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using System ;
using System.Collections.Generic ;
using System.Linq ;
using System.Threading.Tasks ;
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using Discord ;
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using Discord.Net ;
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using Discord.WebSocket ;
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using NodaTime ;
using NodaTime.Extensions ;
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using PluralKit.Core ;
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using Serilog ;
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namespace PluralKit.Bot
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{
class ProxyMatch {
public PKMember Member ;
public PKSystem System ;
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public ProxyTag ? ProxyTags ;
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public string InnerText ;
}
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class ProxyService {
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private DiscordShardedClient _client ;
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private LogChannelService _logChannel ;
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private IDataStore _data ;
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private EmbedService _embeds ;
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private ILogger _logger ;
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private WebhookExecutorService _webhookExecutor ;
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public ProxyService ( DiscordShardedClient client , LogChannelService logChannel , IDataStore data , EmbedService embeds , ILogger logger , WebhookExecutorService webhookExecutor )
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{
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_client = client ;
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_logChannel = logChannel ;
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_data = data ;
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_embeds = embeds ;
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_webhookExecutor = webhookExecutor ;
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_logger = logger . ForContext < ProxyService > ( ) ;
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}
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private ProxyMatch GetProxyTagMatch ( string message , PKSystem system , IEnumerable < PKMember > potentialMembers )
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{
// If the message starts with a @mention, and then proceeds to have proxy tags,
// extract the mention and place it inside the inner message
// eg. @Ske [text] => [@Ske text]
int matchStartPosition = 0 ;
string leadingMention = null ;
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if ( StringUtils . HasMentionPrefix ( message , ref matchStartPosition , out _ ) )
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{
leadingMention = message . Substring ( 0 , matchStartPosition ) ;
message = message . Substring ( matchStartPosition ) ;
}
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// Flatten and sort by specificity (ProxyString length desc = prefix+suffix length desc = inner message asc = more specific proxy first!)
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var ordered = potentialMembers . SelectMany ( m = > m . ProxyTags . Select ( tag = > ( tag , m ) ) ) . OrderByDescending ( p = > p . Item1 . ProxyString . Length ) ;
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foreach ( var ( tag , match ) in ordered )
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{
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if ( tag . Prefix = = null & & tag . Suffix = = null ) continue ;
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var prefix = tag . Prefix ? ? "" ;
var suffix = tag . Suffix ? ? "" ;
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var isMatch = message . Length > = prefix . Length + suffix . Length
& & message . StartsWith ( prefix ) & & message . EndsWith ( suffix ) ;
// Special case for image-only proxies and proxy tags with spaces
if ( ! isMatch & & message . Trim ( ) = = prefix . TrimEnd ( ) + suffix . TrimStart ( ) )
{
isMatch = true ;
message = prefix + suffix ; // To get around substring errors
}
if ( isMatch ) {
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var inner = message . Substring ( prefix . Length , message . Length - prefix . Length - suffix . Length ) ;
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if ( leadingMention ! = null ) inner = $"{leadingMention} {inner}" ;
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return new ProxyMatch { Member = match , System = system , InnerText = inner , ProxyTags = tag } ;
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}
}
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return null ;
}
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public async Task HandleMessageAsync ( GuildConfig guild , CachedAccount account , IMessage message )
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{
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// Bail early if this isn't in a guild channel
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if ( ! ( message . Channel is ITextChannel channel ) ) return ;
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// Find a member with proxy tags matching the message
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var match = GetProxyTagMatch ( message . Content , account . System , account . Members ) ;
// O(n) lookup since n is small (max ~100 in prod) and we're more constrained by memory (for a dictionary) here
var systemSettingsForGuild = account . SettingsForGuild ( channel . GuildId ) ;
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// If we didn't get a match by proxy tags, try to get one by autoproxy
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// Also try if we *did* get a match, but there's no inner text. This happens if someone sends a message that
// is equal to someone else's tags, and messages like these should be autoproxied if possible
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if ( match = = null | | ( match . InnerText . Trim ( ) . Length = = 0 & & message . Attachments . Count = = 0 ) )
match = await GetAutoproxyMatch ( account , systemSettingsForGuild , message , channel ) ;
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// If we still haven't found any, just yeet
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if ( match = = null ) return ;
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// And make sure the channel's not blacklisted from proxying.
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if ( guild . Blacklist . Contains ( channel . Id ) ) return ;
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// Make sure the system hasn't blacklisted the guild either
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if ( ! systemSettingsForGuild . ProxyEnabled ) return ;
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// We know message.Channel can only be ITextChannel as PK doesn't work in DMs/groups
// Afterwards we ensure the bot has the right permissions, otherwise bail early
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if ( ! await EnsureBotPermissions ( channel ) ) return ;
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// Can't proxy a message with no content and no attachment
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if ( match . InnerText . Trim ( ) . Length = = 0 & & message . Attachments . Count = = 0 )
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return ;
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var memberSettingsForGuild = account . SettingsForMemberGuild ( match . Member . Id , channel . GuildId ) ;
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// Get variables in order and all
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var proxyName = match . Member . ProxyName ( match . System . Tag , memberSettingsForGuild . DisplayName ) ;
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var avatarUrl = memberSettingsForGuild . AvatarUrl ? ? match . Member . AvatarUrl ? ? match . System . AvatarUrl ;
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// If the name's too long (or short), bail
if ( proxyName . Length < 2 ) throw Errors . ProxyNameTooShort ( proxyName ) ;
if ( proxyName . Length > Limits . MaxProxyNameLength ) throw Errors . ProxyNameTooLong ( proxyName ) ;
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// Add the proxy tags into the proxied message if that option is enabled
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// Also check if the member has any proxy tags - some cases autoproxy can return a member with no tags
var messageContents = ( match . Member . KeepProxy & & match . ProxyTags . HasValue )
? $"{match.ProxyTags.Value.Prefix}{match.InnerText}{match.ProxyTags.Value.Suffix}"
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: match . InnerText ;
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// Sanitize @everyone, but only if the original user wouldn't have permission to
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messageContents = SanitizeEveryoneMaybe ( message , messageContents ) ;
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// Execute the webhook itself
var hookMessageId = await _webhookExecutor . ExecuteWebhook (
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channel ,
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proxyName , avatarUrl ,
messageContents ,
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message . Attachments
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) ;
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// Store the message in the database, and log it in the log channel (if applicable)
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await _data . AddMessage ( message . Author . Id , hookMessageId , channel . GuildId , message . Channel . Id , message . Id , match . Member ) ;
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await _logChannel . LogMessage ( match . System , match . Member , hookMessageId , message . Id , message . Channel as IGuildChannel , message . Author , match . InnerText , guild ) ;
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// Wait a second or so before deleting the original message
await Task . Delay ( 1000 ) ;
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try
{
await message . DeleteAsync ( ) ;
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}
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catch ( HttpException )
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{
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// If it's already deleted, we just log and swallow the exception
_logger . Warning ( "Attempted to delete already deleted proxy trigger message {Message}" , message . Id ) ;
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}
}
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private async Task < ProxyMatch > GetAutoproxyMatch ( CachedAccount account , SystemGuildSettings guildSettings , IMessage message , IGuildChannel channel )
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{
// For now we use a backslash as an "escape character", subject to change later
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if ( ( message . Content ? ? "" ) . TrimStart ( ) . StartsWith ( "\\" ) ) return null ;
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PKMember member = null ;
// Figure out which member to proxy as
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switch ( guildSettings . AutoproxyMode )
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{
case AutoproxyMode . Off :
// Autoproxy off, bail
return null ;
case AutoproxyMode . Front :
// Front mode: just use the current first fronter
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member = await _data . GetFirstFronter ( account . System ) ;
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break ;
case AutoproxyMode . Latch :
// Latch mode: find last proxied message, use *that* member
var msg = await _data . GetLastMessageInGuild ( message . Author . Id , channel . GuildId ) ;
if ( msg = = null ) return null ; // No message found
// If the message is older than 6 hours, ignore it and force the sender to "refresh" a proxy
// This can be revised in the future, it's a preliminary value.
var timestamp = SnowflakeUtils . FromSnowflake ( msg . Message . Mid ) . ToInstant ( ) ;
var timeSince = SystemClock . Instance . GetCurrentInstant ( ) - timestamp ;
if ( timeSince > Duration . FromHours ( 6 ) ) return null ;
member = msg . Member ;
break ;
case AutoproxyMode . Member :
// Member mode: just use that member
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// O(n) lookup since n is small (max 1000 de jure) and we're more constrained by memory (for a dictionary) here
member = account . Members . FirstOrDefault ( m = > m . Id = = guildSettings . AutoproxyMember ) ;
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break ;
}
// If we haven't found the member (eg. front mode w/ no fronter), bail again
if ( member = = null ) return null ;
return new ProxyMatch
{
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System = account . System ,
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Member = member ,
// Autoproxying members with no proxy tags is possible, return the correct result
ProxyTags = member . ProxyTags . Count > 0 ? member . ProxyTags . First ( ) : ( ProxyTag ? ) null ,
InnerText = message . Content
} ;
}
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private static string SanitizeEveryoneMaybe ( IMessage message , string messageContents )
{
var senderPermissions = ( ( IGuildUser ) message . Author ) . GetPermissions ( message . Channel as IGuildChannel ) ;
if ( ! senderPermissions . MentionEveryone ) return messageContents . SanitizeEveryone ( ) ;
return messageContents ;
}
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private async Task < bool > EnsureBotPermissions ( ITextChannel channel )
{
var guildUser = await channel . Guild . GetCurrentUserAsync ( ) ;
var permissions = guildUser . GetPermissions ( channel ) ;
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// If we can't send messages at all, just bail immediately.
// TODO: can you have ManageMessages and *not* SendMessages? What happens then?
if ( ! permissions . SendMessages & & ! permissions . ManageMessages ) return false ;
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if ( ! permissions . ManageWebhooks )
{
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// todo: PKError-ify these
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await channel . SendMessageAsync (
$"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this." ) ;
return false ;
}
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if ( ! permissions . ManageMessages )
{
await channel . SendMessageAsync (
$"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this." ) ;
return false ;
}
return true ;
}
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public Task HandleReactionAddedAsync ( Cacheable < IUserMessage , ulong > message , ISocketMessageChannel channel , SocketReaction reaction )
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{
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// Dispatch on emoji
switch ( reaction . Emote . Name )
{
case "\u274C" : // Red X
return HandleMessageDeletionByReaction ( message , reaction . UserId ) ;
case "\u2753" : // Red question mark
case "\u2754" : // White question mark
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return HandleMessageQueryByReaction ( message , reaction . UserId , reaction . Emote ) ;
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case "\U0001F514" : // Bell
case "\U0001F6CE" : // Bellhop bell
case "\U0001F3D3" : // Ping pong paddle (lol)
case "\u23F0" : // Alarm clock
case "\u2757" : // Exclamation mark
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return HandleMessagePingByReaction ( message , channel , reaction . UserId , reaction . Emote ) ;
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default :
return Task . CompletedTask ;
}
}
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private async Task HandleMessagePingByReaction ( Cacheable < IUserMessage , ulong > message ,
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ISocketMessageChannel channel , ulong userWhoReacted ,
IEmote reactedEmote )
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{
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// Find the message in the DB
var msg = await _data . GetMessage ( message . Id ) ;
if ( msg = = null ) return ;
var realMessage = await message . GetOrDownloadAsync ( ) ;
var embed = new EmbedBuilder ( )
. WithDescription ( $"[Jump to pinged message]({realMessage.GetJumpUrl()})" ) ;
await channel . SendMessageAsync ( $"Psst, **{msg.Member.DisplayName ?? msg.Member.Name}** (<@{msg.Message.Sender}>), you have been pinged by <@{userWhoReacted}>." , embed : embed . Build ( ) ) ;
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// Finally remove the original reaction (if we can)
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var user = await _client . Rest . GetUserAsync ( userWhoReacted ) ;
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if ( user ! = null & & await realMessage . Channel . HasPermission ( ChannelPermission . ManageMessages ) )
await realMessage . RemoveReactionAsync ( reactedEmote , user ) ;
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}
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private async Task HandleMessageQueryByReaction ( Cacheable < IUserMessage , ulong > message , ulong userWhoReacted , IEmote reactedEmote )
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{
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// Find the user who sent the reaction, so we can DM them
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var user = await _client . Rest . GetUserAsync ( userWhoReacted ) ;
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if ( user = = null ) return ;
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// Find the message in the DB
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var msg = await _data . GetMessage ( message . Id ) ;
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if ( msg = = null ) return ;
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// DM them the message card
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try
{
await user . SendMessageAsync ( embed : await _embeds . CreateMessageInfoEmbed ( msg ) ) ;
}
catch ( HttpException e ) when ( e . DiscordCode = = 50007 )
{
// Ignore exception if it means we don't have DM permission to this user
// not much else we can do here :/
}
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// And finally remove the original reaction (if we can)
var msgObj = await message . GetOrDownloadAsync ( ) ;
if ( await msgObj . Channel . HasPermission ( ChannelPermission . ManageMessages ) )
await msgObj . RemoveReactionAsync ( reactedEmote , user ) ;
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}
public async Task HandleMessageDeletionByReaction ( Cacheable < IUserMessage , ulong > message , ulong userWhoReacted )
{
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// Find the message in the database
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var storedMessage = await _data . GetMessage ( message . Id ) ;
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if ( storedMessage = = null ) return ; // (if we can't, that's ok, no worries)
// Make sure it's the actual sender of that message deleting the message
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if ( storedMessage . Message . Sender ! = userWhoReacted ) return ;
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try {
// Then, fetch the Discord message and delete that
// TODO: this could be faster if we didn't bother fetching it and just deleted it directly
// somehow through REST?
await ( await message . GetOrDownloadAsync ( ) ) . DeleteAsync ( ) ;
} catch ( NullReferenceException ) {
// Message was deleted before we got to it... cool, no problem, lmao
}
// Finally, delete it from our database.
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await _data . DeleteMessage ( message . Id ) ;
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}
public async Task HandleMessageDeletedAsync ( Cacheable < IMessage , ulong > message , ISocketMessageChannel channel )
{
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// Don't delete messages from the store if they aren't webhooks
// Non-webhook messages will never be stored anyway.
// If we're not sure (eg. message outside of cache), delete just to be sure.
if ( message . HasValue & & ! message . Value . Author . IsWebhook ) return ;
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await _data . DeleteMessage ( message . Id ) ;
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}
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public async Task HandleMessageBulkDeleteAsync ( IReadOnlyCollection < Cacheable < IMessage , ulong > > messages , IMessageChannel channel )
{
_logger . Information ( "Bulk deleting {Count} messages in channel {Channel}" , messages . Count , channel . Id ) ;
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await _data . DeleteMessagesBulk ( messages . Select ( m = > m . Id ) . ToList ( ) ) ;
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}
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}
}