* usb service, removed power observer
* fix usb restart after disable
* remove usb service from apps
* Applcations: remove dead extern
* New thread naming scheme for drivers
* New thread symbol naming scheme for drivers
Co-authored-by: あく <alleteam@gmail.com>
* Lib: always include rfal
* Gui: remove screen_stream
* Input: decouple from Cli
* Loader: decouple from Cli
* Desktop: ignore missing favorite app, decouple from Archive
* Make: make Notification a Gui dependency
* Make: embed debugging information into elfs
* Loader: hide Plugins submenu when plugins ga arimasen
* Applications: update on start hook usage
* Loader: fix dead lock on menu rebuild with open rpc, new cli command.
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* U2F implementation prototype
* U2F data encryption and store, user confirmation request
* remove debug prints
* fix notification bug in chrome
* split u2f_alloc into u2f_init and u2f_alloc
* typo fix, furi-hal-trng -> furi-hal-random
* rand/srand redefinition
* SubGhz: a little bit of Dante.
* u2f_data naming fix
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Add snake game
* Applications: Added a classic game https://en.wikipedia.org/wiki/Snake_(video_game_genre)
* Snake Game: Making it impossible to lose button presses
* Use more native press button event
* Snake Game: use low level InputTypePress event instead of InputTypeShort high level unpredictable event
Co-authored-by: LionZXY <nikita@kulikof.ru>
Co-authored-by: あく <alleteam@gmail.com>
* RPC: Add App start, lock status
- Add RPC commands Application start, lock status acquiring.
- Write tests for RPC App system.
- Replace Unit Tests application with CLI command. This is for CI needs and for tests that run application.
* Fix NDEBUG build
* Update PB submodule
* Fix RPC print (ENABLE DEBUG PRINT!)
* snprintf -> string_t
* Fix Hard Fault (early mutex free)
* printf -> string_t, format, enable tests
* Update submodule: protobuf
* Applications: rollback unit test naming scheme.
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Dolphin_srv: fix dolphin state load on startup
* Dolphin: new sync and async API, state autosave. Makefile: properly escaped asterisks.
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Desktop: change first start logic, show only if factory provisioned.
* Desktop: code cleanup, correct first start scene position in scene stack.
* Desktop: Remove unused include
* menu: remove dead code
* loader: change views from modules instead of menu service
* dolphin: start main menu with loader API
* applications: don't start menu service
* loader: add debug tools menu
* gui modules: introduce menu model
* loader: remove calls to menu service API
* gui modules: implement menu module
* loader: add menu view
* gui menu: add animation
* applications: remove menu service
* gui modules: rename icon_menu -> menu
* loader: clean up code
* menu module: add documentation, format code
* menu: remove unused parameter
* desktop: use loader to launch primary menu
* Applications: cleaner makefile app declaration. Loader: application autostart
* Gui: cleanup menu and submenu API.
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* FS-Api: removed datetime manipulation functions and most of the file flags
* Filesystem: common proxy api
* Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance.
* Storage: sd mount and sd file open
* Storage: sd file close
* Storage: temporary test app
* Storage: free filedata on close
* Storage: sd file read and write
* Storage: added internal storage (LittleFS)
* Storage: renamed internal commands
* Storage: seek, tell, truncate, size, sync, eof
* Storage: error descriptions
* Storage: directory management api (open, close, read, rewind)
* Storage: common management api (stat, fs_stat, remove, rename, mkdir)
* Dolphin app and Notifications app now use raw storage.
* Storage: storage statuses renamed. Implemented sd card icon.
* Storage: added raw sd-card api.
* Storage settings: work started
* Assets: use new icons approach
* Storage settings: working storage settings
* Storage: completely redesigned api, no longer sticking out FS_Api
* Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file
* Storage: cli info and format commands
* Storage-cli: file list
* Storage: a simpler and more reliable api
* FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service.
* Storage-cli: accommodate to the new cli api.
* Storage: filesystem api is separated into internal and common api.
* Cli: added the ability to print the list of free heap blocks
* Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags.
* Storage settings: added the ability to benchmark the SD card.
* Gui module file select: uses new storage api
* Apps: removed deprecated sd_card_test application
* Args lib: support for enquoted arguments
* Dialogs: a new gui app for simple non-asynchronous apps
* Dialogs: view holder for easy single view work
* File worker: use new storage api
* IButton and lfrrfid apps: save keys to any storage
* Apps: fix ibutton and lfrfid stack, remove sd_card_test.
* SD filesystem: app removed
* File worker: fixed api pointer type
* Subghz: loading assets using the new storage api
* NFC: use the new storage api
* Dialogs: the better api for the message element
* Archive: use new storage api
* Irda: changed assest path, changed app path
* FileWorker: removed unused file_buf_cnt
* Storage: copying and renaming files now works between storages
* Storage cli: read, copy, remove, rename commands
* Archive: removed commented code
* Storage cli: write command
* Applications: add SRV_STORAGE and SRV_DIALOGS
* Internal-storage: removed
* Storage: improved api
* Storage app: changed api pointer from StorageApp to Storage
* Storage: better file_id handling
* Storage: more consistent errors
* Loader: support for NULL icons
* Storage: do nothing with the lfs file or directory if it is not open
* Storage: fix typo
* Storage: minor float usage cleanup, rename some symbols.
* Storage: compact doxygen comments.
Co-authored-by: あく <alleteam@gmail.com>
* Add cscope db generation
* Add api-hal-irda, TIM2: HAL->LL
* Add libirda: pwm decoding
* Universal state machine
* Add irda decoder library
* Move IRDA capture to standalone tool
* Add encoder/decoder samsung32, NEC, fix bugs
* Port current App to new Irda lib
* Fix clang format for test data
* Port IRDA api-hal to f6
Co-authored-by: あく <alleteam@gmail.com>
* Add littlefs submodule
* Furi: add mutex in logging, fix issues with corrupted printf
* ApiHal: disable debug traces in ble glue
* App-loader: more logs
* Passport: fix invalid DolphinState usage
* ApiHal, linker script: flash API is now aware of free space, complete abstraction layer for storage
* Internal Storage: littlefs based storage services with key value API. Migrate dolphin state to new storage API.
* Debug apps moved into its own menu category, APP_DEBUG flag added
* Menu power icon added
* Added APP_DEBUG flag to flash_core1 bash script
* Removed commented section in app-loader
Co-authored-by: あく <alleteam@gmail.com>
* dolphin scenes refactoring & restructuring phase 1
* Passport app: mood and level display, opens from main menu and dolphin scenes. Dolphin scenes: minor refactoring (WIP)
* dolphin scene app restruct
* use gui defines for screen size
* mv passport to dolphin dir
Co-authored-by: あく <alleteam@gmail.com>
* API HAL SPI: refactoring, split into layers, prepare ST HAL separation. API HAL SubGhz: initialize on start. Drivers: add basic cc1101 driver. Update API usage. Debug: increase max debugger port speed. Remove subghz apps.
* CC1101: chip status handling. ApiHalSpi: increase SubGhz bus speed to 8mhz. F4: backport subghz initialization.
* Api Hal SubGhz: rx path and frequency. CC1101: frequency control.
* SubGhz Application: basic tests
* SubGhz app: tone and packet test. API HAL SUBGHZ: update configs, add missing bits and pieces.
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Furi: replace obsolete furiac_exit with osThreadExit, drop obsolete apis and test. Rename systemd to flipper and move to separate file, cleanup. ApiHal: Rename timebase to os and move freertos hooks there, move insomnia api to power module.
* Furi: new thread helper
* Furi: cleanup thread documentation
* Flipper, AppLoader: update to use FuriThread. Update tasks signatures to match FuriThreadCallback signature.
* F4: rename API_HAL_TIMEBASE_DEBUG to API_HAL_OS_DEBUG
* Applications: rename FuriApplication to FlipperApplication, use FuriThreadCallback signature for apps.
* C++ app template sample, new exit method
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner
Co-authored-by: aanper <mail@s3f.ru>