(event.type == DolphinEventTypeFlush) {
dolphin_state_save(dolphin->state);
}
@@ -116,3 +132,8 @@ int32_t dolphin_srv(void* p) {
return 0;
}
void dolphin_upgrade_level(Dolphin* dolphin) {
dolphin_state_increase_level(dolphin->state);
dolphin_flush(dolphin);
}

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@@ -1,6 +1,8 @@
#pragma once
#include "furi/pubsub.h"
#include "helpers/dolphin_deed.h"
#include <stdbool.h>
typedef struct Dolphin Dolphin;
@@ -8,8 +10,14 @@ typedef struct {
uint32_t icounter;
uint32_t butthurt;
uint64_t timestamp;
uint8_t level;
bool level_up_is_pending;
} DolphinStats;
typedef enum {
DolphinPubsubEventUpdate,
} DolphinPubsubEvent;
/** Deed complete notification. Call it on deed completion.
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
* Thread safe, async
@@ -24,4 +32,8 @@ DolphinStats dolphin_stats(Dolphin* dolphin);
/** Flush dolphin queue and save state
* Thread safe, blocking
*/
void dolphin_flush(Dolphin* dolphin);
void dolphin_flush(Dolphin* dolphin);
void dolphin_upgrade_level(Dolphin* dolphin);
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);

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@@ -1,5 +1,6 @@
#pragma once
#include "furi/pubsub.h"
#include <furi.h>
#include <furi-hal.h>
@@ -26,6 +27,7 @@ struct Dolphin {
DolphinState* state;
// Queue
osMessageQueueId_t event_queue;
FuriPubSub* pubsub;
};
Dolphin* dolphin_alloc();

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@@ -1,12 +1,14 @@
#include "dolphin_deed.h"
#include <furi.h>
static const DolphinDeedWeight dolphin_deed_weights[DolphinDeedMax] = {
{1, 2, 60},
{1, 2, 60},
{1, 2, 60},
{-1, 2, 60},
{1, -1, 60},
{1, -1, 60},
{1, -1, 60},
{-1, 1, 60},
};
const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed) {
furi_assert(deed < DolphinDeedMax);
return &dolphin_deed_weights[deed];
}

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@@ -1,4 +1,5 @@
#include "dolphin_state.h"
#include <stdint.h>
#include <storage/storage.h>
#include <furi.h>
#include <math.h>
@@ -9,23 +10,8 @@
#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
#define DOLPHIN_STATE_HEADER_VERSION 0x01
#define DOLPHIN_LVL_THRESHOLD 20.0f
typedef struct {
uint32_t limit_ibutton;
uint32_t limit_nfc;
uint32_t limit_ir;
uint32_t limit_rfid;
uint32_t flags;
uint32_t icounter;
uint32_t butthurt;
uint64_t timestamp;
} DolphinStoreData;
struct DolphinState {
DolphinStoreData data;
bool dirty;
};
#define LEVEL2_THRESHOLD 20
#define LEVEL3_THRESHOLD 100
DolphinState* dolphin_state_alloc() {
return furi_alloc(sizeof(DolphinState));
@@ -93,18 +79,62 @@ uint64_t dolphin_state_timestamp() {
return mktime(&current);
}
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
bool dolphin_state_is_levelup(uint32_t icounter) {
return (icounter == LEVEL2_THRESHOLD) || (icounter == LEVEL3_THRESHOLD);
}
uint8_t dolphin_get_level(uint32_t icounter) {
if(icounter <= LEVEL2_THRESHOLD) {
return 1;
} else if(icounter <= LEVEL3_THRESHOLD) {
return 2;
} else {
return 3;
}
}
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
uint32_t threshold = 0;
if(icounter <= LEVEL2_THRESHOLD) {
threshold = LEVEL2_THRESHOLD;
} else if(icounter <= LEVEL3_THRESHOLD) {
threshold = LEVEL3_THRESHOLD;
} else {
threshold = (uint32_t)-1;
}
return threshold - icounter;
}
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
int32_t butthurt = dolphin_state->data.butthurt;
bool level_up = false;
bool mood_changed = false;
if(icounter >= 0) {
dolphin_state->data.icounter = icounter;
dolphin_state->data.butthurt = MAX(butthurt - deed_weight->icounter, 0);
dolphin_state->data.timestamp = dolphin_state_timestamp();
if(icounter <= 0) {
icounter = 0;
if(dolphin_state->data.icounter == 0) {
return false;
}
}
uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
if(xp_to_levelup) {
level_up = true;
dolphin_state->data.icounter += MIN(xp_to_levelup, deed_weight->icounter);
}
uint32_t new_butthurt =
CLAMP(((int32_t)dolphin_state->data.butthurt) + deed_weight->butthurt, 14, 0);
if(!!dolphin_state->data.butthurt != !!new_butthurt) {
mood_changed = true;
}
dolphin_state->data.butthurt = new_butthurt;
dolphin_state->data.timestamp = dolphin_state_timestamp();
dolphin_state->dirty = true;
return level_up || mood_changed;
}
void dolphin_state_butthurted(DolphinState* dolphin_state) {
@@ -113,22 +143,7 @@ void dolphin_state_butthurted(DolphinState* dolphin_state) {
dolphin_state->dirty = true;
}
uint32_t dolphin_state_get_icounter(DolphinState* dolphin_state) {
return dolphin_state->data.icounter;
}
uint32_t dolphin_state_get_butthurt(DolphinState* dolphin_state) {
return dolphin_state->data.butthurt;
}
uint64_t dolphin_state_get_timestamp(DolphinState* dolphin_state) {
return dolphin_state->data.timestamp;
}
uint32_t dolphin_state_get_level(uint32_t icounter) {
return 0.5f + sqrtf(1.0f + 8.0f * ((float)icounter / DOLPHIN_LVL_THRESHOLD)) / 2.0f;
}
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter, uint32_t level, bool remaining) {
return (DOLPHIN_LVL_THRESHOLD * level * (level + 1) / 2) - (remaining ? icounter : 0);
void dolphin_state_increase_level(DolphinState* dolphin_state) {
++dolphin_state->data.icounter;
dolphin_state->dirty = true;
}

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@@ -7,6 +7,22 @@
#include <time.h>
typedef struct DolphinState DolphinState;
typedef struct {
uint32_t limit_ibutton;
uint32_t limit_nfc;
uint32_t limit_ir;
uint32_t limit_rfid;
uint32_t flags;
uint32_t icounter;
uint32_t butthurt;
uint64_t timestamp;
} DolphinStoreData;
struct DolphinState {
DolphinStoreData data;
bool dirty;
};
DolphinState* dolphin_state_alloc();
@@ -20,16 +36,14 @@ void dolphin_state_clear(DolphinState* dolphin_state);
uint64_t dolphin_state_timestamp();
void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
void dolphin_state_butthurted(DolphinState* dolphin_state);
uint32_t dolphin_state_get_icounter(DolphinState* dolphin_state);
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter);
uint32_t dolphin_state_get_butthurt(DolphinState* dolphin_state);
bool dolphin_state_is_levelup(uint32_t icounter);
uint64_t dolphin_state_get_timestamp(DolphinState* dolphin_state);
void dolphin_state_increase_level(DolphinState* dolphin_state);
uint32_t dolphin_state_get_level(uint32_t icounter);
uint32_t dolphin_state_xp_to_levelup(uint32_t icounter, uint32_t level, bool remaining);
uint8_t dolphin_get_level(uint32_t icounter);