fix attachment update
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05a9ee754e
commit
98a20f5921
@ -126,8 +126,6 @@ impl CommandProcessor {
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exit/quit exit the client
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disconnect disconnect the client from the Veilid node
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shutdown shut the server down
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attach attach the server to the Veilid network
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detach detach the server from the Veilid network
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change_log_level <layer> <level> change the log level for a tracing layer
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layers include:
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all, terminal, system, api, file, otlp
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@ -169,32 +167,6 @@ Server Debug Commands:
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Ok(())
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}
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pub fn cmd_attach(&self, callback: UICallback) -> Result<(), String> {
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trace!("CommandProcessor::cmd_attach");
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let capi = self.capi();
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let ui = self.ui_sender();
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spawn_detached_local(async move {
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if let Err(e) = capi.server_attach().await {
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error!("Server command 'attach' failed: {}", e);
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}
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ui.send_callback(callback);
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});
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Ok(())
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}
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pub fn cmd_detach(&self, callback: UICallback) -> Result<(), String> {
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trace!("CommandProcessor::cmd_detach");
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let capi = self.capi();
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let ui = self.ui_sender();
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spawn_detached_local(async move {
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if let Err(e) = capi.server_detach().await {
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error!("Server command 'detach' failed: {}", e);
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}
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ui.send_callback(callback);
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});
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Ok(())
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}
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pub fn cmd_disconnect(&self, callback: UICallback) -> Result<(), String> {
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trace!("CommandProcessor::cmd_disconnect");
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let capi = self.capi();
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@ -315,8 +287,6 @@ Server Debug Commands:
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"quit" => self.cmd_exit(callback),
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"disconnect" => self.cmd_disconnect(callback),
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"shutdown" => self.cmd_shutdown(callback),
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"attach" => self.cmd_attach(callback),
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"detach" => self.cmd_detach(callback),
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"change_log_level" => self.cmd_change_log_level(rest, callback),
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"enable" => self.cmd_enable(rest, callback),
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"disable" => self.cmd_disable(rest, callback),
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@ -180,14 +180,36 @@ impl AttachmentManager {
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}
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}
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fn update_attaching_detaching_state(&self, state: AttachmentState) {
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let update_callback = {
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let mut inner = self.inner.lock();
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inner.last_attachment_state = state;
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if state == AttachmentState::Attaching {
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inner.attach_ts = Some(get_aligned_timestamp());
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} else if state == AttachmentState::Detached {
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inner.attach_ts = None;
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} else if state == AttachmentState::Detaching {
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// ok
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} else {
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unreachable!("don't use this for attached states, use update_attachment()");
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}
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inner.update_callback.clone()
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};
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if let Some(update_callback) = update_callback {
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update_callback(VeilidUpdate::Attachment(VeilidStateAttachment {
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state,
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public_internet_ready: false,
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local_network_ready: false,
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}))
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}
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}
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#[instrument(level = "debug", skip(self))]
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async fn attachment_maintainer(self) {
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{
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let mut inner = self.inner.lock();
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inner.last_attachment_state = AttachmentState::Attaching;
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inner.attach_ts = Some(get_aligned_timestamp());
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debug!("attachment starting");
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}
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debug!("attachment starting");
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self.update_attaching_detaching_state(AttachmentState::Attaching);
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let netman = self.network_manager();
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let mut restart;
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@ -226,8 +248,7 @@ impl AttachmentManager {
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debug!("stopped maintaining peers");
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if !restart {
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let mut inner = self.inner.lock();
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inner.last_attachment_state = AttachmentState::Detaching;
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self.update_attaching_detaching_state(AttachmentState::Detaching);
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debug!("attachment stopping");
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}
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@ -243,12 +264,8 @@ impl AttachmentManager {
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sleep(1000).await;
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}
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{
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let mut inner = self.inner.lock();
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inner.last_attachment_state = AttachmentState::Detached;
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inner.attach_ts = None;
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debug!("attachment stopped");
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}
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self.update_attaching_detaching_state(AttachmentState::Detached);
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debug!("attachment stopped");
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}
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#[instrument(level = "debug", skip_all, err)]
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