hedger
eb31fed0e2
[FL-2556] Update complete screen ( #1332 )
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* Desktop: slideshow implementation
* Updater: handling splashscreen installation; added format version field to slideshow binary
* Desktop: added bidirectional slideshow navigation + instant cancel by "back" button; Updater: rebalanced update stages weights
* Updater: fixed missing field init; fixed potential loop when baking slideshows
* Assets: fixed "update complete" image to match original
* Desktop: added check for slideshow file version
* Scripts: slideshow.py cleanup
* Desktop: removed first start intro sequence
* Desktop: removed first start remnants
2022-06-21 23:11:34 +09:00
Kevin Wallace
d378ca6fda
desktop: prompt to power off on back button long press ( #1279 )
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* desktop: prompt to power off on back button long press
Implemented by launching Power Settings app, passing "off" as arg to
directly jump to "power off" scene.
2022-06-10 22:29:25 +09:00
David
b3186e29e2
Desktop: Secondary favorite app ( #1307 )
2022-06-10 21:38:16 +09:00
あく
703844dd69
Desktop: use right button to open passport ( #1127 )
2022-04-18 15:34:18 +03:00
Georgii Surkov
917be9c6d3
[FL-2430] Automatic Desktop Locking ( #1101 )
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* Add Auto Lock Time setting
* Update .gitignore
* Add value_index toolbox module
* Auto locking basic implementation
* Better AutoLock implementation, edge cases and cleanup
* Fix NULL pointer crash
* Turn off backlight shortly in locked mode
* Re-enable auto lock after pin lock
* Correctly handle start when pin locked
* Use timer to hide locked hint
* Use a single state variable instead of multiple bools
* Do not call update callback recursively
* Allow input when the Unlocked hint is shown
* Add a delay to backlight switch off while locking
* Better user input handling
* Switch backlight off after pin timeout
* Correct grammar in notification settings
Co-authored-by: あく <alleteam@gmail.com>
2022-04-14 15:20:41 +03:00
SG
425a74a001
[FL-2383, FL-2384] iButton, Desktop bug fixes ( #1062 )
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* iButton HAL: correct init and emulation sequence
* FuriHal: cleanup init/deinit routines for emulation timer
* FuriHal: cleanup TIM initialization routines in RFID and SubGhz
* iButton: delay in emulate loop
* Desktop: fix crash caused by invalid animation manager state, described in FL-2384
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-03-28 16:42:31 +03:00
Albert Kharisov
21ac37a6f6
[FL-2152] New PIN lock ( #989 )
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* [Fl-2152] New PIN Lock, part 1
* Fix errors & leaks, renaming
* Add support to f6
* Fix error, remove duplicate code
* Fix drawing corners of Lock Popup
* FuriHal: insomnia if usb connected
* Applications: cleanup timers use
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-10 21:17:41 +03:00
Albert Kharisov
84410c83b5
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring ( #965 )
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* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring ( #938 )
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* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
Add multi-line bubbles
Add support for passive bubbles (frame_order values starts from passive now)
Add hard-coded delay (active_shift) for active state enabling
Fix active state handling
Fix leaks
Fix parsing uncorrect bubble_animation meta file
Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
View correct activation
Refactoring + blocking animation
Freeze first passive/active frames
Many insert/eject SD tests fixes
Add system animations
Add Loader events app started/finished
Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00