PluralKit/PluralKit.Core/Services/PostgresDataStore.cs

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using System.Collections.Generic;
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using System.Linq;
using System.Threading.Tasks;
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using Dapper;
using NodaTime;
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using Serilog;
namespace PluralKit.Core {
public class PostgresDataStore: IDataStore {
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private IDatabase _conn;
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private ILogger _logger;
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public PostgresDataStore(IDatabase conn, ILogger logger)
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{
_conn = conn;
_logger = logger;
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}
public async Task<PKSystem> CreateSystem(string systemName = null) {
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PKSystem system;
using (var conn = await _conn.Obtain())
system = await conn.QuerySingleAsync<PKSystem>("insert into systems (hid, name) values (find_free_system_hid(), @Name) returning *", new { Name = systemName });
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_logger.Information("Created system {System}", system.Id);
// New system has no accounts, therefore nothing gets cached, therefore no need to invalidate caches right here
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return system;
}
public async Task AddAccount(PKSystem system, ulong accountId) {
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// We have "on conflict do nothing" since linking an account when it's already linked to the same system is idempotent
// This is used in import/export, although the pk;link command checks for this case beforehand
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("insert into accounts (uid, system) values (@Id, @SystemId) on conflict do nothing", new { Id = accountId, SystemId = system.Id });
_logger.Information("Linked system {System} to account {Account}", system.Id, accountId);
}
public async Task RemoveAccount(PKSystem system, ulong accountId) {
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using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from accounts where uid = @Id and system = @SystemId", new { Id = accountId, SystemId = system.Id });
_logger.Information("Unlinked system {System} from account {Account}", system.Id, accountId);
}
public async Task<PKSystem> GetSystemByAccount(ulong accountId) {
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using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKSystem>("select systems.* from systems, accounts where accounts.system = systems.id and accounts.uid = @Id", new { Id = accountId });
}
public async Task<PKSystem> GetSystemByHid(string hid) {
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using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKSystem>("select * from systems where systems.hid = @Hid", new { Hid = hid.ToLower() });
}
public async Task<IEnumerable<ulong>> GetSystemAccounts(PKSystem system)
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{
using (var conn = await _conn.Obtain())
return await conn.QueryAsync<ulong>("select uid from accounts where system = @Id", new { Id = system.Id });
}
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public async Task DeleteAllSwitches(PKSystem system)
{
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from switches where system = @Id", system);
}
public async Task<PKMember> GetMemberByHid(string hid) {
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using (var conn = await _conn.Obtain())
return await conn.QuerySingleOrDefaultAsync<PKMember>("select * from members where hid = @Hid", new { Hid = hid.ToLower() });
}
public async Task<PKMember> GetMemberByName(PKSystem system, string name) {
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// QueryFirst, since members can (in rare cases) share names
using (var conn = await _conn.Obtain())
return await conn.QueryFirstOrDefaultAsync<PKMember>("select * from members where lower(name) = lower(@Name) and system = @SystemID", new { Name = name, SystemID = system.Id });
}
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public async Task<PKMember> GetMemberByDisplayName(PKSystem system, string name) {
// QueryFirst, since members can (in rare cases) share display names
using (var conn = await _conn.Obtain())
return await conn.QueryFirstOrDefaultAsync<PKMember>("select * from members where lower(display_name) = lower(@Name) and system = @SystemID", new { Name = name, SystemID = system.Id });
}
public IAsyncEnumerable<PKMember> GetSystemMembers(PKSystem system, bool orderByName)
{
var sql = "select * from members where system = @SystemID";
if (orderByName) sql += " order by lower(name) asc";
return _conn.QueryStreamAsync<PKMember>(sql, new { SystemID = system.Id });
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}
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public async Task AddMessage(IPKConnection conn, ulong senderId, ulong guildId, ulong channelId, ulong postedMessageId, ulong triggerMessageId, MemberId proxiedMemberId) {
// "on conflict do nothing" in the (pretty rare) case of duplicate events coming in from Discord, which would lead to a DB error before
await conn.ExecuteAsync("insert into messages(mid, guild, channel, member, sender, original_mid) values(@MessageId, @GuildId, @ChannelId, @MemberId, @SenderId, @OriginalMid) on conflict do nothing", new {
MessageId = postedMessageId,
GuildId = guildId,
ChannelId = channelId,
MemberId = proxiedMemberId,
SenderId = senderId,
OriginalMid = triggerMessageId
});
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_logger.Debug("Stored message {Message} in channel {Channel}", postedMessageId, channelId);
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}
public async Task<FullMessage> GetMessage(ulong id)
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{
using (var conn = await _conn.Obtain())
return (await conn.QueryAsync<PKMessage, PKMember, PKSystem, FullMessage>("select messages.*, members.*, systems.* from messages, members, systems where (mid = @Id or original_mid = @Id) and messages.member = members.id and systems.id = members.system", (msg, member, system) => new FullMessage
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{
Message = msg,
System = system,
Member = member
}, new { Id = id })).FirstOrDefault();
}
public async Task DeleteMessage(ulong id) {
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using (var conn = await _conn.Obtain())
if (await conn.ExecuteAsync("delete from messages where mid = @Id", new { Id = id }) > 0)
_logger.Information("Deleted message {Message}", id);
}
public async Task DeleteMessagesBulk(IReadOnlyCollection<ulong> ids)
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{
using (var conn = await _conn.Obtain())
{
// Npgsql doesn't support ulongs in general - we hacked around it for plain ulongs but tbh not worth it for collections of ulong
// Hence we map them to single longs, which *are* supported (this is ok since they're Technically (tm) stored as signed longs in the db anyway)
var foundCount = await conn.ExecuteAsync("delete from messages where mid = any(@Ids)", new {Ids = ids.Select(id => (long) id).ToArray()});
if (foundCount > 0)
_logger.Information("Bulk deleted messages {Messages}, {FoundCount} found", ids, foundCount);
}
}
public async Task AddSwitch(SystemId system, IEnumerable<PKMember> members)
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{
// Use a transaction here since we're doing multiple executed commands in one
await using var conn = await _conn.Obtain();
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await using var tx = await conn.BeginTransactionAsync();
// First, we insert the switch itself
var sw = await conn.QuerySingleAsync<PKSwitch>("insert into switches(system) values (@System) returning *",
new {System = system});
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// Then we insert each member in the switch in the switch_members table
// TODO: can we parallelize this or send it in bulk somehow?
foreach (var member in members)
{
await conn.ExecuteAsync(
"insert into switch_members(switch, member) values(@Switch, @Member)",
new {Switch = sw.Id, Member = member.Id});
}
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// Finally we commit the tx, since the using block will otherwise rollback it
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await tx.CommitAsync();
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_logger.Information("Registered switch {Switch} in system {System} with members {@Members}", sw.Id, system, members.Select(m => m.Id));
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}
public IAsyncEnumerable<PKSwitch> GetSwitches(SystemId system)
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{
// TODO: refactor the PKSwitch data structure to somehow include a hydrated member list
// (maybe when we get caching in?)
return _conn.QueryStreamAsync<PKSwitch>(
"select * from switches where system = @System order by timestamp desc",
new {System = system});
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}
public async Task<int> GetSwitchCount(PKSystem system)
{
using var conn = await _conn.Obtain();
return await conn.QuerySingleAsync<int>("select count(*) from switches where system = @Id", system);
}
public async IAsyncEnumerable<SwitchMembersListEntry> GetSwitchMembersList(PKSystem system, Instant start, Instant end)
{
// Wrap multiple commands in a single transaction for performance
await using var conn = await _conn.Obtain();
await using var tx = await conn.BeginTransactionAsync();
// Find the time of the last switch outside the range as it overlaps the range
// If no prior switch exists, the lower bound of the range remains the start time
var lastSwitch = await conn.QuerySingleOrDefaultAsync<Instant>(
@"SELECT COALESCE(MAX(timestamp), @Start)
FROM switches
WHERE switches.system = @System
AND switches.timestamp < @Start",
new { System = system.Id, Start = start });
// Then collect the time and members of all switches that overlap the range
var switchMembersEntries = conn.QueryStreamAsync<SwitchMembersListEntry>(
@"SELECT switch_members.member, switches.timestamp
FROM switches
LEFT JOIN switch_members
ON switches.id = switch_members.switch
WHERE switches.system = @System
AND (
switches.timestamp >= @Start
OR switches.timestamp = @LastSwitch
)
AND switches.timestamp < @End
ORDER BY switches.timestamp DESC",
new { System = system.Id, Start = start, End = end, LastSwitch = lastSwitch });
// Yield each value here
await foreach (var entry in switchMembersEntries)
yield return entry;
// Don't really need to worry about the transaction here, we're not doing any *writes*
}
public IAsyncEnumerable<PKMember> GetSwitchMembers(PKSwitch sw)
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{
return _conn.QueryStreamAsync<PKMember>(
"select * from switch_members, members where switch_members.member = members.id and switch_members.switch = @Switch order by switch_members.id",
new {Switch = sw.Id});
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}
public async Task<PKSwitch> GetLatestSwitch(SystemId system) =>
await GetSwitches(system).FirstOrDefaultAsync();
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public async Task MoveSwitch(PKSwitch sw, Instant time)
{
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("update switches set timestamp = @Time where id = @Id",
new {Time = time, Id = sw.Id});
_logger.Information("Moved switch {Switch} to {Time}", sw.Id, time);
}
public async Task DeleteSwitch(PKSwitch sw)
{
using (var conn = await _conn.Obtain())
await conn.ExecuteAsync("delete from switches where id = @Id", new {Id = sw.Id});
_logger.Information("Deleted switch {Switch}");
}
public async Task<IEnumerable<SwitchListEntry>> GetPeriodFronters(PKSystem system, Instant periodStart, Instant periodEnd)
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{
// TODO: IAsyncEnumerable-ify this one
// Returns the timestamps and member IDs of switches overlapping the range, in chronological (newest first) order
var switchMembers = await GetSwitchMembersList(system, periodStart, periodEnd).ToListAsync();
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// query DB for all members involved in any of the switches above and collect into a dictionary for future use
// this makes sure the return list has the same instances of PKMember throughout, which is important for the dictionary
// key used in GetPerMemberSwitchDuration below
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Dictionary<MemberId, PKMember> memberObjects;
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using (var conn = await _conn.Obtain())
{
memberObjects = (
await conn.QueryAsync<PKMember>(
"select * from members where id = any(@Switches)", // lol postgres specific `= any()` syntax
new { Switches = switchMembers.Select(m => m.Member.Value).Distinct().ToList() })
).ToDictionary(m => m.Id);
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}
// Initialize entries - still need to loop to determine the TimespanEnd below
var entries =
from item in switchMembers
group item by item.Timestamp into g
select new SwitchListEntry
{
TimespanStart = g.Key,
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Members = g.Where(x => x.Member != default(MemberId)).Select(x => memberObjects[x.Member]).ToList()
};
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// Loop through every switch that overlaps the range and add it to the output list
// end time is the *FOLLOWING* switch's timestamp - we cheat by working backwards from the range end, so no dates need to be compared
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var endTime = periodEnd;
var outList = new List<SwitchListEntry>();
foreach (var e in entries)
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{
// Override the start time of the switch if it's outside the range (only true for the "out of range" switch we included above)
var switchStartClamped = e.TimespanStart < periodStart
? periodStart
: e.TimespanStart;
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outList.Add(new SwitchListEntry
{
Members = e.Members,
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TimespanStart = switchStartClamped,
TimespanEnd = endTime
});
// next switch's end is this switch's start (we're working backward in time)
endTime = e.TimespanStart;
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}
return outList;
}
public async Task<FrontBreakdown> GetFrontBreakdown(PKSystem system, Instant periodStart, Instant periodEnd)
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{
var dict = new Dictionary<PKMember, Duration>();
var noFronterDuration = Duration.Zero;
// Sum up all switch durations for each member
// switches with multiple members will result in the duration to add up to more than the actual period range
var actualStart = periodEnd; // will be "pulled" down
var actualEnd = periodStart; // will be "pulled" up
foreach (var sw in await GetPeriodFronters(system, periodStart, periodEnd))
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{
var span = sw.TimespanEnd - sw.TimespanStart;
foreach (var member in sw.Members)
{
if (!dict.ContainsKey(member)) dict.Add(member, span);
else dict[member] += span;
}
if (sw.Members.Count == 0) noFronterDuration += span;
if (sw.TimespanStart < actualStart) actualStart = sw.TimespanStart;
if (sw.TimespanEnd > actualEnd) actualEnd = sw.TimespanEnd;
}
return new FrontBreakdown
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{
MemberSwitchDurations = dict,
NoFronterDuration = noFronterDuration,
RangeStart = actualStart,
RangeEnd = actualEnd
};
}
}
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}