Commit Graph

48 Commits

Author SHA1 Message Date
Albert Kharisov
604d80aed4
[FL-2083] Bring Passport back (#868)
* [FL-2083] Bring Passport back
* Move Passport to Settings
* Hide icounter editing

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-12-07 16:13:07 +03:00
Albert Kharisov
185647a09a
Play only basic good animations (#872)
* New Basic Animations
* Keep only basic calm animations

Co-authored-by: あく <alleteam@gmail.com>
2021-12-07 16:02:19 +03:00
Nikolay Minaylov
f52e9fc578
[FL-2051] BadUSB: new GUI (#844)
* [FL-2051] BadUsb: new GUI
* add missing assets
* skip empty lines and leading spaces
* SubGhz: add alignment check to keystore mess with iv routine

Co-authored-by: あく <alleteam@gmail.com>
2021-11-26 16:53:51 +03:00
あく
2db5eee03b
Gui: define status bar workarea, remove unused icon. (#841)
* Gui: define status bar workarea, remove unused icon.

* Format Sources
2021-11-24 21:19:34 +03:00
Albert Kharisov
9b8a139e2b
[FL-1995] New dolphin animations (part 1) (#835)
* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
2021-11-24 19:21:12 +03:00
Nikolay Minaylov
efded63bcb
USB-UART: New GUI (#826)
* USB-UART: new gui
* Furi: use furi_console for logging instead of printf.
* CDC: calling open/close callbacks on interface change
* fix vcp_tx block on disconnect
* USB mode set by struct pointer
* FuriHal: proper event sequence on vcp reconnect
* disable debug prints
* HAL: add context to UART IRQ's
* Context usage in UART IRQ and CDC callbacks
* USB-UART: geting rid of baudrate limitations
* FuriHal: remove struct pollutant in usb api.

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2021-11-21 18:17:43 +03:00
Albert Kharisov
63fe452746
[FL-1854] NEC42ext displaying (#796)
* Add correct key-reading asset
* IRDA: correct NEC42ext displaying
* IRDA App: correct vibro

There are no double vibro, but 1 vibro for any successful
new signal read, and 1 for sending just read signal.

Co-authored-by: あく <alleteam@gmail.com>
2021-11-01 19:34:50 +03:00
gornekich
c2535f4269
[FL-1937] Bluetooth new assets (#774)
* assets: add new ble assets
* bt: update pairing screen with new icon
* bt: add bt status and update status bar
* bt: update statusbar width from thread
* Icons: new BT icon

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-21 19:27:58 +03:00
its your bedtime
5cb5d15376
Archive: fix delete from favorites tab (#752)
* archive_delete_file vargs, fix wrong path when deleting item from favorites tab
* use string_t for archive vargs funcs
* favorites manual sorting

Co-authored-by: あく <alleteam@gmail.com>
2021-10-12 16:09:34 +03:00
Skorpionm
4418e73b26
[FL-1912, FL-1939] Sub-GHz frequency analyzer and add new protocol (#746)
* ToolBox: add manchester-decoder and manchester-encoder
* SubGhz: add new FM config cc1101
* Subghz: add protocol Kia
* SubGhz: fix receiving the last packet Nero Radio
* SubGhz: app protocol CAME Twin (TW2EE/TW4EE)
* SubGhz: add protocol CAME Atomo (AT03EV/ AT04EV)
* F7: sync with F6
* SubGhz: add frequency analyzer
* SubGhz: remove space from file name 
* SubGhz: frequency analyzer add filter and fix view
* [FL-1939] GubGhz: Frequency analyzer redesign
* SubGhz: fix incorrect subghz api call sequence in frequency analyzer worker

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-10 17:35:10 +03:00
あく
61aaed8abb
[FL-1908] New animation update scheme (#737)
* Assets: update desktop animation frame rate and cleanup.

* Power: update ViewPort only if changed.

* Gui: tie IconAnimation with View, new update event generation scheme. Desktop: update IconAnimation usage.

Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2021-10-02 20:00:56 +03:00
gornekich
d3b58f732f
[FL-1783] Power service refactoring (#718)
* settings power: introduce power settings app
* power: move power API to separate file
* settings power: implement reboot scene
* settings power: add power off scene
* assets: add crying dolphin, fix Subghz assets names
* settings power: fix power off scene GUI
* settings power: add battery info scene
* power: add cli to application on start hook
* power: remove power from main menu
* power: move to power service folder
* power service: rework power off logic
* power: add pubsub events
* bt: subscribe to battery level change, update characteristic
* application: change order of Settings applications
* gui: add bubble element
* power: gui improvements
* application: rename Notification -> LCD and notifications
* Applications: menu order according to documentation and add missing power cli init
* settings power: add disconnect USB scene
* power cli: notify user to disconnect USB after poweroff
* Power: update poweroff message in cli

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-09-24 19:28:02 +03:00
SG
1448b9cf66
[FL-1819][FL-1848] About: hw, fw, boot version screens. Misc corrections of the About screens. (#719)
* About: hw, fw, boot version screens
* About: fix comment
* FuriHal: proper ARR in OS tick timer
* GpioTester: all pins on/off option
* Irda: fix release build
* Format sources

Co-authored-by: あく <alleteam@gmail.com>
2021-09-24 14:56:27 +03:00
SG
9b0aa0d6dc
Settings: about screen (#715) 2021-09-20 21:39:52 +03:00
gornekich
420c03bb58
[FL-1720] BLE GUI refactoring (#678)
* dialog_ex: add clean method, fix documentation
* application: add bt debug and settings application
* bt: add debug application
* bt: add settings application
* bt: rework bt service
* bt debug: fix carrier debug app
* assets: add debug animation to main menu
* bt debug: fix bt packet test
* bt service: rework bt service
* bt: cleanup
* Assets: fix spelling
* Ble: wait for core 2 startup complete before initializing radio stack.
* Accessor: remove dead code, switch port PA6 to PA4, because interrupt line 6 is used by down button.
* FuriHal: assert interrupt line on add_int_callback.
* Bt: update icon on core2 startup complete.

Co-authored-by: あく <alleteam@gmail.com>
2021-09-02 02:22:40 +03:00
Skorpionm
e17336498d
[FL-1756, FL-1769, FL-1776, FL-1759] Gui: input events complementary V3, refactoring. SubGhz: read/emulate fixes. Cleanup. (#684)
* Gui: move rotation logic to ViewPort, replace delayed View switch in ViewDispatcher with event filtering and redirection to previous view.
* SubGhz: add function description
* Gui, Input: add event id to input events.
* SubGhz: fix "crashing on ?"
* SubGhz: add icon scanning
* SubGhz: updated interface read scene,  updated interface config scene
* Assets: update subghz assets
* SubGhz:  replaced the picture in the read scene, changed the paths to additional files
* SubGhz: fix deadlock in timer callback
* SubGhz: fix icon read scene
* SubGhz: fix icon read scene
* SubGhz: fix duble text transmitter scene
* SubGhz: correct spelling. Gui: bigger queue for ViewDispatcher.
* SubGhz: fix creation and transmission of dynamic code without the presence of a manufactory key
* SubGhz: fix keelog, setting a name in the absence of a manufactory key
* SubGhz: fix load bad keelog key
* Format sources
* Furi: remove garbage from core. GpioTester: fix memory leak and cleanup
* Accessor: remove obsolete notification code
* MusicPlayer: remove input event injection
* Input: rename id to sequence

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-09-02 00:05:00 +03:00
Skorpionm
0a8a944e10
Skorp subghz signal archive (#667)
* SubGhz: Add millis() furi, add subghz history struct
* SubGhz: Fix subghz history
* Gubghz: Fix code repeat  history, add clean history
* SubGhz: reading and adding keys to history
* Gui: Renaming Sub 1-Ghz -> SubGhz
* Archive: Renaming Sub 1-Ghz -> SubGhz
* SubGhz:  Add menu history, modified button for sending a signal, changed output of data about accepted protocol
* Archive: Fix name subghz
* SubGhz: Menu navigation
* Assets: Add assets/SubGHz/icon.png
* Assets: add new icons for subghz
* SubGhz: Fix name Add manually scene
* SubGhz: Fix load icon Read scene. rename encoder struct,  rename protocol function load from file, add load raw data protocol, add info pleasant signals all protocol
* SubGhz: fix memory leak
* SubGhz: change of receiving frequency for read scene
* SubGhz: Add save/load frequency and preset, add automatic configuration of transmit/receive to the desired frequency and modulation, add button "save" config scene
* SubGhz: Fix frequency and preset, fix frequency add manualli scene, fix re-executing the parser
* Furi-hal-subghz: add 2-FSK config, fix ook config 650KHz BW Tx filter
* Fix formatting and release build
* SubGhz: Delete read scene
* SubGhz: Fix frequency add manualli scene,  refactoring code
* SubGhz: 2 profiles for OOK, fix broken build.
* SubGhz: Add passing static codes from read scene, add notification read scene, refactoring code
* SubGhz: fix assert on worker double stop.

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-08-28 16:51:48 +03:00
あく
dd8a90957f
Fix SubGhz test views erratic behavior on mode switch. New bootloader image. (#669)
* Assets: add bootloader DFU icon.
* SubGhz: locking model in test views, wait for calibration complete on frequency change.
2021-08-24 02:52:59 +03:00
gornekich
ecff31d228
[FL-1643] NFC emv assets (#661)
* assets: add EMV AID table for NFC app
* file-worker: add searching for value by the key
* nfc: add emv parser helpers
* assets: add country and currency codes
* nfc: add country and currency code parsing
* emv_decoder: add country and currency code support
* nfc: add AID. currency and country display
* nfc: rework bank_card view
* nfc: add currency and country save
* assets: change emv chip asset
* nfc: change asset in bank card
* gui: add frame element to widget
* nfc: add bank card frame, add documentation
* rfal: fix long APDU command emulation
* nfc: fix typos
* Scripts ReadMe: assets delivery command

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2021-08-20 22:56:43 +03:00
its your bedtime
1f192c4a48
[FL-1675] Dolphin scene and included apps removed #638
Co-authored-by: あく <alleteam@gmail.com>
2021-08-17 00:53:35 +03:00
あく
37d7870e52
[FL-1666] Bootloader: info screen when we going to DFU. FuriHal: port SPI to LL. Cleanup. (#634)
* FuriHal: port spi to ll. Bootloader: add spi and display.
* Makefile: rollback disabled freertos introspection
* FuriHal: spi lock asserts. F6: minor cleanup port sdcard shenanigans to furi_hal_gpio.
* SdCard: port missing bits to furi-hal-gpio
* FuriHal: fix broken RX in SPI, update SPI API usage. RFAL: more asserts in SPI platform code.
* GUI: clear canvas on start. FuriHal: no pullup on radio spi bus.
* FuriHal: use check instead of assert in spi lock routines
* FuriHal: remove timeouts
* SdHal: add guard time to SDCARD CS PIN control.
* FuriHal: proper name for SPI device reconfigure routine. SdHal: one more enterprise delay and better documentation.
* Bootloader: update DFU text and add image.
* FuriHal: drop unused ST HAL modules.
* SdHal: fixed swapped hal_gpio_init_ex arguments
* SpiHal: fixed swapped hal_gpio_init_ex arguments
* IrdaHal: use hal_gpio_init instead of hal_gpio_init_ex
* RfidHal: fixed swapped hal_gpio_init_ex arguments

Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2021-08-12 11:48:05 +03:00
its your bedtime
f465220066
[FL-1632] Dolphin: feed mini game (#627) 2021-08-11 19:55:56 +03:00
its your bedtime
9c38efd4ef
[FL-1427] Dolphin: new assets and engine rework (#546) 2021-08-05 23:49:04 +03:00
its your bedtime
2313b948c6
[FL-1613] First start screen assets update #606 2021-07-26 21:08:41 +03:00
あく
a7283280ef
GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
2021-07-07 11:57:49 +03:00
SG
7734fb4018
[FL-1371][FL-1502] Lfrfid app: fixes. (#555)
* Gui module byte-input: changed api
* Gui: changed font height in multiline text according to guideline
* Apps lrfid, nfc: changed send and receive icon
* App lfrfid: fix text, fix scene switсh
* Elements: multiline text framed, fix paddings
* Gui: remove duplicate definition of elements_multiline_text_framed
* App NFC: update byte_input callback signature
* App subghz: fix text lines in capture scene
* App subghz: position of the text is aligned with the guidelines and other scenes
* App subghz: removed mockup

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-07-04 19:01:16 +03:00
gornekich
a0e1e42f2d
[FL-1479] New NFC app (#544)
* view: add custom event callback
* nfc: rework nfc worker
* gui: introduce view navigator
* nfc_scences: introduce nfc scenes
* nfc: add start scene
* lib: add C application scene template
* nfc: move nfc views to separate directory
* view_dispatcher: add support for view_navigator
* nfc views: rework nfc views
* nfc scenes: add nfc application scenes
* nfc: rework nfc main thread
* view_dispatcher: add separate event for search back scene
* nfc: set worker result address at worker start
* nfc: update read nfc scenes
* view_navigator: rework with M-LIB container
* view_dispatcher: check that all views were freed
* nfc: add debug menu with all functions
* nfc read scene: add notification on success
* api-hal-nfc: add API for UID emulation
* nfc: add nfc emulation UID scene
* assets: add NFC assets
* nfc: update read and emulate scenes UI
* nfc: fix memory leak
* rfal: set custom analog configuration
2021-06-30 20:43:29 +03:00
SG
22e1ecb642
New LF-RFID app (#534)
* Hal lfrfid: add read timer pulse and period config fns
* New debug application for lfrfid subsystem
* New lfrfid: app, fix naming
* App lfrfid: assets
* Container view module
* App ibutton: remove unused header
* App lfrfid scenes
* App notification, add yield to blocking operations, add speaker volume control
* App lfrfid: reading key scene
* Assets: placeholder icon
* App lfrfid: reworked container view module
* App lfrfid: new scenes
* App lfrfid: write scene
* App lfrfid: write hid
* App lfrfid: emulate scene
* App lfrfid: save name scene
* App lfrfid: add missing file
2021-06-28 17:42:30 +03:00
Albert Kharisov
c583cce5bd
[FL-1401] Add Universal TV remote (#539)
* Remove excess headers
* Add ButtonPanel
* Add Popup
* Move FileReader to standalone object
* Universal remote (part 1)
* Universal remote (part 2)
* Global rename tranciever/file_parser
* Compile assets
* syntax fix
* English: rename tranceiver to transceiver.

Co-authored-by: あく <alleteam@gmail.com>
2021-06-25 16:52:27 +03:00
Albert Kharisov
31c31db479
[FL-1250, FL-1252, FL-1323, FL-1324] New IRDA Application (part 1) (#497)
* Add new IrdaApp (half ready), add ButtonMenu

* Fix NEC's extension

* clang-format

* Fix leak

* Add submenu optional header

* IRDA: add Edit button

* clang-format

* IrdaApp: Fix scene flow

* Add IRDA NEC extended protocol

* IRDA: Add address/command length

Co-authored-by: SG <who.just.the.doctor@gmail.com>
2021-06-02 18:16:05 +03:00
its your bedtime
7f16c9fe5a
[FL-1388] Passport portraits (#506)
* new passport pics, 3 stages with 3 moods each
* removed magic const
2021-06-02 14:47:05 +03:00
its your bedtime
c97d766e5b
[FL-1181] Archive app (#458)
* fix stack size, file listing works
* fix scrollbar, update docs
* cut long filenames
* Dolphin: overhaul unlocking logic, unlocked message added
* furi - added common_defines.h, minor macro cleanup; fix scrollbar type conversion
* remove door opening animation
* adaptive long file name shortening, item icons, invert selection
* archive: browser tab, file types (beta);  scenes: fix sleep emote
* dont trim unknown extensions
* fix string_size usage
* array container for file list, fixes
* better path handling
* archive: renaming, adding to favorites worksl scrollbar fix: limit min bar height to 1px to prevent disappearance on large lists

Co-authored-by: あく <alleteam@gmail.com>
2021-05-18 21:54:56 +03:00
its your bedtime
920b3c3dee
[FL-1178] Idle screen improvements (#444)
* Dolphin idle screen: Cleanup of debug views; Hold [down] to open debug view; Sequential input for unlocking;
* Lock screen popup, WIP
* Fix reverse modulus
* Lock popup added
* Dolphin: timer for handling UI animation sequences
* Allow tick events to be discarded on queue overflow and prevent timer service from crash

Co-authored-by: あく <alleteam@gmail.com>
2021-05-05 12:50:03 +03:00
its your bedtime
dfcf0ea0eb
[FL-1179] Debug menu & main menu cleanup (#426)
* Debug apps moved into its own menu category, APP_DEBUG flag added
* Menu power icon added
* Added APP_DEBUG flag to flash_core1 bash script
* Removed commented section in app-loader

Co-authored-by: あく <alleteam@gmail.com>
2021-04-28 13:43:21 +03:00
its your bedtime
d1f523687e
[FL-1090] Dolphin scenes (#402)
* dolphin scene draft wip
* gui/elements multiline framed text added
* zoom poc
* item callbacks
* engine tweaks
* move scenes out of services
* improve dolphin gfx selection
* glitch hints
* dialogue typewriter effect
* app loading from scenes app, small action changes, passport app(WIP)
* removed passport from main dolphin app, added statusbar
* small elements position fixes
* fix thread alloc, dolphin and dolphin_scene free functions, other minor issues
* sleep emote improvements
* Dolpin: fix memory leaks, variable namings and etc

Co-authored-by: gornekich <44112859+gornekich@users.noreply.github.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-04-13 21:06:25 +03:00
its your bedtime
372710c31a
[FL-1019] New main screen and graphics (#389)
* new status bar, lock menu and dolphin activities screen

* lock icon indication 

* main screen animation, basic scene switching

* level progression calculations based on icounter value 

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-03-25 20:48:58 +03:00
SG
cc263d743b
[FL-935] Queue-based SD app cycle. File select widget. (#388)
* SD App: more specific sd api
* Gui: view dispatcher fix api documentation
* Gui: view holder thingy
* SD App: do not sleep when working with sd card bus
* SD App: queue-based lifecycle
* Assets: sd-card assets
* SD App: init file select api

Co-authored-by: あく <alleteam@gmail.com>
2021-03-24 12:30:29 +03:00
its your bedtime
b85cc7f788
[FL-904] Power info UI (#382)
* New power screen UI
* API HAL Power: add VBUS voltage to API

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-19 22:37:52 +03:00
SG
1daef3d025
new iButton app (#328)
* rename old ibutton app to ibutton-test

* more renames

* updated onewire library compilation condition

* add submenu_clean subroutine

* add index for submenu callback

* c++ guard for gui modules

* add released ibutton app

* fix the position of the submenu window if there are too few items

* iButton app basis

* negative icon position info

* fix submenu_clean subroutine

* add ibutton app to applications makefile

* add onewire key read routine to read mode

* rename mode to scene

* rename files and folder (mode to scene)

* rename ibutton view to view manager

* rename get_view to get_view_manager

* cpp guards

* key read, store and notify features

* syntax fix

* make iButtonScene functions pure virtual

* fix syntax

* add text store, add new scene (crc error)

* not a key scene

* syntax fix

* read success scene

* app, switching to the previous scene with the number of scenes to be skipped

* scene whith menu when key is readed

* fix font height calculation, fix offsets

* add key write scene

* view_dispatcher_remove_view subroutine

* generic pause/resume os methods

* fix furi_assert usage

* key store, worker

* fix pointer comparsion

* saved keys, saved key action scenes

* key delete/confirm delete scenes and routines

* use last input subsystem changes

* fix syntax

* fix new model usage in submenu

* fix includes

* use vibro pin

* use stored key name if valid

* emulate scene

* random name generator

* name and save readed key scenes, new icon

* fix icon position

* fix text scene exit

* fix naming, fix text placement, new info scene

* state-driven cyfral decoder

* better cyfral decoder

* better cyfral decoder

* one wire: search command set

* metakom decoder

* more key types

* add next scene to error scenes

* universal key reader

* use new key reader

* syntax fix

* warning fix

* byte input module template

* new thread and insomnia api usage

* New element: slightly rounded frame

* Use elements_slightly_rounded_frame in text input

* Gui test app: byte input usage

* Byte input module: data drawing and selection

* Byte input: comment currently unused fns

* remove volatile qualifier

* base byte input realisation

* App gui test: remove internal fns visibility

* Byne input, final version

* test install gcc-arm-none-eabi-10-2020-q4-major

* test install gcc-arm-none-eabi-10-2020-q4-major

* App iButton: byte input view managment

* App iButton: add key manually scenes

* App iButton: rename scenes, add popup timeout

* App iButton: use new scenes, new fn for rollback to specific prevous scene.

* App iButton: remove byte input view on app exit

* App iButton: edit key scene

* Module byte input: reduce swintch value to uint8_t

* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch

* Icons: new small arrows

* Module byte input: new arrangement of elements

* OneWire slave lib: fix deattach sequence

* App iButton: pulse sequencer

* App iButton: add more keys to store

* App iButton: split key worker to separate read/write/emulate entitys

* App iButton: use new read/emulate entities

* fix callback pointer saving

* App iButton: use KeyReader error enum instead of KeyWorker error list handling

* App iButton: do not use insomnia fns in pulse sequencer

* App iButton: use KeyReader error enum in read scene

* OneWire slave lib: more READ ROM command variants, call callback only if positive result

* GPIO resources: add external gpio

* App SD/NFC: removed application

* App iButton-test: update to new light api

* App iButton: update to new light-api

* Outdated apps: add api-light-usage

* Gpio: update SD card CS pin settings

* API-power: added fns to disable/enable external 3v3 dc-dc

* API-gpio: separated SD card detect routines

* Resources: removed sd cs pin

* SD card: low level init now resets card power supply

* App SD-filesystem: use new card detect fns

* SD card: fix low level init headers

* SD card: more realilable low level init, power reset, exit from command read cycle conditionally

* App SD-filesystem: led notifiers, init cycling

* SD card: backport to F4

* Api PWM: add c++ guards

* App iButton: yellow blink in emulate scene, vibro on

* App iButton: one wire keys command set

* App iButton: successful write scene

* App iButton: key writer

* App iButton: syntax fix

* App iButton: notify write success

* App iButton: fix double scene change

* SD card: handle eject in init sequence

* SD card: api to set level on detect gpio

* SPI: api to set state on bus pins

* SD card: set low state on bus pins while power reset

* File select: init

* File select: fix input consuming

* SD Card: fixed dir open api error

* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.

* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.

* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)

* GUI: File select module.

* App iButton-test: remove obsolete app

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 15:45:18 +03:00
DrZlo13
4341da90dc
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)
* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner

Co-authored-by: aanper <mail@s3f.ru>
2021-02-05 02:35:06 +03:00
あく
cb4fb8e4ae
FL-819 new first start screen, add multiline text (#318)
* GUI Canvas: get current font height routine
* Dolphin: new start screen. GUI: new multiline element.
* Dolphin: up state version to reset it for everyone
* Dolphin: take maximum of idle screen height
* Dolphin: frames on first start screen.
2021-02-03 12:52:54 +03:00
あく
1b78418f9f
FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276)
* GUI: view. Flooper-blooper fix compilation error.
* GUI: view and viewdispatcher bones
* GUI: view implementation, view models, view dispatcher
* GUI: view navigation, model refinement. Power: use view, view dispatcher.
* HAL Flash: proper page write. Dolphin: views. Power: views
* Dolphin: transition idle scree to Views
* Dolphin: input events on stats view. Format sources.
* HAL: flash erase. Dolphin: permanent state storage.
* Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
2021-01-08 10:42:48 +06:00
あく
73ecc7cde6
Rename Irukagotchi to Dolphin. Add basic game state structures. (#268)
* Rename Irukagotchi to Dolphin. Add basic game state structures.
* Dolphin: state, counters, api. BT: shared access to flash. Flash: write api.
* add fake -1 deeds, example of changing icounter

Co-authored-by: coreglitch <mail@s3f.ru>
2020-12-19 02:15:29 +06:00
あく
459b61720c
Assets: add more menu icons, add stubs to menu. (#241)
* Assets: add more menu icons, add stubs to menu.

* Format sources
2020-11-17 19:21:54 +03:00
coreglitch
bce6f867f1
show target version, date, commit hash and branch (#221) 2020-11-06 12:31:06 +03:00
coreglitch
eb2679b982
Refactor F2/local before F3 merge (#220)
* add files from f3
* rollback lfs
* Move assets from LFS
* remove lfs from build

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2020-11-06 11:31:59 +03:00
あく
0af239ebc0
GUI: status bar rendering. Power: battery indicator. (#207)
* Menu: animation. Irukagotchi: idle image.
* Power: battery, usb activity widget
* Power: tune battery max voltage and clamp overshoot
* get initial charge state

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>
2020-10-29 10:11:16 +03:00
あく
665f6d7d9c
Assets, Icons, UI toolkit. Part 1. (#202)
* Assets: import from gdrive
* Assets: fully working build pipeline and registry
* NFC: menu icon
* Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode.
* ValueMutex: with lambda
* Assets: proper animation frames sorting
* ValueMutex: proper furi_open usage
* Assets,GUI: split icon into icon data and icon state.
* Format source code
* Docker: add python3 and imagemagic
* Irukagotchi: cleanup
* GUI: event lock moved to gui.
* Rfid: proper gui layer
* GUI: elements. Menu: frame and scroll
* GUI, Menu: format code.
* Menu: dual font main menu
* Menu: format sources
* GUI: 0 total scrollbar
* CI: enable lfs
* Menu: pixel perfect main menu

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>
2020-10-26 20:00:17 +03:00